BLANK_IMAGE_URL : "http:/"+"/localhost/s.gif",
emptyFn : function(){},
-
+ /**
+ * Deep object/array copy. Function clones are actually wrappers around the
+ * original function. Array-like objects are treated as arrays. Primitives are
+ * returned untouched. Optionally, a function can be provided to handle other data
+ * types, filter keys, validate values, etc.
+ *
+ * **Note:** Cloning a non-trivial object is a reasonably heavy operation, due to
+ * the need to recursively iterate down non-primitive properties. Clone should be
+ * used only when a deep clone down to leaf level properties is explicitly
+ * required. This method will also
+ *
+ In many cases (for example, when trying to isolate objects used as hashes for
+ configuration properties), a shallow copy, using `Y.merge()` is normally
+ sufficient. If more than one level of isolation is required, `Y.merge()` can be
+ used selectively at each level which needs to be isolated from the original
+ without going all the way to leaf properties.
+
+ @method clone
+ @param {object} o what to clone.
+ @param {boolean} safe if true, objects will not have prototype items from the
+ source. If false, they will. In this case, the original is initially
+ protected, but the clone is not completely immune from changes to the source
+ object prototype. Also, cloned prototype items that are deleted from the
+ clone will result in the value of the source prototype being exposed. If
+ operating on a non-safe clone, items should be nulled out rather than
+ deleted.
+ @param {function} f optional function to apply to each item in a collection; it
+ will be executed prior to applying the value to the new object.
+ Return false to prevent the copy.
+ @param {object} c optional execution context for f.
+ @param {object} owner Owner object passed when clone is iterating an object.
+ Used to set up context for cloned functions.
+ @param {object} cloned hash of previously cloned objects to avoid multiple
+ clones.
+ @return {Array|Object} the cloned object.
+ **/
+ clone : function(o, safe, f, c, owner, cloned) {
+ var o2, marked, stamp;
+
+ // Does not attempt to clone:
+ //
+ // * Non-typeof-object values, "primitive" values don't need cloning.
+ //
+ // * YUI instances, cloning complex object like YUI instances is not
+ // advised, this is like cloning the world.
+ //
+ // * DOM nodes (#2528250), common host objects like DOM nodes cannot be
+ // "subclassed" in Firefox and old versions of IE. Trying to use
+ // `Object.create()` or `Y.extend()` on a DOM node will throw an error in
+ // these browsers.
+ //
+ // Instad, the passed-in `o` will be return as-is when it matches one of the
+ // above criteria.
+// if (!L.isObject(o) ||
+// Y.instanceOf(o, YUI) ||
+// (o.addEventListener || o.attachEvent)) {
+//
+// return o;
+// }
+
+ marked = cloned || {};
+
+ switch (L.type(o)) {
+ case 'date':
+ return new Date(o);
+ case 'regexp':
+ // if we do this we need to set the flags too
+ // return new RegExp(o.source);
+ return o;
+ case 'function':
+ // o2 = Y.bind(o, owner);
+ // break;
+ return o;
+ case 'array':
+ o2 = [];
+ break;
+ default:
+
+ // #2528250 only one clone of a given object should be created.
+ if (o[CLONE_MARKER]) {
+ return marked[o[CLONE_MARKER]];
+ }
+
+ stamp = Y.guid();
+
+ o2 = (safe) ? {} : Y.Object(o);
+
+ o[CLONE_MARKER] = stamp;
+ marked[stamp] = o;
+ }
+
+ Y.each(o, function(v, k) {
+ if ((k || k === 0) && (!f || (f.call(c || this, v, k, this, o) !== false))) {
+ if (k !== CLONE_MARKER) {
+ if (k == 'prototype') {
+ // skip the prototype
+ // } else if (o[k] === o) {
+ // this[k] = this;
+ } else {
+ this[k] =
+ Y.clone(v, safe, f, c, owner || o, marked);
+ }
+ }
+ }
+ }, o2);
+
+ if (!cloned) {
+ Y.Object.each(marked, function(v, k) {
+ if (v[CLONE_MARKER]) {
+ try {
+ delete v[CLONE_MARKER];
+ } catch (e) {
+ v[CLONE_MARKER] = null;
+ }
+ }
+ }, this);
+ marked = null;
+ }
+
+ return o2;
+ },
/**
* Copies all the properties of config to obj if they don't already exist.
* @param {Object} obj The receiver of the properties