var r = this.roundType,
b = this._d,
d, p, n, x;
- console.log(b.join(','));
+ //console.log(b.join(','));
while( this._f > 1 && !b[0]) {
--this._f;
b.shift();
}
- console.log(b.join(','));
+ //console.log(b.join(','));
for(d = this._f,
p = this.precision + d,
n = b[p];
if(b.length > p && n){
- console.log("rounding" +n + " Method? " + r);
+ //console.log("rounding" +n + " Method? " + r);
if (
(r == m.ROUND_UP) ||
(r == m.ROUND_CEIL && !this._s) ||