renderEvents: function()
{
- this.cells.each(function(c) {
- c.row = 0;
- c.events = [];
- c.more = [];
- });
-
- for (var e = 0; e < this.calevents.length; e++) {
-
- var ev = this.calevents[e];
- var cells = ev.cells;
- var rows = ev.rows;
-
- for (var j = 0; j < cells.length; j++){
-
- if(!cells[j].more.length){
- cells[j].row++;
- }
- if(cells[j].row > 3){
- cells[j].more.push(ev);
- continue;
- }
-
- cells[j].events.push(ev);
- }
- }
+// for (var e = 0; e < this.calevents.length; e++) {
+//
+// var ev = this.calevents[e];
+// var cells = ev.cells;
+// var rows = ev.rows;
+//
+// for (var j = 0; j < cells.length; j++){
+//
+// if(!cells[j].more.length){
+// cells[j].row++;
+// }
+// if(cells[j].row > 3){
+// cells[j].more.push(ev);
+// continue;
+// }
+//
+// cells[j].events.push(ev);
+// }
+// }
// for (var i = 0; i < rows.length; i++){
// // how many rows should it span..