//fixme need better calcs.
var w = window;
- Roo.log(w);
var ww = w.innerWidth || (w.document.documentElement.clientWidth || w.document.body.clientWidth);
var wh = w.innerHeight || (w.document.documentElement.clientHeight || w.document.body.clientHeight);
ww -= 150;
wh -= 150;
- Roo.log(ww);
+
// get new width and height
var bs = this.borderSize * 2;
var widthNew = imgWidth + bs;
var heightNew = imgHeight + bs;
-
+ Roo.log(widthNew);
if (widthNew > ww || heightNew > wh) {
// bigger than window.
// scale here... - bit nasty..