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15 <body class="raphael" id="reference">
17 <h1><span> </span>Raphaël—JavaScript Library</h1>
20 <div id="top"> </div>
22 <h2>Main Function</h2>
27 Creates a canvas object on which to draw. You must do this first, as all future calls to drawing methods from this instance will be bound to this canvas.
31 <li>container <em>HTMLElement</em> or <em>string</em></li>
32 <li>width <em>number</em></li>
33 <li>height <em>number</em></li>
37 <li>x <em>number</em></li>
38 <li>y <em>number</em></li>
39 <li>width <em>number</em></li>
40 <li>height <em>number</em></li>
44 <li>all <em>array</em> (first 3 or 4 elements in the array are equal to [containerID, width, height] or [x, y, width, height]. The rest are element descriptions in format {type: type, <attributes>})</li>
47 <pre class="javascript code"><code>// Each of the following examples create a canvas that is 320px wide by 200px high
48 // Canvas is created at the viewport’s 10,50 coordinate
49 var paper = Raphael(10, 50, 320, 200);
50 // Canvas is created at the top left corner of the #notepad element
51 // (or its top right corner in dir="rtl" elements)
52 var paper = Raphael(document.getElementById("notepad"), 320, 200);
54 var paper = Raphael("notepad", 320, 200);
56 var set = Raphael(["notepad", 320, 200, {
72 <div class="sample" id="circle-sample"></div>
78 <li>x <em>number</em> X coordinate of the centre</li>
79 <li>y <em>number</em> Y coordinate of the centre</li>
80 <li>r <em>number</em> radius</li>
83 <pre class="javascript code"><code>var c = paper.circle(50, 50, 40);</code></pre>
87 <div class="sample" id="rect-sample"></div>
93 <li>x <em>number</em> X coordinate of top left corner</li>
94 <li>y <em>number</em> Y coordinate of top left corner</li>
95 <li>width <em>number</em></li>
96 <li>height <em>number</em></li>
97 <li>r <em>number</em> [optional] radius for rounded corners, default is 0</li>
100 <pre class="javascript code"><code>// regular rectangle</code>
101 <code>var c = paper.rect(10, 10, 50, 50);</code>
102 <code>// rectangle with rounded corners</code>
103 <code>var c = paper.rect(40, 40, 50, 50, 10);</code></pre>
107 <div class="sample" id="ellipse-sample"></div>
113 <li>x <em>number</em> X coordinate of the centre</li>
114 <li>y <em>number</em> X coordinate of the centre</li>
115 <li>rx <em>number</em> Horisontal radius</li>
116 <li>ry <em>number</em> Vertical radius</li>
119 <pre class="javascript code"><code>var c = paper.ellipse(50, 50, 40, 20);</code></pre>
123 <div class="sample" id="image-sample"></div>
125 Embeds an image into the SVG/VML canvas.
129 <li>src <em>string</em> URI of the source image</li>
130 <li>x <em>number</em> X coordinate position</li>
131 <li>y <em>number</em> Y coordinate position</li>
132 <li>width <em>number</em> Width of the image</li>
133 <li>height <em>number</em> Height of the image</li>
136 <pre class="javascript code"><code>var c = paper.image("apple.png", 10, 10, 80, 80);</code></pre>
140 <div class="sample" id="set-sample"></div>
142 Creates array-like object to keep and operate couple of elements at once. Warning: it doesn’t create any elements for itself in the page.
145 <pre class="javascript code"><code>var st = paper.set();</code>
147 paper.circle(10, 10, 5),
148 paper.circle(30, 10, 5)
150 <code>st.attr({fill: "red"});</code></pre>
154 <div class="sample" id="text-sample"></div>
156 Draws a text string. If you need line breaks, put “\n” in the string.
160 <li>x <em>number</em> X coordinate position.</li>
161 <li>y <em>number</em> Y coordinate position.</li>
162 <li>text <em>string</em> The text string to draw.</li>
165 <pre class="javascript code"><code>var t = paper.text(50, 50, "Raphaël\nkicks\nbutt!");</code></pre>
169 <div class="sample" id="path-sample"></div>
171 Creates a path element by given path data string.
175 <li>pathString <em>string</em> [optional] Path data in <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path's data attribute's format are described in the SVG specification.">SVG path string format</a>.</li>
178 <pre class="javascript code"><code>var c = paper.path("M10 10L90 90");
179 // draw a diagonal line:
180 // move to 10,10, line to 90,90</code></pre>
185 Clears the canvas, i.e. removes all the elements.
188 <pre class="javascript code"><code>var c = paper.path("M10 10L90 90");
189 paper.clear();</code></pre>
191 Element’s generic methods
194 Each object created on the canvas shares these same generic methods:
200 Gives you a reference to the DOM object, so you can assign event handlers or just mess around.
203 <pre class="javascript code"><code>// draw a circle at coordinate 10,10 with radius of 10
204 var c = paper.circle(10, 10, 10);
205 c.node.onclick = function () {
206 c.attr("fill", "red");
212 Internal reference to “paper” where object drawn. Mainly for use in plugins and element extensions.
215 <pre class="javascript code"><code>Raphael.el.cross = function () {
216 this.attr({fill: "red"});
217 this.paper.path("M10,10L50,50M50,10L10,50")
218 .attr({stroke: "red"});
224 Removes element from the DOM. You can’t use it after this method call.
227 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
228 c.remove();</code></pre>
233 Makes element invisible.
236 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
237 c.hide();</code></pre>
242 Makes element visible.
245 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
246 c.show();</code></pre>
251 Rotates the element by the given degree from its center point.
255 <li>degree <em>number</em> Degree of rotation (0 – 360°)</li>
256 <li>isAbsolute <em>boolean</em> [optional] Specifies is degree is relative to previous position (<code>false</code>) or is it absolute angle (<code>true</code>)</li>
260 <li>degree <em>number</em> Degree of rotation (0 – 360°)</li>
261 <li>cx <em>number</em> [optional] X coordinate of the origin of rotation</li>
262 <li>cY <em>number</em> [optional] Y coordinate of the origin of rotation</li>
265 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
266 c.rotate(45); // rotation is relative
267 c.rotate(45, true); // rotation is absolute</code></pre>
272 Moves the element around the canvas by the given distances.
276 <li>dx <em>number</em> Pixels of translation by X axis</li>
277 <li>dy <em>number</em> Pixels of translation by Y axis</li>
280 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
281 // moves the circle 10 px to the right and down
282 c.translate(10, 10);</code></pre>
287 Resizes the element by the given multiplier.
291 <li>Xtimes <em>number</em> Amount to scale horizontally</li>
292 <li>Ytimes <em>number</em> Amount to scale vertically</li>
293 <li>centerX <em>number</em> [optional] X of the center of scaling, default is the center of the element</li>
294 <li>centerY <em>number</em> [optional] Y of the center of scaling, default is the center of the element</li>
297 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
298 // makes the circle 1.5 times larger
300 // makes the circle half as wide, and 75% as high
301 c.scale(.5, .75);</code></pre>
306 Sets the attributes of elements directly.
310 <li>attributeName <em>string</em></li>
311 <li>value <em>string</em></li>
315 <li>params <em>object</em></li>
319 <li>attributeName <em>string</em> in this case method returns current value for given attribute name</li>
323 <li>attributeNames <em>array</em> in this case method returns array of current values for given attribute names</li>
326 <p>no parameters, in this case object containing all attributes will be returned</p>
327 <h4>Possible parameters</h4>
328 <p>Please refer to the <a href="http://www.w3.org/TR/SVG/" title="The W3C Recommendation for the SVG language describes these properties in detail.">SVG specification</a> for an explanation of these parameters.</p>
330 <li id="attr-clip-rect">clip-rect <em>string</em> comma or space separated values: x, y, width and height</li>
331 <li id="attr-cx">cx <em>number</em></li>
332 <li id="attr-cy">cy <em>number</em></li>
334 fill <em>colour</em> or <em>gradient</em>
336 <li>linear gradient: “‹angle›-‹colour›[-‹colour›[:‹offset›]]*-‹colour›”, example: “<samp>90-#fff-#000</samp>” – 90° gradient from white to black or “<samp>0-#fff-#f00:20-#000</samp>” – 0° gradient from white via red (at 20%) to black</li>
337 <li>radial gradient: “r[(‹fx›, ‹fy›)]‹colour›[-‹colour›[:‹offset›]]*-‹colour›”, example: “<samp>r#fff-#000</samp>” – gradient from white to black or “<samp>r(0.25, 0.75)#fff-#000</samp>” – gradient from white to black with focus point at 0.25, 0.75</li>
338 <li>Focus point coordinates are in 0..1 range</li>
339 <li>Radial gradients can only be applied to circles and ellipses</li>
342 <li id="attr-fill-opacity">fill-opacity <em>number</em></li>
343 <li id="attr-font">font <em>string</em></li>
344 <li id="attr-font-family">font-family <em>string</em></li>
345 <li id="attr-font-size">font-size <em>number</em></li>
346 <li id="attr-font-weight">font-weight <em>string</em></li>
347 <li id="attr-height">height <em>number</em></li>
348 <li id="attr-opacity">opacity <em>number</em></li>
349 <li id="attr-path">path <em>pathString</em> <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path’s data attribute’s format are described in the SVG specification.">SVG path string format</a></li>
350 <li id="attr-r">r <em>number</em></li>
351 <li id="attr-rotation">rotation <em>number</em></li>
352 <li id="attr-rx">rx <em>number</em></li>
353 <li id="attr-ry">ry <em>number</em></li>
354 <li id="attr-scale">scale <em>string</em> comma or space separated values: xtimes, ytimes, cx, cy. See: <a href="#scale">scale</a></li>
355 <li id="attr-src">src <em>string</em> (URL)</li>
356 <li id="attr-stroke">stroke <em>colour</em></li>
357 <li id="attr-stroke-dasharray">stroke-dasharray <em>string</em> [“”, “<samp>-</samp>”, “<samp>.</samp>”, “<samp>-.</samp>”, “<samp>-..</samp>”, “<samp>. </samp>”, “<samp>- </samp>”, “<samp>--</samp>”, “<samp>- .</samp>”, “<samp>--.</samp>”, “<samp>--..</samp>”]</li>
358 <li id="attr-stroke-linecap">stroke-linecap <em>string</em> [“<samp>butt</samp>”, “<samp>square</samp>”, “<samp>round</samp>”]</li>
359 <li id="attr-stroke-linejoin">stroke-linejoin <em>string</em> [“<samp>bevel</samp>”, “<samp>round</samp>”, “<samp>miter</samp>”]</li>
360 <li id="attr-stroke-miterlimit">stroke-miterlimit <em>number</em></li>
361 <li id="attr-stroke-opacity">stroke-opacity <em>number</em></li>
362 <li id="attr-stroke-width">stroke-width <em>number</em></li>
363 <li id="attr-translation">translation <em>string</em> comma or space separated values: x and y</li>
364 <li id="attr-width">width <em>number</em></li>
365 <li id="attr-x">x <em>number</em></li>
366 <li id="attr-y">y <em>number</em></li>
369 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);
371 c.attr("fill", "black");
372 // using params object
373 c.attr({fill: "#000", stroke: "#f00", opacity: 0.5});
375 fill: "90-#fff-#000",
376 "stroke-dasharray": "-..",
377 "clip-rect": "10, 10, 100, 100"
383 Changes an attribute from its current value to its specified value in the given amount of milliseconds.
387 <li>newAttrs <em>object</em> A parameters object of the animation results. (Not all attributes can be animated.)</li>
388 <li>ms <em>number</em> The duration of the animation, given in milliseconds.</li>
389 <li>callback <em>function</em> [optional]</li>
393 <li>newAttrs <em>object</em> A parameters object of the animation results. (Not all attributes can be animated.)</li>
394 <li>ms <em>number</em> The duration of the animation, given in milliseconds.</li>
395 <li>easing <em>string</em> [“<samp>></samp>”, “<samp><</samp>”, “<samp><></samp>”, “<samp>backIn</samp>”, “<samp>backOut</samp>”, “<samp>bounce</samp>”, “<samp>elastic</samp>”] or <em>function</em> [optional]</li>
396 <li>callback <em>function</em> [optional]</li>
398 <h4>Attributes that can be animated</h4>
399 <p>The <code>newAttrs</code> parameter accepts an object whose properties are the attributes to animate. However, not all attributes listed in the <code>attr</code> method reference can be animated. The following is a list of those properties that can be animated:</p>
401 <li>clip-rect <em>string</em></li>
402 <li>cx <em>number</em></li>
403 <li>cy <em>number</em></li>
404 <li>fill <em>colour</em></li>
405 <li>fill-opacity <em>number</em></li>
406 <li>font-size <em>number</em></li>
407 <li>height <em>number</em></li>
408 <li>opacity <em>number</em></li>
409 <li>path <em>pathString</em></li>
410 <li>r <em>number</em></li>
411 <li>rotation <em>string</em></li>
412 <li>rx <em>number</em></li>
413 <li>ry <em>number</em></li>
414 <li>scale <em>string</em></li>
415 <li>stroke <em>colour</em></li>
416 <li>stroke-opacity <em>number</em></li>
417 <li>stroke-width <em>number</em></li>
418 <li>translation <em>string</em></li>
419 <li>width <em>number</em></li>
420 <li>x <em>number</em></li>
421 <li>y <em>number</em></li>
425 For easing use built in functions or add your own by adding new functions to <code>Raphael.easing_formulas</code> object. Look at the <a href="easing.html">example of easing usage</a>.
428 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code>
429 <code>c.animate({cx: 20, r: 20}, 2000);</code>
430 <code>c.animate({cx: 20, r: 20}, 2000, "bounce");</code></pre>
431 <h3 id="animateWith">
435 The same as <a href="#animate"><code>animate</code></a> method, but synchronise animation with another element.
438 <p>The same as for <a href="#animate"><code>animate</code></a> method, but first argument is an element.</p>
440 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10),
441 r = paper.rect(10, 10, 10, 10);
442 c.animate({cx: 20, r: 20}, 2000);
443 r.animateWith(c, {x: 20}, 2000);</code></pre>
444 <h3 id="animateAlong">
447 <div class="sample" id="along-sample"></div>
449 Animates element along the given path. As an option it could rotate element along the path.
453 <li>path <em>object</em> or <em>string</em> path element or path string along which the element will be animated</li>
454 <li>ms <em>number</em> The duration of the animation, given in milliseconds.</li>
455 <li>rotate <em>boolean</em> [optional] if true, element will be rotated along the path</li>
456 <li>callback <em>function</em> [optional]</li>
459 <pre class="javascript code"><code>var p = r.path("M100,100c0,50 100-50 100,0c0,50 -100-50 -100,0z").attr({stroke: "#ddd"}),
460 e = r.ellipse(104, 100, 4, 4).attr({stroke: "none", fill: "#f00"}),
461 b = r.rect(0, 0, 620, 400).attr({stroke: "none", fill: "#000", opacity: 0}).click(function () {
462 e.attr({rx: 5, ry: 3}).animateAlong(p, 4000, true, function () {
463 e.attr({rx: 4, ry: 4});
466 <h3 id="animateAlongBack">
470 Similar to <a href="animateAlong"><code>animateAlong</code></a>. Animates element along the given path, starting from the end of it.
472 <h3 id="onAnimation">
475 <div class="sample" id="onanim-sample"></div>
477 Sets or resets the function that will be called on each stage of the animation.
481 <li>f <em>function</em> function that will be called on each stage of animation</li>
484 <pre class="javascript code"><code>var p = r.path("M10,50c0,50,80-50,80,0c0,50-80-50-80,0z"),
486 e = r.ellipse(10, 50, 4, 4).attr({stroke: "none", fill: "#f00"}).onAnimation(function () {
487 p2.attr({path: "M50,10L" + e.attr("cx") + "," + e.attr("cy")});
489 b = r.rect(0, 0, 620, 400).attr({stroke: "none", fill: "#000", opacity: 0}).click(function () {
490 e.attr({rx: 5, ry: 3}).animateAlong(p, 4000, true, function () {
491 e.attr({rx: 4, ry: 4});
498 Returns the dimensions of an element.
501 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code>
502 <code>var width = c.getBBox().width;</code></pre>
507 Moves the element so it is the closest to the viewer’s eyes, on top of other elements.
510 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code>
511 <code>c.toFront();</code></pre>
516 Moves the element so it is the furthest from the viewer’s eyes, behind other elements.
519 <pre class="javascript code"><code>var c = paper.circle(10, 10, 10);</code>
520 <code>c.toBack();</code></pre>
521 <h3 id="insertBefore">
525 Inserts current object before the given one.
528 <pre class="javascript code"><code>var r = paper.rect(10, 10, 10, 10);</code>
529 <code>var c = paper.circle(10, 10, 10);</code>
530 <code>c.insertBefore(r);</code></pre>
531 <h3 id="insertAfter">
535 Inserts current object after the given one.
538 <pre class="javascript code"><code>var r = paper.rect(10, 10, 10, 10);
539 var c = paper.circle(10, 10, 10);
540 r.insertAfter(c);</code></pre>
545 Returns a clone of the current element.
548 <pre class="javascript code"><code>var r = paper.rect(10, 10, 10, 10);
549 var c = r.clone();</code></pre>
550 <h2>Graphic Primitives</h2>
552 Methods of “paper” object, created with <code>Raphael</code> function call.
558 Internal reference to <code>Raphael</code> object. In case it is not available.
561 <pre class="javascript code"><code>Raphael.el.red = function () {
562 var hsb = this.paper.raphael.rgb2hsb(this.attr("fill"));
564 this.attr({fill: this.paper.raphael.hsb2rgb(hsb).hex});
566 <h3 id="getTotalLength">
570 Path specific method. Returns length of the path in pixels.
573 <pre class="javascript code"><code>var p = r.path("M100,100c0,50 100-50 100,0c0,50 -100-50 -100,0z");
574 alert(p.getTotalLength());</code></pre>
575 <h3 id="getPointAtLength">
578 <div class="sample" id="point-sample"></div>
580 Path specific method. Returns point description at given length.
584 <li>length <em>number</em> length in pixels from the beginining of the path to the point</li>
587 <pre class="javascript code"><code>var p = r.path("M10,50c0,50,80-50,80,0c0,50-80-50-80,0z");
588 var point = p.getPointAtLength(30);
589 r.circle(point.x, point.y, 3);</code></pre>
590 <p>Returned object format:</p>
592 <li>x – x coordinate of the point</li>
593 <li>y – y coordinate of the point</li>
594 <li>alpha – angle of the path at the point</li>
599 <div class="sample" id="subpath-sample"></div>
601 Path specific method. Returns the subpath string of a given path.
605 <li>from <em>number</em> length in pixels from the beginining of the path to the beginining of the subpath</li>
606 <li>to <em>number</em> length in pixels from the beginining of the path to the end of the subpath</li>
609 <pre class="javascript code"><code>var p = r.path("M10,50c0,50,80-50,80,0c0,50-80-50-80,0z");
610 var path = p.getSubpath(10, 60);
611 r.path(path).attr({stroke: "#f00"});</code></pre>
616 If you need to change dimensions of the canvas call this method
620 <li>width <em>number</em> new width of the canvas</li>
621 <li>height <em>number</em> new height of the canvas</li>
627 Should be called before main Raphael method. Sets which window should be used for drawing. Default is the current one. You need to use it if you want to draw inside <code>iframe</code>
631 <li>window <em>object</em></li>
637 Parses passes string and returns an color object. Especially usefull for plug-in developers.
641 <li>color <em>string</em> Color in form acceptable by library</li>
644 <pre class="javascript code"><code>var stroke = Raphael.getRGB(circle.attr("stroke")).hex</code></pre>
649 Returns a colour object for the next colour in spectrum
653 <li>value <em>number</em> brightness [optional]</li>
656 <pre class="javascript code"><code>var c = paper.path("M10,10L100,100").attr({stroke: Raphael.getColor()});</code></pre>
657 <h3 id="getColor-reset">
661 Resets getColor function, so it will start from the beginning
663 <h3 id="registerFont">
667 Adds given font to the registered set of fonts for Raphaël. Should be used as an internal call from within Cufón’s font file. <a href="http://wiki.github.com/sorccu/cufon/about">More about Cufón and how to convert your font form TTF, OTF, etc to JavaScript file</a>. Returns original parameter, so it could be used with chaining.
671 <li>font <em>object</em> the font to register</li>
674 <pre class="javascript code"><code>Cufon.registerFont(Raphael.registerFont({…}))</code></pre>
679 Finds font object in the registered fonts by given parameters. You could specify only one word from the font name, like “Myriad” for “Myriad Pro”.
683 <li>family <em>string</em> font family name or any word from it</li>
684 <li>weight <em>string</em> weight of the font [optional]</li>
685 <li>style <em>string</em> style of the font [optional]</li>
686 <li>stretch <em>string</em> stretch of the font [optional]</li>
689 <pre class="javascript code"><code>paper.print(100, 100, "Test string", paper.getFont("Times", 800), 30);</code></pre>
693 <div class="sample" id="print-sample"></div>
695 Creates set of shapes to represent given font at given position with given size. Result of the method is set object (see <a href="#set">set</a>) which contains each letter as separate path object.
699 <li>x <em>number</em> x position of the text</li>
700 <li>y <em>number</em> y position of the text</li>
701 <li>text <em>string</em> text to print</li>
702 <li>font <em>object</em> font object (see <a href="#getFont">getFont</a>)</li>
703 <li>font_size <em>number</em> size of the font</li>
706 <pre class="javascript code"><code>var txt = r.print(10, 50, "print", r.getFont("Museo"), 30).attr({fill: "#fff"});
707 // following line will paint first letter in red
708 txt[0].attr({fill: "#f00"});</code></pre>
709 <h3 id="plugins-canvas">
710 Adding your own methods to canvas
713 You can add your own method to the canvas. For example if you want to draw pie chart, you can create your own pie chart function and ship it as a Raphaël plugin. To do this you need to extend Raphael.fn object. Please note that you can create your own namespaces inside fn object. Methods will be run in context of canvas anyway. You should alter fn object before Raphaël instance was created, otherwise it will take no effect.
716 <pre class="javascript code"><code>Raphael.fn.arrow = function (x1, y1, x2, y2, size) {
717 return this.path( ... );
719 // or create namespace
720 Raphael.fn.mystuff = {
721 arrow: function () {…},
722 star: function () {…},
725 var paper = Raphael(10, 10, 630, 480);
727 paper.arrow(10, 10, 30, 30, 5).attr({fill: "#f00"});
728 paper.mystuff.arrow();
729 paper.mystuff.star();
731 <h3 id="plugins-elements">
732 Adding your own methods to elements
735 You can add your own method to elements. This is usefull when you want to hack default functionality or want to wrap some common transformation or attributes in one method. In difference to canvas mathods, you can redefine element method at any time.
738 <pre class="javascript code"><code>Raphael.el.red = function () {
739 this.attr({fill: "#f00"});
742 paper.circle(100, 100, 20).red();
745 Supported colour formats
748 You could specify colour in this formats:
751 <li>Colour name (“<samp>red</samp>”, “<samp>green</samp>”, “<samp>cornflowerblue</samp>”, etc)</li>
752 <li>#••• — shortened HTML colour: (“<samp>#000</samp>”, “<samp>#fc0</samp>”, etc)</li>
753 <li>#•••••• — full length HTML colour: (“<samp>#000000</samp>”, “<samp>#bd2300</samp>”)</li>
754 <li>rgb(•••, •••, •••) — red, green and blue channels’ values: (“<samp>rgb(200, 100, 0)</samp>”)</li>
755 <li>rgb(•••%, •••%, •••%) — same as above, but in %: (“<samp>rgb(100%, 175%, 0%)</samp>”)</li>
756 <li>hsb(•••, •••, •••) — hue, saturation and brightness values: (“<samp>hsb(0.5, 0.25, 1)</samp>”)</li>
757 <li>hsb(•••%, •••%, •••%) — same as above, but in %</li>
758 <li>hsl(•••, •••, •••) — same as hsb</li>
759 <li>hsl(•••%, •••%, •••%) — same as hsb</li>
762 <pre class="javascript code"><code>paper.circle(100, 100, 20).attr({
763 fill: "hsb(1, 255, 200)",
770 There is an inconvenient rendering bug is Safari (WebKit): sometimes the rendering should be forced. This method should help with dealing with this bug.
773 <pre class="javascript code"><code>paper.safari();</code></pre>
778 If you want to leave no trace of Raphaël (Well, Raphaël creates only one global variable <code>Raphael</code>, but anyway.) You can use <code>ninja</code> method. Beware, that in this case plugins could stop working, because they are depending on global variable existance.
781 <pre class="javascript code"><code>(function (local_raphael) {
782 var paper = local_raphael(10, 10, 320, 200);
790 You can attach events to elements by using element.node and your favourite library (<samp>$(circle.node).click(…)</samp>) or you can use built-in methods:
793 <pre class="javascript code"><code>element.click(function (event) {
794 this.attr({fill: "red"});
796 element.dblclick(function (event) {
797 this.attr({fill: "red"});
799 element.mousedown(function (event) {
800 this.attr({fill: "red"});
802 element.mousemove(function (event) {
803 this.attr({fill: "red"});
805 element.mouseout(function (event) {
806 this.attr({fill: "red"});
808 element.mouseover(function (event) {
809 this.attr({fill: "red"});
811 element.mouseup(function (event) {
812 this.attr({fill: "red"});
814 element.hover(function (event) {
815 this.attr({fill: "red"});
816 }, function (event) {
817 this.attr({fill: "black"});
820 To unbind events use the same method names with “un” prefix, i.e. <samp>element.unclick(f);</samp>
825 <a href="index.html">Home</a>
832 <a href="#Raphael"><code>Raphael</code></a>
835 <a href="#circle"><code>circle</code></a>
838 <a href="#rect"><code>rect</code></a>
841 <a href="#ellipse"><code>ellipse</code></a>
844 <a href="#image"><code>image</code></a>
847 <a href="#set"><code>set</code></a>
850 <a href="#text"><code>text</code></a>
853 <a href="#path"><code>path</code></a>
856 <a href="#clear"><code>clear</code></a>
859 <a href="#node"><code>node</code></a>
862 <a href="#paper"><code>paper</code></a>
865 <a href="#remove"><code>remove</code></a>
868 <a href="#hide"><code>hide</code></a>
871 <a href="#show"><code>show</code></a>
874 <a href="#rotate"><code>rotate</code></a>
877 <a href="#translate"><code>translate</code></a>
880 <a href="#scale"><code>scale</code></a>
883 <a href="#attr"><code>attr</code></a>
886 <a href="#animate"><code>animate</code></a>
889 <a href="#animateWith"><code>animateWith</code></a>
892 <a href="#animateAlong"><code>animateAlong</code></a>
895 <a href="#animateAlongBack"><code>animateAlongBack</code></a>
898 <a href="#getBBox"><code>getBBox</code></a>
901 <a href="#toFront"><code>toFront</code></a>
904 <a href="#toBack"><code>toBack</code></a>
907 <a href="#insertBefore"><code>insertBefore</code></a>
910 <a href="#insertAfter"><code>insertAfter</code></a>
913 <a href="#clone"><code>clone</code></a>
916 <a href="#raphael"><code>raphael</code></a>
919 <a href="#getTotalLength"><code>getTotalLength</code></a>
922 <a href="#getPointAtLength"><code>getPointAtLength</code></a>
925 <a href="#getSubpath"><code>getSubpath</code></a>
928 <a href="#setSize"><code>setSize</code></a>
931 <a href="#setWindow"><code>setWindow</code></a>
934 <a href="#getRGB"><code>getRGB</code></a>
937 <a href="#getColor"><code>getColor</code></a>
940 <a href="#getColor-reset"><code>getColor.reset</code></a>
943 <a href="#registerFont"><code>registerFont</code></a>
946 <a href="#getFont"><code>getFont</code></a>
949 <a href="#print"><code>print</code></a>
952 <a href="#plugins-canvas">Adding your own methods to canvas</a>
955 <a href="#plugins-elements">Adding your own methods to elements</a>
958 <a href="#colour">Supported colour formats</a>
961 <a href="#safari">safari</a>
964 <a href="#ninja-mode">“Ninja Mode”</a>
967 <a href="#events">Events</a>
973 <a href="http://www.opensource.org/licenses/mit-license.php" title="MIT License" rel="license">Some Rights Reserved</a> by <a href="http://dmitry.baranovskiy.com/">Dmitry Baranovskiy</a>
976 Logo by <a href="http://wasabicube.com/">Wasabicube</a>
980 <script src="raphael.js" type="text/javascript" charset="utf-8"></script>
981 <script src="syntax.js" type="text/javascript" charset="utf-8"></script>
982 <script src="museo.js" type="text/javascript" charset="utf-8"></script>
983 <script src="site.js" type="text/javascript" charset="utf-8"></script>
984 <script type="text/javascript">
985 var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www.");
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988 <script type="text/javascript">
989 var pageTracker = _gat._getTracker("UA-616618-3");
990 pageTracker._trackPageview();