ScopeParserMode mode;
//braceNesting : 0,
Gee.HashMap<int,Scope> indexedScopes;
- //munge: true,
+ bool munge = true;
this.indexedScopes = new Gee.HashMap<int,Scope>();
this.indexedScopes.set(0, this.globalScope );
- this.mode = 'BUILDING_SYMBOL_TREE';
+ this.mode = ScopeParserMode.BUILDING_SYMBOL_TREE;
+
this.parseScope(this.globalScope);
//print("---------------END PASS 1 ---------------- ");
- },
- mungeSymboltree : function()
+ }
+
+ void mungeSymboltree()
{
if (!this.munge) {