}
public bool resizeCanvasQueue()
{
- print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);
+ //print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);
if (this.redraw_count < 1) {
return false; // should not really happen...
Gtk.Allocation alloc;
this.win.clutterembed.el.get_allocation(out alloc);
- print("WindowState.resizeCanvasElements\n");
+ // print("WindowState.resizeCanvasElements\n");
if (!this.children_loaded || this.win.clutterembed == null) {
print("WindowState.resizeCanvasElements = ingnore not loaded or no clutterfiles\n");
return;