// hide files...
this.win.rooview.el.save_easing_state();
this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
- this.win.rooview.set_easing_duration(1000);
+ this.win.rooview.el.set_easing_duration(1000);
this.win.rooview.el.set_scale(1.0f,1.0f);
this.win.rooview.el.set_pivot_point(0.5f,0.5f);
this.win.rooview.el.set_opacity(0xff);
this.win.rooview.el.save_easing_state();
this.win.rooview.el.set_scale(1.0f,1.0f);
-
this.win.rooview.el.restore_easing_state();
break;