"xtype" : "TreeStore",
"| void nodeAppendOrCreate" : "(Gtk.TreePath par, string id, string file, int line, string message) {\n\n Gtk.TreeIter piter;\n \n this.el.get_iter(out piter, par);\n \n // loop through parent childnre\n Gtk.TreeIter iter; \n var loop = par == null ? \n this.el.iter_children(out iter, null) :\n this.el.iter_children(out iter, piter);\n \n while (loop) {\n GLib.Value val;\n this.el.get_value(iter, 0, out val);\n var sval = (string)val;\n if (sval == id) {\n GLib.Value mval;\n this.el.get_value(iter, 2, out mval);\n var smval = (string)mval;\n mval.set_string(smval + \"\\n\" + GLib.Markup.escape_text(message)); //markup?\n \n return;\n }\n loop = this.el.iter_next(ref iter); \n }\n \n // create the node...\n if (par == null) {\n this.el.append(out iter, null);\n } else {\n this.el.append(out iter, piter);\n }\n this.el.set(iter, 0, id, 1, line,2, GLib.Markup.escape_text(\"%d: %s\".printf(line,message)), 3, file,-1);\n \n return ;\n\n} ",
"$ xns" : "Gtk",
- "| Gtk.TreePath nodeFindOrCreate" : "(Gtk.TreePath? par, string id, string title) {\n\n\n print(\"looking for %s\\n\", id);\n // loop through parent childnre\n Gtk.TreeIter piter ;\n Gtk.TreeIter iter;\n var loop = true;\n if (par != null) {\n this.el.get_iter(out piter, par);\n loop = this.el.iter_children(out iter, piter);\n } else {\n loop = this.el.iter_children(out iter, null) ;\n }\n \n \n while (loop) {\n GLib.Value val;\n this.el.get_value(iter, 0, out val);\n var sval = (string)val;\n print(\"got node %s\", sval);\n if (sval == id) {\n return this.el.get_path(iter);\n }\n loop = this.el.iter_next(ref iter); \n }\n // create the node...\n if (par == null) {\n this.el.append(out iter, null);\n } else {\n this.el.get_iter(out piter, par);\n this.el.append(out iter, piter);\n }\n print(\"add iter %s / %s\", id, title);\n this.el.set(iter, 0, id, 1, 0, 2, title, 3, \"\",-1);\n \n return this.el.get_path(iter);\n\n}\n "
+ "| Gtk.TreePath nodeFindOrCreate" : "(Gtk.TreePath? par, string id, string title) {\n\n\n //print(\"looking for %s\\n\", id);\n // loop through parent childnre\n Gtk.TreeIter piter ;\n Gtk.TreeIter iter;\n var loop = true;\n if (par != null) {\n this.el.get_iter(out piter, par);\n loop = this.el.iter_children(out iter, piter);\n } else {\n loop = this.el.iter_children(out iter, null) ;\n }\n \n \n while (loop) {\n GLib.Value val;\n this.el.get_value(iter, 0, out val);\n var sval = (string)val;\n //print(\"got node %s\", sval);\n if (sval == id) {\n return this.el.get_path(iter);\n }\n loop = this.el.iter_next(ref iter); \n }\n // create the node...\n if (par == null) {\n this.el.append(out iter, null);\n } else {\n this.el.get_iter(out piter, par);\n this.el.append(out iter, piter);\n }\n //print(\"add iter %s / %s\", id, title);\n this.el.set(iter, 0, id, 1, 0, 2, title, 3, \"\",-1);\n \n return this.el.get_path(iter);\n\n}\n "
},
{
"utf8 title" : "Compile output",
public Gtk.TreePath nodeFindOrCreate (Gtk.TreePath? par, string id, string title) {
- print("looking for %s\n", id);
+ //print("looking for %s\n", id);
// loop through parent childnre
Gtk.TreeIter piter ;
Gtk.TreeIter iter;
GLib.Value val;
this.el.get_value(iter, 0, out val);
var sval = (string)val;
- print("got node %s", sval);
+ //print("got node %s", sval);
if (sval == id) {
return this.el.get_path(iter);
}
this.el.get_iter(out piter, par);
this.el.append(out iter, piter);
}
- print("add iter %s / %s", id, title);
+ //print("add iter %s / %s", id, title);
this.el.set(iter, 0, id, 1, 0, 2, title, 3, "",-1);
return this.el.get_path(iter);