"@ void open" : "(JsRender.JsRender file)",
"$ xns" : "Clutter",
"bool reactive" : true,
- "Project.Project project" : "",
"| void set_size" : "(float w, float h) \n{\n \n // called by window resize... with is alreaddy -50 (for the buttons?)\n \n\n\n\n if (this.el == null) {\n print(\"object not ready yet?\");\n return;\n }\n \n print(\"recv width %f, filelayoutw = %f\", w, w-200);\n \n w = GLib.Math.floorf ( w/120.0f) * 120.0f;\n \n \n \n \n //_this.filelayout_manager.el.max_column_width = w - 200;\n _this.filelayout.el.width = w ;\n \n this.el.set_size(\n // this.el.get_stage().width-150,\n w,\n h // this.el.get_stage().height\n );\n \n // 100 right for buttons ..\n this.el.set_position(75,0);\n \n \n this.scroller.el.set_size(\n // this.el.get_stage().width-150,\n w,\n h // this.el.get_stage().height\n );\n \n // 100 right for buttons ..\n this.scroller.el.set_position(0,50);\n // scroll...\n _this.filelayout.el.y = 0.0f;\n \n}\n",
"# Gee.ArrayList<Object> fileitems" : "new Gee.ArrayList<Object>()",
"items" : [
public Clutter.ScrollMode scroll_mode;
public Gdk.Pixbuf missing_thumb_pixbuf;
public signal void open (JsRender.JsRender file);
- public Project.Project project;
public Gee.ArrayList<Object> fileitems;
// ctor