this.win.rooview.el.save_easing_state();
this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
this.win.rooview.el.set_scale(1.0f,1.0f);
- el.set_pivot_point(0.5f,0.5f);
+ this.win.rooview.el.set_pivot_point(0.5f,0.5f);
this.win.rooview.el.set_opacity(0xff);
this.win.rooview.el.restore_easing_state();
this.clutterfiles.el.hide();
el.save_easing_state();
el.set_easing_duration(1000);
el.set_pivot_point(0.5f,0.5f);
- el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 360.0f);
+ el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 180.0f);
el.set_opacity(0);
//el.set_scale(0.0f,0.0f);