src/Builder4/PopoverFileDetails.vala
},
{
"listeners" : {
- "clicked" : "( ) => { \n\n \n\n\n\tif (_this.name.el.get_text().length < 1) {\n\t StandardErrorDialog.show(\n\t _this.mainwindow.el,\n\t \"You have to set Component name \"\n\t );\n\t \n\t return;\n\t}\n\t// what does this do?\n\t\n\tvar isNew = _this.file.name.length > 0 ? false : true;\n\t/*\n\tif (!isNew && this.file.name != _this.name.el.get_text()) {\n\t Xcls_StandardErrorDialog.singleton().show(\n\t this.el,\n\t \"Sorry changing names does not work yet. \"\n\t );\n\t \n\t return;\n\t}\n\t*/\n\t \n\t\n \n\t// FIXME - this may be more complicated...\n\t//for (var i in this.def) {\n\t// this.file[i] = this.get(i).el.get_text();\n\t//}\n\n\tif (!isNew) {\n\t try {\n\t _this.updateFileFromEntry();\n\t } catch( JsRender.Error.RENAME_FILE_EXISTS er) {\n\t Xcls_StandardErrorDialog.singleton().show(\n\t _this.mainwindow.el,\n\t \"The name you used already exists \"\n\t );\n\t return;\n\t \n\t }\n\n\t _this.done = true;\n\t _this.file.save();\n\t _this.el.hide();\n\t return;\n\t}\n\t\n\t// ---------------- NEW FILES...\n\t\n\tvar fn = _this.name.el.get_text();\n\tvar dir = _this.project.firstPath();\n \n\tif (GLib.FileUtils.test(dir + \"/\" + fn + \".bjs\", GLib.FileTest.EXISTS)) {\n\t Xcls_StandardErrorDialog.singleton().show(\n\t _this.mainwindow.el,\n\t \"That file already exists\"\n\t ); \n\t return;\n\t}\n \n var f = JsRender.JsRender.factory(\n\t\t_this.file.project.xtype, \n\t\t_this.file.project, \n\t\tdir + \"/\" + fn + \".bjs\");\n\n\t_this.file = f;\n\t\n\n\t\n\t_this.updateFileFromEntry();\n\t_this.file.loaded = true;\n\t_this.file.save();\n\t_this.file.project.addFile(_this.file);\n\t\n \n\t// what about .js ?\n _this.done = true;\n\t_this.el.hide();\n\n\t\n\t\n\t_this.success(_this.project, _this.file);\n \n}"
+ "clicked" : "( ) => { \n\n \n\n\n\tif (_this.name.el.get_text().length < 1) {\n\t StandardErrorDialog.show(\n\t _this.mainwindow.el,\n\t \"You have to set Component name \"\n\t );\n\t \n\t return;\n\t}\n\t// what does this do?\n\t\n\tvar isNew = _this.file.name.length > 0 ? false : true;\n\t/*\n\tif (!isNew && this.file.name != _this.name.el.get_text()) {\n\t Xcls_StandardErrorDialog.singleton().show(\n\t this.el,\n\t \"Sorry changing names does not work yet. \"\n\t );\n\t \n\t return;\n\t}\n\t*/\n\t \n\t\n \n\t// FIXME - this may be more complicated...\n\t//for (var i in this.def) {\n\t// this.file[i] = this.get(i).el.get_text();\n\t//}\n\n\tif (!isNew) {\n\t try {\n\t _this.updateFileFromEntry();\n\t } catch( JsRender.Error.RENAME_FILE_EXISTS er) {\n\t Xcls_StandardErrorDialog.singleton().show(\n\t _this.mainwindow.el,\n\t \"The name you used already exists \"\n\t );\n\t return;\n\t \n\t }\n\n\t _this.done = true;\n\t _this.file.save();\n\t _this.el.hide();\n\t return;\n\t}\n\t\n\t// ---------------- NEW FILES...\n\t\n\tvar fn = _this.name.el.get_text();\n\tvar dir = _this.project.firstPath(); // fixme.. should be based on a pulldown?\n \n\tif (GLib.FileUtils.test(dir + \"/\" + fn + \".bjs\", GLib.FileTest.EXISTS)) {\n\t Xcls_StandardErrorDialog.singleton().show(\n\t _this.mainwindow.el,\n\t \"That file already exists\"\n\t ); \n\t return;\n\t}\n \n var f = JsRender.JsRender.factory(\n\t\t_this.file.project.xtype, \n\t\t_this.file.project, \n\t\tdir + \"/\" + fn + \".bjs\");\n\n\t_this.file = f;\n\t\n\n\t\n\t_this.updateFileFromEntry();\n\t_this.file.loaded = true;\n\t_this.file.save();\n\t_this.file.project.addFile(_this.file);\n\t\n \n\t// what about .js ?\n _this.done = true;\n\t_this.el.hide();\n\n\t\n\t\n\t_this.success(_this.project, _this.file);\n \n}"
},
"id" : "save_btn",
"* pack" : "add",
// ---------------- NEW FILES...
var fn = _this.name.el.get_text();
- var dir = _this.project.firstPath();
+ var dir = _this.project.firstPath(); // fixme.. should be based on a pulldown?
if (GLib.FileUtils.test(dir + "/" + fn + ".bjs", GLib.FileTest.EXISTS)) {
Xcls_StandardErrorDialog.singleton().show(