class JsRender.Lang_Class : Object {
GLib.List<string> coreObjects;
- Gee.Map<string,string> whitespaceNames;
- Gee.Map<string,string> newlineNames;
- Gee.Map<string,string> keywordNames;
- Gee.Map<string,string> puncNames;
+ Gee.HashMap<string,string> whitespaceNames;
+ Gee.HashMap<string,string> newlineNames;
+ Gee.HashMap<string,string> keywordNames;
+ Gee.HashMap<string,string> puncNames;
void Lang_Class ()
{
this.coreObjects = new GLib.List<string>();
- this.whitespaceNames = new Gee.Map<string,string>();
- this.newlineNames = new Gee.Map<string,string>();
- this.keywordNames = new Gee.Map<string,string>();
- this.puncNames = new Gee.Map<string,string>();
+ this.whitespaceNames = new Gee.HashMap<string,string>();
+ this.newlineNames = new Gee.HashMap<string,string>();
+ this.keywordNames = new Gee.HashMap<string,string>();
+ this.puncNames = new Gee.HashMap<string,string>();