"xtype" : "VPaned",
"# JsRender.JsRender file" : "null",
"int height" : 0,
- "| void compileNotice" : "( string type, string file, int line, string message) {\n // if type = \"START\"... then we reset the tree?\n // the issue is that the compiler is continually going..\n // so editing a file etc.. may change things.?\n // probably not an issue.\n if (type ==\"START\") {\n // reset the tree;\n return;\n }\n \n \n \n}\n",
+ "| void compileNotice" : "( type, file, line, message) {\n // if type = \"START\"... then we reset the tree?\n // the issue is that the compiler is continually going..\n // so editing a file etc.. may change things.?\n // probably not an issue.\n if (type ==\"START\") {\n // reset the tree;\n return;\n }\n \n \n \n}\n",
"$ xns" : "Gtk",
"items" : [
{
"* pack" : "set_model",
"xtype" : "TreeStore",
"$ xns" : "Gtk",
- "| Gtk.TreePath nodeFindOrCreate" : "() {\n\n}\n"
+ "| Gtk.TreePath nodeFindOrCreate" : "(Gtk.TreePath? par, string id, string text) {\n return par;\n}\n"
},
{
"utf8 title" : "Compile output",
}
- public void compileNotice ( string type, string file, int line, string message) {
+ public void compileNotice ( type, file, line, message) {
// if type = "START"... then we reset the tree?
// the issue is that the compiler is continually going..
// so editing a file etc.. may change things.?
}
// user defined functions
- public Gtk.TreePath nodeFindOrCreate () {
-
+ public Gtk.TreePath nodeFindOrCreate (Gtk.TreePath? par, string id, string text) {
+ return par;
}
}
public class Xcls_column : Object