JsRender/JsRender.vala.c
JsRender/Lang.vala.c
JsRender/Node.vala.c
JsRender/NodeToGlade.vala.c
JsRender/NodeToGtk.vala.c
JsRender/NodeToJs.vala.c
JsRender/NodeToVala.vala.c
JsRender/Roo.vala.c
Project/Gtk.vala.c
Project/Project.vala.c
Project/Roo.vala.c
Palete/Gir.vala.c
Palete/Gtk.vala.c
Palete/Javascript.vala.c
Palete/Palete.vala.c
Palete/Roo.vala.c
Palete/ValaSource.vala.c
Builder4/Application.vala.c
Builder4/About.vala.c
Builder4/DialogConfirm.vala.c
Builder4/DialogNewComponent.vala.c
Builder4/StandardErrorDialog.vala.c
Builder4/DialogSaveTemplate.vala.c
Builder4/DialogSaveModule.vala.c
Builder4/DialogTemplateSelect.vala.c
Builder4/EditProject.vala.c
Builder4/Editor.vala.c
Builder4/ProjectSettings.vala.c
Builder4/WindowRightPalete.vala.c
Builder4/WindowLeftTree.vala.c
Builder4/WindowRooView.vala.c
Builder4/WindowLeftProps.vala.c
Builder4/ClutterFiles.vala.c
Builder4/WindowLeftProjects.vala.c
Builder4/WindowAddProp.vala.c
Builder4/GtkView.vala.c
Builder4/MainWindow.vala.c
Builder4/Main.vala.c
print("button mask?: %d\n", dmask);
// if drag action is shift ... then we can drop it anywahere...
- if ((dmask & GDK_SHIFT_MASK) > 0) {
+ if ((dmask & Gdk.ModifierType.SHIFT_MASK) > 0) {
targetData = "%s|%d|".printf( path.to_string(), pos);
} else {