this.win.rooview.el.save_easing_state();
// -- FIXME? this needs to be State aware?
- _this.clutterembed.setSizesAlloc( this.state == State.LISTENER ? "addlistener" : "addprop");
+ this.resizeCanvasElementsA();
this.win.rooview.el.restore_easing_state();
// caller needs to call editor - show....
this.win.rooview.el.save_easing_state();
- // -- FIXME? this needs to be State aware?
- _this.clutterembed.setSizesAlloc( "codeedit");
+ this.resizeCanvasElementsA();
this.win.rooview.el.restore_easing_state();
this.rightpalete.el.show_all();
this.rightpalete.load(_this.left_tree.getActiveFile().palete(), n == null ? "*top" : n.fqn());
- this.win.rooview.el.save_easing_state();
- // -- FIXME? this needs to be State aware?
- _this.clutterembed.setSizesAlloc( "codeedit");
+ this.win.rooview.el.save_easing_state();
+ this.resizeCanvasElementsA();
this.win.rooview.el.restore_easing_state();
}
this.win.rooview.el.save_easing_state();
- // -- FIXME? this needs to be State aware?
- _this.clutterembed.setSizesAlloc( "projectedit"); // was doing 0.5f....
+ this.resizeCanvasElementsA();
this.win.rooview.el.restore_easing_state();
this.win.projecteditview.el.save_easing_state();