public signal void updateProgress(uint cur_pos);
static Resources singleton_val;
+
+ string[] avail_files;
+
public static Resources singleton()
{
if (singleton_val == null) {
return singleton_val;
}
-
+ public Resources ()
+ {
+
+ string[] res = {
+ "bootstrap.builder.html",
+ "roo.builder.html",
+ "roo.builder.js",
+ "Gir.overides",
+ "RooUsage.txt",
+ "GtkUsage.txt"
+ };
+
+
+
uint fetch_pos = 0;
public void fetchStart()
var cur = this.fetch_pos;
this.fetch_pos++;
this.updateProgress(this.fetch_pos); // min=0;
+
+
+
+
+
switch (cur) {
case 0: // html for rendering Bootstrap apps.
this.fetchResourceFrom (