//_top.el.hide();
var Window = imports.Builder.Window.Window;
-
+ print("new gc");
var gc = new Gdk.GC.c_new(Window.el.window);
// 10 points all round..
var full = new Gdk.Pixmap.c_new (Window.el.window, r.width+20, r.height+20, pb.get_depth());
// draw a white background..
+ print("draw rect");
// gc.set_rgb_fg_color({ red: 0, white: 0, black : 0 });
Gdk.draw_rectangle(full, gc, true, 0, 0, r.width+20, r.height+20);
// paint image..
// boxes..
//gc.set_rgb_fg_color({ red: 255, white: 255, black : 255 });
Gdk.draw_rectangle(full, gc, true, 0, 0, 10, 10);
-
+ print("show it.");
this.get('view').el.set_from_pixmap(full, null);
-
+ print("destroy.");
_top.el.destroy();
x._top = false;
//this.get('view-vbox').el.set_size_request( r.width+20, r.height+20);