"listeners" : {
"button_press_event" : " ( ev) => {\n //console.log(\"button press?\");\n if (! _this.before_node_change(null) ) {\n return true;\n }\n\n \n if (ev.type != Gdk.EventType.BUTTON_PRESS || ev.button != 3) {\n //print(\"click\" + ev.type);\n return false;\n }\n Gtk.TreePath res;\n if (!_this.view.el.get_path_at_pos((int)ev.x,(int)ev.y, out res, null, null, null) ) {\n return true;\n }\n \n this.el.get_selection().select_path(res);\n \n //if (!this.get('/LeftTreeMenu').el) { \n // this.get('/LeftTreeMenu').init(); \n // }\n \n _this.LeftTreeMenu.el.set_screen(Gdk.Screen.get_default());\n _this.LeftTreeMenu.el.show_all();\n _this.LeftTreeMenu.el.popup(null, null, null, 3, ev.time);\n // print(\"click:\" + res.path.to_string());\n return true;\n}",
"cursor_changed" : " ( ) => {\n\n\n if (this.blockChanges) { // probably not needed.. \n return ;\n }\n if (!_this.before_node_change(null) ) {\n\t this.blockChanges = true;\n\t this.el.get_selection().unselect_all();\n\t this.blockChanges = false;\n\t return;\n }\n if (_this.model.file == null) {\n return;\n } \n \n //var render = this.get('/LeftTree').getRenderer(); \n print(\"LEFT TREE -> view -> selection changed called\\n\");\n \n \n // -- it appears that the selection is not updated.\n \n GLib.Timeout.add_full(GLib.Priority.DEFAULT,10 , () => {\n \n\n if (this.el.get_selection().count_selected_rows() < 1) {\n\n print(\"selected rows < 1\\n\");\n //??this.model.load( false);\n _this.node_selected(null);\n \n return false ;\n }\n \n //console.log('changed');\n var s = this.el.get_selection();\n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n s.get_selected(out mod, out iter);\n \n \n // var val = \"\";\n GLib.Value value;\n _this.model.el.get_value(iter, 2, out value);\n _this.model.activePath = mod.get_path(iter).to_string();\n \n var node = (JsRender.Node)value.dup_object();\n _this.node_selected(node);\n return false;\n }); \n //_this.after_node_change(node);\n\n// _this.model.file.changed(node, \"tree\");\n \n //Seed.print( value.get_string());\n return ;\n \n}",
- "drag_begin" : "( ctx) => {\n\t//print('SOURCE: drag-begin');\n \n \n //this.targetData = \"\";\n \n // find what is selected in our tree...\n \n var s = _this.view.el.get_selection();\n if (s.count_selected_rows() < 1) {\n return;\n }\n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n s.get_selected(out mod, out iter);\n\n \n\n // set some properties of the tree for use by the dropped element.\n GLib.Value value;\n _this.model.el.get_value(iter, 2, out value);\n var tp = mod.get_path(iter).to_string();\n var data = (JsRender.Node)(value.dup_object());\n var xname = data.fqn();\n print (\"XNAME IS \" + xname+ \"\\n\");\n this.dragData = tp;\n //this.dropList = _this.model.file.palete().getDropList(xname);\n \n print (\"DROP LIST IS \" + string.joinv(\", \", this.dropList) + \"\\n\");\n \n\n // make the drag icon a picture of the node that was selected\n \n \n // by default returns the path..\n \n \n var pix = this.el.create_row_drag_icon ( path);\n \n Gtk.drag_set_icon_surface (ctx, pix) ;\n \n return;\n}",
+ "drag_begin" : "( ctx) => {\n\t//print('SOURCE: drag-begin');\n \n \n //this.targetData = \"\";\n \n // find what is selected in our tree...\n \n var s = _this.view.el.get_selection();\n if (s.count_selected_rows() < 1) {\n return;\n }\n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n s.get_selected(out mod, out iter);\n\n \n\n // set some properties of the tree for use by the dropped element.\n GLib.Value value;\n _this.model.el.get_value(iter, 2, out value);\n var tp = mod.get_path(iter).to_string();\n var data = (JsRender.Node)(value.dup_object());\n var xname = data.fqn();\n print (\"XNAME IS \" + xname+ \"\\n\");\n this.dragData = tp;\n //this.dropList = _this.model.file.palete().getDropList(xname);\n \n print (\"DROP LIST IS \" + string.joinv(\", \", this.dropList) + \"\\n\");\n \n\n // make the drag icon a picture of the node that was selected\n \n \n // by default returns the path..\n var path = _this.model.el.get_path(iter);\n\n \n var pix = this.el.create_row_drag_icon ( path);\n \n Gtk.drag_set_icon_surface (ctx, pix) ;\n \n return;\n}",
"drag_end" : " (drag_context) => {\n\t//Seed.print('LEFT-TREE: drag-end');\n this.dragData = \"\";\n this.dropList = null;\n// this.targetData = \"\";\n this.highlightDropPath(\"\",0);\n// return true;\n}",
"drag_motion" : " ( ctx, x, y, time) => {\n \n // the point of this is to detect where an item could be dropped..\n print(\"got drag motion\");\n this.drag_in_motion = true;\n this.drag_x = x;\n this.drag_y = y;\n \n // request data that will be recieved by the recieve... \n Gtk.drag_get_data\n (\n this.el, // will receive 'drag-data-received' signal \n ctx, // represents the current state of the DnD \n Gdk.Atom.intern(\"STRING\",true), // the target type we want \n time // time stamp \n );\n return true;\n \n}",
"drag_data_get" : " ( drag_context, data, info, time) => {\n\n\n //print(\"drag-data-get\");\n var s = this.el.get_selection();\n if (s.count_selected_rows() < 1) {\n data.set_text(\"\",0); \n print(\"return empty string - no selection..\");\n return;\n }\n \n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n \n s.get_selected(out mod, out iter);\n \n \n \n GLib.Value value;\n _this.model.el.get_value(iter, 2, out value);\n var ndata = (JsRender.Node)(value.dup_object());\n var xname = ndata.fqn();\n \n \n var tp = mod.get_path(iter).to_string();\n // by default returns the path..\n \n if ( info != Gdk.Atom.intern(\"STRING\",true) ) {\n tp = node.toJsonString();\n } \n \n data.set_text(tp,tp.length); \n \n \n\n \n // print(\"return \" + tp);\n}",