src/Builder4/WindowState.vala
[app.Builder.js] / src / Builder4 / WindowState.vala
1 /**
2  * as state management is a bit too complicated inside the builder
3  * it's better to seperate this into this class
4  * 
5  * This class has references to all the Class instances that make up the window..
6  * 
7  */
8 public class WindowState : Object 
9 {
10         public Xcls_MainWindow win;
11
12         public enum State {
13                 NONE,
14                 PREVIEW,
15                 OBJECT,
16                 PROP,
17                 LISTENER,
18                 CODE,
19                 CODEONLY,
20                 FILES,
21                 PROJECT // project settings..
22         }
23
24         public State state = State.NONE;
25
26         public bool children_loaded = false;
27
28         
29         public Xcls_WindowLeftTree  left_tree;
30         public Xcls_WindowAddProp   add_props;
31         public Xcls_LeftProps       left_props;
32         public Xcls_ProjectSettings projectsettings;
33         public ValaProjectSettings  vala_projectsettings;
34         public Xcls_RightPalete     rightpalete;
35         public Editor               code_editor;    
36         public Xcls_WindowRooView   window_rooview;
37         public Xcls_GtkView         window_gladeview;
38         
39         public Xcls_ClutterFiles     clutterfiles;
40
41         public Xcls_WindowLeftProjects left_projects; // can not see where this is initialized.. 
42         
43         public DialogTemplateSelect template_select; 
44         
45         public Xcls_PopoverFileDetails file_details;
46         
47         
48         // dialogs??
49         public Xcls_DialogPluginWebkit webkit_plugin;
50         
51         
52         public Palete.ValaSource valasource; // the spawner that runs the vala compiler.
53         public Json.Object last_compile_result;
54         
55         // ctor 
56         public WindowState(Xcls_MainWindow win)
57         {
58                 this.win = win;
59                 // initialize
60
61                 // left elements..
62                 this.leftTreeInit();
63                 this.propsListInit();
64
65                 // on clutter space...
66                 this.projectEditInit();
67                 this.codeEditInit();
68                 this.projectListInit();
69                 this.fileViewInit();
70
71                 // adding stuff
72                 this.objectAddInit();
73                 this.propsAddInit();
74
75
76                 // previews...
77                 this.gtkViewInit();
78                 this.webkitViewInit();
79
80                 // dialogs
81
82                 this.fileDetailsInit();
83
84                 this.webkit_plugin = new Xcls_DialogPluginWebkit();
85                 this.template_select = new DialogTemplateSelect();
86                 this.children_loaded = true;
87                 
88                 this.left_tree.node_selected.connect((sel) => {
89                         this.window_gladeview.sourceview.nodeSelected(sel);
90                 });
91                 this.valasource = new Palete.ValaSource();
92                 this.valasource.compiled.connect(this.valaCompiled);
93                 
94                 
95         }
96
97
98         // left tree
99
100         public void leftTreeInit()
101         {
102          
103                 this.left_tree = new Xcls_WindowLeftTree();
104                 this.left_tree.ref();
105                 this.left_tree.main_window = this.win;
106         
107                 this.win.tree.el.pack_start(this.left_tree.el,true, true,0);
108                 this.left_tree.el.show_all();
109                    
110                 this.left_tree.before_node_change.connect(() => {
111                         return this.leftTreeBeforeChange();
112
113                 });
114
115                 this.left_tree.node_selected.connect((sel) => {
116                         this.leftTreeNodeSelected(sel);
117                 });
118          
119                 this.left_tree.changed.connect(() => {
120                         
121                         this.left_tree.model.file.save();
122                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
123                                    this.window_rooview.requestRedraw();
124                         } else {
125                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
126                         }
127                          
128                 });
129                  
130         }
131
132         public bool leftTreeBeforeChange()
133         {
134                 if (this.state != State.CODE) {
135                         this.left_props.finish_editing();
136                         return true;
137                 }
138                 if (!this.code_editor.saveContents()) {
139                         return false;
140                 }
141                 return false;
142         }
143         
144         public void leftTreeNodeSelected(JsRender.Node? sel)
145         {
146
147                 print("node_selected called %s\n", (sel == null) ? "NULL" : "a value");
148
149                 if (sel == null) {
150                         this.left_props.el.hide();
151                 } 
152                 this.left_props.el.show();
153                 this.left_props.load(this.left_tree.getActiveFile(), sel);
154                 switch (this.state) {
155                         
156                         case State.OBJECT: 
157                                   
158                                  if (sel == null) {
159                                         this.rightpalete.clear();
160                                         break;
161                                 }
162                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), sel.fqn());
163                                 break;
164                                  
165                 
166                    case State.PROP:
167                                 if (sel == null) {
168                                         this.add_props.clear();
169                                         break;
170                                 }
171                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "props", sel.fqn());
172                                 break;
173
174                         case State.LISTENER:
175                            
176                                 if (sel == null) {
177                                         this.add_props.clear();
178                                         break;
179                                 }
180                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "signals", sel.fqn());
181                                 break;
182                                 
183                         case State.CODE:
184                                  this.switchState(State.PREVIEW);
185                          
186                                 break;
187                            
188                                                         
189                 }
190                  
191
192         }
193
194
195
196
197         public void propsListInit()
198         {
199         
200                 this.left_props =new Xcls_LeftProps();
201                 this.left_props.ref();
202                 this.left_props.main_window = this.win;
203                 this.win.props.el.pack_start(this.left_props.el,true, true,0);
204                 this.left_props.el.show_all();
205         
206                 this.left_props.show_editor.connect( (file, node, type,  key) => {
207                         this.switchState(State.CODE);
208                         this.code_editor.show(
209                                 file,
210                                 node,
211                                 type,
212                                 key
213                         );
214                         
215                         
216                 });
217
218    
219                 this.left_props.stop_editor.connect( () => {
220                         if (this.state != State.CODE) {
221                                 return true;
222                         }
223         
224                         var ret =  this.code_editor.saveContents();
225                         if (!ret) {
226                                 return false;
227                         }
228                         this.switchState(State.PREVIEW);
229                         return ret;
230                 });
231         
232                 this.left_props.changed.connect(() => {
233                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
234                                    this.window_rooview.requestRedraw();
235                         } else {
236                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
237                         }
238                         this.left_tree.model.updateSelected();
239                         this.left_tree.model.file.save();
240                         if (this.left_tree.model.file.xtype=="Gtk") {
241                                 this.valasource.checkFileSpawn(this.left_tree.model.file);
242                         }
243                 });
244         
245
246
247         }
248
249         //-------------  projects edit
250
251         public void projectEditInit()
252         {
253                 this.projectsettings  =new Xcls_ProjectSettings();
254                 this.projectsettings.ref();  /// really?
255         
256                 this.vala_projectsettings  =new ValaProjectSettings();
257                 this.vala_projectsettings.ref();
258                 this.vala_projectsettings.window = this.win;
259         
260                 ((Gtk.Container)(this.win.projecteditview.el.get_widget())).add(this.projectsettings.el);
261                 //this.projectsettings.el.show_all();
262
263                 var stage = this.win.projecteditview.el.get_stage();
264                 stage.set_background_color(  Clutter.Color.from_string("#000"));
265         
266                 this.projectsettings.buttonPressed.connect((btn) => {
267                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
268                                 if (btn == "save") {
269                                         this.window_rooview.view.renderJS(true);
270                                 }
271                                 if (btn == "apply") {
272                                         this.window_rooview.view.renderJS(true);
273                                         return;
274                                 }
275                         } else {
276                                 // do nothing for gtk..
277                         }
278                         if (btn == "save" || btn == "apply") {
279                                 this.win.project.save();
280                  
281                         }
282                         this.switchState (State.PREVIEW); 
283                          
284                  });
285
286         }
287         // ----------- object adding
288         public void objectAddInit()
289         {
290
291                 this.rightpalete  = new Xcls_RightPalete();
292                 this.rightpalete.ref();  /// really?
293                 ((Gtk.Container)(this.win.objectview.el.get_widget())).add(this.rightpalete.el);
294                 //this.projectsettings.el.show_all();
295
296                 var stage = this.win.objectview.el.get_stage();
297                 stage.set_background_color(  Clutter.Color.from_string("#000"));
298                    
299         }
300         
301         // -----------  properties adding list...
302         // listener uses the properties 
303         public void propsAddInit()
304         {
305         // Add properties
306                 this.add_props  = new Xcls_WindowAddProp();
307                 this.add_props.ref();  /// really?
308                 ((Gtk.Container)(this.win.addpropsview.el.get_widget())).add(this.add_props.el);
309                 //this.projectsettings.el.show_all();
310
311                 var  stage = this.win.addpropsview.el.get_stage();
312                 stage.set_background_color(  Clutter.Color.from_string("#000"));
313
314
315                 this.add_props.select.connect( (key,type,skel, etype) => {
316                         this.left_props.addProp(etype, key, skel, type);
317                 });
318
319         }
320         public void propsAddShow()
321         {
322
323         }
324         public void propsAddHide()
325         {
326         
327         }
328
329
330
331         
332         // ----------- Add / Edit listener
333         // listener uses the properties 
334         //public void listenerInit()     { }
335         public void listenerShow()
336         {
337
338         }
339         public void listenerHide()
340         {
341         
342         }
343
344         // -------------- codeEditor
345
346         public void codeEditInit()
347         {
348                 this.code_editor  = new  Editor();
349                 //this.code_editor.ref();  /// really?
350                 ((Gtk.Container)(this.win.codeeditview.el.get_widget())).add(this.code_editor.el);
351                 
352                 this.code_editor.window = this.win;
353                 //this.projectsettings.el.show_all();
354
355                 var stage = this.win.codeeditview.el.get_stage();
356                 stage.set_background_color(  Clutter.Color.from_string("#000"));
357                 // editor.save...
358
359                 this.code_editor.save.connect( () => {
360                         this.left_tree.model.file.save();
361                         this.left_tree.model.updateSelected();
362                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
363                                    this.window_rooview.requestRedraw();
364                         } else {
365                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
366                         }
367                          // we do not need to call spawn... - as it's already called by the editor?
368                          
369                 });
370                 
371         }
372
373         // ----------- list of projects on left
374         public void  projectListInit() 
375         {
376
377                 this.left_projects = new Xcls_WindowLeftProjects();
378                  this.left_projects.ref();
379                  this.win.leftpane.el.pack_start(this.left_projects.el,true, true,0);
380                  this.left_projects.el.show_all();
381                  this.left_projects.project_selected.connect((proj) => {
382                         this.buttonsShowHide();
383                         proj.scanDirs();
384                         this.clutterfiles.loadProject(proj);
385                 
386                  });
387
388         }
389         // ----------- file view
390
391         public void fileViewInit()
392         {
393                 var stage = this.win.rooview.el.get_stage(); // seems odd... 
394                 this.clutterfiles = new Xcls_ClutterFiles();
395                 this.clutterfiles.ref();
396                 stage.add_child(this.clutterfiles.el);
397                 this.clutterfiles.el.show();
398
399
400                 this.clutterfiles.open.connect((file) => { 
401                         this.fileViewOpen(file);
402                 });
403                 this.clutterfiles.el.transitions_completed.connect(() => {
404                         if (this.state == State.FILES) {
405                                 this.win.rooview.el.hide();
406                         } else {
407                                 this.clutterfiles.el.hide();
408                         }
409                         
410                         
411                 });
412
413         }
414  
415         public void fileDetailsInit()
416         {
417                 this.file_details = new Xcls_PopoverFileDetails();
418                 this.file_details.mainwindow = this.win;
419                 // force it modal to the main window..
420                 
421                 this.file_details.success.connect((project,file) =>
422                 {
423                         this.fileViewOpen(file);
424                 });
425
426         }
427         
428         public void fileViewOpen(JsRender.JsRender file)
429         {
430                 this.win.project = file.project;
431                 this.switchState (State.PREVIEW); 
432         
433                 this.left_tree.model.loadFile(file);
434         
435                 var ctr= ((Gtk.Container)(this.win.rooview.el.get_widget()));
436                 var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
437         
438                 if (file.xtype == "Roo" ) { 
439                         ctr.foreach( (w) => { ctr.remove(w); });
440                         ctr_p.foreach( (w) => { ctr_p.remove(w); });
441                         ctr.add(this.window_rooview.el);
442                         ctr_p.add(this.projectsettings.el);            
443                         this.window_rooview.loadFile(file);
444                         this.window_rooview.el.show_all();
445                         this.projectsettings.el.show_all();            
446
447                 } else {
448                         ctr.foreach( (w) => { ctr.remove(w); });
449                         ctr_p.foreach( (w) => { ctr_p.remove(w); });            
450                         ctr.add(this.window_gladeview.el);
451                         ctr_p.add(this.vala_projectsettings.el);
452                         this.window_gladeview.loadFile(file);
453                         this.window_gladeview.el.show_all();
454                         this.vala_projectsettings.el.show_all();
455                 }
456                 print("OPEN : " + file.name);
457                 this.win.editpane.el.set_position(this.win.editpane.el.max_position);
458                 this.win.setTitle(file.project.name + " : " +file.name);
459                          
460
461         }
462         public void fileViewOpenPlain(string file)
463         {
464                 
465                 this.switchState (State.CODEONLY); 
466                 
467         }
468         
469         // ---------  webkit view
470         public void webkitViewInit()
471         {
472                 this.window_rooview  =new Xcls_WindowRooView();
473                 this.window_rooview.ref();
474                 ((Gtk.Container)(this.win.rooview.el.get_widget())).add(this.window_rooview.el);
475                 this.window_rooview.el.show_all();
476
477                 var stage = this.win.rooview.el.get_stage();
478                 stage.set_background_color(  Clutter.Color.from_string("#000"));
479         }
480
481         // ------ Gtk  - view
482
483         public void gtkViewInit()
484         {
485                 this.window_gladeview  =new Xcls_GtkView();
486                 this.window_gladeview.ref();
487                 this.window_gladeview.main_window = this.win;
488         }
489         
490         public void easingSaveAll()
491         {
492                 this.win.addpropsview.el.save_easing_state();
493                 this.win.codeeditview.el.save_easing_state();
494                 this.win.objectview.el.save_easing_state();
495                 this.win.projecteditview.el.save_easing_state();
496                 this.win.rooview.el.save_easing_state();
497                 this.clutterfiles.el.save_easing_state();
498                  
499         }
500         public void easingRestoreAll()
501         {
502                 this.win.addpropsview.el.restore_easing_state();
503                 this.win.codeeditview.el.restore_easing_state();
504                 this.win.objectview.el.restore_easing_state();
505                 this.win.projecteditview.el.restore_easing_state();
506                 this.win.rooview.el.restore_easing_state();
507                 this.clutterfiles.el.restore_easing_state();
508                 
509         }
510         public void switchState(State new_state)
511         {
512                 
513                 // if the new state and the old state are the same..
514                 
515                 if (new_state == this.state) {
516                         return;
517                 }
518                 
519                 // save the easing state of everything..
520                 this.easingSaveAll();
521                 
522                 switch (this.state) {
523
524                         case State.PREVIEW:
525                                 if (this.left_tree.getActiveFile() != null) {
526                                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
527                                                  this.window_rooview.createThumb();
528                                          } else {
529                                                   this.window_gladeview.createThumb();
530                                           }
531                                 }
532                                 // normally we are going from preview to another state.
533                                 // and different windows hide the preview in differnt ways..
534                                 
535                                 break;
536                         
537                    case State.LISTENER:
538                    case State.PROP:
539                                 
540                                 this.win.addpropsview.el.set_scale(0.0f,0.0f);
541                                  break;
542                                 
543                         case State.CODE:
544                                 this.code_editor.saveContents();
545                           
546                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
547                                 break;
548                                 
549                         case State.CODEONLY:
550                                 // going from codeonly..
551                                 this.win.leftpane.el.show();
552                             //while (Gtk.events_pending()) { 
553                                 //      Gtk.main_iteration();
554                                 //}
555                                 //this.code_editor.saveContents(); << not yet...
556                                  
557                                 this.win.rooview.el.show(); 
558                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
559                                  
560                                 break;
561
562                          case State.OBJECT:
563                            
564                                 this.win.objectview.el.set_scale(0.0f,0.0f);
565                                  break;
566
567                    case State.PROJECT:
568                                 if (this.win.project.xtype == "Gtk") {
569                                         this.vala_projectsettings.save();
570                                 } 
571                                 
572                                 this.win.projecteditview.el.set_scale(0.0f,0.0f);
573                                  break;
574
575                   case State.FILES: // goes to preview or codeonly...
576                                 // hide files...
577                                 
578                                 if (new_state == State.CODEONLY) {
579                                         this.win.rooview.el.hide();
580                                 } else {
581                                         this.win.rooview.el.show();
582                                 }
583                                 
584                                 this.win.rooview.el.set_easing_duration(1000);
585                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
586                                 this.win.rooview.el.set_scale(1.0f,1.0f);
587                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
588                                 this.win.rooview.el.set_opacity(0xff);
589                                 
590                                 
591                            
592                                 this.clutterfiles.el.set_easing_duration(1000);
593                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
594                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, -180.0f);
595                                 this.clutterfiles.el.set_opacity(0);
596  
597                                 //this.clutterfiles.el.hide();
598                                  
599
600                                 break;
601
602                                 
603                 }
604            
605                 var oldstate  =this.state;
606                 this.state = new_state;
607                 
608                 
609                                 
610                 this.buttonsShowHide();
611                 
612                 
613                 switch (this.state) {
614                         
615                         case State.PREVIEW:  // this is the default state when working...
616                                  this.win.editpane.el.show(); // holder for tree and properties..
617                                  
618                          
619                                  this.left_projects.el.hide(); 
620                                  if (oldstate != State.FILES) {
621                                         // it's handled above..
622                                         print ("changing state to preview from NOT files..");
623                                          
624  
625                                         this.win.rooview.el.set_scale(1.0f,1.0f);
626                                  }
627                            
628                                 break;
629
630
631                         case State.LISTENER:
632                 // same as prop?
633                         case State.PROP:
634                                 var ae =      this.left_tree.getActiveElement();
635                                 if (ae == null) {
636                                         this.state = oldstate;
637                                         this.buttonsShowHide();
638                                         this.resizeCanvasElements();
639                                         this.easingRestoreAll();
640                                         return;
641                                 }
642                                 this.add_props.el.show_all();
643                                 this.add_props.show(
644                                         Palete.factory(this.win.project.xtype), 
645                                         this.state == State.LISTENER ? "signals" : "props",
646                                         ae.fqn()
647                                 );
648  
649                                         
650  
651                                 
652                                 // -- FIXME? this needs to be State aware?
653                  
654                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
655                                   
656                                 this.win.addpropsview.el.set_scale(1.0f,1.0f);
657                                  break;
658                    
659                         case State.OBJECT:
660                                  var n = this.left_tree.getActiveElement();
661
662                                 if (this.left_tree.model.file == null) {
663                                         this.state =oldstate;
664                                         this.buttonsShowHide();
665                                         this.resizeCanvasElements();
666                                         this.easingRestoreAll();
667                                         return;
668                                 }
669                                 
670                                 if (n == null && this.left_tree.model.file.tree != null) {
671                                         this.state = oldstate;
672                                         this.buttonsShowHide();
673                                         this.resizeCanvasElements();
674                                         this.easingRestoreAll();
675                                         return;
676                                 }
677
678                                 this.rightpalete.el.show_all();
679                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), n == null ? "*top" : n.fqn());
680
681                                 
682                           
683                         
684                                 this.win.objectview.el.set_scale(1.0f,1.0f);
685                                  
686                                 break;
687                    
688                    
689                         case State.CODE:
690                                 this.win.codeeditview.el.show();
691                                 this.code_editor.el.show_all();
692                                 // caller needs to call editor - show....
693                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
694                                 break;
695
696                         case State.CODEONLY:
697                                 // going to codeonly..
698                                 this.win.codeeditview.el.show();
699                                 this.win.leftpane.el.hide();
700                                 this.win.codeeditview.el.show();
701                                 //while (Gtk.events_pending()) { 
702                                 //      Gtk.main_iteration();
703                                 //}
704                                 
705                                 
706                                 this.code_editor.el.show_all();
707                             
708                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
709
710                                 break;
711
712                    case State.PROJECT:
713
714                            if (this.win.project.xtype == "Roo") {
715                                         this.projectsettings.el.show_all();
716                                         this.projectsettings.show(this.win.project);
717                                 } else {
718                                         this.vala_projectsettings.el.show_all();
719                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
720                                 }
721
722                                 this.win.rooview.el.set_pivot_point(1.0f,1.0f); // bottom right..
723                                 
724                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
725                                 
726                            
727                                 break;
728                                 
729                    case State.FILES:  // can only get here from PREVIEW (or code-only) state.. in theory..
730                                 
731    
732                                 this.win.editpane.el.hide(); // holder for tree and properties..
733                                 
734                                 this.left_projects.el.show(); 
735                                 
736                                 // rotate the preview to hidden...
737                                 this.win.rooview.el.set_easing_duration(1000);
738                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
739                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 180.0f);
740                                 this.win.rooview.el.set_opacity(0);
741                          
742                                 
743                                 
744          
745                                 if (this.win.project != null) {
746                                         this.left_projects.selectProject(this.win.project);
747                                 }
748                          
749                                 
750                                 this.clutterfiles.el.show();
751                                  
752                                 this.clutterfiles.el.set_easing_duration(1000);
753                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
754                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
755                                 this.clutterfiles.el.set_opacity(0xff);
756                                 
757                                  
758                                 
759                                 break;
760
761
762                 }
763                 this.resizeCanvasElements();
764                 this.easingRestoreAll();
765                 
766                 // run the animation.. - then load files...
767                 
768                         
769         }
770         
771         public int redraw_count = 0;
772         public void resizeCanvas() // called by window resize .. delays redraw
773         {
774                 var rc = this.redraw_count;        
775                 this.redraw_count = 2;
776                 if (rc == 0) {
777                         GLib.Timeout.add(100,  ()  =>{
778                                  return this.resizeCanvasQueue();
779                         });
780                 }
781         }
782         public bool  resizeCanvasQueue()
783         {
784                 //print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);        
785
786                 if (this.redraw_count < 1) {
787                         return false; // should not really happen...
788                 }
789
790
791                 this.redraw_count--;
792
793                 if (this.redraw_count > 0) {
794                         return true; // do it again in 1 second...
795                 }
796                 // got down to 0 or -1....
797                 this.redraw_count = 0;
798                 this.resizeCanvasElements();
799                 return false;
800
801         }
802         public void resizeCanvasElements()
803         {
804                 Gtk.Allocation alloc;
805                 this.win.clutterembed.el.get_allocation(out alloc);
806
807            // print("WindowState.resizeCanvasElements\n");
808                 if (!this.children_loaded || this.win.clutterembed == null) {
809                         print("WindowState.resizeCanvasElements = ingnore not loaded or no clutterfiles\n");
810                         return; 
811                 }
812                 
813                 var avail = alloc.width < 50.0f ? 0 :  alloc.width - 50.0f;
814                 var palsize = avail < 300.0f ? avail : 300.0f;
815                    
816  
817                 // -------- code edit min 600
818                 
819                 var codesize = avail < 800.0f ? avail : 800.0f;
820                 
821                 
822                 //print("set code size %f\n", codesize);
823
824                         
825                 
826                 switch ( this.state) {
827                         case State.PREVIEW:
828                                  
829                                 this.win.rooview.el.set_size(alloc.width-50, alloc.height);
830                                 break;
831         
832                         case State.FILES: 
833                                 this.clutterfiles.set_size(alloc.width-50, alloc.height);
834                                 break;
835
836                         case State.PROJECT:
837                  
838                                 this.win.projecteditview.el.set_size(alloc.width-50, alloc.height / 2.0f);
839                 
840                            // this.win.rooview.el.save_easing_state();
841                                 //this.win.rooview.el.set_size(alloc.width / 2.0f, alloc.height / 2.0f);
842                                  
843                                 this.win.rooview.el.set_scale(0.5f, 0.5f);
844                                 //this.win.rooview.el.restore_easing_state();
845                                 break;
846
847                         case State.CODE: 
848                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
849                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
850                                 //this.win.rooview.el.save_easing_state();
851                                  
852                                 this.win.rooview.el.set_scale(scale,scale);
853                            // this.win.rooview.el.restore_easing_state();
854                                 break;
855                                 
856                         case State.CODEONLY: 
857                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
858                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
859                                 //this.win.rooview.el.save_easing_state();
860                                 this.win.rooview.el.hide(); 
861                                 this.win.rooview.el.set_scale(scale,scale);
862                            // this.win.rooview.el.restore_easing_state();
863                                 break;  
864                         case State.PROP:
865                         case State.LISTENER:
866                                  this.win.addpropsview.el.set_size(palsize, alloc.height);
867                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
868                                 this.win.rooview.el.set_scale(scale,scale);
869                                 break;
870                                 
871                         case State.OBJECT:  
872                                 this.win.objectview.el.set_size(palsize, alloc.height);    
873                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
874                                 //this.win.rooview.el.save_easing_state();
875                                 this.win.rooview.el.set_scale(scale,scale);
876                            // this.win.rooview.el.restore_easing_state();
877                                 break;
878                 }
879         }
880
881         // -- buttons show hide.....
882
883         public void buttonsShowHide()
884         {
885                 // basically hide everything, then show the relivant..
886
887                  this.win.backbutton.el.hide();
888         
889                 this.win.projectbutton.el.hide(); // show file nav...
890                 this.win.editfilebutton.el.hide();
891                 this.win.projecteditbutton.el.hide();
892                  
893                 
894                 this.win.objectshowbutton.el.hide(); // add objects
895                 this.win.addpropbutton.el.hide();  
896                 this.win.addlistenerbutton.el.hide(); 
897
898         
899         
900                 this.win.addprojectbutton.el.hide();
901                 this.win.addfilebutton.el.hide();
902                 this.win.delprojectbutton.el.hide();
903                   
904                 
905                 switch (this.state) {
906                         
907                         case State.PREVIEW:  // this is the default state when working...
908                            
909                                 this.win.projectbutton.el.show(); // show file nav...
910                                 this.win.editfilebutton.el.show();
911                                 this.win.projecteditbutton.el.show();
912                                  
913                                 
914                                 this.win.objectshowbutton.el.show(); // add objects
915                                 this.win.addpropbutton.el.show();  
916                                 this.win.addlistenerbutton.el.show(); 
917                                 break;
918                         
919                         case State.CODEONLY: 
920                                 this.win.projectbutton.el.show();
921                                 break;
922                    
923                         case State.CODE: 
924                         case State.PROP:
925                         case State.LISTENER:
926                         case State.OBJECT:
927                                 
928                                 this.win.backbutton.el.show();
929                                 this.win.objectshowbutton.el.show(); // add objects
930                                 this.win.addpropbutton.el.show();  
931                                 this.win.addlistenerbutton.el.show(); 
932                                 break;
933                         
934                         case State.PROJECT: 
935                                 // anything else?
936                                 this.win.backbutton.el.show();
937                                 break;
938                         
939         
940                         case State.FILES:
941                                 if (this.left_projects.getSelectedProject() != null ) {
942                                         if (this.left_tree.getActiveFile() != null) {
943                                                 this.win.backbutton.el.show();
944                                         }
945                                         this.win.addfilebutton.el.show();
946                                 }
947                                          
948                                 this.win.addprojectbutton.el.show();
949                                 this.win.delprojectbutton.el.show();
950                                 
951                                 break;
952                 }
953                 
954                 
955
956         }
957         
958         
959         public void valaCompiled(Json.Object obj)
960                 {
961                         // vala has finished compiling...
962                         print("vala compiled");
963                         
964                         var buf = this.code_editor.buffer;
965                         buf.check_running = false;
966                                       
967                         if (obj.has_member("ERR-TOTAL")) {
968                                  this.win.statusbar_errors.setNotices( obj.get_object_member("ERR") , (int) obj.get_int_member("ERR-TOTAL"));
969                         } else {
970                                  this.win.statusbar_errors.setNotices( new Json.Object() , 0);
971                         }    
972                         
973                         if (obj.has_member("WARN-TOTAL")) {
974
975                                  this.win.statusbar_warnings.setNotices(obj.get_object_member("WARN"), (int) obj.get_int_member("WARN-TOTAL"));
976                         } else {
977                                  this.win.statusbar_warnings.setNotices( new Json.Object() , 0);
978                                  
979                         }
980                         if (obj.has_member("DEPR-TOTAL")) {
981                                 
982                                  this.win.statusbar_depricated.setNotices( obj.get_object_member("DEPR"),  (int) obj.get_int_member("DEPR-TOTAL"));
983                                  
984                         } else {
985                                 this.win.statusbar_depricated.setNotices( new Json.Object(),0);
986                         }
987                         
988                         buf.highlightErrorsJson("ERR", obj);
989                         buf.highlightErrorsJson("WARN", obj);
990                         buf.highlightErrorsJson("DEPR", obj);
991                         
992                         var gbuf =   this.window_gladeview.sourceview;
993                         gbuf.highlightErrorsJson("ERR", obj);
994                         gbuf.highlightErrorsJson("WARN", obj);
995                         gbuf.highlightErrorsJson("DEPR", obj);                  
996                         
997                         this.last_compile_result = obj;
998                         
999                         
1000                 }
1001         
1002 }
1003
1004