src/Builder4/WindowState.vala
[app.Builder.js] / src / Builder4 / WindowState.vala
1 /**
2  * as state management is a bit too complicated inside the builder
3  * it's better to seperate this into this class
4  * 
5  * This class has references to all the Class instances that make up the window..
6  * 
7  */
8 public class WindowState : Object 
9 {
10         public Xcls_MainWindow win;
11
12         public enum State {
13                 NONE,
14                 PREVIEW,
15                 OBJECT,
16                 PROP,
17                 LISTENER,
18                 CODE,
19                 CODEONLY,
20                 FILES,
21                 PROJECT, // project settings..
22                 FILEPROJECT, // project when in file mode
23                 PROJECTCODEONLY // when editing code...
24         }
25
26         public State state = State.NONE;
27
28         public bool children_loaded = false;
29
30          
31         public Project.Project project;
32         public JsRender.JsRender file;
33         
34         
35         
36         public Xcls_WindowLeftTree  left_tree;
37         public Xcls_WindowAddProp   add_props;
38         public Xcls_LeftProps       left_props;
39         public Xcls_ProjectSettings projectsettings;
40         public ValaProjectSettings  vala_projectsettings;
41         public Xcls_RightPalete     rightpalete;
42         public Editor               code_editor;    
43         public Xcls_WindowRooView   window_rooview;
44         public Xcls_GtkView         window_gladeview;
45         
46         public Xcls_ClutterFiles     clutterfiles;
47
48         public Xcls_WindowLeftProjects left_projects; // can not see where this is initialized.. 
49         
50         public DialogTemplateSelect template_select; 
51         
52         public Xcls_PopoverFileDetails file_details;
53         
54         
55         public Xcls_ValaCompileResults compile_results;
56         
57         // dialogs??
58         public Xcls_DialogPluginWebkit webkit_plugin;
59         
60         
61         public Palete.ValaSource valasource; // the spawner that runs the vala compiler.
62         public Json.Object last_compile_result;
63         
64         // ctor 
65         public WindowState(Xcls_MainWindow win)
66         {
67                 this.win = win;
68                 // initialize
69
70                 // left elements..
71                 this.leftTreeInit();
72                 this.propsListInit();
73
74                 // on clutter space...
75                 this.projectEditInit();
76                 this.codeEditInit();
77                 this.projectListInit();
78                 this.fileViewInit();
79
80                 // adding stuff
81                 this.objectAddInit();
82                 this.propsAddInit();
83
84
85                 // previews...
86                 this.gtkViewInit();
87                 this.webkitViewInit();
88
89                 // dialogs
90
91                 this.fileDetailsInit();
92
93                 this.webkit_plugin = new Xcls_DialogPluginWebkit();
94                 this.template_select = new DialogTemplateSelect();
95                 this.children_loaded = true;
96                 
97                 this.left_tree.node_selected.connect((sel) => {
98                         if (this.file.xtype == "Roo") { 
99                                 this.window_rooview.sourceview.nodeSelected(sel);                       
100                         } else {
101                                 this.window_gladeview.sourceview.nodeSelected(sel);
102                         }
103                 });
104                 this.valasource = new Palete.ValaSource();
105                 this.valasource.compiled.connect(this.valaCompiled);
106                 
107                 this.compile_results = new  Xcls_ValaCompileResults();
108                 this.compile_results.window = this.win;
109                 this.valasource.compile_output.connect(this.compile_results.addLine);
110                 
111                 this.win.statusbar_compilestatus_label.el.hide();
112                 this.win.statusbar_run.el.hide();
113                 this.win.search_results.el.hide();
114         }
115
116
117         // left tree
118
119         public void leftTreeInit()
120         {
121          
122                 this.left_tree = new Xcls_WindowLeftTree();
123                 this.left_tree.ref();
124                 this.left_tree.main_window = this.win;
125         
126                 this.win.tree.el.pack_start(this.left_tree.el,true, true,0);
127                 this.left_tree.el.show_all();
128                    
129                 this.left_tree.before_node_change.connect(() => {
130                         return this.leftTreeBeforeChange();
131
132                 });
133
134                 this.left_tree.node_selected.connect((sel) => {
135                         this.leftTreeNodeSelected(sel);
136                 });
137          
138                 this.left_tree.changed.connect(() => {
139                         
140                         this.file.save();
141                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
142                                    this.window_rooview.requestRedraw();
143                         } else {
144                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
145                         }
146                          
147                 });
148                  
149         }
150
151         public bool leftTreeBeforeChange()
152         {
153                 if (this.state != State.CODE) {
154                         this.left_props.finish_editing();
155                         return true;
156                 }
157                 if (!this.code_editor.saveContents()) {
158                         return false;
159                 }
160                 return false;
161         }
162         
163         public void leftTreeNodeSelected(JsRender.Node? sel)
164         {
165
166                 print("node_selected called %s\n", (sel == null) ? "NULL" : "a value");
167
168                 if (sel == null) {
169                         this.left_props.el.hide();
170                 } 
171                 this.left_props.el.show();
172                 this.left_props.load(this.left_tree.getActiveFile(), sel);
173                 switch (this.state) {
174                         
175                         case State.OBJECT: 
176                                   
177                                  if (sel == null) {
178                                         this.rightpalete.clear();
179                                         break;
180                                 }
181                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), sel.fqn());
182                                 break;
183                                  
184                 
185                    case State.PROP:
186                                 if (sel == null) {
187                                         this.add_props.clear();
188                                         break;
189                                 }
190                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "props", sel.fqn());
191                                 break;
192
193                         case State.LISTENER:
194                            
195                                 if (sel == null) {
196                                         this.add_props.clear();
197                                         break;
198                                 }
199                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "signals", sel.fqn());
200                                 break;
201                                 
202                         case State.CODE:
203                                  this.switchState(State.PREVIEW);
204                          
205                                 break;
206                            
207                                                         
208                 }
209                  
210
211         }
212
213
214
215
216         public void propsListInit()
217         {
218         
219                 this.left_props =new Xcls_LeftProps();
220                 this.left_props.ref();
221                 this.left_props.main_window = this.win;
222                 this.win.props.el.pack_start(this.left_props.el,true, true,0);
223                 this.left_props.el.show_all();
224         
225                 this.left_props.show_editor.connect( (file, node, type,  key) => {
226                         this.switchState(State.CODE);
227                         this.code_editor.show(
228                                 file,
229                                 node,
230                                 type,
231                                 key
232                         );
233                         
234                         
235                 });
236
237    
238                 this.left_props.stop_editor.connect( () => {
239                         if (this.state != State.CODE) {
240                                 return true;
241                         }
242         
243                         var ret =  this.code_editor.saveContents();
244                         if (!ret) {
245                                 return false;
246                         }
247                         this.switchState(State.PREVIEW);
248                         return ret;
249                 });
250         
251                 this.left_props.changed.connect(() => {
252                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
253                                    this.window_rooview.requestRedraw();
254                         } else {
255                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
256                         }
257                         this.left_tree.model.updateSelected();
258                         this.file.save();
259                         if (this.file.xtype=="Gtk") {
260                                 this.valasource.checkFileSpawn(this.file);
261                         }
262                 });
263         
264
265
266         }
267
268         //-------------  projects edit
269
270         public void projectEditInit()
271         {
272                 this.projectsettings  =new Xcls_ProjectSettings();
273                 this.projectsettings.ref();  /// really?
274         
275                 this.vala_projectsettings  =new ValaProjectSettings();
276                 this.vala_projectsettings.ref();
277                 this.vala_projectsettings.window = this.win;
278         
279                 ((Gtk.Container)(this.win.projecteditview.el.get_widget())).add(this.projectsettings.el);
280                 //this.projectsettings.el.show_all();
281
282                 var stage = this.win.projecteditview.el.get_stage();
283                 stage.set_background_color(  Clutter.Color.from_string("#000"));
284         
285                 this.projectsettings.buttonPressed.connect((btn) => {
286                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
287                                 if (btn == "save") {
288                                         this.window_rooview.view.renderJS(true);
289                                 }
290                                 if (btn == "apply") {
291                                         this.window_rooview.view.renderJS(true);
292                                         return;
293                                 }
294                         } else {
295                                 // do nothing for gtk..
296                         }
297                         if (btn == "save" || btn == "apply") {
298                                 this.win.project.save();
299                  
300                         }
301                         this.switchState (State.PREVIEW); 
302                          
303                  });
304
305         }
306         // ----------- object adding
307         public void objectAddInit()
308         {
309
310                 this.rightpalete  = new Xcls_RightPalete();
311                 this.rightpalete.ref();  /// really?
312                 ((Gtk.Container)(this.win.objectview.el.get_widget())).add(this.rightpalete.el);
313                 //this.projectsettings.el.show_all();
314
315                 var stage = this.win.objectview.el.get_stage();
316                 stage.set_background_color(  Clutter.Color.from_string("#000"));
317                    
318         }
319         
320         // -----------  properties adding list...
321         // listener uses the properties 
322         public void propsAddInit()
323         {
324         // Add properties
325                 this.add_props  = new Xcls_WindowAddProp();
326                 this.add_props.ref();  /// really?
327                 ((Gtk.Container)(this.win.addpropsview.el.get_widget())).add(this.add_props.el);
328                 //this.projectsettings.el.show_all();
329
330                 var  stage = this.win.addpropsview.el.get_stage();
331                 stage.set_background_color(  Clutter.Color.from_string("#000"));
332
333
334                 this.add_props.select.connect( (key,type,skel, etype) => {
335                         this.left_props.addProp(etype, key, skel, type);
336                 });
337
338         }
339         public void propsAddShow()
340         {
341
342         }
343         public void propsAddHide()
344         {
345         
346         }
347
348
349
350         
351         // ----------- Add / Edit listener
352         // listener uses the properties 
353         //public void listenerInit()     { }
354         public void listenerShow()
355         {
356
357         }
358         public void listenerHide()
359         {
360         
361         }
362
363         // -------------- codeEditor
364
365         public void codeEditInit()
366         {
367                 this.code_editor  = new  Editor();
368                 //this.code_editor.ref();  /// really?
369                 ((Gtk.Container)(this.win.codeeditview.el.get_widget())).add(this.code_editor.el);
370                 
371                 this.code_editor.window = this.win;
372                 //this.projectsettings.el.show_all();
373
374                 var stage = this.win.codeeditview.el.get_stage();
375                 stage.set_background_color(  Clutter.Color.from_string("#000"));
376                 // editor.save...
377
378                 this.code_editor.save.connect( () => {
379                         this.file.save();
380                         this.left_tree.model.updateSelected();
381                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
382                                    this.window_rooview.requestRedraw();
383                         } else {
384                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
385                         }
386                          // we do not need to call spawn... - as it's already called by the editor?
387                          
388                 });
389                 
390         }
391
392         // ----------- list of projects on left
393         public void  projectListInit() 
394         {
395
396                 this.left_projects = new Xcls_WindowLeftProjects();
397                  this.left_projects.ref();
398                  this.win.leftpane.el.pack_start(this.left_projects.el,true, true,0);
399                  this.left_projects.el.show_all();
400                  this.left_projects.project_selected.connect((proj) => {
401                         this.buttonsShowHide();
402                         proj.scanDirs();
403                         this.clutterfiles.loadProject(proj);
404                 
405                  });
406
407         }
408         // ----------- file view
409
410         public void fileViewInit()
411         {
412                 var stage = this.win.rooview.el.get_stage(); // seems odd... 
413                 this.clutterfiles = new Xcls_ClutterFiles();
414                 this.clutterfiles.ref();
415                 stage.add_child(this.clutterfiles.el);
416                 this.clutterfiles.el.show();
417
418
419                 this.clutterfiles.open.connect((file) => { 
420                         this.fileViewOpen(file);
421                 });
422                 this.clutterfiles.el.transitions_completed.connect(() => {
423                         if (this.state == State.FILES) {
424                                 this.win.rooview.el.hide();
425                         } else {
426                                 this.clutterfiles.el.hide();
427                         }
428                         
429                         
430                 });
431
432         }
433  
434         public void fileDetailsInit()
435         {
436                 this.file_details = new Xcls_PopoverFileDetails();
437                 this.file_details.mainwindow = this.win;
438                 // force it modal to the main window..
439                 
440                 this.file_details.success.connect((project,file) =>
441                 {
442                         this.fileViewOpen(file);
443                 });
444
445         }
446         
447         public void fileViewOpen(JsRender.JsRender file, int line = -1)
448         {
449                 this.win.project = file.project;
450                 this.project = file.project;
451                 this.file = file;
452                 
453                 
454                 if (file.xtype == "PlainFile") {
455                         this.switchState (State.CODEONLY); 
456                         file.loadItems();
457                         this.code_editor.show(file, null, "", "");
458                         if (line> -1) {
459                                 this.code_editor.scroll_to_line(line);
460                         }
461                 } else {
462                 
463                         this.switchState (State.PREVIEW); 
464                         // this triggers loadItems..
465                         this.left_tree.model.loadFile(file);
466                         if (file.project.xtype == "Gtk" && line> -1 ) {
467                                 this.window_gladeview.scroll_to_line(line);
468                         }
469
470                 }
471         
472         
473                 var ctr= ((Gtk.Container)(this.win.rooview.el.get_widget()));
474                 var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
475         
476                 if (file.project.xtype == "Roo" ) { 
477                         ctr.foreach( (w) => { ctr.remove(w); });
478                         ctr_p.foreach( (w) => { ctr_p.remove(w); });
479                         ctr.add(this.window_rooview.el);
480                         ctr_p.add(this.projectsettings.el);
481                         if (file.xtype != "PlainFile") {       
482                                 this.window_rooview.loadFile(file);
483                                 this.window_rooview.el.show_all();
484                         }
485                         this.projectsettings.el.show_all();            
486                         
487
488                 } else {
489                         ctr.foreach( (w) => { ctr.remove(w); });
490                         ctr_p.foreach( (w) => { ctr_p.remove(w); });            
491                         ctr.add(this.window_gladeview.el);
492                         ctr_p.add(this.vala_projectsettings.el);
493                         if (file.xtype != "PlainFile") {    
494                                 this.window_gladeview.loadFile(file);
495                                 this.window_gladeview.el.show_all();
496                         }
497                         this.vala_projectsettings.el.show_all();
498                 }
499                 print("OPEN : " + file.name);
500                 if (file.xtype != "PlainFile") {    
501                         this.win.editpane.el.set_position(this.win.editpane.el.max_position);
502                 }
503                 this.win.setTitle(file.project.name + " : " + file.name);
504                          
505
506         }
507          
508         
509         // ---------  webkit view
510         public void webkitViewInit()
511         {
512                 this.window_rooview  =new Xcls_WindowRooView();
513                 this.window_rooview.main_window = this.win;
514                 this.window_rooview.ref();
515                 ((Gtk.Container)(this.win.rooview.el.get_widget())).add(this.window_rooview.el);
516                 this.window_rooview.el.show_all();
517
518                 var stage = this.win.rooview.el.get_stage();
519                 stage.set_background_color(  Clutter.Color.from_string("#000"));
520         }
521
522         // ------ Gtk  - view
523
524         public void gtkViewInit()
525         {
526                 this.window_gladeview  =new Xcls_GtkView();
527                 this.window_gladeview.ref();
528                 this.window_gladeview.main_window = this.win;
529         }
530         
531         public void easingSaveAll()
532         {
533                 this.win.addpropsview.el.save_easing_state();
534                 this.win.codeeditview.el.save_easing_state();
535                 this.win.objectview.el.save_easing_state();
536                 this.win.projecteditview.el.save_easing_state();
537                 this.win.rooview.el.save_easing_state();
538                 this.clutterfiles.el.save_easing_state();
539                  
540         }
541         public void easingRestoreAll()
542         {
543                 this.win.addpropsview.el.restore_easing_state();
544                 this.win.codeeditview.el.restore_easing_state();
545                 this.win.objectview.el.restore_easing_state();
546                 this.win.projecteditview.el.restore_easing_state();
547                 this.win.rooview.el.restore_easing_state();
548                 this.clutterfiles.el.restore_easing_state();
549                 
550         }
551         public void switchState(State new_state)
552         {
553                 
554                 // if the new state and the old state are the same..
555                 
556                 if (new_state == this.state) {
557                         return;
558                 }
559                 
560                 // save the easing state of everything..
561                 this.easingSaveAll();
562                 
563                 switch (this.state) {
564
565                         case State.PREVIEW:
566                                 if (this.left_tree.getActiveFile() != null) {
567                                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
568                                                  this.window_rooview.createThumb();
569                                          } else {
570                                                   this.window_gladeview.createThumb();
571                                           }
572                                 }
573                                 // normally we are going from preview to another state.
574                                 // and different windows hide the preview in differnt ways..
575                                 
576                                 break;
577                                 
578                         
579                    case State.LISTENER:
580                    case State.PROP:
581                                 
582                                 this.win.addpropsview.el.set_scale(0.0f,0.0f);
583                                  break;
584                                 
585                         case State.CODE:
586                                 this.code_editor.saveContents();
587                           
588                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
589                                 break;
590                                 
591                         case State.CODEONLY:
592                                 // going from codeonly..
593                                 this.win.leftpane.el.show();
594                                 // enable re-calc of canvas..
595                             while (Gtk.events_pending()) { 
596                                         Gtk.main_iteration();
597                                 }
598                                 //this.code_editor.saveContents(); << not yet...
599                                 if (new_state != State.PROJECTCODEONLY) {
600                                         this.win.rooview.el.show(); 
601                                 }
602                                 this.win.codeeditview.el.set_scale(0.0f,0.0f); // hides it completely...
603                                  
604                                 break;
605
606                          case State.OBJECT:
607                            
608                                 this.win.objectview.el.set_scale(0.0f,0.0f);
609                                  break;
610
611                         case State.FILEPROJECT:
612                         case State.PROJECT:
613                         case State.PROJECTCODEONLY:
614                                 if (this.win.project.xtype == "Gtk") {
615                                         this.vala_projectsettings.save();
616                                 } 
617                                 
618                                 this.win.projecteditview.el.set_scale(0.0f,0.0f);
619                                  break;
620
621                   case State.FILES: // goes to preview or codeonly...
622                                 // hide files...
623                                 
624                                 if (new_state == State.CODEONLY) {
625                                         this.win.rooview.el.hide();
626                                 } else {
627                                         this.win.rooview.el.show();
628                                 }
629                                 
630                                 this.win.rooview.el.set_easing_duration(1000);
631                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
632                                 this.win.rooview.el.set_scale(1.0f,1.0f);
633                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
634                                 this.win.rooview.el.set_opacity(0xff);
635                                 
636                                 
637                            
638                                 this.clutterfiles.el.set_easing_duration(1000);
639                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
640                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, -180.0f);
641                                 this.clutterfiles.el.set_opacity(0);
642  
643                                 //this.clutterfiles.el.hide();
644                                  
645
646                                 break;
647
648                                 
649                 }
650            
651                 var oldstate  =this.state;
652                 this.state = new_state;
653                 
654                 
655                                 
656                 this.buttonsShowHide();
657                 
658                 
659                 switch (this.state) {
660                         
661                         case State.PREVIEW:  // this is the default state when working...
662                                  this.win.editpane.el.show(); // holder for tree and properties..
663                                  
664                          
665                                  this.left_projects.el.hide(); 
666                                  if (oldstate != State.FILES) {
667                                         // it's handled above..
668                                         print ("changing state to preview from NOT files..");
669                                          
670  
671                                         this.win.rooview.el.set_scale(1.0f,1.0f);
672                                  }
673                            
674                                 break;
675
676
677                         case State.LISTENER:
678                 // same as prop?
679                         case State.PROP:
680                                 var ae =      this.left_tree.getActiveElement();
681                                 if (ae == null) {
682                                         this.state = oldstate;
683                                         this.buttonsShowHide();
684                                         this.resizeCanvasElements();
685                                         this.easingRestoreAll();
686                                         return;
687                                 }
688                                 this.add_props.el.show_all();
689                                 this.add_props.show(
690                                         Palete.factory(this.win.project.xtype), 
691                                         this.state == State.LISTENER ? "signals" : "props",
692                                         ae.fqn()
693                                 );
694  
695                                         
696  
697                                 
698                                 // -- FIXME? this needs to be State aware?
699                  
700                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
701                                   
702                                 this.win.addpropsview.el.set_scale(1.0f,1.0f);
703                                 break;
704                    
705                         case State.OBJECT:
706                                  var n = this.left_tree.getActiveElement();
707
708                                 if (this.file == null) {
709                                         this.state =oldstate;
710                                         this.buttonsShowHide();
711                                         this.resizeCanvasElements();
712                                         this.easingRestoreAll();
713                                         return;
714                                 }
715                                 
716                                 if (n == null && this.file.tree != null) {
717                                         this.state = oldstate;
718                                         this.buttonsShowHide();
719                                         this.resizeCanvasElements();
720                                         this.easingRestoreAll();
721                                         return;
722                                 }
723
724                                 this.rightpalete.el.show_all();
725                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), n == null ? "*top" : n.fqn());
726
727                                 
728                           
729                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
730                                 this.win.objectview.el.set_scale(1.0f,1.0f);
731                                  
732                                 break;
733                    
734                    
735                         case State.CODE:
736                                 this.win.codeeditview.el.show();
737                                 this.code_editor.el.show_all();
738                                 // caller needs to call editor - show....
739                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
740                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
741
742                                 break;
743
744                         case State.CODEONLY:
745                                 // going to codeonly..
746                                 this.win.codeeditview.el.show();
747                                 // recalc canvas...
748                                 //while (Gtk.events_pending()) { 
749                                 //      Gtk.main_iteration();
750                                 //}
751                                 
752                                 this.win.leftpane.el.hide();
753                                 this.win.codeeditview.el.show();
754                                 //while (Gtk.events_pending()) { 
755                                 //      Gtk.main_iteration();
756                                 //}
757                                 
758                                 
759                                 this.code_editor.el.show_all();
760                             
761                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
762                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
763                                 break;
764
765                         case State.PROJECTCODEONLY:
766                             // going to project edit (when in code only)
767
768                                 this.win.codeeditview.el.set_pivot_point(1.0f,1.0f); // bottom right..
769                             this.win.codeeditview.el.set_scale(0.5f,0.5f);
770                             
771                                 if (this.win.project.xtype == "Roo") {
772                                         this.projectsettings.el.show_all();
773                                         this.projectsettings.show(this.win.project);
774                                 } else {
775                                         this.vala_projectsettings.el.show_all();
776                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
777                                 }
778  
779                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
780                                  
781                                 break;
782
783
784                         case State.PROJECT:
785                                 this.win.rooview.el.set_pivot_point(1.0f,1.0f); // bottom right..
786                                 
787                                 if (this.win.project.xtype == "Roo") {
788                                         this.projectsettings.el.show_all();
789                                         this.projectsettings.show(this.win.project);
790                                 } else {
791                                         this.vala_projectsettings.el.show_all();
792                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
793                                 }
794  
795                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
796                                  
797                                 break;
798                                 
799                         case State.FILEPROJECT:
800                                 var pr = this.left_projects.getSelectedProject();
801                                 if (pr.xtype == "Roo") {
802                                         this.projectsettings.el.show_all();
803                                         this.projectsettings.show(this.win.project);
804                                 } else {
805                                         this.vala_projectsettings.el.show_all();
806                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
807                                 }
808  
809                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
810                                  
811                                 break;
812                                 
813                    case State.FILES:  // can only get here from PREVIEW (or code-only) state.. in theory..
814                                 
815    
816                                 this.win.editpane.el.hide(); // holder for tree and properties..
817                                 
818                                 this.left_projects.el.show(); 
819                                 
820                                 // rotate the preview to hidden...
821                                 this.win.rooview.el.set_easing_duration(1000);
822                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
823                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 180.0f);
824                                 this.win.rooview.el.set_opacity(0);
825                          
826                                 
827                                 
828          
829                                 if (this.win.project != null) {
830                                         this.left_projects.selectProject(this.win.project);
831                                 }
832                          
833                                 
834                                 this.clutterfiles.el.show();
835                                  
836                                 this.clutterfiles.el.set_easing_duration(1000);
837                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
838                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
839                                 this.clutterfiles.el.set_opacity(0xff);
840                                 
841                                  
842                                 
843                                 break;
844
845
846                 }
847                 this.resizeCanvasElements();
848                 this.easingRestoreAll();
849                 
850                 // run the animation.. - then load files...
851                 GLib.Timeout.add(500,  ()  =>{
852                          this.resizeCanvasElements();
853                          return false;
854                 });
855                         
856         }
857         
858         public int redraw_count = 0;
859         public void resizeCanvas() // called by window resize .. delays redraw
860         {
861                 var rc = this.redraw_count;        
862                 this.redraw_count = 2;
863                 if (rc == 0) {
864                         GLib.Timeout.add(100,  ()  =>{
865                                  return this.resizeCanvasQueue();
866                         });
867                 }
868         }
869         public bool  resizeCanvasQueue()
870         {
871                 //print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);        
872
873                 if (this.redraw_count < 1) {
874                         return false; // should not really happen...
875                 }
876
877
878                 this.redraw_count--;
879
880                 if (this.redraw_count > 0) {
881                         return true; // do it again in 1 second...
882                 }
883                 // got down to 0 or -1....
884                 this.redraw_count = 0;
885                 this.resizeCanvasElements();
886                 return false;
887
888         }
889         public void resizeCanvasElements()
890         {
891                 Gtk.Allocation alloc;
892                 this.win.clutterembed.el.get_allocation(out alloc);
893
894            // print("WindowState.resizeCanvasElements\n");
895                 if (!this.children_loaded || this.win.clutterembed == null) {
896                         print("WindowState.resizeCanvasElements = ingnore not loaded or no clutterfiles\n");
897                         return; 
898                 }
899                 
900                 var avail = alloc.width < 50.0f ? 0 :  alloc.width - 50.0f;
901                 var palsize = avail < 300.0f ? avail : 300.0f;
902                    
903  
904                 // -------- code edit min 600
905                 
906                 var codesize = avail < 800.0f ? avail : 800.0f;
907                 
908                 
909                 //print("set code size %f\n", codesize);
910
911                         
912                 
913                 switch ( this.state) {
914                         case State.PREVIEW:
915                                  
916                                 this.win.rooview.el.set_size(alloc.width-50, alloc.height);
917                                 break;
918         
919                         case State.FILES: 
920                                 this.clutterfiles.set_size(alloc.width-50, alloc.height);
921                                 break;
922
923                         case State.PROJECT:
924                  
925                                 this.win.projecteditview.el.set_size(alloc.width-50, alloc.height / 2.0f);
926                 
927                            // this.win.rooview.el.save_easing_state();
928                                 //this.win.rooview.el.set_size(alloc.width / 2.0f, alloc.height / 2.0f);
929                                  
930                                 this.win.rooview.el.set_scale(0.5f, 0.5f);
931                                 //this.win.rooview.el.restore_easing_state();
932                                 break;
933
934                         case State.CODE: 
935                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
936                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
937                                 //this.win.rooview.el.save_easing_state();
938                                  
939                                 this.win.rooview.el.set_scale(scale,scale);
940                            // this.win.rooview.el.restore_easing_state();
941                                 break;
942                                 
943                         case State.CODEONLY: 
944                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
945                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
946                                 //this.win.rooview.el.save_easing_state();
947                                 this.win.rooview.el.hide(); 
948                                 this.win.rooview.el.set_scale(scale,scale);
949                            // this.win.rooview.el.restore_easing_state();
950                                 break;  
951                         case State.PROP:
952                         case State.LISTENER:
953                                  this.win.addpropsview.el.set_size(palsize, alloc.height);
954                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
955                                 this.win.rooview.el.set_scale(scale,scale);
956                                 break;
957                                 
958                         case State.OBJECT:  
959                                 this.win.objectview.el.set_size(palsize, alloc.height);    
960                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
961                                 //this.win.rooview.el.save_easing_state();
962                                 this.win.rooview.el.set_scale(scale,scale);
963                            // this.win.rooview.el.restore_easing_state();
964                                 break;
965                 }
966         }
967
968         // -- buttons show hide.....
969
970         public void buttonsShowHide()
971         {
972                 // basically hide everything, then show the relivant..
973
974                 // top bar btns
975                 this.win.openbtn.el.hide();
976                 this.win.openbackbtn.el.hide();
977                 
978                 this.win.backbutton.el.hide();
979                 
980
981                 this.win.editfilebutton.el.hide();
982                 this.win.projecteditbutton.el.hide();
983                  
984                 
985                 this.win.objectshowbutton.el.hide(); // add objects
986                 this.win.addpropbutton.el.hide();  
987                 this.win.addlistenerbutton.el.hide(); 
988
989         
990         
991                 this.win.addprojectbutton.el.hide();
992                 this.win.addfilebutton.el.hide();
993                 this.win.delprojectbutton.el.hide();
994                 
995                 this.win.search_entry.el.hide();
996                 this.win.search_results.el.hide();
997                 switch (this.state) {
998                         
999                         case State.PREVIEW:  // this is the default state when working...
1000                            
1001                                 
1002                                 this.win.editfilebutton.el.show();
1003                                 this.win.projecteditbutton.el.show();
1004                                  
1005                                  
1006                                 
1007                                 this.win.objectshowbutton.el.show(); // add objects
1008                                 this.win.addpropbutton.el.show();  
1009                                 this.win.addlistenerbutton.el.show(); 
1010                                 this.win.search_entry.el.show();
1011                                 
1012                                 this.win.openbtn.el.show();
1013                                 
1014                                 break;
1015                         
1016                         case State.CODEONLY: 
1017                                 this.win.openbtn.el.show();
1018                                 this.win.projecteditbutton.el.show();
1019                                 this.win.search_entry.el.show();
1020                                 break;
1021                    
1022                         case State.CODE: 
1023                                 this.win.search_entry.el.show();
1024                                 this.win.backbutton.el.show();
1025                                 this.win.objectshowbutton.el.show(); // add objects ?? can you do this from here?
1026                                 this.win.addpropbutton.el.show();  
1027                                 this.win.addlistenerbutton.el.show(); 
1028                                 break;
1029                                 // continue thru..
1030                         case State.PROP:
1031                         case State.LISTENER:
1032                         case State.OBJECT:
1033                                 
1034                                 this.win.backbutton.el.show();
1035                                 this.win.objectshowbutton.el.show(); // add objects
1036                                 this.win.addpropbutton.el.show();  
1037                                 this.win.addlistenerbutton.el.show(); 
1038                                 break;
1039                         
1040                         case State.PROJECT: 
1041                                 // anything else?
1042                                 this.win.backbutton.el.show();
1043                                 
1044                                 break;
1045                         
1046         
1047                         case State.FILES:
1048                                 if (this.left_projects.getSelectedProject() != null ) {
1049                                         if (this.left_tree.getActiveFile() != null) {
1050                                          
1051                                                 this.win.openbackbtn.el.show();
1052                                         }
1053                                         this.win.addfilebutton.el.show();
1054                                         this.win.search_entry.el.show();
1055                                         this.win.projecteditbutton.el.show(); 
1056                                 } 
1057                                 
1058                                          
1059                                 this.win.addprojectbutton.el.show();
1060                                 this.win.delprojectbutton.el.show();
1061                                 
1062                                 
1063                                 
1064                                 
1065                                 break;
1066                 }
1067                 
1068                 
1069
1070         }
1071         
1072         
1073         public void valaCompiled(Json.Object obj)
1074                 {
1075                         // vala has finished compiling...
1076                         print("vala compiled");
1077                         
1078                         var buf = this.code_editor.buffer;
1079                         buf.check_running = false;
1080                         var has_errors = false;
1081                                       
1082                         if (obj.has_member("ERR-TOTAL")) {
1083                                 if (obj.get_int_member("ERR-TOTAL")> 0) {
1084                                         has_errors = true;
1085                                 }
1086                                  this.win.statusbar_errors.setNotices( obj.get_object_member("ERR") , (int) obj.get_int_member("ERR-TOTAL"));
1087                         } else {
1088                                  this.win.statusbar_errors.setNotices( new Json.Object() , 0);
1089                         }    
1090                         
1091                         if (obj.has_member("WARN-TOTAL")) {
1092
1093                                  this.win.statusbar_warnings.setNotices(obj.get_object_member("WARN"), (int) obj.get_int_member("WARN-TOTAL"));
1094                         } else {
1095                                  this.win.statusbar_warnings.setNotices( new Json.Object() , 0);
1096                                  
1097                         }
1098                         if (obj.has_member("DEPR-TOTAL")) {
1099                                 
1100                                  this.win.statusbar_depricated.setNotices( obj.get_object_member("DEPR"),  (int) obj.get_int_member("DEPR-TOTAL"));
1101                                  
1102                         } else {
1103                                 this.win.statusbar_depricated.setNotices( new Json.Object(),0);
1104                         }
1105                         
1106                         buf.highlightErrorsJson("ERR", obj);
1107                         buf.highlightErrorsJson("WARN", obj);
1108                         buf.highlightErrorsJson("DEPR", obj);
1109                         
1110                         this.win.statusbar_compilestatus_label.el.hide();
1111                         this.win.statusbar_run.el.hide();
1112                         
1113                         if (this.file.xtype == "Gtk") {
1114                                 this.win.statusbar_compilestatus_label.el.show();
1115                                 if (!has_errors) { 
1116                                         this.win.statusbar_run.el.show();
1117                                 }
1118                                 var gbuf =   this.window_gladeview.sourceview;
1119                                 gbuf.highlightErrorsJson("ERR", obj);
1120                                 gbuf.highlightErrorsJson("WARN", obj);
1121                                 gbuf.highlightErrorsJson("DEPR", obj);                  
1122                         
1123                    }
1124                         this.last_compile_result = obj;
1125                         
1126                         
1127                 }
1128         
1129 }
1130
1131