src/Builder4/WindowState.vala
[app.Builder.js] / src / Builder4 / WindowState.vala
1 /**
2  * as state management is a bit too complicated inside the builder
3  * it's better to seperate this into this class
4  * 
5  * This class has references to all the Class instances that make up the window..
6  * 
7  */
8 public class WindowState : Object 
9 {
10         public Xcls_MainWindow win;
11
12         public enum State {
13                 NONE,
14                 PREVIEW,
15                 OBJECT,
16                 PROP,
17                 LISTENER,
18                 CODE,
19                 CODEONLY,
20                 FILES,
21                 PROJECT, // project settings..
22                 FILEPROJECT, // project when in file mode
23                 PROJECTCODEONLY // when editing code...
24         }
25
26         public State state = State.NONE;
27
28         public bool children_loaded = false;
29
30          
31         public Project.Project project;
32         public JsRender.JsRender file;
33         
34         
35         
36         public Xcls_WindowLeftTree  left_tree;
37         public Xcls_WindowAddProp   add_props;
38         public Xcls_LeftProps       left_props;
39         public Xcls_ProjectSettings projectsettings;
40         public ValaProjectSettings  vala_projectsettings;
41         public Xcls_RightPalete     rightpalete;
42         public Editor               code_editor;    
43         public Xcls_WindowRooView   window_rooview;
44         public Xcls_GtkView         window_gladeview;
45         
46         public Xcls_ClutterFiles     clutterfiles;
47
48         public Xcls_WindowLeftProjects left_projects; // can not see where this is initialized.. 
49         
50         public DialogTemplateSelect template_select; 
51         
52         public Xcls_PopoverFileDetails file_details;
53         
54         
55         public Xcls_ValaCompileResults compile_results;
56         
57         // dialogs??
58         public Xcls_DialogPluginWebkit webkit_plugin;
59         
60         
61         public Palete.ValaSource valasource; // the spawner that runs the vala compiler.
62         public Json.Object last_compile_result;
63         
64         // ctor 
65         public WindowState(Xcls_MainWindow win)
66         {
67                 this.win = win;
68                 // initialize
69
70                 // left elements..
71                 this.leftTreeInit();
72                 this.propsListInit();
73
74                 // on clutter space...
75                 this.projectEditInit();
76                 this.codeEditInit();
77                 this.projectListInit();
78                 this.fileViewInit();
79
80                 // adding stuff
81                 this.objectAddInit();
82                 this.propsAddInit();
83
84
85                 // previews...
86                 this.gtkViewInit();
87                 this.webkitViewInit();
88
89                 // dialogs
90
91                 this.fileDetailsInit();
92
93                 this.webkit_plugin = new Xcls_DialogPluginWebkit();
94                 this.template_select = new DialogTemplateSelect();
95                 this.children_loaded = true;
96                 
97                 this.left_tree.node_selected.connect((sel) => {
98                         if (this.file.xtype == "Roo") { 
99                                 this.window_rooview.sourceview.nodeSelected(sel);                       
100                         } else {
101                                 this.window_gladeview.sourceview.nodeSelected(sel);
102                         }
103                 });
104                 this.valasource = new Palete.ValaSource();
105                 this.valasource.compiled.connect(this.valaCompiled);
106                 
107                 this.compile_results = new  Xcls_ValaCompileResults();
108                 this.compile_results.window = this.win;
109                 this.valasource.compile_output.connect(this.compile_results.addLine);
110                 
111                 this.win.statusbar_compilestatus_label.el.hide();
112                 this.win.statusbar_run.el.hide();
113                 this.win.search_results.el.hide();
114         }
115
116
117         // left tree
118
119         public void leftTreeInit()
120         {
121          
122                 this.left_tree = new Xcls_WindowLeftTree();
123                 this.left_tree.ref();
124                 this.left_tree.main_window = this.win;
125         
126                 this.win.tree.el.pack_start(this.left_tree.el,true, true,0);
127                 this.left_tree.el.show_all();
128                    
129                 this.left_tree.before_node_change.connect(() => {
130                         return this.leftTreeBeforeChange();
131
132                 });
133
134                 this.left_tree.node_selected.connect((sel) => {
135                         this.leftTreeNodeSelected(sel);
136                 });
137          
138                 this.left_tree.changed.connect(() => {
139                         
140                         this.file.save();
141                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
142                                    this.window_rooview.requestRedraw();
143                         } else {
144                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
145                         }
146                          
147                 });
148                  
149         }
150
151         public bool leftTreeBeforeChange()
152         {
153                 if (this.state != State.CODE) {
154                         this.left_props.finish_editing();
155                         return true;
156                 }
157                 if (!this.code_editor.saveContents()) {
158                         return false;
159                 }
160                 return false;
161         }
162         
163         public void leftTreeNodeSelected(JsRender.Node? sel)
164         {
165
166                 print("node_selected called %s\n", (sel == null) ? "NULL" : "a value");
167
168                 if (sel == null) {
169                         this.left_props.el.hide();
170                 } 
171                 this.left_props.el.show();
172                 this.left_props.load(this.left_tree.getActiveFile(), sel);
173                 switch (this.state) {
174                         
175                         case State.OBJECT: 
176                                   
177                                  if (sel == null) {
178                                         this.rightpalete.clear();
179                                         break;
180                                 }
181                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), sel.fqn());
182                                 break;
183                                  
184                 
185                    case State.PROP:
186                                 if (sel == null) {
187                                         this.add_props.clear();
188                                         break;
189                                 }
190                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "props", sel.fqn());
191                                 break;
192
193                         case State.LISTENER:
194                            
195                                 if (sel == null) {
196                                         this.add_props.clear();
197                                         break;
198                                 }
199                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "signals", sel.fqn());
200                                 break;
201                                 
202                         case State.CODE:
203                                  this.switchState(State.PREVIEW);
204                          
205                                 break;
206                            
207                                                         
208                 }
209                  
210
211         }
212
213
214
215
216         public void propsListInit()
217         {
218         
219                 this.left_props =new Xcls_LeftProps();
220                 this.left_props.ref();
221                 this.left_props.main_window = this.win;
222                 this.win.props.el.pack_start(this.left_props.el,true, true,0);
223                 this.left_props.el.show_all();
224         
225                 this.left_props.show_editor.connect( (file, node, type,  key) => {
226                         this.switchState(State.CODE);
227                         this.code_editor.show(
228                                 file,
229                                 node,
230                                 type,
231                                 key
232                         );
233                         
234                         
235                 });
236
237    
238                 this.left_props.stop_editor.connect( () => {
239                         if (this.state != State.CODE) {
240                                 return true;
241                         }
242         
243                         var ret =  this.code_editor.saveContents();
244                         if (!ret) {
245                                 return false;
246                         }
247                         this.switchState(State.PREVIEW);
248                         return ret;
249                 });
250         
251                 this.left_props.changed.connect(() => {
252                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
253                                    this.window_rooview.requestRedraw();
254                         } else {
255                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
256                         }
257                         this.left_tree.model.updateSelected();
258                         this.file.save();
259                         if (this.file.xtype=="Gtk") {
260                                 this.valasource.checkFileSpawn(this.file);
261                         }
262                 });
263         
264
265
266         }
267
268         //-------------  projects edit
269
270         public void projectEditInit()
271         {
272                 this.projectsettings  =new Xcls_ProjectSettings();
273                 this.projectsettings.ref();  /// really?
274         
275                 this.vala_projectsettings  =new ValaProjectSettings();
276                 this.vala_projectsettings.ref();
277                 this.vala_projectsettings.window = this.win;
278         
279                 ((Gtk.Container)(this.win.projecteditview.el.get_widget())).add(this.projectsettings.el);
280                 //this.projectsettings.el.show_all();
281
282                 var stage = this.win.projecteditview.el.get_stage();
283                 stage.set_background_color(  Clutter.Color.from_string("#000"));
284         
285                 this.projectsettings.buttonPressed.connect((btn) => {
286                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
287                                 if (btn == "save") {
288                                         this.window_rooview.view.renderJS(true);
289                                 }
290                                 if (btn == "apply") {
291                                         this.window_rooview.view.renderJS(true);
292                                         return;
293                                 }
294                         } else {
295                                 // do nothing for gtk..
296                         }
297                         if (btn == "save" || btn == "apply") {
298                                 this.win.project.save();
299                  
300                         }
301                         this.switchState (State.PREVIEW); 
302                          
303                  });
304
305         }
306         // ----------- object adding
307         public void objectAddInit()
308         {
309
310                 this.rightpalete  = new Xcls_RightPalete();
311                 this.rightpalete.ref();  /// really?
312                 ((Gtk.Container)(this.win.objectview.el.get_widget())).add(this.rightpalete.el);
313                 //this.projectsettings.el.show_all();
314
315                 var stage = this.win.objectview.el.get_stage();
316                 stage.set_background_color(  Clutter.Color.from_string("#000"));
317                    
318         }
319         
320         // -----------  properties adding list...
321         // listener uses the properties 
322         public void propsAddInit()
323         {
324         // Add properties
325                 this.add_props  = new Xcls_WindowAddProp();
326                 this.add_props.ref();  /// really?
327                 ((Gtk.Container)(this.win.addpropsview.el.get_widget())).add(this.add_props.el);
328                 //this.projectsettings.el.show_all();
329
330                 var  stage = this.win.addpropsview.el.get_stage();
331                 stage.set_background_color(  Clutter.Color.from_string("#000"));
332
333
334                 this.add_props.select.connect( (key,type,skel, etype) => {
335                         this.left_props.addProp(etype, key, skel, type);
336                 });
337
338         }
339         public void propsAddShow()
340         {
341
342         }
343         public void propsAddHide()
344         {
345         
346         }
347
348
349
350         
351         // ----------- Add / Edit listener
352         // listener uses the properties 
353         //public void listenerInit()     { }
354         public void listenerShow()
355         {
356
357         }
358         public void listenerHide()
359         {
360         
361         }
362
363         // -------------- codeEditor
364
365         public void codeEditInit()
366         {
367                 this.code_editor  = new  Editor();
368                 //this.code_editor.ref();  /// really?
369                 ((Gtk.Container)(this.win.codeeditview.el.get_widget())).add(this.code_editor.el);
370                 
371                 this.code_editor.window = this.win;
372                 //this.projectsettings.el.show_all();
373
374                 var stage = this.win.codeeditview.el.get_stage();
375                 stage.set_background_color(  Clutter.Color.from_string("#000"));
376                 // editor.save...
377
378                 this.code_editor.save.connect( () => {
379                         this.file.save();
380                         this.left_tree.model.updateSelected();
381                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
382                                    this.window_rooview.requestRedraw();
383                         } else {
384                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
385                         }
386                          // we do not need to call spawn... - as it's already called by the editor?
387                          
388                 });
389                 
390         }
391
392         // ----------- list of projects on left
393         public void  projectListInit() 
394         {
395
396                 this.left_projects = new Xcls_WindowLeftProjects();
397                  this.left_projects.ref();
398                  this.win.leftpane.el.pack_start(this.left_projects.el,true, true,0);
399                  this.left_projects.el.show_all();
400                  this.left_projects.project_selected.connect((proj) => {
401                         this.buttonsShowHide();
402                         proj.scanDirs();
403                         this.clutterfiles.loadProject(proj);
404                 
405                  });
406
407         }
408         // ----------- file view
409
410         public void fileViewInit()
411         {
412                 var stage = this.win.rooview.el.get_stage(); // seems odd... 
413                 this.clutterfiles = new Xcls_ClutterFiles();
414                 this.clutterfiles.ref();
415                 stage.add_child(this.clutterfiles.el);
416                 this.clutterfiles.el.show();
417
418
419                 this.clutterfiles.open.connect((file) => { 
420                         this.fileViewOpen(file);
421                 });
422                 this.clutterfiles.el.transitions_completed.connect(() => {
423                         if (this.state == State.FILES) {
424                                 this.win.rooview.el.hide();
425                         } else {
426                                 this.clutterfiles.el.hide();
427                         }
428                         
429                         
430                 });
431
432         }
433  
434         public void fileDetailsInit()
435         {
436                 this.file_details = new Xcls_PopoverFileDetails();
437                 this.file_details.mainwindow = this.win;
438                 // force it modal to the main window..
439                 
440                 this.file_details.success.connect((project,file) =>
441                 {
442                         this.fileViewOpen(file);
443                 });
444
445         }
446         
447         public void fileViewOpen(JsRender.JsRender file, int line = -1)
448         {
449                 this.win.project = file.project;
450                 this.project = file.project;
451                 this.file = file;
452                 
453                 
454                 if (file.xtype == "PlainFile") {
455                         this.switchState (State.CODEONLY); 
456                         file.loadItems();
457                         this.code_editor.show(file, null, "", "");
458                         if (line> -1) {
459                                 this.code_editor.scroll_to_line(line);
460                         }
461                 } else {
462                 
463                         this.switchState (State.PREVIEW); 
464                         // this triggers loadItems..
465                         this.left_tree.model.loadFile(file);
466                         if (file.project.xtype == "Gtk" && line> -1 ) {
467                                 this.window_gladeview.scroll_to_line(line);
468                         }
469
470                 }
471         
472         
473                 var ctr= ((Gtk.Container)(this.win.rooview.el.get_widget()));
474                 var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
475         
476                 if (file.project.xtype == "Roo" ) { 
477                         ctr.foreach( (w) => { ctr.remove(w); });
478                         ctr_p.foreach( (w) => { ctr_p.remove(w); });
479                         ctr.add(this.window_rooview.el);
480                         ctr_p.add(this.projectsettings.el);
481                         if (file.xtype != "PlainFile") {       
482                                 this.window_rooview.loadFile(file);
483                                 this.window_rooview.el.show_all();
484                         }
485                         this.projectsettings.el.show_all();            
486                         
487
488                 } else {
489                         ctr.foreach( (w) => { ctr.remove(w); });
490                         ctr_p.foreach( (w) => { ctr_p.remove(w); });            
491                         ctr.add(this.window_gladeview.el);
492                         ctr_p.add(this.vala_projectsettings.el);
493                         if (file.xtype != "PlainFile") {    
494                                 this.window_gladeview.loadFile(file);
495                                 this.window_gladeview.el.show_all();
496                         }
497                         this.vala_projectsettings.el.show_all();
498                 }
499                 print("OPEN : " + file.name);
500                 if (file.xtype != "PlainFile") {    
501                         this.win.editpane.el.set_position(this.win.editpane.el.max_position);
502                 }
503                 this.win.setTitle(file.project.name + " : " + file.name);
504                          
505
506         }
507         
508         public void setProjectSettings(string type) {
509         
510         
511         
512         
513         }
514         // ---------  webkit view
515         public void webkitViewInit()
516         {
517                 this.window_rooview  =new Xcls_WindowRooView();
518                 this.window_rooview.main_window = this.win;
519                 this.window_rooview.ref();
520                 ((Gtk.Container)(this.win.rooview.el.get_widget())).add(this.window_rooview.el);
521                 this.window_rooview.el.show_all();
522
523                 var stage = this.win.rooview.el.get_stage();
524                 stage.set_background_color(  Clutter.Color.from_string("#000"));
525         }
526
527         // ------ Gtk  - view
528
529         public void gtkViewInit()
530         {
531                 this.window_gladeview  =new Xcls_GtkView();
532                 this.window_gladeview.ref();
533                 this.window_gladeview.main_window = this.win;
534         }
535         
536         public void easingSaveAll()
537         {
538                 this.win.addpropsview.el.save_easing_state();
539                 this.win.codeeditview.el.save_easing_state();
540                 this.win.objectview.el.save_easing_state();
541                 this.win.projecteditview.el.save_easing_state();
542                 this.win.rooview.el.save_easing_state();
543                 this.clutterfiles.el.save_easing_state();
544                  
545         }
546         public void easingRestoreAll()
547         {
548                 this.win.addpropsview.el.restore_easing_state();
549                 this.win.codeeditview.el.restore_easing_state();
550                 this.win.objectview.el.restore_easing_state();
551                 this.win.projecteditview.el.restore_easing_state();
552                 this.win.rooview.el.restore_easing_state();
553                 this.clutterfiles.el.restore_easing_state();
554                 
555         }
556         public void switchState(State new_state)
557         {
558                 
559                 // if the new state and the old state are the same..
560                 
561                 if (new_state == this.state) {
562                         return;
563                 }
564                 
565                 // stop werid stuff happening
566                 
567                 if (this.state == State.FILES 
568                         && new_state == State.FILEPROJECT 
569                         && this.left_projects.getSelectedProject() == null) {
570                         return;
571                 }
572                 // save the easing state of everything..
573                 this.easingSaveAll();
574                 
575                 switch (this.state) {
576
577                         case State.PREVIEW:
578                                 if (this.left_tree.getActiveFile() != null) {
579                                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
580                                                  this.window_rooview.createThumb();
581                                          } else {
582                                                   this.window_gladeview.createThumb();
583                                           }
584                                 }
585                                 // normally we are going from preview to another state.
586                                 // and different windows hide the preview in differnt ways..
587                                 
588                                 break;
589                                 
590                         
591                    case State.LISTENER:
592                    case State.PROP:
593                                 
594                                 this.win.addpropsview.el.set_scale(0.0f,0.0f);
595                                  break;
596                                 
597                         case State.CODE:
598                                 this.code_editor.saveContents();
599                           
600                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
601                                 break;
602                                 
603                         case State.CODEONLY:
604                                 // going from codeonly..
605                                 
606                                 // enable re-calc of canvas..
607
608                                 //this.code_editor.saveContents(); << not yet...
609                                 if (new_state != State.PROJECTCODEONLY) {
610                                         this.win.rooview.el.show(); 
611                                         this.win.leftpane.el.show();
612                                         this.win.codeeditview.el.set_scale(0.0f,0.0f);
613                                 } else {
614                                         this.win.codeeditview.el.set_pivot_point(0.0f,1.0f); // bottom left
615                                     this.win.codeeditview.el.set_scale(0.5f,0.5f);
616                                 }       
617                             while (Gtk.events_pending()) { 
618                                         Gtk.main_iteration();
619                                 }
620                                 
621                                  // hides it completely...
622                                  
623                                 break;
624
625                          case State.OBJECT:
626                            
627                                 this.win.objectview.el.set_scale(0.0f,0.0f);
628                                  break;
629
630                         case State.FILEPROJECT:
631                         case State.PROJECT:
632                         case State.PROJECTCODEONLY:
633                                 if (this.win.project.xtype == "Gtk") {
634                                         this.vala_projectsettings.save();
635                                 } 
636                                 if (this.state == State.FILEPROJECT) {
637                                         this.clutterfiles.el.set_scale(1.0f,1.0f);
638                                 
639                                 }
640                                 this.win.projecteditview.el.set_scale(0.0f,0.0f);
641                                 break;
642
643                   case State.FILES: // goes to preview or codeonly...
644                                 // hide files...
645                                 
646                                 
647                                 if (new_state == State.FILEPROJECT) {
648                                 
649                                         this.clutterfiles.el.set_easing_duration(1000);
650                                         this.clutterfiles.el.set_pivot_point(0.5f,1.0f);
651                                         this.clutterfiles.el.set_scale(0.5f,0.5f);
652                                         break;
653                                 }
654  
655                                 if (new_state == State.CODEONLY) {
656                                         this.win.rooview.el.hide();
657                                 } else {
658                                         this.win.rooview.el.show();
659                                 }
660                                 
661                                 this.win.rooview.el.set_easing_duration(1000);
662                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
663                                 this.win.rooview.el.set_scale(1.0f,1.0f);
664                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
665                                 this.win.rooview.el.set_opacity(0xff);
666                                 
667                                 this.clutterfiles.el.set_easing_duration(1000);
668                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
669                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, -180.0f);
670                                 this.clutterfiles.el.set_opacity(0);
671  
672                            
673                                 //this.clutterfiles.el.hide();
674                                  
675
676                                 break;
677
678                                 
679                 }
680            
681                 var oldstate  =this.state;
682                 this.state = new_state;
683                 
684                 
685                                 
686                 this.buttonsShowHide();
687                 
688                 
689                 switch (this.state) {
690                         
691                         case State.PREVIEW:  // this is the default state when working...
692                                  this.win.editpane.el.show(); // holder for tree and properties..
693                                  
694                          
695                                  this.left_projects.el.hide(); 
696                                  if (oldstate != State.FILES) {
697                                         // it's handled above..
698                                         print ("changing state to preview from NOT files..");
699                                          
700  
701                                         this.win.rooview.el.set_scale(1.0f,1.0f);
702                                  }
703                            
704                                 break;
705
706
707                         case State.LISTENER:
708                 // same as prop?
709                         case State.PROP:
710                                 var ae =      this.left_tree.getActiveElement();
711                                 if (ae == null) {
712                                         this.state = oldstate;
713                                         this.buttonsShowHide();
714                                         this.resizeCanvasElements();
715                                         this.easingRestoreAll();
716                                         return;
717                                 }
718                                 this.add_props.el.show_all();
719                                 this.add_props.show(
720                                         Palete.factory(this.win.project.xtype), 
721                                         this.state == State.LISTENER ? "signals" : "props",
722                                         ae.fqn()
723                                 );
724  
725                                         
726  
727                                 
728                                 // -- FIXME? this needs to be State aware?
729                  
730                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
731                                   
732                                 this.win.addpropsview.el.set_scale(1.0f,1.0f);
733                                 break;
734                    
735                         case State.OBJECT:
736                                  var n = this.left_tree.getActiveElement();
737
738                                 if (this.file == null) {
739                                         this.state =oldstate;
740                                         this.buttonsShowHide();
741                                         this.resizeCanvasElements();
742                                         this.easingRestoreAll();
743                                         return;
744                                 }
745                                 
746                                 if (n == null && this.file.tree != null) {
747                                         this.state = oldstate;
748                                         this.buttonsShowHide();
749                                         this.resizeCanvasElements();
750                                         this.easingRestoreAll();
751                                         return;
752                                 }
753
754                                 this.rightpalete.el.show_all();
755                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), n == null ? "*top" : n.fqn());
756
757                                 
758                           
759                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
760                                 this.win.objectview.el.set_scale(1.0f,1.0f);
761                                  
762                                 break;
763                    
764                    
765                         case State.CODE:
766                                 this.win.codeeditview.el.show();
767                                 this.code_editor.el.show_all();
768                                 // caller needs to call editor - show....
769                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
770                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
771
772                                 break;
773
774                         case State.CODEONLY:
775                                 // going to codeonly..
776                                 this.win.codeeditview.el.show();
777                                 // recalc canvas...
778                                 //while (Gtk.events_pending()) { 
779                                 //      Gtk.main_iteration();
780                                 //}
781                                 
782                                 this.win.leftpane.el.hide();
783                                 this.win.codeeditview.el.show();
784                                 //while (Gtk.events_pending()) { 
785                                 //      Gtk.main_iteration();
786                                 //}
787                                 
788                                 
789                                 this.code_editor.el.show_all();
790                             
791                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
792                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
793                                 break;
794
795                         case State.PROJECTCODEONLY:
796                             // going to project edit (when in code only)
797
798                 
799                             
800                                 if (this.win.project.xtype == "Roo") {
801                                         this.projectsettings.el.show_all();
802                                         this.projectsettings.show(this.win.project);
803                                 } else {
804                                         this.vala_projectsettings.el.show_all();
805                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
806                                 }
807  
808                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
809                                  
810                                 break;
811
812
813                         case State.PROJECT:
814                                 this.win.rooview.el.set_pivot_point(1.0f,1.0f); // bottom right..
815                                 
816                                 if (this.win.project.xtype == "Roo") {
817                                         this.projectsettings.el.show_all();
818                                         this.projectsettings.show(this.win.project);
819                                 } else {
820                                         this.vala_projectsettings.el.show_all();
821                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
822                                 }
823  
824                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
825                                  
826                                 break;
827                                 
828                         case State.FILEPROJECT:
829                                 var pr = this.left_projects.getSelectedProject();
830
831                                 this.win.project = pr;
832                                 print("FIlE PROJECT -  show %s\n", pr.xtype);
833                                 
834                                 if (pr.xtype == "Roo") {
835                                         this.projectsettings.el.show_all();
836                                         this.projectsettings.show(this.win.project);
837                                 } else {
838                                         this.vala_projectsettings.el.show_all();
839                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
840                                 }
841  
842                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
843                                  
844                                 break;
845                                 
846                    case State.FILES:  // can only get here from PREVIEW (or code-only) state.. in theory..
847                                 
848    
849                                 this.win.editpane.el.hide(); // holder for tree and properties..
850                                 
851                                 this.left_projects.el.show(); 
852                                 
853                                 // rotate the preview to hidden...
854                                 this.win.rooview.el.set_easing_duration(1000);
855                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
856                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 180.0f);
857                                 this.win.rooview.el.set_opacity(0);
858                          
859                                 
860                                 
861          
862                                 if (this.win.project != null) {
863                                         this.left_projects.selectProject(this.win.project);
864                                 }
865                          
866                                 
867                                 this.clutterfiles.el.show();
868                                  
869                                 this.clutterfiles.el.set_easing_duration(1000);
870                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
871                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
872                                 this.clutterfiles.el.set_opacity(0xff);
873                                 
874                                  
875                                 
876                                 break;
877
878
879                 }
880                 this.resizeCanvasElements();
881                 this.easingRestoreAll();
882                 
883                 // run the animation.. - then load files...
884                 GLib.Timeout.add(500,  ()  =>{
885                          this.resizeCanvasElements();
886                          return false;
887                 });
888                         
889         }
890         
891         public int redraw_count = 0;
892         public void resizeCanvas() // called by window resize .. delays redraw
893         {
894                 var rc = this.redraw_count;        
895                 this.redraw_count = 2;
896                 if (rc == 0) {
897                         GLib.Timeout.add(100,  ()  =>{
898                                  return this.resizeCanvasQueue();
899                         });
900                 }
901         }
902         public bool  resizeCanvasQueue()
903         {
904                 //print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);        
905
906                 if (this.redraw_count < 1) {
907                         return false; // should not really happen...
908                 }
909
910
911                 this.redraw_count--;
912
913                 if (this.redraw_count > 0) {
914                         return true; // do it again in 1 second...
915                 }
916                 // got down to 0 or -1....
917                 this.redraw_count = 0;
918                 this.resizeCanvasElements();
919                 return false;
920
921         }
922         public void resizeCanvasElements()
923         {
924                 Gtk.Allocation alloc;
925                 this.win.clutterembed.el.get_allocation(out alloc);
926
927            // print("WindowState.resizeCanvasElements\n");
928                 if (!this.children_loaded || this.win.clutterembed == null) {
929                         print("WindowState.resizeCanvasElements = ingnore not loaded or no clutterfiles\n");
930                         return; 
931                 }
932                 
933                 var avail = alloc.width < 50.0f ? 0 :  alloc.width - 50.0f;
934                 var palsize = avail < 300.0f ? avail : 300.0f;
935                    
936  
937                 // -------- code edit min 600
938                 
939                 var codesize = avail < 800.0f ? avail : 800.0f;
940                 
941                 
942                 //print("set code size %f\n", codesize);
943
944                         
945                 
946                 switch ( this.state) {
947                         case State.PREVIEW:
948                                  
949                                 this.win.rooview.el.set_size(alloc.width-50, alloc.height);
950                                 break;
951         
952                         case State.FILES: 
953                                 this.clutterfiles.set_size(alloc.width-50, alloc.height);
954                                 break;
955
956                         case State.PROJECT:
957                  
958                                 this.win.projecteditview.el.set_size(alloc.width-50, alloc.height / 2.0f);
959                 
960                            // this.win.rooview.el.save_easing_state();
961                                 //this.win.rooview.el.set_size(alloc.width / 2.0f, alloc.height / 2.0f);
962                                  
963                                 this.win.rooview.el.set_scale(0.5f, 0.5f);
964                                 //this.win.rooview.el.restore_easing_state();
965                                 break;
966
967                         case State.CODE: 
968                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
969                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
970                                 //this.win.rooview.el.save_easing_state();
971                                  
972                                 this.win.rooview.el.set_scale(scale,scale);
973                            // this.win.rooview.el.restore_easing_state();
974                                 break;
975                                 
976                         case State.CODEONLY: 
977                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
978                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
979                                 //this.win.rooview.el.save_easing_state();
980                                 this.win.rooview.el.hide(); 
981                                 this.win.rooview.el.set_scale(scale,scale);
982                            // this.win.rooview.el.restore_easing_state();
983                                 break;  
984                         case State.PROP:
985                         case State.LISTENER:
986                                  this.win.addpropsview.el.set_size(palsize, alloc.height);
987                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
988                                 this.win.rooview.el.set_scale(scale,scale);
989                                 break;
990                                 
991                         case State.OBJECT:  
992                                 this.win.objectview.el.set_size(palsize, alloc.height);    
993                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
994                                 //this.win.rooview.el.save_easing_state();
995                                 this.win.rooview.el.set_scale(scale,scale);
996                            // this.win.rooview.el.restore_easing_state();
997                                 break;
998                 }
999         }
1000
1001         // -- buttons show hide.....
1002
1003         public void buttonsShowHide()
1004         {
1005                 // basically hide everything, then show the relivant..
1006
1007                 // top bar btns
1008                 this.win.openbtn.el.hide();
1009                 this.win.openbackbtn.el.hide();
1010                 
1011                 this.win.backbutton.el.hide();
1012                 
1013
1014                 this.win.editfilebutton.el.hide();
1015                 this.win.projecteditbutton.el.hide();
1016                  
1017                 
1018                 this.win.objectshowbutton.el.hide(); // add objects
1019                 this.win.addpropbutton.el.hide();  
1020                 this.win.addlistenerbutton.el.hide(); 
1021
1022         
1023         
1024                 this.win.addprojectbutton.el.hide();
1025                 this.win.addfilebutton.el.hide();
1026                 this.win.delprojectbutton.el.hide();
1027                 
1028                 this.win.search_entry.el.hide();
1029                 this.win.search_results.el.hide();
1030                 switch (this.state) {
1031                         
1032                         case State.PREVIEW:  // this is the default state when working...
1033                            
1034                                 
1035                                 this.win.editfilebutton.el.show();
1036                                 this.win.projecteditbutton.el.show();
1037                                  
1038                                  
1039                                 
1040                                 this.win.objectshowbutton.el.show(); // add objects
1041                                 this.win.addpropbutton.el.show();  
1042                                 this.win.addlistenerbutton.el.show(); 
1043                                 this.win.search_entry.el.show();
1044                                 
1045                                 this.win.openbtn.el.show();
1046                                 
1047                                 break;
1048                         
1049                         case State.CODEONLY: 
1050                                 this.win.openbtn.el.show();
1051                                 this.win.projecteditbutton.el.show();
1052                                 this.win.search_entry.el.show();
1053                                 break;
1054                    
1055                         case State.CODE: 
1056                                 this.win.search_entry.el.show();
1057                                 this.win.backbutton.el.show();
1058                                 this.win.objectshowbutton.el.show(); // add objects ?? can you do this from here?
1059                                 this.win.addpropbutton.el.show();  
1060                                 this.win.addlistenerbutton.el.show(); 
1061                                 break;
1062                                 // continue thru..
1063                         case State.PROP:
1064                         case State.LISTENER:
1065                         case State.OBJECT:
1066                                 
1067                                 this.win.backbutton.el.show();
1068                                 this.win.objectshowbutton.el.show(); // add objects
1069                                 this.win.addpropbutton.el.show();  
1070                                 this.win.addlistenerbutton.el.show(); 
1071                                 break;
1072                         
1073                         case State.PROJECT: 
1074                         case State.FILEPROJECT:
1075                         case State.PROJECTCODEONLY:
1076                                 // anything else?
1077                                 this.win.backbutton.el.show();
1078                                 
1079                                 break;
1080                         
1081         
1082                         case State.FILES:
1083                                 if (this.left_projects.getSelectedProject() != null ) {
1084                                         if (this.left_tree.getActiveFile() != null) {
1085                                          
1086                                                 this.win.openbackbtn.el.show();
1087                                         }
1088                                         this.win.addfilebutton.el.show();
1089                                         this.win.search_entry.el.show();
1090                                         this.win.projecteditbutton.el.show(); 
1091                                 } 
1092                                 
1093                                          
1094                                 this.win.addprojectbutton.el.show();
1095                                 this.win.delprojectbutton.el.show();
1096                                 
1097                                 
1098                                 
1099                                 
1100                                 break;
1101                 }
1102                 
1103                 
1104
1105         }
1106         
1107         
1108         public void valaCompiled(Json.Object obj)
1109                 {
1110                         // vala has finished compiling...
1111                         print("vala compiled");
1112                         
1113                         var buf = this.code_editor.buffer;
1114                         buf.check_running = false;
1115                         var has_errors = false;
1116                                       
1117                         if (obj.has_member("ERR-TOTAL")) {
1118                                 if (obj.get_int_member("ERR-TOTAL")> 0) {
1119                                         has_errors = true;
1120                                 }
1121                                  this.win.statusbar_errors.setNotices( obj.get_object_member("ERR") , (int) obj.get_int_member("ERR-TOTAL"));
1122                         } else {
1123                                  this.win.statusbar_errors.setNotices( new Json.Object() , 0);
1124                         }    
1125                         
1126                         if (obj.has_member("WARN-TOTAL")) {
1127
1128                                  this.win.statusbar_warnings.setNotices(obj.get_object_member("WARN"), (int) obj.get_int_member("WARN-TOTAL"));
1129                         } else {
1130                                  this.win.statusbar_warnings.setNotices( new Json.Object() , 0);
1131                                  
1132                         }
1133                         if (obj.has_member("DEPR-TOTAL")) {
1134                                 
1135                                  this.win.statusbar_depricated.setNotices( obj.get_object_member("DEPR"),  (int) obj.get_int_member("DEPR-TOTAL"));
1136                                  
1137                         } else {
1138                                 this.win.statusbar_depricated.setNotices( new Json.Object(),0);
1139                         }
1140                         
1141                         buf.highlightErrorsJson("ERR", obj);
1142                         buf.highlightErrorsJson("WARN", obj);
1143                         buf.highlightErrorsJson("DEPR", obj);
1144                         
1145                         this.win.statusbar_compilestatus_label.el.hide();
1146                         this.win.statusbar_run.el.hide();
1147                         
1148                         if (this.file.xtype == "Gtk") {
1149                                 this.win.statusbar_compilestatus_label.el.show();
1150                                 if (!has_errors) { 
1151                                         this.win.statusbar_run.el.show();
1152                                 }
1153                                 var gbuf =   this.window_gladeview.sourceview;
1154                                 gbuf.highlightErrorsJson("ERR", obj);
1155                                 gbuf.highlightErrorsJson("WARN", obj);
1156                                 gbuf.highlightErrorsJson("DEPR", obj);                  
1157                         
1158                    }
1159                         this.last_compile_result = obj;
1160                         
1161                         
1162                 }
1163         
1164 }
1165
1166