src/Builder4/WindowState.vala
[app.Builder.js] / src / Builder4 / WindowState.vala
1 /**
2  * as state management is a bit too complicated inside the builder
3  * it's better to seperate this into this class
4  * 
5  * This class has references to all the Class instances that make up the window..
6  * 
7  */
8 public class WindowState : Object 
9 {
10         public Xcls_MainWindow win;
11
12         public enum State {
13                 NONE,
14                 PREVIEW,
15                 OBJECT,
16                 PROP,
17                 LISTENER,
18                 CODE,
19                 CODEONLY,
20                 FILES,
21                 PROJECT // project settings..
22         }
23
24         public State state = State.NONE;
25
26         public bool children_loaded = false;
27
28         
29         public Xcls_WindowLeftTree  left_tree;
30         public Xcls_WindowAddProp   add_props;
31         public Xcls_LeftProps       left_props;
32         public Xcls_ProjectSettings projectsettings;
33         public ValaProjectSettings  vala_projectsettings;
34         public Xcls_RightPalete     rightpalete;
35         public Editor               code_editor;    
36         public Xcls_WindowRooView   window_rooview;
37         public Xcls_GtkView         window_gladeview;
38         
39         public Xcls_ClutterFiles     clutterfiles;
40
41         public Xcls_WindowLeftProjects left_projects; // can not see where this is initialized.. 
42         
43         public DialogTemplateSelect template_select; 
44         
45         public Xcls_PopoverFileDetails file_details;
46         
47         
48         // dialogs??
49         public Xcls_DialogPluginWebkit webkit_plugin;
50         
51         
52         public Palete.ValaSource valasource; // the spawner that runs the vala compiler.
53         public Json.Object last_compile_result;
54         
55         // ctor 
56         public WindowState(Xcls_MainWindow win)
57         {
58                 this.win = win;
59                 // initialize
60
61                 // left elements..
62                 this.leftTreeInit();
63                 this.propsListInit();
64
65                 // on clutter space...
66                 this.projectEditInit();
67                 this.codeEditInit();
68                 this.projectListInit();
69                 this.fileViewInit();
70
71                 // adding stuff
72                 this.objectAddInit();
73                 this.propsAddInit();
74
75
76                 // previews...
77                 this.gtkViewInit();
78                 this.webkitViewInit();
79
80                 // dialogs
81
82                 this.fileDetailsInit();
83
84                 this.webkit_plugin = new Xcls_DialogPluginWebkit();
85                 this.template_select = new DialogTemplateSelect();
86                 this.children_loaded = true;
87                 
88                 this.left_tree.node_selected.connect((sel) => {
89                         this.window_gladeview.sourceview.nodeSelected(sel);
90                 });
91                 this.valasource = new Palete.ValaSource();
92                 this.valasource.compiled.connect(this.valaCompiled);
93                 
94                 
95         }
96
97
98         // left tree
99
100         public void leftTreeInit()
101         {
102          
103                 this.left_tree = new Xcls_WindowLeftTree();
104                 this.left_tree.ref();
105                 this.left_tree.main_window = this.win;
106         
107                 this.win.tree.el.pack_start(this.left_tree.el,true, true,0);
108                 this.left_tree.el.show_all();
109                    
110                 this.left_tree.before_node_change.connect(() => {
111                         return this.leftTreeBeforeChange();
112
113                 });
114
115                 this.left_tree.node_selected.connect((sel) => {
116                         this.leftTreeNodeSelected(sel);
117                 });
118          
119                 this.left_tree.changed.connect(() => {
120                         
121                         this.left_tree.model.file.save();
122                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
123                                    this.window_rooview.requestRedraw();
124                         } else {
125                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
126                         }
127                          
128                 });
129                  
130         }
131
132         public bool leftTreeBeforeChange()
133         {
134                 if (this.state != State.CODE) {
135                         this.left_props.finish_editing();
136                         return true;
137                 }
138                 if (!this.code_editor.saveContents()) {
139                         return false;
140                 }
141                 return false;
142         }
143         
144         public void leftTreeNodeSelected(JsRender.Node? sel)
145         {
146
147                 print("node_selected called %s\n", (sel == null) ? "NULL" : "a value");
148
149                 if (sel == null) {
150                         this.left_props.el.hide();
151                 } 
152                 this.left_props.el.show();
153                 this.left_props.load(this.left_tree.getActiveFile(), sel);
154                 switch (this.state) {
155                         
156                         case State.OBJECT: 
157                                   
158                                  if (sel == null) {
159                                         this.rightpalete.clear();
160                                         break;
161                                 }
162                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), sel.fqn());
163                                 break;
164                                  
165                 
166                    case State.PROP:
167                                 if (sel == null) {
168                                         this.add_props.clear();
169                                         break;
170                                 }
171                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "props", sel.fqn());
172                                 break;
173
174                         case State.LISTENER:
175                            
176                                 if (sel == null) {
177                                         this.add_props.clear();
178                                         break;
179                                 }
180                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "signals", sel.fqn());
181                                 break;
182                                 
183                         case State.CODE:
184                                  this.switchState(State.PREVIEW);
185                          
186                                 break;
187                            
188                                                         
189                 }
190                  
191
192         }
193
194
195
196
197         public void propsListInit()
198         {
199         
200                 this.left_props =new Xcls_LeftProps();
201                 this.left_props.ref();
202                 this.left_props.main_window = this.win;
203                 this.win.props.el.pack_start(this.left_props.el,true, true,0);
204                 this.left_props.el.show_all();
205         
206                 this.left_props.show_editor.connect( (file, node, type,  key) => {
207                         this.switchState(State.CODE);
208                         this.code_editor.show(
209                                 file,
210                                 node,
211                                 type,
212                                 key
213                         );
214                         
215                         
216                 });
217
218    
219                 this.left_props.stop_editor.connect( () => {
220                         if (this.state != State.CODE) {
221                                 return true;
222                         }
223         
224                         var ret =  this.code_editor.saveContents();
225                         if (!ret) {
226                                 return false;
227                         }
228                         this.switchState(State.PREVIEW);
229                         return ret;
230                 });
231         
232                 this.left_props.changed.connect(() => {
233                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
234                                    this.window_rooview.requestRedraw();
235                         } else {
236                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
237                         }
238                         this.left_tree.model.updateSelected();
239                         this.left_tree.model.file.save();
240                         if (this.left_tree.model.file.xtype=="Gtk") {
241                                 this.valasource.checkFileSpawn(this.left_tree.model.file);
242                         }
243                 });
244         
245
246
247         }
248
249         //-------------  projects edit
250
251         public void projectEditInit()
252         {
253                 this.projectsettings  =new Xcls_ProjectSettings();
254                 this.projectsettings.ref();  /// really?
255         
256                 this.vala_projectsettings  =new ValaProjectSettings();
257                 this.vala_projectsettings.ref();
258                 this.vala_projectsettings.window = this.win;
259         
260                 ((Gtk.Container)(this.win.projecteditview.el.get_widget())).add(this.projectsettings.el);
261                 //this.projectsettings.el.show_all();
262
263                 var stage = this.win.projecteditview.el.get_stage();
264                 stage.set_background_color(  Clutter.Color.from_string("#000"));
265         
266                 this.projectsettings.buttonPressed.connect((btn) => {
267                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
268                                 if (btn == "save") {
269                                         this.window_rooview.view.renderJS(true);
270                                 }
271                                 if (btn == "apply") {
272                                         this.window_rooview.view.renderJS(true);
273                                         return;
274                                 }
275                         } else {
276                                 // do nothing for gtk..
277                         }
278                         if (btn == "save" || btn == "apply") {
279                                 this.win.project.save();
280                  
281                         }
282                         this.switchState (State.PREVIEW); 
283                          
284                  });
285
286         }
287         // ----------- object adding
288         public void objectAddInit()
289         {
290
291                 this.rightpalete  = new Xcls_RightPalete();
292                 this.rightpalete.ref();  /// really?
293                 ((Gtk.Container)(this.win.objectview.el.get_widget())).add(this.rightpalete.el);
294                 //this.projectsettings.el.show_all();
295
296                 var stage = this.win.objectview.el.get_stage();
297                 stage.set_background_color(  Clutter.Color.from_string("#000"));
298                    
299         }
300         
301         // -----------  properties adding list...
302         // listener uses the properties 
303         public void propsAddInit()
304         {
305         // Add properties
306                 this.add_props  = new Xcls_WindowAddProp();
307                 this.add_props.ref();  /// really?
308                 ((Gtk.Container)(this.win.addpropsview.el.get_widget())).add(this.add_props.el);
309                 //this.projectsettings.el.show_all();
310
311                 var  stage = this.win.addpropsview.el.get_stage();
312                 stage.set_background_color(  Clutter.Color.from_string("#000"));
313
314
315                 this.add_props.select.connect( (key,type,skel, etype) => {
316                         this.left_props.addProp(etype, key, skel, type);
317                 });
318
319         }
320         public void propsAddShow()
321         {
322
323         }
324         public void propsAddHide()
325         {
326         
327         }
328
329
330
331         
332         // ----------- Add / Edit listener
333         // listener uses the properties 
334         //public void listenerInit()     { }
335         public void listenerShow()
336         {
337
338         }
339         public void listenerHide()
340         {
341         
342         }
343
344         // -------------- codeEditor
345
346         public void codeEditInit()
347         {
348                 this.code_editor  = new  Editor();
349                 //this.code_editor.ref();  /// really?
350                 ((Gtk.Container)(this.win.codeeditview.el.get_widget())).add(this.code_editor.el);
351                 
352                 this.code_editor.window = this.win;
353                 //this.projectsettings.el.show_all();
354
355                 var stage = this.win.codeeditview.el.get_stage();
356                 stage.set_background_color(  Clutter.Color.from_string("#000"));
357                 // editor.save...
358
359                 this.code_editor.save.connect( () => {
360                         this.left_tree.model.file.save();
361                         this.left_tree.model.updateSelected();
362                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
363                                    this.window_rooview.requestRedraw();
364                         } else {
365                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
366                         }
367                          // we do not need to call spawn... - as it's already called by the editor?
368                          
369                 });
370                 
371         }
372
373         // ----------- list of projects on left
374         public void  projectListInit() 
375         {
376
377                 this.left_projects = new Xcls_WindowLeftProjects();
378                  this.left_projects.ref();
379                  this.win.leftpane.el.pack_start(this.left_projects.el,true, true,0);
380                  this.left_projects.el.show_all();
381                  this.left_projects.project_selected.connect((proj) => {
382                         this.buttonsShowHide();
383                         proj.scanDirs();
384                         this.clutterfiles.loadProject(proj);
385                 
386                  });
387
388         }
389         // ----------- file view
390
391         public void fileViewInit()
392         {
393                 var stage = this.win.rooview.el.get_stage(); // seems odd... 
394                 this.clutterfiles = new Xcls_ClutterFiles();
395                 this.clutterfiles.ref();
396                 stage.add_child(this.clutterfiles.el);
397                 this.clutterfiles.el.show();
398
399
400                 this.clutterfiles.open.connect((file) => { 
401                         this.fileViewOpen(file);
402                 });
403                 this.clutterfiles.el.transitions_completed.connect(() => {
404                         if (this.state == State.FILES) {
405                                 this.win.rooview.el.hide();
406                         } else {
407                                 this.clutterfiles.el.hide();
408                         }
409                         
410                         
411                 });
412
413         }
414  
415         public void fileDetailsInit()
416         {
417                 this.file_details = new Xcls_PopoverFileDetails();
418                 this.file_details.mainwindow = this.win;
419                 // force it modal to the main window..
420                 
421                 this.file_details.success.connect((project,file) =>
422                 {
423                         this.fileViewOpen(file);
424                 });
425
426         }
427         
428         public void fileViewOpen(JsRender.JsRender file)
429         {
430                 this.win.project = file.project;
431                 
432                 if (file.xtype == "PlainFile") {
433                         this.switchState (State.CODEONLY); 
434                 } else {
435                 
436                         this.switchState (State.PREVIEW); 
437                         this.left_tree.model.loadFile(file);
438
439                 }
440         
441         
442                 var ctr= ((Gtk.Container)(this.win.rooview.el.get_widget()));
443                 var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
444         
445                 if (file.project.xtype == "Roo" ) { 
446                         ctr.foreach( (w) => { ctr.remove(w); });
447                         ctr_p.foreach( (w) => { ctr_p.remove(w); });
448                         ctr.add(this.window_rooview.el);
449                         ctr_p.add(this.projectsettings.el);
450                         if (file.xtype != "PlainFile") {       
451                                 this.window_rooview.loadFile(file);
452                                 this.window_rooview.el.show_all();
453                         }
454                         this.projectsettings.el.show_all();            
455                         
456
457                 } else {
458                         ctr.foreach( (w) => { ctr.remove(w); });
459                         ctr_p.foreach( (w) => { ctr_p.remove(w); });            
460                         ctr.add(this.window_gladeview.el);
461                         ctr_p.add(this.vala_projectsettings.el);
462                         if (file.xtype != "PlainFile") {    
463                                 this.window_gladeview.loadFile(file);
464                                 this.window_gladeview.el.show_all();
465                         }
466                         this.vala_projectsettings.el.show_all();
467                 }
468                 print("OPEN : " + file.name);
469                 if (file.xtype != "PlainFile") {    
470                         this.win.editpane.el.set_position(this.win.editpane.el.max_position);
471                 }
472                 this.win.setTitle(file.project.name + " : " + file.name);
473                          
474
475         }
476          
477         
478         // ---------  webkit view
479         public void webkitViewInit()
480         {
481                 this.window_rooview  =new Xcls_WindowRooView();
482                 this.window_rooview.ref();
483                 ((Gtk.Container)(this.win.rooview.el.get_widget())).add(this.window_rooview.el);
484                 this.window_rooview.el.show_all();
485
486                 var stage = this.win.rooview.el.get_stage();
487                 stage.set_background_color(  Clutter.Color.from_string("#000"));
488         }
489
490         // ------ Gtk  - view
491
492         public void gtkViewInit()
493         {
494                 this.window_gladeview  =new Xcls_GtkView();
495                 this.window_gladeview.ref();
496                 this.window_gladeview.main_window = this.win;
497         }
498         
499         public void easingSaveAll()
500         {
501                 this.win.addpropsview.el.save_easing_state();
502                 this.win.codeeditview.el.save_easing_state();
503                 this.win.objectview.el.save_easing_state();
504                 this.win.projecteditview.el.save_easing_state();
505                 this.win.rooview.el.save_easing_state();
506                 this.clutterfiles.el.save_easing_state();
507                  
508         }
509         public void easingRestoreAll()
510         {
511                 this.win.addpropsview.el.restore_easing_state();
512                 this.win.codeeditview.el.restore_easing_state();
513                 this.win.objectview.el.restore_easing_state();
514                 this.win.projecteditview.el.restore_easing_state();
515                 this.win.rooview.el.restore_easing_state();
516                 this.clutterfiles.el.restore_easing_state();
517                 
518         }
519         public void switchState(State new_state)
520         {
521                 
522                 // if the new state and the old state are the same..
523                 
524                 if (new_state == this.state) {
525                         return;
526                 }
527                 
528                 // save the easing state of everything..
529                 this.easingSaveAll();
530                 
531                 switch (this.state) {
532
533                         case State.PREVIEW:
534                                 if (this.left_tree.getActiveFile() != null) {
535                                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
536                                                  this.window_rooview.createThumb();
537                                          } else {
538                                                   this.window_gladeview.createThumb();
539                                           }
540                                 }
541                                 // normally we are going from preview to another state.
542                                 // and different windows hide the preview in differnt ways..
543                                 
544                                 break;
545                         
546                    case State.LISTENER:
547                    case State.PROP:
548                                 
549                                 this.win.addpropsview.el.set_scale(0.0f,0.0f);
550                                  break;
551                                 
552                         case State.CODE:
553                                 this.code_editor.saveContents();
554                           
555                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
556                                 break;
557                                 
558                         case State.CODEONLY:
559                                 // going from codeonly..
560                                 this.win.leftpane.el.show();
561                                 // enable re-calc of canvas..
562                             while (Gtk.events_pending()) { 
563                                         Gtk.main_iteration();
564                                 }
565                                 //this.code_editor.saveContents(); << not yet...
566                                  
567                                 this.win.rooview.el.show(); 
568                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
569                                  
570                                 break;
571
572                          case State.OBJECT:
573                            
574                                 this.win.objectview.el.set_scale(0.0f,0.0f);
575                                  break;
576
577                    case State.PROJECT:
578                                 if (this.win.project.xtype == "Gtk") {
579                                         this.vala_projectsettings.save();
580                                 } 
581                                 
582                                 this.win.projecteditview.el.set_scale(0.0f,0.0f);
583                                  break;
584
585                   case State.FILES: // goes to preview or codeonly...
586                                 // hide files...
587                                 
588                                 if (new_state == State.CODEONLY) {
589                                         this.win.rooview.el.hide();
590                                 } else {
591                                         this.win.rooview.el.show();
592                                 }
593                                 
594                                 this.win.rooview.el.set_easing_duration(1000);
595                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
596                                 this.win.rooview.el.set_scale(1.0f,1.0f);
597                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
598                                 this.win.rooview.el.set_opacity(0xff);
599                                 
600                                 
601                            
602                                 this.clutterfiles.el.set_easing_duration(1000);
603                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
604                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, -180.0f);
605                                 this.clutterfiles.el.set_opacity(0);
606  
607                                 //this.clutterfiles.el.hide();
608                                  
609
610                                 break;
611
612                                 
613                 }
614            
615                 var oldstate  =this.state;
616                 this.state = new_state;
617                 
618                 
619                                 
620                 this.buttonsShowHide();
621                 
622                 
623                 switch (this.state) {
624                         
625                         case State.PREVIEW:  // this is the default state when working...
626                                  this.win.editpane.el.show(); // holder for tree and properties..
627                                  
628                          
629                                  this.left_projects.el.hide(); 
630                                  if (oldstate != State.FILES) {
631                                         // it's handled above..
632                                         print ("changing state to preview from NOT files..");
633                                          
634  
635                                         this.win.rooview.el.set_scale(1.0f,1.0f);
636                                  }
637                            
638                                 break;
639
640
641                         case State.LISTENER:
642                 // same as prop?
643                         case State.PROP:
644                                 var ae =      this.left_tree.getActiveElement();
645                                 if (ae == null) {
646                                         this.state = oldstate;
647                                         this.buttonsShowHide();
648                                         this.resizeCanvasElements();
649                                         this.easingRestoreAll();
650                                         return;
651                                 }
652                                 this.add_props.el.show_all();
653                                 this.add_props.show(
654                                         Palete.factory(this.win.project.xtype), 
655                                         this.state == State.LISTENER ? "signals" : "props",
656                                         ae.fqn()
657                                 );
658  
659                                         
660  
661                                 
662                                 // -- FIXME? this needs to be State aware?
663                  
664                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
665                                   
666                                 this.win.addpropsview.el.set_scale(1.0f,1.0f);
667                                 break;
668                    
669                         case State.OBJECT:
670                                  var n = this.left_tree.getActiveElement();
671
672                                 if (this.left_tree.model.file == null) {
673                                         this.state =oldstate;
674                                         this.buttonsShowHide();
675                                         this.resizeCanvasElements();
676                                         this.easingRestoreAll();
677                                         return;
678                                 }
679                                 
680                                 if (n == null && this.left_tree.model.file.tree != null) {
681                                         this.state = oldstate;
682                                         this.buttonsShowHide();
683                                         this.resizeCanvasElements();
684                                         this.easingRestoreAll();
685                                         return;
686                                 }
687
688                                 this.rightpalete.el.show_all();
689                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), n == null ? "*top" : n.fqn());
690
691                                 
692                           
693                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
694                                 this.win.objectview.el.set_scale(1.0f,1.0f);
695                                  
696                                 break;
697                    
698                    
699                         case State.CODE:
700                                 this.win.codeeditview.el.show();
701                                 this.code_editor.el.show_all();
702                                 // caller needs to call editor - show....
703                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
704                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
705
706                                 break;
707
708                         case State.CODEONLY:
709                                 // going to codeonly..
710                                 this.win.codeeditview.el.show();
711                                 // recalc canvas...
712                                 while (Gtk.events_pending()) { 
713                                         Gtk.main_iteration();
714                                 }
715                                 
716                                 this.win.leftpane.el.hide();
717                                 this.win.codeeditview.el.show();
718                                 //while (Gtk.events_pending()) { 
719                                 //      Gtk.main_iteration();
720                                 //}
721                                 
722                                 
723                                 this.code_editor.el.show_all();
724                             
725                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
726                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
727                                 break;
728
729                    case State.PROJECT:
730
731                            if (this.win.project.xtype == "Roo") {
732                                         this.projectsettings.el.show_all();
733                                         this.projectsettings.show(this.win.project);
734                                 } else {
735                                         this.vala_projectsettings.el.show_all();
736                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
737                                 }
738
739                                 this.win.rooview.el.set_pivot_point(1.0f,1.0f); // bottom right..
740                                 
741                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
742                                 
743                            
744                                 break;
745                                 
746                    case State.FILES:  // can only get here from PREVIEW (or code-only) state.. in theory..
747                                 
748    
749                                 this.win.editpane.el.hide(); // holder for tree and properties..
750                                 
751                                 this.left_projects.el.show(); 
752                                 
753                                 // rotate the preview to hidden...
754                                 this.win.rooview.el.set_easing_duration(1000);
755                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
756                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 180.0f);
757                                 this.win.rooview.el.set_opacity(0);
758                          
759                                 
760                                 
761          
762                                 if (this.win.project != null) {
763                                         this.left_projects.selectProject(this.win.project);
764                                 }
765                          
766                                 
767                                 this.clutterfiles.el.show();
768                                  
769                                 this.clutterfiles.el.set_easing_duration(1000);
770                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
771                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
772                                 this.clutterfiles.el.set_opacity(0xff);
773                                 
774                                  
775                                 
776                                 break;
777
778
779                 }
780                 this.resizeCanvasElements();
781                 this.easingRestoreAll();
782                 
783                 // run the animation.. - then load files...
784                 
785                         
786         }
787         
788         public int redraw_count = 0;
789         public void resizeCanvas() // called by window resize .. delays redraw
790         {
791                 var rc = this.redraw_count;        
792                 this.redraw_count = 2;
793                 if (rc == 0) {
794                         GLib.Timeout.add(100,  ()  =>{
795                                  return this.resizeCanvasQueue();
796                         });
797                 }
798         }
799         public bool  resizeCanvasQueue()
800         {
801                 //print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);        
802
803                 if (this.redraw_count < 1) {
804                         return false; // should not really happen...
805                 }
806
807
808                 this.redraw_count--;
809
810                 if (this.redraw_count > 0) {
811                         return true; // do it again in 1 second...
812                 }
813                 // got down to 0 or -1....
814                 this.redraw_count = 0;
815                 this.resizeCanvasElements();
816                 return false;
817
818         }
819         public void resizeCanvasElements()
820         {
821                 Gtk.Allocation alloc;
822                 this.win.clutterembed.el.get_allocation(out alloc);
823
824            // print("WindowState.resizeCanvasElements\n");
825                 if (!this.children_loaded || this.win.clutterembed == null) {
826                         print("WindowState.resizeCanvasElements = ingnore not loaded or no clutterfiles\n");
827                         return; 
828                 }
829                 
830                 var avail = alloc.width < 50.0f ? 0 :  alloc.width - 50.0f;
831                 var palsize = avail < 300.0f ? avail : 300.0f;
832                    
833  
834                 // -------- code edit min 600
835                 
836                 var codesize = avail < 800.0f ? avail : 800.0f;
837                 
838                 
839                 //print("set code size %f\n", codesize);
840
841                         
842                 
843                 switch ( this.state) {
844                         case State.PREVIEW:
845                                  
846                                 this.win.rooview.el.set_size(alloc.width-50, alloc.height);
847                                 break;
848         
849                         case State.FILES: 
850                                 this.clutterfiles.set_size(alloc.width-50, alloc.height);
851                                 break;
852
853                         case State.PROJECT:
854                  
855                                 this.win.projecteditview.el.set_size(alloc.width-50, alloc.height / 2.0f);
856                 
857                            // this.win.rooview.el.save_easing_state();
858                                 //this.win.rooview.el.set_size(alloc.width / 2.0f, alloc.height / 2.0f);
859                                  
860                                 this.win.rooview.el.set_scale(0.5f, 0.5f);
861                                 //this.win.rooview.el.restore_easing_state();
862                                 break;
863
864                         case State.CODE: 
865                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
866                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
867                                 //this.win.rooview.el.save_easing_state();
868                                  
869                                 this.win.rooview.el.set_scale(scale,scale);
870                            // this.win.rooview.el.restore_easing_state();
871                                 break;
872                                 
873                         case State.CODEONLY: 
874                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
875                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
876                                 //this.win.rooview.el.save_easing_state();
877                                 this.win.rooview.el.hide(); 
878                                 this.win.rooview.el.set_scale(scale,scale);
879                            // this.win.rooview.el.restore_easing_state();
880                                 break;  
881                         case State.PROP:
882                         case State.LISTENER:
883                                  this.win.addpropsview.el.set_size(palsize, alloc.height);
884                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
885                                 this.win.rooview.el.set_scale(scale,scale);
886                                 break;
887                                 
888                         case State.OBJECT:  
889                                 this.win.objectview.el.set_size(palsize, alloc.height);    
890                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
891                                 //this.win.rooview.el.save_easing_state();
892                                 this.win.rooview.el.set_scale(scale,scale);
893                            // this.win.rooview.el.restore_easing_state();
894                                 break;
895                 }
896         }
897
898         // -- buttons show hide.....
899
900         public void buttonsShowHide()
901         {
902                 // basically hide everything, then show the relivant..
903
904                  this.win.backbutton.el.hide();
905         
906                 this.win.projectbutton.el.hide(); // show file nav...
907                 this.win.editfilebutton.el.hide();
908                 this.win.projecteditbutton.el.hide();
909                  
910                 
911                 this.win.objectshowbutton.el.hide(); // add objects
912                 this.win.addpropbutton.el.hide();  
913                 this.win.addlistenerbutton.el.hide(); 
914
915         
916         
917                 this.win.addprojectbutton.el.hide();
918                 this.win.addfilebutton.el.hide();
919                 this.win.delprojectbutton.el.hide();
920                   
921                 
922                 switch (this.state) {
923                         
924                         case State.PREVIEW:  // this is the default state when working...
925                            
926                                 this.win.projectbutton.el.show(); // show file nav...
927                                 this.win.editfilebutton.el.show();
928                                 this.win.projecteditbutton.el.show();
929                                  
930                                 
931                                 this.win.objectshowbutton.el.show(); // add objects
932                                 this.win.addpropbutton.el.show();  
933                                 this.win.addlistenerbutton.el.show(); 
934                                 break;
935                         
936                         case State.CODEONLY: 
937                                 this.win.projectbutton.el.show();
938                                 break;
939                    
940                         case State.CODE: 
941                         case State.PROP:
942                         case State.LISTENER:
943                         case State.OBJECT:
944                                 
945                                 this.win.backbutton.el.show();
946                                 this.win.objectshowbutton.el.show(); // add objects
947                                 this.win.addpropbutton.el.show();  
948                                 this.win.addlistenerbutton.el.show(); 
949                                 break;
950                         
951                         case State.PROJECT: 
952                                 // anything else?
953                                 this.win.backbutton.el.show();
954                                 break;
955                         
956         
957                         case State.FILES:
958                                 if (this.left_projects.getSelectedProject() != null ) {
959                                         if (this.left_tree.getActiveFile() != null) {
960                                                 this.win.backbutton.el.show();
961                                         }
962                                         this.win.addfilebutton.el.show();
963                                 }
964                                          
965                                 this.win.addprojectbutton.el.show();
966                                 this.win.delprojectbutton.el.show();
967                                 
968                                 break;
969                 }
970                 
971                 
972
973         }
974         
975         
976         public void valaCompiled(Json.Object obj)
977                 {
978                         // vala has finished compiling...
979                         print("vala compiled");
980                         
981                         var buf = this.code_editor.buffer;
982                         buf.check_running = false;
983                                       
984                         if (obj.has_member("ERR-TOTAL")) {
985                                  this.win.statusbar_errors.setNotices( obj.get_object_member("ERR") , (int) obj.get_int_member("ERR-TOTAL"));
986                         } else {
987                                  this.win.statusbar_errors.setNotices( new Json.Object() , 0);
988                         }    
989                         
990                         if (obj.has_member("WARN-TOTAL")) {
991
992                                  this.win.statusbar_warnings.setNotices(obj.get_object_member("WARN"), (int) obj.get_int_member("WARN-TOTAL"));
993                         } else {
994                                  this.win.statusbar_warnings.setNotices( new Json.Object() , 0);
995                                  
996                         }
997                         if (obj.has_member("DEPR-TOTAL")) {
998                                 
999                                  this.win.statusbar_depricated.setNotices( obj.get_object_member("DEPR"),  (int) obj.get_int_member("DEPR-TOTAL"));
1000                                  
1001                         } else {
1002                                 this.win.statusbar_depricated.setNotices( new Json.Object(),0);
1003                         }
1004                         
1005                         buf.highlightErrorsJson("ERR", obj);
1006                         buf.highlightErrorsJson("WARN", obj);
1007                         buf.highlightErrorsJson("DEPR", obj);
1008                         
1009                         var gbuf =   this.window_gladeview.sourceview;
1010                         gbuf.highlightErrorsJson("ERR", obj);
1011                         gbuf.highlightErrorsJson("WARN", obj);
1012                         gbuf.highlightErrorsJson("DEPR", obj);                  
1013                         
1014                         this.last_compile_result = obj;
1015                         
1016                         
1017                 }
1018         
1019 }
1020
1021