src/Builder4/WindowState.vala
[app.Builder.js] / src / Builder4 / WindowState.vala
1 /**
2  * as state management is a bit too complicated inside the builder
3  * it's better to seperate this into this class
4  * 
5  * This class has references to all the Class instances that make up the window..
6  * 
7  */
8 public class WindowState : Object 
9 {
10         public Xcls_MainWindow win;
11
12         public enum State {
13                 NONE,
14                 PREVIEW,
15                 OBJECT,
16                 PROP,
17                 LISTENER,
18                 CODE,
19                 CODEONLY,
20                 FILES,
21                 PROJECT // project settings..
22         }
23
24         public State state = State.NONE;
25
26         public bool children_loaded = false;
27
28         
29         
30         public Project.Project project;
31         public JsRender.JsRender file;
32         
33         
34         
35         public Xcls_WindowLeftTree  left_tree;
36         public Xcls_WindowAddProp   add_props;
37         public Xcls_LeftProps       left_props;
38         public Xcls_ProjectSettings projectsettings;
39         public ValaProjectSettings  vala_projectsettings;
40         public Xcls_RightPalete     rightpalete;
41         public Editor               code_editor;    
42         public Xcls_WindowRooView   window_rooview;
43         public Xcls_GtkView         window_gladeview;
44         
45         public Xcls_ClutterFiles     clutterfiles;
46
47         public Xcls_WindowLeftProjects left_projects; // can not see where this is initialized.. 
48         
49         public DialogTemplateSelect template_select; 
50         
51         public Xcls_PopoverFileDetails file_details;
52         
53         
54         public Xcls_ValaCompileResults compile_results;
55         
56         // dialogs??
57         public Xcls_DialogPluginWebkit webkit_plugin;
58         
59         
60         public Palete.ValaSource valasource; // the spawner that runs the vala compiler.
61         public Json.Object last_compile_result;
62         
63         // ctor 
64         public WindowState(Xcls_MainWindow win)
65         {
66                 this.win = win;
67                 // initialize
68
69                 // left elements..
70                 this.leftTreeInit();
71                 this.propsListInit();
72
73                 // on clutter space...
74                 this.projectEditInit();
75                 this.codeEditInit();
76                 this.projectListInit();
77                 this.fileViewInit();
78
79                 // adding stuff
80                 this.objectAddInit();
81                 this.propsAddInit();
82
83
84                 // previews...
85                 this.gtkViewInit();
86                 this.webkitViewInit();
87
88                 // dialogs
89
90                 this.fileDetailsInit();
91
92                 this.webkit_plugin = new Xcls_DialogPluginWebkit();
93                 this.template_select = new DialogTemplateSelect();
94                 this.children_loaded = true;
95                 
96                 this.left_tree.node_selected.connect((sel) => {
97                         this.window_gladeview.sourceview.nodeSelected(sel);
98                 });
99                 this.valasource = new Palete.ValaSource();
100                 this.valasource.compiled.connect(this.valaCompiled);
101                 
102                 this.compile_results = new  Xcls_ValaCompileResults();
103                 this.compile_results.window = this.win;
104                 this.valasource.compile_output.connect(this.compile_results.addLine);
105         }
106
107
108         // left tree
109
110         public void leftTreeInit()
111         {
112          
113                 this.left_tree = new Xcls_WindowLeftTree();
114                 this.left_tree.ref();
115                 this.left_tree.main_window = this.win;
116         
117                 this.win.tree.el.pack_start(this.left_tree.el,true, true,0);
118                 this.left_tree.el.show_all();
119                    
120                 this.left_tree.before_node_change.connect(() => {
121                         return this.leftTreeBeforeChange();
122
123                 });
124
125                 this.left_tree.node_selected.connect((sel) => {
126                         this.leftTreeNodeSelected(sel);
127                 });
128          
129                 this.left_tree.changed.connect(() => {
130                         
131                         this.file.save();
132                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
133                                    this.window_rooview.requestRedraw();
134                         } else {
135                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
136                         }
137                          
138                 });
139                  
140         }
141
142         public bool leftTreeBeforeChange()
143         {
144                 if (this.state != State.CODE) {
145                         this.left_props.finish_editing();
146                         return true;
147                 }
148                 if (!this.code_editor.saveContents()) {
149                         return false;
150                 }
151                 return false;
152         }
153         
154         public void leftTreeNodeSelected(JsRender.Node? sel)
155         {
156
157                 print("node_selected called %s\n", (sel == null) ? "NULL" : "a value");
158
159                 if (sel == null) {
160                         this.left_props.el.hide();
161                 } 
162                 this.left_props.el.show();
163                 this.left_props.load(this.left_tree.getActiveFile(), sel);
164                 switch (this.state) {
165                         
166                         case State.OBJECT: 
167                                   
168                                  if (sel == null) {
169                                         this.rightpalete.clear();
170                                         break;
171                                 }
172                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), sel.fqn());
173                                 break;
174                                  
175                 
176                    case State.PROP:
177                                 if (sel == null) {
178                                         this.add_props.clear();
179                                         break;
180                                 }
181                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "props", sel.fqn());
182                                 break;
183
184                         case State.LISTENER:
185                            
186                                 if (sel == null) {
187                                         this.add_props.clear();
188                                         break;
189                                 }
190                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "signals", sel.fqn());
191                                 break;
192                                 
193                         case State.CODE:
194                                  this.switchState(State.PREVIEW);
195                          
196                                 break;
197                            
198                                                         
199                 }
200                  
201
202         }
203
204
205
206
207         public void propsListInit()
208         {
209         
210                 this.left_props =new Xcls_LeftProps();
211                 this.left_props.ref();
212                 this.left_props.main_window = this.win;
213                 this.win.props.el.pack_start(this.left_props.el,true, true,0);
214                 this.left_props.el.show_all();
215         
216                 this.left_props.show_editor.connect( (file, node, type,  key) => {
217                         this.switchState(State.CODE);
218                         this.code_editor.show(
219                                 file,
220                                 node,
221                                 type,
222                                 key
223                         );
224                         
225                         
226                 });
227
228    
229                 this.left_props.stop_editor.connect( () => {
230                         if (this.state != State.CODE) {
231                                 return true;
232                         }
233         
234                         var ret =  this.code_editor.saveContents();
235                         if (!ret) {
236                                 return false;
237                         }
238                         this.switchState(State.PREVIEW);
239                         return ret;
240                 });
241         
242                 this.left_props.changed.connect(() => {
243                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
244                                    this.window_rooview.requestRedraw();
245                         } else {
246                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
247                         }
248                         this.left_tree.model.updateSelected();
249                         this.file.save();
250                         if (this.file.xtype=="Gtk") {
251                                 this.valasource.checkFileSpawn(this.file);
252                         }
253                 });
254         
255
256
257         }
258
259         //-------------  projects edit
260
261         public void projectEditInit()
262         {
263                 this.projectsettings  =new Xcls_ProjectSettings();
264                 this.projectsettings.ref();  /// really?
265         
266                 this.vala_projectsettings  =new ValaProjectSettings();
267                 this.vala_projectsettings.ref();
268                 this.vala_projectsettings.window = this.win;
269         
270                 ((Gtk.Container)(this.win.projecteditview.el.get_widget())).add(this.projectsettings.el);
271                 //this.projectsettings.el.show_all();
272
273                 var stage = this.win.projecteditview.el.get_stage();
274                 stage.set_background_color(  Clutter.Color.from_string("#000"));
275         
276                 this.projectsettings.buttonPressed.connect((btn) => {
277                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
278                                 if (btn == "save") {
279                                         this.window_rooview.view.renderJS(true);
280                                 }
281                                 if (btn == "apply") {
282                                         this.window_rooview.view.renderJS(true);
283                                         return;
284                                 }
285                         } else {
286                                 // do nothing for gtk..
287                         }
288                         if (btn == "save" || btn == "apply") {
289                                 this.win.project.save();
290                  
291                         }
292                         this.switchState (State.PREVIEW); 
293                          
294                  });
295
296         }
297         // ----------- object adding
298         public void objectAddInit()
299         {
300
301                 this.rightpalete  = new Xcls_RightPalete();
302                 this.rightpalete.ref();  /// really?
303                 ((Gtk.Container)(this.win.objectview.el.get_widget())).add(this.rightpalete.el);
304                 //this.projectsettings.el.show_all();
305
306                 var stage = this.win.objectview.el.get_stage();
307                 stage.set_background_color(  Clutter.Color.from_string("#000"));
308                    
309         }
310         
311         // -----------  properties adding list...
312         // listener uses the properties 
313         public void propsAddInit()
314         {
315         // Add properties
316                 this.add_props  = new Xcls_WindowAddProp();
317                 this.add_props.ref();  /// really?
318                 ((Gtk.Container)(this.win.addpropsview.el.get_widget())).add(this.add_props.el);
319                 //this.projectsettings.el.show_all();
320
321                 var  stage = this.win.addpropsview.el.get_stage();
322                 stage.set_background_color(  Clutter.Color.from_string("#000"));
323
324
325                 this.add_props.select.connect( (key,type,skel, etype) => {
326                         this.left_props.addProp(etype, key, skel, type);
327                 });
328
329         }
330         public void propsAddShow()
331         {
332
333         }
334         public void propsAddHide()
335         {
336         
337         }
338
339
340
341         
342         // ----------- Add / Edit listener
343         // listener uses the properties 
344         //public void listenerInit()     { }
345         public void listenerShow()
346         {
347
348         }
349         public void listenerHide()
350         {
351         
352         }
353
354         // -------------- codeEditor
355
356         public void codeEditInit()
357         {
358                 this.code_editor  = new  Editor();
359                 //this.code_editor.ref();  /// really?
360                 ((Gtk.Container)(this.win.codeeditview.el.get_widget())).add(this.code_editor.el);
361                 
362                 this.code_editor.window = this.win;
363                 //this.projectsettings.el.show_all();
364
365                 var stage = this.win.codeeditview.el.get_stage();
366                 stage.set_background_color(  Clutter.Color.from_string("#000"));
367                 // editor.save...
368
369                 this.code_editor.save.connect( () => {
370                         this.file.save();
371                         this.left_tree.model.updateSelected();
372                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
373                                    this.window_rooview.requestRedraw();
374                         } else {
375                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
376                         }
377                          // we do not need to call spawn... - as it's already called by the editor?
378                          
379                 });
380                 
381         }
382
383         // ----------- list of projects on left
384         public void  projectListInit() 
385         {
386
387                 this.left_projects = new Xcls_WindowLeftProjects();
388                  this.left_projects.ref();
389                  this.win.leftpane.el.pack_start(this.left_projects.el,true, true,0);
390                  this.left_projects.el.show_all();
391                  this.left_projects.project_selected.connect((proj) => {
392                         this.buttonsShowHide();
393                         proj.scanDirs();
394                         this.clutterfiles.loadProject(proj);
395                 
396                  });
397
398         }
399         // ----------- file view
400
401         public void fileViewInit()
402         {
403                 var stage = this.win.rooview.el.get_stage(); // seems odd... 
404                 this.clutterfiles = new Xcls_ClutterFiles();
405                 this.clutterfiles.ref();
406                 stage.add_child(this.clutterfiles.el);
407                 this.clutterfiles.el.show();
408
409
410                 this.clutterfiles.open.connect((file) => { 
411                         this.fileViewOpen(file);
412                 });
413                 this.clutterfiles.el.transitions_completed.connect(() => {
414                         if (this.state == State.FILES) {
415                                 this.win.rooview.el.hide();
416                         } else {
417                                 this.clutterfiles.el.hide();
418                         }
419                         
420                         
421                 });
422
423         }
424  
425         public void fileDetailsInit()
426         {
427                 this.file_details = new Xcls_PopoverFileDetails();
428                 this.file_details.mainwindow = this.win;
429                 // force it modal to the main window..
430                 
431                 this.file_details.success.connect((project,file) =>
432                 {
433                         this.fileViewOpen(file);
434                 });
435
436         }
437         
438         public void fileViewOpen(JsRender.JsRender file)
439         {
440                 this.win.project = file.project;
441                 this.project = file.project;
442                 this.file = file;
443                 
444                 
445                 if (file.xtype == "PlainFile") {
446                         this.switchState (State.CODEONLY); 
447                         file.loadItems();
448                         this.code_editor.show(file, null, "", "");
449                 } else {
450                 
451                         this.switchState (State.PREVIEW); 
452                         // this triggers loadItems..
453                         this.left_tree.model.loadFile(file);
454
455                 }
456         
457         
458                 var ctr= ((Gtk.Container)(this.win.rooview.el.get_widget()));
459                 var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
460         
461                 if (file.project.xtype == "Roo" ) { 
462                         ctr.foreach( (w) => { ctr.remove(w); });
463                         ctr_p.foreach( (w) => { ctr_p.remove(w); });
464                         ctr.add(this.window_rooview.el);
465                         ctr_p.add(this.projectsettings.el);
466                         if (file.xtype != "PlainFile") {       
467                                 this.window_rooview.loadFile(file);
468                                 this.window_rooview.el.show_all();
469                         }
470                         this.projectsettings.el.show_all();            
471                         
472
473                 } else {
474                         ctr.foreach( (w) => { ctr.remove(w); });
475                         ctr_p.foreach( (w) => { ctr_p.remove(w); });            
476                         ctr.add(this.window_gladeview.el);
477                         ctr_p.add(this.vala_projectsettings.el);
478                         if (file.xtype != "PlainFile") {    
479                                 this.window_gladeview.loadFile(file);
480                                 this.window_gladeview.el.show_all();
481                         }
482                         this.vala_projectsettings.el.show_all();
483                 }
484                 print("OPEN : " + file.name);
485                 if (file.xtype != "PlainFile") {    
486                         this.win.editpane.el.set_position(this.win.editpane.el.max_position);
487                 }
488                 this.win.setTitle(file.project.name + " : " + file.name);
489                          
490
491         }
492          
493         
494         // ---------  webkit view
495         public void webkitViewInit()
496         {
497                 this.window_rooview  =new Xcls_WindowRooView();
498                 this.window_rooview.ref();
499                 ((Gtk.Container)(this.win.rooview.el.get_widget())).add(this.window_rooview.el);
500                 this.window_rooview.el.show_all();
501
502                 var stage = this.win.rooview.el.get_stage();
503                 stage.set_background_color(  Clutter.Color.from_string("#000"));
504         }
505
506         // ------ Gtk  - view
507
508         public void gtkViewInit()
509         {
510                 this.window_gladeview  =new Xcls_GtkView();
511                 this.window_gladeview.ref();
512                 this.window_gladeview.main_window = this.win;
513         }
514         
515         public void easingSaveAll()
516         {
517                 this.win.addpropsview.el.save_easing_state();
518                 this.win.codeeditview.el.save_easing_state();
519                 this.win.objectview.el.save_easing_state();
520                 this.win.projecteditview.el.save_easing_state();
521                 this.win.rooview.el.save_easing_state();
522                 this.clutterfiles.el.save_easing_state();
523                  
524         }
525         public void easingRestoreAll()
526         {
527                 this.win.addpropsview.el.restore_easing_state();
528                 this.win.codeeditview.el.restore_easing_state();
529                 this.win.objectview.el.restore_easing_state();
530                 this.win.projecteditview.el.restore_easing_state();
531                 this.win.rooview.el.restore_easing_state();
532                 this.clutterfiles.el.restore_easing_state();
533                 
534         }
535         public void switchState(State new_state)
536         {
537                 
538                 // if the new state and the old state are the same..
539                 
540                 if (new_state == this.state) {
541                         return;
542                 }
543                 
544                 // save the easing state of everything..
545                 this.easingSaveAll();
546                 
547                 switch (this.state) {
548
549                         case State.PREVIEW:
550                                 if (this.left_tree.getActiveFile() != null) {
551                                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
552                                                  this.window_rooview.createThumb();
553                                          } else {
554                                                   this.window_gladeview.createThumb();
555                                           }
556                                 }
557                                 // normally we are going from preview to another state.
558                                 // and different windows hide the preview in differnt ways..
559                                 
560                                 break;
561                         
562                    case State.LISTENER:
563                    case State.PROP:
564                                 
565                                 this.win.addpropsview.el.set_scale(0.0f,0.0f);
566                                  break;
567                                 
568                         case State.CODE:
569                                 this.code_editor.saveContents();
570                           
571                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
572                                 break;
573                                 
574                         case State.CODEONLY:
575                                 // going from codeonly..
576                                 this.win.leftpane.el.show();
577                                 // enable re-calc of canvas..
578                             while (Gtk.events_pending()) { 
579                                         Gtk.main_iteration();
580                                 }
581                                 //this.code_editor.saveContents(); << not yet...
582                                  
583                                 this.win.rooview.el.show(); 
584                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
585                                  
586                                 break;
587
588                          case State.OBJECT:
589                            
590                                 this.win.objectview.el.set_scale(0.0f,0.0f);
591                                  break;
592
593                    case State.PROJECT:
594                                 if (this.win.project.xtype == "Gtk") {
595                                         this.vala_projectsettings.save();
596                                 } 
597                                 
598                                 this.win.projecteditview.el.set_scale(0.0f,0.0f);
599                                  break;
600
601                   case State.FILES: // goes to preview or codeonly...
602                                 // hide files...
603                                 
604                                 if (new_state == State.CODEONLY) {
605                                         this.win.rooview.el.hide();
606                                 } else {
607                                         this.win.rooview.el.show();
608                                 }
609                                 
610                                 this.win.rooview.el.set_easing_duration(1000);
611                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
612                                 this.win.rooview.el.set_scale(1.0f,1.0f);
613                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
614                                 this.win.rooview.el.set_opacity(0xff);
615                                 
616                                 
617                            
618                                 this.clutterfiles.el.set_easing_duration(1000);
619                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
620                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, -180.0f);
621                                 this.clutterfiles.el.set_opacity(0);
622  
623                                 //this.clutterfiles.el.hide();
624                                  
625
626                                 break;
627
628                                 
629                 }
630            
631                 var oldstate  =this.state;
632                 this.state = new_state;
633                 
634                 
635                                 
636                 this.buttonsShowHide();
637                 
638                 
639                 switch (this.state) {
640                         
641                         case State.PREVIEW:  // this is the default state when working...
642                                  this.win.editpane.el.show(); // holder for tree and properties..
643                                  
644                          
645                                  this.left_projects.el.hide(); 
646                                  if (oldstate != State.FILES) {
647                                         // it's handled above..
648                                         print ("changing state to preview from NOT files..");
649                                          
650  
651                                         this.win.rooview.el.set_scale(1.0f,1.0f);
652                                  }
653                            
654                                 break;
655
656
657                         case State.LISTENER:
658                 // same as prop?
659                         case State.PROP:
660                                 var ae =      this.left_tree.getActiveElement();
661                                 if (ae == null) {
662                                         this.state = oldstate;
663                                         this.buttonsShowHide();
664                                         this.resizeCanvasElements();
665                                         this.easingRestoreAll();
666                                         return;
667                                 }
668                                 this.add_props.el.show_all();
669                                 this.add_props.show(
670                                         Palete.factory(this.win.project.xtype), 
671                                         this.state == State.LISTENER ? "signals" : "props",
672                                         ae.fqn()
673                                 );
674  
675                                         
676  
677                                 
678                                 // -- FIXME? this needs to be State aware?
679                  
680                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
681                                   
682                                 this.win.addpropsview.el.set_scale(1.0f,1.0f);
683                                 break;
684                    
685                         case State.OBJECT:
686                                  var n = this.left_tree.getActiveElement();
687
688                                 if (this.file == null) {
689                                         this.state =oldstate;
690                                         this.buttonsShowHide();
691                                         this.resizeCanvasElements();
692                                         this.easingRestoreAll();
693                                         return;
694                                 }
695                                 
696                                 if (n == null && this.file.tree != null) {
697                                         this.state = oldstate;
698                                         this.buttonsShowHide();
699                                         this.resizeCanvasElements();
700                                         this.easingRestoreAll();
701                                         return;
702                                 }
703
704                                 this.rightpalete.el.show_all();
705                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), n == null ? "*top" : n.fqn());
706
707                                 
708                           
709                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
710                                 this.win.objectview.el.set_scale(1.0f,1.0f);
711                                  
712                                 break;
713                    
714                    
715                         case State.CODE:
716                                 this.win.codeeditview.el.show();
717                                 this.code_editor.el.show_all();
718                                 // caller needs to call editor - show....
719                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
720                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
721
722                                 break;
723
724                         case State.CODEONLY:
725                                 // going to codeonly..
726                                 this.win.codeeditview.el.show();
727                                 // recalc canvas...
728                                 //while (Gtk.events_pending()) { 
729                                 //      Gtk.main_iteration();
730                                 //}
731                                 
732                                 this.win.leftpane.el.hide();
733                                 this.win.codeeditview.el.show();
734                                 //while (Gtk.events_pending()) { 
735                                 //      Gtk.main_iteration();
736                                 //}
737                                 
738                                 
739                                 this.code_editor.el.show_all();
740                             
741                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
742                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
743                                 break;
744
745                    case State.PROJECT:
746
747                            if (this.win.project.xtype == "Roo") {
748                                         this.projectsettings.el.show_all();
749                                         this.projectsettings.show(this.win.project);
750                                 } else {
751                                         this.vala_projectsettings.el.show_all();
752                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
753                                 }
754
755                                 this.win.rooview.el.set_pivot_point(1.0f,1.0f); // bottom right..
756                                 
757                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
758                                 
759                            
760                                 break;
761                                 
762                    case State.FILES:  // can only get here from PREVIEW (or code-only) state.. in theory..
763                                 
764    
765                                 this.win.editpane.el.hide(); // holder for tree and properties..
766                                 
767                                 this.left_projects.el.show(); 
768                                 
769                                 // rotate the preview to hidden...
770                                 this.win.rooview.el.set_easing_duration(1000);
771                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
772                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 180.0f);
773                                 this.win.rooview.el.set_opacity(0);
774                          
775                                 
776                                 
777          
778                                 if (this.win.project != null) {
779                                         this.left_projects.selectProject(this.win.project);
780                                 }
781                          
782                                 
783                                 this.clutterfiles.el.show();
784                                  
785                                 this.clutterfiles.el.set_easing_duration(1000);
786                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
787                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
788                                 this.clutterfiles.el.set_opacity(0xff);
789                                 
790                                  
791                                 
792                                 break;
793
794
795                 }
796                 this.resizeCanvasElements();
797                 this.easingRestoreAll();
798                 
799                 // run the animation.. - then load files...
800                 
801                         
802         }
803         
804         public int redraw_count = 0;
805         public void resizeCanvas() // called by window resize .. delays redraw
806         {
807                 var rc = this.redraw_count;        
808                 this.redraw_count = 2;
809                 if (rc == 0) {
810                         GLib.Timeout.add(100,  ()  =>{
811                                  return this.resizeCanvasQueue();
812                         });
813                 }
814         }
815         public bool  resizeCanvasQueue()
816         {
817                 //print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);        
818
819                 if (this.redraw_count < 1) {
820                         return false; // should not really happen...
821                 }
822
823
824                 this.redraw_count--;
825
826                 if (this.redraw_count > 0) {
827                         return true; // do it again in 1 second...
828                 }
829                 // got down to 0 or -1....
830                 this.redraw_count = 0;
831                 this.resizeCanvasElements();
832                 return false;
833
834         }
835         public void resizeCanvasElements()
836         {
837                 Gtk.Allocation alloc;
838                 this.win.clutterembed.el.get_allocation(out alloc);
839
840            // print("WindowState.resizeCanvasElements\n");
841                 if (!this.children_loaded || this.win.clutterembed == null) {
842                         print("WindowState.resizeCanvasElements = ingnore not loaded or no clutterfiles\n");
843                         return; 
844                 }
845                 
846                 var avail = alloc.width < 50.0f ? 0 :  alloc.width - 50.0f;
847                 var palsize = avail < 300.0f ? avail : 300.0f;
848                    
849  
850                 // -------- code edit min 600
851                 
852                 var codesize = avail < 800.0f ? avail : 800.0f;
853                 
854                 
855                 //print("set code size %f\n", codesize);
856
857                         
858                 
859                 switch ( this.state) {
860                         case State.PREVIEW:
861                                  
862                                 this.win.rooview.el.set_size(alloc.width-50, alloc.height);
863                                 break;
864         
865                         case State.FILES: 
866                                 this.clutterfiles.set_size(alloc.width-50, alloc.height);
867                                 break;
868
869                         case State.PROJECT:
870                  
871                                 this.win.projecteditview.el.set_size(alloc.width-50, alloc.height / 2.0f);
872                 
873                            // this.win.rooview.el.save_easing_state();
874                                 //this.win.rooview.el.set_size(alloc.width / 2.0f, alloc.height / 2.0f);
875                                  
876                                 this.win.rooview.el.set_scale(0.5f, 0.5f);
877                                 //this.win.rooview.el.restore_easing_state();
878                                 break;
879
880                         case State.CODE: 
881                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
882                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
883                                 //this.win.rooview.el.save_easing_state();
884                                  
885                                 this.win.rooview.el.set_scale(scale,scale);
886                            // this.win.rooview.el.restore_easing_state();
887                                 break;
888                                 
889                         case State.CODEONLY: 
890                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
891                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
892                                 //this.win.rooview.el.save_easing_state();
893                                 this.win.rooview.el.hide(); 
894                                 this.win.rooview.el.set_scale(scale,scale);
895                            // this.win.rooview.el.restore_easing_state();
896                                 break;  
897                         case State.PROP:
898                         case State.LISTENER:
899                                  this.win.addpropsview.el.set_size(palsize, alloc.height);
900                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
901                                 this.win.rooview.el.set_scale(scale,scale);
902                                 break;
903                                 
904                         case State.OBJECT:  
905                                 this.win.objectview.el.set_size(palsize, alloc.height);    
906                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
907                                 //this.win.rooview.el.save_easing_state();
908                                 this.win.rooview.el.set_scale(scale,scale);
909                            // this.win.rooview.el.restore_easing_state();
910                                 break;
911                 }
912         }
913
914         // -- buttons show hide.....
915
916         public void buttonsShowHide()
917         {
918                 // basically hide everything, then show the relivant..
919
920                  this.win.backbutton.el.hide();
921         
922                 this.win.projectbutton.el.hide(); // show file nav...
923                 this.win.editfilebutton.el.hide();
924                 this.win.projecteditbutton.el.hide();
925                  
926                 
927                 this.win.objectshowbutton.el.hide(); // add objects
928                 this.win.addpropbutton.el.hide();  
929                 this.win.addlistenerbutton.el.hide(); 
930
931         
932         
933                 this.win.addprojectbutton.el.hide();
934                 this.win.addfilebutton.el.hide();
935                 this.win.delprojectbutton.el.hide();
936                   
937                 
938                 switch (this.state) {
939                         
940                         case State.PREVIEW:  // this is the default state when working...
941                            
942                                 this.win.projectbutton.el.show(); // show file nav...
943                                 this.win.editfilebutton.el.show();
944                                 this.win.projecteditbutton.el.show();
945                                  
946                                 
947                                 this.win.objectshowbutton.el.show(); // add objects
948                                 this.win.addpropbutton.el.show();  
949                                 this.win.addlistenerbutton.el.show(); 
950                                 break;
951                         
952                         case State.CODEONLY: 
953                                 this.win.projectbutton.el.show();
954                                 break;
955                    
956                         case State.CODE: 
957                         case State.PROP:
958                         case State.LISTENER:
959                         case State.OBJECT:
960                                 
961                                 this.win.backbutton.el.show();
962                                 this.win.objectshowbutton.el.show(); // add objects
963                                 this.win.addpropbutton.el.show();  
964                                 this.win.addlistenerbutton.el.show(); 
965                                 break;
966                         
967                         case State.PROJECT: 
968                                 // anything else?
969                                 this.win.backbutton.el.show();
970                                 break;
971                         
972         
973                         case State.FILES:
974                                 if (this.left_projects.getSelectedProject() != null ) {
975                                         if (this.left_tree.getActiveFile() != null) {
976                                                 this.win.backbutton.el.show();
977                                         }
978                                         this.win.addfilebutton.el.show();
979                                 }
980                                          
981                                 this.win.addprojectbutton.el.show();
982                                 this.win.delprojectbutton.el.show();
983                                 
984                                 break;
985                 }
986                 
987                 
988
989         }
990         
991         
992         public void valaCompiled(Json.Object obj)
993                 {
994                         // vala has finished compiling...
995                         print("vala compiled");
996                         
997                         var buf = this.code_editor.buffer;
998                         buf.check_running = false;
999                                       
1000                         if (obj.has_member("ERR-TOTAL")) {
1001                                  this.win.statusbar_errors.setNotices( obj.get_object_member("ERR") , (int) obj.get_int_member("ERR-TOTAL"));
1002                         } else {
1003                                  this.win.statusbar_errors.setNotices( new Json.Object() , 0);
1004                         }    
1005                         
1006                         if (obj.has_member("WARN-TOTAL")) {
1007
1008                                  this.win.statusbar_warnings.setNotices(obj.get_object_member("WARN"), (int) obj.get_int_member("WARN-TOTAL"));
1009                         } else {
1010                                  this.win.statusbar_warnings.setNotices( new Json.Object() , 0);
1011                                  
1012                         }
1013                         if (obj.has_member("DEPR-TOTAL")) {
1014                                 
1015                                  this.win.statusbar_depricated.setNotices( obj.get_object_member("DEPR"),  (int) obj.get_int_member("DEPR-TOTAL"));
1016                                  
1017                         } else {
1018                                 this.win.statusbar_depricated.setNotices( new Json.Object(),0);
1019                         }
1020                         
1021                         buf.highlightErrorsJson("ERR", obj);
1022                         buf.highlightErrorsJson("WARN", obj);
1023                         buf.highlightErrorsJson("DEPR", obj);
1024                         
1025                         if (this.file.xtype == "Gtk") {
1026                                 var gbuf =   this.window_gladeview.sourceview;
1027                                 gbuf.highlightErrorsJson("ERR", obj);
1028                                 gbuf.highlightErrorsJson("WARN", obj);
1029                                 gbuf.highlightErrorsJson("DEPR", obj);                  
1030                         
1031                    }
1032                         this.last_compile_result = obj;
1033                         
1034                         
1035                 }
1036         
1037 }
1038
1039