src/Builder4/WindowState.vala
[app.Builder.js] / src / Builder4 / WindowState.vala
1 /**
2  * as state management is a bit too complicated inside the builder
3  * it's better to seperate this into this class
4  * 
5  * This class has references to all the Class instances that make up the window..
6  * 
7  */
8 public class WindowState : Object 
9 {
10         public Xcls_MainWindow win;
11
12         public enum State {
13                 NONE,
14                 PREVIEW,
15                 OBJECT,
16                 PROP,
17                 LISTENER,
18                 CODE,
19                 CODEONLY,
20                 FILES,
21                 PROJECT, // project settings..
22                 FILEPROJECT, // project when in file mode
23                 PROJECTCODEONLY // when editing code...
24         }
25
26         public State state = State.NONE;
27
28         public bool children_loaded = false;
29
30          
31         public Project.Project project;
32         public JsRender.JsRender file;
33         
34         
35         
36         public Xcls_WindowLeftTree  left_tree;
37         public Xcls_WindowAddProp   add_props;
38         public Xcls_LeftProps       left_props;
39         public Xcls_ProjectSettings projectsettings;
40         public ValaProjectSettings  vala_projectsettings;
41         public Xcls_RightPalete     rightpalete;
42         public Editor               code_editor;    
43         public Xcls_WindowRooView   window_rooview;
44         public Xcls_GtkView         window_gladeview;
45         
46         public Xcls_ClutterFiles     clutterfiles;
47
48         public Xcls_WindowLeftProjects left_projects; // can not see where this is initialized.. 
49         
50         public DialogTemplateSelect template_select; 
51         
52         public Xcls_PopoverFileDetails file_details;
53         
54         
55         public Xcls_ValaCompileResults compile_results;
56         
57         // dialogs??
58         public Xcls_DialogPluginWebkit webkit_plugin;
59         
60         
61         public Palete.ValaSource valasource; // the spawner that runs the vala compiler.
62         public Json.Object last_compile_result;
63         
64         // ctor 
65         public WindowState(Xcls_MainWindow win)
66         {
67                 this.win = win;
68                 // initialize
69
70                 // left elements..
71                 this.leftTreeInit();
72                 this.propsListInit();
73
74                 // on clutter space...
75                 this.projectEditInit();
76                 this.codeEditInit();
77                 this.projectListInit();
78                 this.fileViewInit();
79
80                 // adding stuff
81                 this.objectAddInit();
82                 this.propsAddInit();
83
84
85                 // previews...
86                 this.gtkViewInit();
87                 this.webkitViewInit();
88
89                 // dialogs
90
91                 this.fileDetailsInit();
92
93                 this.webkit_plugin = new Xcls_DialogPluginWebkit();
94                 this.template_select = new DialogTemplateSelect();
95                 this.children_loaded = true;
96                 
97                 this.left_tree.node_selected.connect((sel) => {
98                         if (this.file.xtype == "Roo") { 
99                                 this.window_rooview.sourceview.nodeSelected(sel);                       
100                         } else {
101                                 this.window_gladeview.sourceview.nodeSelected(sel);
102                         }
103                 });
104                 this.valasource = new Palete.ValaSource();
105                 this.valasource.compiled.connect(this.valaCompiled);
106                 
107                 this.compile_results = new  Xcls_ValaCompileResults();
108                 this.compile_results.window = this.win;
109                 this.valasource.compile_output.connect(this.compile_results.addLine);
110                 
111                 this.win.statusbar_compilestatus_label.el.hide();
112                 this.win.statusbar_run.el.hide();
113                 this.win.search_results.el.hide();
114         }
115
116
117         // left tree
118
119         public void leftTreeInit()
120         {
121          
122                 this.left_tree = new Xcls_WindowLeftTree();
123                 this.left_tree.ref();
124                 this.left_tree.main_window = this.win;
125         
126                 this.win.tree.el.pack_start(this.left_tree.el,true, true,0);
127                 this.left_tree.el.show_all();
128                    
129                 this.left_tree.before_node_change.connect(() => {
130                         return this.leftTreeBeforeChange();
131
132                 });
133
134                 this.left_tree.node_selected.connect((sel) => {
135                         this.leftTreeNodeSelected(sel);
136                 });
137          
138                 this.left_tree.changed.connect(() => {
139                         
140                         this.file.save();
141                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
142                                    this.window_rooview.requestRedraw();
143                         } else {
144                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
145                         }
146                          
147                 });
148                  
149         }
150
151         public bool leftTreeBeforeChange()
152         {
153                 if (this.state != State.CODE) {
154                         this.left_props.finish_editing();
155                         return true;
156                 }
157                 if (!this.code_editor.saveContents()) {
158                         return false;
159                 }
160                 return false;
161         }
162         
163         public void leftTreeNodeSelected(JsRender.Node? sel)
164         {
165
166                 print("node_selected called %s\n", (sel == null) ? "NULL" : "a value");
167
168                 if (sel == null) {
169                         this.left_props.el.hide();
170                 } 
171                 this.left_props.el.show();
172                 this.left_props.load(this.left_tree.getActiveFile(), sel);
173                 switch (this.state) {
174                         
175                         case State.OBJECT: 
176                                   
177                                  if (sel == null) {
178                                         this.rightpalete.clear();
179                                         break;
180                                 }
181                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), sel.fqn());
182                                 break;
183                                  
184                 
185                    case State.PROP:
186                                 if (sel == null) {
187                                         this.add_props.clear();
188                                         break;
189                                 }
190                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "props", sel.fqn());
191                                 break;
192
193                         case State.LISTENER:
194                            
195                                 if (sel == null) {
196                                         this.add_props.clear();
197                                         break;
198                                 }
199                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "signals", sel.fqn());
200                                 break;
201                                 
202                         case State.CODE:
203                                  this.switchState(State.PREVIEW);
204                          
205                                 break;
206                            
207                                                         
208                 }
209                  
210
211         }
212
213
214
215
216         public void propsListInit()
217         {
218         
219                 this.left_props =new Xcls_LeftProps();
220                 this.left_props.ref();
221                 this.left_props.main_window = this.win;
222                 this.win.props.el.pack_start(this.left_props.el,true, true,0);
223                 this.left_props.el.show_all();
224         
225                 this.left_props.show_editor.connect( (file, node, type,  key) => {
226                         this.switchState(State.CODE);
227                         this.code_editor.show(
228                                 file,
229                                 node,
230                                 type,
231                                 key
232                         );
233                         
234                         
235                 });
236
237    
238                 this.left_props.stop_editor.connect( () => {
239                         if (this.state != State.CODE) {
240                                 return true;
241                         }
242         
243                         var ret =  this.code_editor.saveContents();
244                         if (!ret) {
245                                 return false;
246                         }
247                         this.switchState(State.PREVIEW);
248                         return ret;
249                 });
250         
251                 this.left_props.changed.connect(() => {
252                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
253                                    this.window_rooview.requestRedraw();
254                         } else {
255                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
256                         }
257                         this.left_tree.model.updateSelected();
258                         this.file.save();
259                         if (this.file.xtype=="Gtk") {
260                                 this.valasource.checkFileSpawn(this.file);
261                         }
262                 });
263         
264
265
266         }
267
268         //-------------  projects edit
269
270         public void projectEditInit()
271         {
272                 this.projectsettings  =new Xcls_ProjectSettings();
273                 this.projectsettings.ref();  /// really?
274         
275                 this.vala_projectsettings  =new ValaProjectSettings();
276                 this.vala_projectsettings.ref();
277                 this.vala_projectsettings.window = this.win;
278         
279                 ((Gtk.Container)(this.win.projecteditview.el.get_widget())).add(this.projectsettings.el);
280                 //this.projectsettings.el.show_all();
281
282                 var stage = this.win.projecteditview.el.get_stage();
283                 stage.set_background_color(  Clutter.Color.from_string("#000"));
284         
285                 this.projectsettings.buttonPressed.connect((btn) => {
286                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
287                                 if (btn == "save") {
288                                         this.window_rooview.view.renderJS(true);
289                                 }
290                                 if (btn == "apply") {
291                                         this.window_rooview.view.renderJS(true);
292                                         return;
293                                 }
294                         } else {
295                                 // do nothing for gtk..
296                         }
297                         if (btn == "save" || btn == "apply") {
298                                 this.win.project.save();
299                  
300                         }
301                         this.switchState (State.PREVIEW); 
302                          
303                  });
304
305         }
306         // ----------- object adding
307         public void objectAddInit()
308         {
309
310                 this.rightpalete  = new Xcls_RightPalete();
311                 this.rightpalete.ref();  /// really?
312                 ((Gtk.Container)(this.win.objectview.el.get_widget())).add(this.rightpalete.el);
313                 //this.projectsettings.el.show_all();
314
315                 var stage = this.win.objectview.el.get_stage();
316                 stage.set_background_color(  Clutter.Color.from_string("#000"));
317                    
318         }
319         
320         // -----------  properties adding list...
321         // listener uses the properties 
322         public void propsAddInit()
323         {
324         // Add properties
325                 this.add_props  = new Xcls_WindowAddProp();
326                 this.add_props.ref();  /// really?
327                 ((Gtk.Container)(this.win.addpropsview.el.get_widget())).add(this.add_props.el);
328                 //this.projectsettings.el.show_all();
329
330                 var  stage = this.win.addpropsview.el.get_stage();
331                 stage.set_background_color(  Clutter.Color.from_string("#000"));
332
333
334                 this.add_props.select.connect( (key,type,skel, etype) => {
335                         this.left_props.addProp(etype, key, skel, type);
336                 });
337
338         }
339         public void propsAddShow()
340         {
341
342         }
343         public void propsAddHide()
344         {
345         
346         }
347
348
349
350         
351         // ----------- Add / Edit listener
352         // listener uses the properties 
353         //public void listenerInit()     { }
354         public void listenerShow()
355         {
356
357         }
358         public void listenerHide()
359         {
360         
361         }
362
363         // -------------- codeEditor
364
365         public void codeEditInit()
366         {
367                 this.code_editor  = new  Editor();
368                 //this.code_editor.ref();  /// really?
369                 ((Gtk.Container)(this.win.codeeditview.el.get_widget())).add(this.code_editor.el);
370                 
371                 this.code_editor.window = this.win;
372                 //this.projectsettings.el.show_all();
373
374                 var stage = this.win.codeeditview.el.get_stage();
375                 stage.set_background_color(  Clutter.Color.from_string("#000"));
376                 // editor.save...
377
378                 this.code_editor.save.connect( () => {
379                         this.file.save();
380                         this.left_tree.model.updateSelected();
381                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
382                                    this.window_rooview.requestRedraw();
383                         } else {
384                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
385                         }
386                          // we do not need to call spawn... - as it's already called by the editor?
387                          
388                 });
389                 
390         }
391
392         // ----------- list of projects on left
393         public void  projectListInit() 
394         {
395
396                 this.left_projects = new Xcls_WindowLeftProjects();
397                  this.left_projects.ref();
398                  this.win.leftpane.el.pack_start(this.left_projects.el,true, true,0);
399                  this.left_projects.el.show_all();
400                  this.left_projects.project_selected.connect((proj) => {
401                         this.buttonsShowHide();
402                         proj.scanDirs();
403                         this.clutterfiles.loadProject(proj);
404                 
405                  });
406
407         }
408         // ----------- file view
409
410         public void fileViewInit()
411         {
412                 var stage = this.win.rooview.el.get_stage(); // seems odd... 
413                 this.clutterfiles = new Xcls_ClutterFiles();
414                 this.clutterfiles.ref();
415                 stage.add_child(this.clutterfiles.el);
416                 this.clutterfiles.el.show();
417
418
419                 this.clutterfiles.open.connect((file) => { 
420                         this.fileViewOpen(file);
421                 });
422                 this.clutterfiles.el.transitions_completed.connect(() => {
423                         if (this.state == State.FILES) {
424                                 this.win.rooview.el.hide();
425                         } else {
426                                 this.clutterfiles.el.hide();
427                         }
428                         
429                         
430                 });
431
432         }
433  
434         public void fileDetailsInit()
435         {
436                 this.file_details = new Xcls_PopoverFileDetails();
437                 this.file_details.mainwindow = this.win;
438                 // force it modal to the main window..
439                 
440                 this.file_details.success.connect((project,file) =>
441                 {
442                         this.fileViewOpen(file);
443                 });
444
445         }
446         
447         public void fileViewOpen(JsRender.JsRender file, int line = -1)
448         {
449                 this.win.project = file.project;
450                 this.project = file.project;
451                 this.file = file;
452                 
453                 
454                 if (file.xtype == "PlainFile") {
455                         this.switchState (State.CODEONLY); 
456                         file.loadItems();
457                         this.code_editor.show(file, null, "", "");
458                         if (line> -1) {
459                                 this.code_editor.scroll_to_line(line);
460                         }
461                 } else {
462                 
463                         this.switchState (State.PREVIEW); 
464                         // this triggers loadItems..
465                         this.left_tree.model.loadFile(file);
466                         if (file.project.xtype == "Gtk" && line> -1 ) {
467                                 this.window_gladeview.scroll_to_line(line);
468                         }
469
470                 }
471         
472         
473                 var ctr= ((Gtk.Container)(this.win.rooview.el.get_widget()));
474                 var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
475         
476                 if (file.project.xtype == "Roo" ) { 
477                         ctr.foreach( (w) => { ctr.remove(w); });
478                         ctr_p.foreach( (w) => { ctr_p.remove(w); });
479                         ctr.add(this.window_rooview.el);
480                         ctr_p.add(this.projectsettings.el);
481                         if (file.xtype != "PlainFile") {       
482                                 this.window_rooview.loadFile(file);
483                                 this.window_rooview.el.show_all();
484                         }
485                         this.projectsettings.el.show_all();            
486                         
487
488                 } else {
489                         ctr.foreach( (w) => { ctr.remove(w); });
490                         ctr_p.foreach( (w) => { ctr_p.remove(w); });            
491                         ctr.add(this.window_gladeview.el);
492                         ctr_p.add(this.vala_projectsettings.el);
493                         if (file.xtype != "PlainFile") {    
494                                 this.window_gladeview.loadFile(file);
495                                 this.window_gladeview.el.show_all();
496                         }
497                         this.vala_projectsettings.el.show_all();
498                 }
499                 print("OPEN : " + file.name);
500                 if (file.xtype != "PlainFile") {    
501                         this.win.editpane.el.set_position(this.win.editpane.el.max_position);
502                 }
503                 this.win.setTitle(file.project.name + " : " + file.name);
504                          
505
506         }
507         // our project properties is different for Roo and Gtk
508         // it would be better to change the above code to use this, 
509         public void attachProjectSettings() {
510         
511                 var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
512                 
513                 if (this.win.project.xtype == "Roo" ) { 
514                         ctr_p.foreach( (w) => { ctr_p.remove(w); });
515                         ctr_p.add(this.projectsettings.el);
516                         this.projectsettings.el.show_all();            
517
518                 } else {
519                         ctr_p.foreach( (w) => { ctr_p.remove(w); });            
520                         ctr_p.add(this.vala_projectsettings.el);
521                         this.vala_projectsettings.el.show_all();
522                 }
523         
524         
525         }
526         // ---------  webkit view
527         public void webkitViewInit()
528         {
529                 this.window_rooview  =new Xcls_WindowRooView();
530                 this.window_rooview.main_window = this.win;
531                 this.window_rooview.ref();
532                 ((Gtk.Container)(this.win.rooview.el.get_widget())).add(this.window_rooview.el);
533                 this.window_rooview.el.show_all();
534
535                 var stage = this.win.rooview.el.get_stage();
536                 stage.set_background_color(  Clutter.Color.from_string("#000"));
537         }
538
539         // ------ Gtk  - view
540
541         public void gtkViewInit()
542         {
543                 this.window_gladeview  =new Xcls_GtkView();
544                 this.window_gladeview.ref();
545                 this.window_gladeview.main_window = this.win;
546         }
547         
548         public void easingSaveAll()
549         {
550                 this.win.addpropsview.el.save_easing_state();
551                 this.win.codeeditview.el.save_easing_state();
552                 this.win.objectview.el.save_easing_state();
553                 this.win.projecteditview.el.save_easing_state();
554                 this.win.rooview.el.save_easing_state();
555                 this.clutterfiles.el.save_easing_state();
556                  
557         }
558         public void easingRestoreAll()
559         {
560                 this.win.addpropsview.el.restore_easing_state();
561                 this.win.codeeditview.el.restore_easing_state();
562                 this.win.objectview.el.restore_easing_state();
563                 this.win.projecteditview.el.restore_easing_state();
564                 this.win.rooview.el.restore_easing_state();
565                 this.clutterfiles.el.restore_easing_state();
566                 
567         }
568         public void switchState(State new_state)
569         {
570                 
571                 // if the new state and the old state are the same..
572                 
573                 if (new_state == this.state) {
574                         return;
575                 }
576                 
577                 // stop werid stuff happening
578                 
579                 if (this.state == State.FILES 
580                         && new_state == State.FILEPROJECT 
581                         && this.left_projects.getSelectedProject() == null) {
582                         return;
583                 }
584                 // save the easing state of everything..
585                 this.easingSaveAll();
586                 
587                 switch (this.state) {
588
589                         case State.PREVIEW:
590                                 if (this.left_tree.getActiveFile() != null) {
591                                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
592                                                  this.window_rooview.createThumb();
593                                          } else {
594                                                   this.window_gladeview.createThumb();
595                                           }
596                                 }
597                                 // normally we are going from preview to another state.
598                                 // and different windows hide the preview in differnt ways..
599                                 
600                                 break;
601                                 
602                         
603                    case State.LISTENER:
604                    case State.PROP:
605                                 
606                                 this.win.addpropsview.el.set_scale(0.0f,0.0f);
607                                  break;
608                                 
609                         case State.CODE:
610                                 this.code_editor.saveContents();
611                           
612                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
613                                 break;
614                                 
615                         case State.CODEONLY:
616                                 // going from codeonly..
617                                 
618                                 // enable re-calc of canvas..
619
620                                 //this.code_editor.saveContents(); << not yet...
621                                 if (new_state != State.PROJECTCODEONLY) {
622                                         this.win.rooview.el.show(); 
623                                         this.win.leftpane.el.show();
624                                         this.win.codeeditview.el.set_scale(0.0f,0.0f);
625                                 } else {
626                                         this.win.codeeditview.el.set_pivot_point(0.0f,1.0f); // bottom left
627                                     this.win.codeeditview.el.set_scale(0.5f,0.5f);
628                                 }       
629                             while (Gtk.events_pending()) { 
630                                         Gtk.main_iteration();
631                                 }
632                                 
633                                  // hides it completely...
634                                  
635                                 break;
636
637                          case State.OBJECT:
638                            
639                                 this.win.objectview.el.set_scale(0.0f,0.0f);
640                                  break;
641
642                         case State.FILEPROJECT:
643                         case State.PROJECT:
644                         case State.PROJECTCODEONLY:
645                                 if (this.win.project.xtype == "Gtk") {
646                                         this.vala_projectsettings.save();
647                                 } 
648                                 if (this.state == State.FILEPROJECT) {
649                                         this.clutterfiles.el.set_scale(1.0f,1.0f);
650                                 
651                                 }
652                                 this.win.projecteditview.el.set_scale(0.0f,0.0f);
653                                 break;
654
655                   case State.FILES: // goes to preview or codeonly...
656                                 // hide files...
657                                 
658                                 
659                                 if (new_state == State.FILEPROJECT) {
660                                 
661                                         this.clutterfiles.el.set_easing_duration(1000);
662                                         this.clutterfiles.el.set_pivot_point(0.5f,1.0f);
663                                         this.clutterfiles.el.set_scale(0.5f,0.5f);
664                                         break;
665                                 }
666  
667                                 if (new_state == State.CODEONLY) {
668                                         this.win.rooview.el.hide();
669                                 } else {
670                                         this.win.rooview.el.show();
671                                 }
672                                 
673                                 this.win.rooview.el.set_easing_duration(1000);
674                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
675                                 this.win.rooview.el.set_scale(1.0f,1.0f);
676                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
677                                 this.win.rooview.el.set_opacity(0xff);
678                                 
679                                 this.clutterfiles.el.set_easing_duration(1000);
680                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
681                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, -180.0f);
682                                 this.clutterfiles.el.set_opacity(0);
683  
684                            
685                                 //this.clutterfiles.el.hide();
686                                  
687
688                                 break;
689
690                                 
691                 }
692            
693                 var oldstate  =this.state;
694                 this.state = new_state;
695                 
696                 
697                                 
698                 this.buttonsShowHide();
699                 
700                 
701                 switch (this.state) {
702                         
703                         case State.PREVIEW:  // this is the default state when working...
704                                  this.win.editpane.el.show(); // holder for tree and properties..
705                                  
706                          
707                                  this.left_projects.el.hide(); 
708                                  if (oldstate != State.FILES) {
709                                         // it's handled above..
710                                         print ("changing state to preview from NOT files..");
711                                          
712  
713                                         this.win.rooview.el.set_scale(1.0f,1.0f);
714                                  }
715                            
716                                 break;
717
718
719                         case State.LISTENER:
720                 // same as prop?
721                         case State.PROP:
722                                 var ae =      this.left_tree.getActiveElement();
723                                 if (ae == null) {
724                                         this.state = oldstate;
725                                         this.buttonsShowHide();
726                                         this.resizeCanvasElements();
727                                         this.easingRestoreAll();
728                                         return;
729                                 }
730                                 this.add_props.el.show_all();
731                                 this.add_props.show(
732                                         Palete.factory(this.win.project.xtype), 
733                                         this.state == State.LISTENER ? "signals" : "props",
734                                         ae.fqn()
735                                 );
736  
737                                         
738  
739                                 
740                                 // -- FIXME? this needs to be State aware?
741                  
742                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
743                                   
744                                 this.win.addpropsview.el.set_scale(1.0f,1.0f);
745                                 break;
746                    
747                         case State.OBJECT:
748                                  var n = this.left_tree.getActiveElement();
749
750                                 if (this.file == null) {
751                                         this.state =oldstate;
752                                         this.buttonsShowHide();
753                                         this.resizeCanvasElements();
754                                         this.easingRestoreAll();
755                                         return;
756                                 }
757                                 
758                                 if (n == null && this.file.tree != null) {
759                                         this.state = oldstate;
760                                         this.buttonsShowHide();
761                                         this.resizeCanvasElements();
762                                         this.easingRestoreAll();
763                                         return;
764                                 }
765
766                                 this.rightpalete.el.show_all();
767                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), n == null ? "*top" : n.fqn());
768
769                                 
770                           
771                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
772                                 this.win.objectview.el.set_scale(1.0f,1.0f);
773                                  
774                                 break;
775                    
776                    
777                         case State.CODE:
778                                 this.win.codeeditview.el.show();
779                                 this.code_editor.el.show_all();
780                                 // caller needs to call editor - show....
781                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
782                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
783
784                                 break;
785
786                         case State.CODEONLY:
787                                 // going to codeonly..
788                                 this.win.codeeditview.el.show();
789                                 // recalc canvas...
790                                 //while (Gtk.events_pending()) { 
791                                 //      Gtk.main_iteration();
792                                 //}
793                                 
794                                 this.win.leftpane.el.hide();
795                                 this.win.codeeditview.el.show();
796                                 //while (Gtk.events_pending()) { 
797                                 //      Gtk.main_iteration();
798                                 //}
799                                 
800                                 
801                                 this.code_editor.el.show_all();
802                             
803                                 this.win.codeeditview.el.set_scale(1.0f,1.0f);
804                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
805                                 break;
806
807                         case State.PROJECTCODEONLY:
808                             // going to project edit (when in code only)
809
810                                 
811                             
812                                 if (this.win.project.xtype == "Roo") {
813                                         this.projectsettings.el.show_all();
814                                         this.projectsettings.show(this.win.project);
815                                 } else {
816                                         this.vala_projectsettings.el.show_all();
817                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
818                                 }
819  
820                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
821                                  
822                                 break;
823
824
825                         case State.PROJECT:
826                                 this.win.rooview.el.set_pivot_point(1.0f,1.0f); // bottom right..
827                                 
828                                 if (this.win.project.xtype == "Roo") {
829                                         this.projectsettings.el.show_all();
830                                         this.projectsettings.show(this.win.project);
831                                 } else {
832                                         this.vala_projectsettings.el.show_all();
833                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
834                                 }
835  
836                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
837                                  
838                                 break;
839                                 
840                         case State.FILEPROJECT:
841                                 var pr = this.left_projects.getSelectedProject();
842
843                                 this.win.project = pr;
844                                 
845                                 this.attachProjectSettings();
846                                 print("FIlE PROJECT -  show %s\n", pr.xtype);
847                                 
848                                 if (pr.xtype == "Roo") {
849                                         this.projectsettings.el.show_all();
850                                         this.projectsettings.show(this.win.project);
851                                 } else {
852                                         this.vala_projectsettings.el.show_all();
853                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
854                                 }
855  
856                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
857                                  
858                                 break;
859                                 
860                    case State.FILES:  // can only get here from PREVIEW (or code-only) state.. in theory..
861                                 
862    
863                                 this.win.editpane.el.hide(); // holder for tree and properties..
864                                 
865                                 this.left_projects.el.show(); 
866                                 
867                                 // rotate the preview to hidden...
868                                 this.win.rooview.el.set_easing_duration(1000);
869                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
870                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 180.0f);
871                                 this.win.rooview.el.set_opacity(0);
872                          
873                                 
874                                 
875          
876                                 if (this.win.project != null) {
877                                         this.left_projects.selectProject(this.win.project);
878                                 }
879                          
880                                 
881                                 this.clutterfiles.el.show();
882                                  
883                                 this.clutterfiles.el.set_easing_duration(1000);
884                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
885                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
886                                 this.clutterfiles.el.set_opacity(0xff);
887                                 
888                                  
889                                 
890                                 break;
891
892
893                 }
894                 this.resizeCanvasElements();
895                 this.easingRestoreAll();
896                 
897                 // run the animation.. - then load files...
898                 GLib.Timeout.add(500,  ()  =>{
899                          this.resizeCanvasElements();
900                          return false;
901                 });
902                         
903         }
904         
905         public int redraw_count = 0;
906         public void resizeCanvas() // called by window resize .. delays redraw
907         {
908                 var rc = this.redraw_count;        
909                 this.redraw_count = 2;
910                 if (rc == 0) {
911                         GLib.Timeout.add(100,  ()  =>{
912                                  return this.resizeCanvasQueue();
913                         });
914                 }
915         }
916         public bool  resizeCanvasQueue()
917         {
918                 //print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);        
919
920                 if (this.redraw_count < 1) {
921                         return false; // should not really happen...
922                 }
923
924
925                 this.redraw_count--;
926
927                 if (this.redraw_count > 0) {
928                         return true; // do it again in 1 second...
929                 }
930                 // got down to 0 or -1....
931                 this.redraw_count = 0;
932                 this.resizeCanvasElements();
933                 return false;
934
935         }
936         public void resizeCanvasElements()
937         {
938                 Gtk.Allocation alloc;
939                 this.win.clutterembed.el.get_allocation(out alloc);
940
941            // print("WindowState.resizeCanvasElements\n");
942                 if (!this.children_loaded || this.win.clutterembed == null) {
943                         print("WindowState.resizeCanvasElements = ingnore not loaded or no clutterfiles\n");
944                         return; 
945                 }
946                 
947                 var avail = alloc.width < 50.0f ? 0 :  alloc.width - 50.0f;
948                 var palsize = avail < 300.0f ? avail : 300.0f;
949                    
950  
951                 // -------- code edit min 600
952                 
953                 var codesize = avail < 800.0f ? avail : 800.0f;
954                 
955                 
956                 //print("set code size %f\n", codesize);
957
958                         
959                 
960                 switch ( this.state) {
961                         case State.PREVIEW:
962                                  
963                                 this.win.rooview.el.set_size(alloc.width-50, alloc.height);
964                                 break;
965         
966                         case State.FILES: 
967                                 this.clutterfiles.set_size(alloc.width-50, alloc.height);
968                                 break;
969
970                         case State.PROJECT:
971                  
972                                 this.win.projecteditview.el.set_size(alloc.width-50, alloc.height / 2.0f);
973                 
974                            // this.win.rooview.el.save_easing_state();
975                                 //this.win.rooview.el.set_size(alloc.width / 2.0f, alloc.height / 2.0f);
976                                  
977                                 this.win.rooview.el.set_scale(0.5f, 0.5f);
978                                 //this.win.rooview.el.restore_easing_state();
979                                 break;
980
981                         case State.CODE: 
982                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
983                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
984                                 //this.win.rooview.el.save_easing_state();
985                                  
986                                 this.win.rooview.el.set_scale(scale,scale);
987                            // this.win.rooview.el.restore_easing_state();
988                                 break;
989                                 
990                         case State.CODEONLY: 
991                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
992                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
993                                 //this.win.rooview.el.save_easing_state();
994                                 this.win.rooview.el.hide(); 
995                                 this.win.rooview.el.set_scale(scale,scale);
996                            // this.win.rooview.el.restore_easing_state();
997                                 break;  
998                         case State.PROP:
999                         case State.LISTENER:
1000                                  this.win.addpropsview.el.set_size(palsize, alloc.height);
1001                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
1002                                 this.win.rooview.el.set_scale(scale,scale);
1003                                 break;
1004                                 
1005                         case State.OBJECT:  
1006                                 this.win.objectview.el.set_size(palsize, alloc.height);    
1007                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
1008                                 //this.win.rooview.el.save_easing_state();
1009                                 this.win.rooview.el.set_scale(scale,scale);
1010                            // this.win.rooview.el.restore_easing_state();
1011                                 break;
1012                 }
1013         }
1014
1015         // -- buttons show hide.....
1016
1017         public void buttonsShowHide()
1018         {
1019                 // basically hide everything, then show the relivant..
1020
1021                 // top bar btns
1022                 this.win.openbtn.el.hide();
1023                 this.win.openbackbtn.el.hide();
1024                 
1025                 this.win.backbutton.el.hide();
1026                 
1027
1028                 this.win.editfilebutton.el.hide();
1029                 this.win.projecteditbutton.el.hide();
1030                  
1031                 
1032                 this.win.objectshowbutton.el.hide(); // add objects
1033                 this.win.addpropbutton.el.hide();  
1034                 this.win.addlistenerbutton.el.hide(); 
1035
1036         
1037         
1038                 this.win.addprojectbutton.el.hide();
1039                 this.win.addfilebutton.el.hide();
1040                 this.win.delprojectbutton.el.hide();
1041                 
1042                 this.win.search_entry.el.hide();
1043                 this.win.search_results.el.hide();
1044                 switch (this.state) {
1045                         
1046                         case State.PREVIEW:  // this is the default state when working...
1047                            
1048                                 
1049                                 this.win.editfilebutton.el.show();
1050                                 this.win.projecteditbutton.el.show();
1051                                  
1052                                  
1053                                 
1054                                 this.win.objectshowbutton.el.show(); // add objects
1055                                 this.win.addpropbutton.el.show();  
1056                                 this.win.addlistenerbutton.el.show(); 
1057                                 this.win.search_entry.el.show();
1058                                 
1059                                 this.win.openbtn.el.show();
1060                                 
1061                                 break;
1062                         
1063                         case State.CODEONLY: 
1064                                 this.win.openbtn.el.show();
1065                                 this.win.projecteditbutton.el.show();
1066                                 this.win.search_entry.el.show();
1067                                 break;
1068                    
1069                         case State.CODE: 
1070                                 this.win.search_entry.el.show();
1071                                 this.win.backbutton.el.show();
1072                                 this.win.objectshowbutton.el.show(); // add objects ?? can you do this from here?
1073                                 this.win.addpropbutton.el.show();  
1074                                 this.win.addlistenerbutton.el.show(); 
1075                                 break;
1076                                 // continue thru..
1077                         case State.PROP:
1078                         case State.LISTENER:
1079                         case State.OBJECT:
1080                                 
1081                                 this.win.backbutton.el.show();
1082                                 this.win.objectshowbutton.el.show(); // add objects
1083                                 this.win.addpropbutton.el.show();  
1084                                 this.win.addlistenerbutton.el.show(); 
1085                                 break;
1086                         
1087                         case State.PROJECT: 
1088                         case State.FILEPROJECT:
1089                         case State.PROJECTCODEONLY:
1090                                 // anything else?
1091                                 this.win.backbutton.el.show();
1092                                 
1093                                 break;
1094                         
1095         
1096                         case State.FILES:
1097                                 if (this.left_projects.getSelectedProject() != null ) {
1098                                         if (this.left_tree.getActiveFile() != null) {
1099                                          
1100                                                 this.win.openbackbtn.el.show();
1101                                         }
1102                                         this.win.addfilebutton.el.show();
1103                                         this.win.search_entry.el.show();
1104                                         this.win.projecteditbutton.el.show(); 
1105                                 } 
1106                                 
1107                                          
1108                                 this.win.addprojectbutton.el.show();
1109                                 this.win.delprojectbutton.el.show();
1110                                 
1111                                 
1112                                 
1113                                 
1114                                 break;
1115                 }
1116                 
1117                 
1118
1119         }
1120         
1121         
1122         public void valaCompiled(Json.Object obj)
1123                 {
1124                         // vala has finished compiling...
1125                         print("vala compiled");
1126                         
1127                         var buf = this.code_editor.buffer;
1128                         buf.check_running = false;
1129                         var has_errors = false;
1130                                       
1131                         if (obj.has_member("ERR-TOTAL")) {
1132                                 if (obj.get_int_member("ERR-TOTAL")> 0) {
1133                                         has_errors = true;
1134                                 }
1135                                  this.win.statusbar_errors.setNotices( obj.get_object_member("ERR") , (int) obj.get_int_member("ERR-TOTAL"));
1136                         } else {
1137                                  this.win.statusbar_errors.setNotices( new Json.Object() , 0);
1138                         }    
1139                         
1140                         if (obj.has_member("WARN-TOTAL")) {
1141
1142                                  this.win.statusbar_warnings.setNotices(obj.get_object_member("WARN"), (int) obj.get_int_member("WARN-TOTAL"));
1143                         } else {
1144                                  this.win.statusbar_warnings.setNotices( new Json.Object() , 0);
1145                                  
1146                         }
1147                         if (obj.has_member("DEPR-TOTAL")) {
1148                                 
1149                                  this.win.statusbar_depricated.setNotices( obj.get_object_member("DEPR"),  (int) obj.get_int_member("DEPR-TOTAL"));
1150                                  
1151                         } else {
1152                                 this.win.statusbar_depricated.setNotices( new Json.Object(),0);
1153                         }
1154                         
1155                         buf.highlightErrorsJson("ERR", obj);
1156                         buf.highlightErrorsJson("WARN", obj);
1157                         buf.highlightErrorsJson("DEPR", obj);
1158                         
1159                         this.win.statusbar_compilestatus_label.el.hide();
1160                         this.win.statusbar_run.el.hide();
1161                         if (!has_errors) { 
1162                                 this.win.statusbar_compilestatus_label.el.show();
1163                                 this.win.statusbar_run.el.show();
1164                         }
1165                         if (this.file.xtype == "Gtk") {
1166                                 // not sure how this is working ok? - as highlighting is happening on the vala files at present..
1167                                 var gbuf =   this.window_gladeview.sourceview;
1168                                 gbuf.highlightErrorsJson("ERR", obj);
1169                                 gbuf.highlightErrorsJson("WARN", obj);
1170                                 gbuf.highlightErrorsJson("DEPR", obj);                  
1171                         
1172                    }
1173                         this.last_compile_result = obj;
1174                         
1175                         
1176                 }
1177         
1178 }
1179
1180