2 //<Script type="text/javascript">
5 * takes a gtk project directory, and turns it into an application!
6 * by compling the files into JS files..
8 * Initially developed for runtime testing. (the vte runner)
10 * Might be the way to go for full runtime
13 * Usage: (call with wrapper to set up directories..)
17 * a) load dependancies.. (eg. gi's..) - derived later?
20 * loop the files (find .bjs)
21 * - comple to js (if not exist // or force enabled..)
22 * b) load all the files
29 // sort out import path - this is a bit of a mess..
30 GIRepository = imports.gi.GIRepository;
31 GLib = imports.gi.GLib;
33 // we add this in, as it appears to get lost sometimes if we set it using the ENV. variable in builder.sh
34 if (GIRepository.IRepository) {
35 GIRepository.IRepository.prepend_search_path(
36 GLib.get_home_dir() + '/.Builder/girepository-1.1');
38 //print(JSON.stringify(GIRepository.IRepository.get_search_path()));
42 Pango = imports.gi.Pango;
45 GObject = imports.gi.GObject;
46 GtkSource = imports.gi.GtkSource;
47 WebKit = imports.gi.WebKit;
50 // we do not use these yet..
51 //Gdl = imports.gi.Gdl;
52 GtkClutter = imports.gi.GtkClutter;
55 GtkClutter.init(Seed.argv);
58 File = imports.File.File;
60 XObject = imports.XObject.XObject;
61 //XObject.debug = true;
65 imports.searchPath.push('/'); // allow global paths..
66 // error checking todo..
67 var files = File.list(Seed.argv[2]);
70 var gtkbuilder = false;
71 files.forEach(function(f) {
72 var fp = Seed.argv[2] + '/' + f;
73 if (!fp.match(/\.bjs$/)) {
76 var js = fp.replace(/\.bjs$/, '.js');
77 if (File.isFile(js)) {
78 // check file time.. = bjs is less than compiled file..
79 if (File.mtime(fp) < File.mtime(js)) {
80 XObject.log("LOADING" + js);
81 olist.push(imports[js]);
87 var gtkbuilder = new imports.Builder.Provider.File.Gtk.Gtk({ path : fp });
88 gtkbuilder.loadItems(function() { });
89 XObject.log("COMPILING" + js);
90 var fn = gtkbuilder.saveJS();
91 if (fn === false) { // skip files that do not contain anythng!
94 olist.push(imports[fn]);