1 //<Script type="text/javascript">
6 public errordomain Error {
10 public abstract class JsRender : Object {
12 * @cfg {Array} doubleStringProps list of properties that can be double quoted.
14 public GLib.List<string> doubleStringProps;
17 public string name; // is the JS name of the file.
18 public string fullname;
19 public string path; // is the full path to the file.
20 public string parent; // JS parent.
22 public string title; // a title.. ?? nickname.. ??? -
24 public string permname;
25 public string modOrder;
29 public Project.Project project;
30 //Project : false, // link to container project!
32 public Node tree; // the tree of nodes.
34 public GLib.List<JsRender> cn; // child files.. (used by project ... should move code here..)
36 public bool hasParent;
38 public JsRender(Project.Project project, string path) {
40 this.cn = new GLib.List<JsRender>();
42 this.project = project;
43 this.hasParent = false;
47 var ar = this.path.split("/");
48 // name is in theory filename without .bjs (or .js eventually...)
50 Regex regex = new Regex ("\\.(bjs|js)$");
52 this.name = regex.replace(ar[ar.length-1],ar[ar.length-1].length, 0 , "");
56 this.fullname = (this.parent.length > 0 ? (this.parent + ".") : "" ) + this.name;
61 public static JsRender factory(string xt, Project.Project project, string path)
66 return new Gtk(project, path);
68 return new Roo(project, path);
70 throw new Error.INVALID_FORMAT("JsRender Factory called with xtype=%s", xt);
74 public string toJsonString()
76 var generator = new Json.Generator ();
78 generator.pretty = true;
79 var node = new Json.Node(Json.NodeType.OBJECT);
80 node.set_object(this.toJsonObject());
81 generator.set_root(node);
82 return generator.to_data(null);
85 public abstract void save();
89 var generator = new Json.Generator ();
91 generator.pretty = true;
92 var node = new Json.Node(Json.NodeType.OBJECT);
93 node.set_object(this.toJsonObject());
94 generator.set_root(node);
96 print("WRITE: " + this.path);// + "\n" + JSON.stringify(write));
98 generator.to_file(this.path);
100 print("Save failed");
104 public void saveHTML ()
109 public abstract void loadItems() throws Error;
113 * load from a javascript file.. rather than bjs..
118 _loadItems : function(cb)
121 if (this.items !== false) {
127 var tr = new TokenReader( {
132 collapseWhite : false,
134 ignoreBadGrammer: true
137 var str = File.read(this.path);
138 var toks = tr.tokenize(new TextStream(str));
139 var rf = new JsParser(toks);
143 this.modOrder = cfg.modOrder || '001';
144 this.name = cfg.name.replace(/\.bjs/, ''); // BC!
145 this.parent = cfg.parent;
146 this.permname = cfg.permname || '';
147 this.title = cfg.title || cfg.name;;
148 this.items = cfg.items || [];
150 //this.fixItems(_this, false);
158 * { success : , failure : , scope : }
165 print("File.getTree tree called on base object?!?!");
168 public Json.Object toJsonObject ()
172 var ret = new Json.Object();
173 //ret.set_string_member("id", this.id); // not relivant..
174 ret.set_string_member("name", this.name);
175 ret.set_string_member("parent", this.parent == null ? "" : this.parent);
176 ret.set_string_member("title", this.title == null ? "" : this.title);
177 ret.set_string_member("path", this.path);
178 //ret.set_string_member("items", this.items);
179 ret.set_string_member("permname", this.permname == null ? "" : this.permname);
180 ret.set_string_member("modOrder", this.modOrder == null ? "" : this.modOrder);
181 var ar = new Json.Array();
182 ar.add_object_element(this.tree.toJsonObject());
183 ret.set_array_member("items", ar);
190 public string getTitle ()
192 if (this.title.length > 0) {
195 var a = this.path.split("/");
196 return a[a.length-1];
198 public string getTitleTip()
200 if (this.title.length > 0) {
201 return "<b>" + this.title + "</b> " + this.path;
208 this.cn.sort(function(a,b) {
209 return a.path > b.path;// ? 1 : -1;
213 // should be in palete provider really..
215 public string guessName(Node ar) // turns the object into full name.
217 // eg. xns: Roo, xtype: XXX -> Roo.xxx
218 if (!ar.hasXnsType()) {
222 return ar.get("|xns") + "." + ar.get("|xtype");
229 copyTo: function(path, cb)
232 this.loadItems(function() {
243 * munge JSON tree into Javascript code.
245 * NOTE - needs a deep copy of original tree, before starting..
246 * - so that it does not modify current..
248 * FIXME: + or / prefixes to properties hide it from renderer.
249 * FIXME: '*props' - not supported by this.. ?? - upto rendering code..
250 * FIXME: needs to understand what properties might be translatable (eg. double quotes)
252 * @arg {object} obj the object or array to munge..
253 * @arg {boolean} isListener - is the array being sent a listener..
254 * @arg {string} pad - the padding to indent with.
257 public string mungeToString(string pad)
259 return this.tree.mungeToString(false, pad, this.doubleStringProps);
262 public abstract string toSource() ;
263 public abstract string toValaSource(bool testcompile) ;