var minX = Math.ceil(this.thumbEl.getLeft(true));
var minY = Math.ceil(this.thumbEl.getTop(true));
-
- console.log("minX");
- console.log(minX);
- console.log("minY");
- console.log(minY);
var maxX = Math.ceil(minX + this.thumbEl.getWidth() - this.canvasEl.width);
var maxY = Math.ceil(minY + this.thumbEl.getHeight() - this.canvasEl.height);
-
- console.log("maxX");
- console.log(maxX);
- console.log("maxY");
- console.log(maxY);
- if(minX < maxX && minY < maxY) {
- return;
+ if(minX > maxX) {
+ var tempX = minX;
+ minX = maxX;
+ maxX = tempX;
+ }
+
+ if(minY > maxY) {
+ var tempY = minY;
+ minY = maxY;
+ maxY = tempY;
}
var x = Roo.isTouch ? e.browserEvent.touches[0].pageX : e.getPageX();
x = x - this.mouseX;
y = y - this.mouseY;
-
- console.log("MOVE LEFT / RIGHT");
- console.log(x);
- console.log("MOVE UP / DOWN");
- console.log(y);
var bgX = Math.ceil(x + this.previewEl.getLeft(true));
var bgY = Math.ceil(y + this.previewEl.getTop(true));
-
- console.log("bgX");
- console.log(bgX);
- console.log("bgY");
- console.log(bgY);
- bgX = (minX > bgX) ? minX : ((maxX < bgX) ? maxX : bgX);
- bgY = (minY > bgY) ? minY : ((maxY < bgY) ? maxY : bgY);
+ bgX = (bgX < minX) ? minX : ((bgX > maxX) ? maxX : bgX);
+ bgY = (bgY < minY) ? minY : ((bgY > maxY) ? maxY : bgY);
this.previewEl.setLeft(bgX);
this.previewEl.setTop(bgY);