var minX = Math.ceil(this.thumbEl.getLeft(true));
var minY = Math.ceil(this.thumbEl.getTop(true));
+
+ console.log("minX");
+ console.log(minX);
+ console.log("minY");
+ console.log(minY);
var maxX = Math.ceil(minX + this.thumbEl.getWidth() - this.canvasEl.width);
var maxY = Math.ceil(minY + this.thumbEl.getHeight() - this.canvasEl.height);
+ console.log("maxX");
+ console.log(maxX);
+ console.log("maxY");
+ console.log(maxY);
+
var x = Roo.isTouch ? e.browserEvent.touches[0].pageX : e.getPageX();
var y = Roo.isTouch ? e.browserEvent.touches[0].pageY : e.getPageY();