contextEl.translate(center, center);
contextEl.rotate(this.rotate * Math.PI / 180);
- contextEl.drawImage(this.imageEl, 0, 0, this.imageEl.OriginWidth, this.imageEl.OriginHeight, center * -1, center * -1, this.imageEl.OriginWidth, this.imageEl.OriginHeight);
+ contextEl.drawImage(this.imageEl, 0, 0, this.imageEl.OriginWidth, this.imageEl.OriginHeight, 0, 0, this.imageEl.OriginWidth, this.imageEl.OriginHeight);
this.canvasEl = document.createElement("canvas");