document.execCommand("BackgroundImageCache", false, true);
}catch(e){}
}
-
+
Roo.apply(Roo, {
/**
* True if the browser is in strict mode
* @type Boolean
*/
isReady : false,
+ /**
+ * Turn on debugging output (currently only the factory uses this)
+ * @type Boolean
+ */
+
+ debug: false,
/**
* True to automatically uncache orphaned Roo.Elements periodically (defaults to true)
return c;
}
if (ns[c.xtype]) {
- if (Roo.debug) console.log("Roo.Factory(" + c.xtype + ")");
+ if (Roo.debug) Roo.log("Roo.Factory(" + c.xtype + ")");
var ret = new ns[c.xtype](c);
ret.xns = false;
return ret;
c.xns = false; // prevent recursion..
return c;
},
-
+ /**
+ * Logs to console if it can.
+ *
+ * @param {String|Object} string
+ * @method log
+ */
+ log : function(s)
+ {
+ if ((typeof(console) == 'undefined') || (typeof(console.log) == 'undefined')) {
+ return; // alerT?
+ }
+ console.log(s);
+
+ },
/**
* Takes an object and converts it to an encoded URL. e.g. Roo.urlEncode({foo: 1, bar: 2}); would return "foo=1&bar=2". Optionally, property values can be arrays, instead of keys and the resulting string that's returned will contain a name/value pair for each array value.
* @param {Object} o
}
var buf = [];
for(var key in o){
- var ov = o[key], k = encodeURIComponent(key);
+ var ov = o[key], k = Roo.encodeURIComponent(key);
var type = typeof ov;
if(type == 'undefined'){
buf.push(k, "=&");
}else if(type != "function" && type != "object"){
- buf.push(k, "=", encodeURIComponent(ov), "&");
+ buf.push(k, "=", Roo.encodeURIComponent(ov), "&");
}else if(ov instanceof Array){
if (ov.length) {
for(var i = 0, len = ov.length; i < len; i++) {
- buf.push(k, "=", encodeURIComponent(ov[i] === undefined ? '' : ov[i]), "&");
+ buf.push(k, "=", Roo.encodeURIComponent(ov[i] === undefined ? '' : ov[i]), "&");
}
} else {
buf.push(k, "=&");
}
buf.pop();
return buf.join("");
+ },
+ /**
+ * Safe version of encodeURIComponent
+ * @param {String} data
+ * @return {String}
+ */
+
+ encodeURIComponent : function (data)
+ {
+ try {
+ return encodeURIComponent(data);
+ } catch(e) {} // should be an uri encode error.
+
+ if (data == '' || data == null){
+ return '';
+ }
+ // http://stackoverflow.com/questions/2596483/unicode-and-uri-encoding-decoding-and-escaping-in-javascript
+ function nibble_to_hex(nibble){
+ var chars = '0123456789ABCDEF';
+ return chars.charAt(nibble);
+ }
+ data = data.toString();
+ var buffer = '';
+ for(var i=0; i<data.length; i++){
+ var c = data.charCodeAt(i);
+ var bs = new Array();
+ if (c > 0x10000){
+ // 4 bytes
+ bs[0] = 0xF0 | ((c & 0x1C0000) >>> 18);
+ bs[1] = 0x80 | ((c & 0x3F000) >>> 12);
+ bs[2] = 0x80 | ((c & 0xFC0) >>> 6);
+ bs[3] = 0x80 | (c & 0x3F);
+ }else if (c > 0x800){
+ // 3 bytes
+ bs[0] = 0xE0 | ((c & 0xF000) >>> 12);
+ bs[1] = 0x80 | ((c & 0xFC0) >>> 6);
+ bs[2] = 0x80 | (c & 0x3F);
+ }else if (c > 0x80){
+ // 2 bytes
+ bs[0] = 0xC0 | ((c & 0x7C0) >>> 6);
+ bs[1] = 0x80 | (c & 0x3F);
+ }else{
+ // 1 byte
+ bs[0] = c;
+ }
+ for(var j=0; j<bs.length; j++){
+ var b = bs[j];
+ var hex = nibble_to_hex((b & 0xF0) >>> 4)
+ + nibble_to_hex(b &0x0F);
+ buffer += '%'+hex;
+ }
+ }
+ return buffer;
+
},
/**
* you may want to set this to true.
* @type Boolean
*/
- useShims : ((isIE && !isIE7) || (isGecko && isMac))
+ useShims : ((isIE && !isIE7) || (isGecko && isMac)),
+
+
+
+ /**
+ * Selects a single element as a Roo Element
+ * This is about as close as you can get to jQuery's $('do crazy stuff')
+ * @param {String} selector The selector/xpath query
+ * @param {Node} root (optional) The start of the query (defaults to document).
+ * @return {Roo.Element}
+ */
+ selectNode : function(selector, root)
+ {
+ var node = Roo.DomQuery.selectNode(selector,root);
+ return node ? Roo.get(node) : new Roo.Element(false);
+ }
+
});
if(index != -1){
this.splice(index, 1);
}
+ },
+ /**
+ * Map (JS 1.6 compatibility)
+ * @param {Function} function to call
+ */
+ map : function(fun )
+ {
+ var len = this.length >>> 0;
+ if (typeof fun != "function")
+ throw new TypeError();
+
+ var res = new Array(len);
+ var thisp = arguments[1];
+ for (var i = 0; i < len; i++)
+ {
+ if (i in this)
+ res[i] = fun.call(thisp, this[i], i, this);
+ }
+
+ return res;
}
-});/*
+
+});
+
+
+ /*
* Based on:
* Ext JS Library 1.1.1
* Copyright(c) 2006-2007, Ext JS, LLC.
i 05 Minutes with leading zeros
s 01 Seconds, with leading zeros
O -0600 Difference to Greenwich time (GMT) in hours
+ P -06:00 Difference to Greenwich time (GMT) with colon between hours and minutes
T CST Timezone setting of the machine running the code
Z -21600 Timezone offset in seconds (negative if west of UTC, positive if east)
</pre>
return "String.leftPad(this.getSeconds(), 2, '0') + ";
case "O":
return "this.getGMTOffset() + ";
+ case "P":
+ return "this.getGMTColonOffset() + ";
case "T":
return "this.getTimezone() + ";
case "Z":
" (sn + String.leftPad(hr, 2, 0) + String.leftPad(mn, 2, 0)) : null;\n"
].join(""),
s:"([+\-]\\d{4})"};
+ case "P":
+ return {g:1,
+ c:[
+ "o = results[", currentGroup, "];\n",
+ "var sn = o.substring(0,1);\n",
+ "var hr = o.substring(1,3)*1 + Math.floor(o.substring(4,6) / 60);\n",
+ "var mn = o.substring(4,6) % 60;\n",
+ "o = ((-12 <= (hr*60 + mn)/60) && ((hr*60 + mn)/60 <= 14))?\n",
+ " (sn + String.leftPad(hr, 2, 0) + String.leftPad(mn, 2, 0)) : null;\n"
+ ].join(""),
+ s:"([+\-]\\d{4})"};
case "T":
return {g:0,
c:null,
+ String.leftPad(this.getTimezoneOffset() % 60, 2, "0");
};
+/**
+ * Get the offset from GMT of the current date (equivalent to the format specifier 'P').
+ * @return {String} 2-characters representing hours and 2-characters representing minutes
+ * seperated by a colon and prefixed with + or - (e.g. '-06:00')
+ */
+Date.prototype.getGMTColonOffset = function() {
+ return (this.getTimezoneOffset() > 0 ? "-" : "+")
+ + String.leftPad(Math.abs(Math.floor(this.getTimezoneOffset() / 60)), 2, "0")
+ + ":"
+ + String.leftPad(this.getTimezoneOffset() %60, 2, "0");
+}
+
/**
* Get the numeric day number of the year, adjusted for leap year.
* @return {Number} 0 through 364 (365 in leap years)
break;
}
return d;
-};/*
+};
+/*
* Based on:
* Ext JS Library 1.1.1
* Copyright(c) 2006-2007, Ext JS, LLC.
*/
(function() {
-
+ /**
+ * @class Roo.lib.Ajax
+ *
+ */
Roo.lib.Ajax = {
+ /**
+ * @static
+ */
request : function(method, uri, cb, data, options) {
if(options){
var hs = options.headers;
for (var j = 0; j < el.options.length; j++) {
if (el.options[j].selected) {
if (Roo.isIE) {
- data += encodeURIComponent(name) + '=' + encodeURIComponent(el.options[j].attributes['value'].specified ? el.options[j].value : el.options[j].text) + '&';
+ data += Roo.encodeURIComponent(name) + '=' + Roo.encodeURIComponent(el.options[j].attributes['value'].specified ? el.options[j].value : el.options[j].text) + '&';
}
else {
- data += encodeURIComponent(name) + '=' + encodeURIComponent(el.options[j].hasAttribute('value') ? el.options[j].value : el.options[j].text) + '&';
+ data += Roo.encodeURIComponent(name) + '=' + Roo.encodeURIComponent(el.options[j].hasAttribute('value') ? el.options[j].value : el.options[j].text) + '&';
}
}
}
case 'radio':
case 'checkbox':
if (el.checked) {
- data += encodeURIComponent(name) + '=' + encodeURIComponent(val) + '&';
+ data += Roo.encodeURIComponent(name) + '=' + Roo.encodeURIComponent(val) + '&';
}
break;
case 'file':
break;
case 'submit':
if(hasSubmit == false) {
- data += encodeURIComponent(name) + '=' + encodeURIComponent(val) + '&';
+ data += Roo.encodeURIComponent(name) + '=' + Roo.encodeURIComponent(val) + '&';
hasSubmit = true;
}
break;
default:
- data += encodeURIComponent(name) + '=' + encodeURIComponent(val) + '&';
+ data += Roo.encodeURIComponent(name) + '=' + Roo.encodeURIComponent(val) + '&';
break;
}
}
* Fork - LGPL
* <script type="text/javascript">
*/
-
+
+
+// nasty IE9 hack - what a pile of crap that is..
+
+ if (typeof Range != "undefined" && typeof Range.prototype.createContextualFragment == "undefined") {
+ Range.prototype.createContextualFragment = function (html) {
+ var doc = window.document;
+ var container = doc.createElement("div");
+ container.innerHTML = html;
+ var frag = doc.createDocumentFragment(), n;
+ while ((n = container.firstChild)) {
+ frag.appendChild(n);
+ }
+ return frag;
+ };
+}
/**
* @class Roo.DomHelper
* For a list of available format functions, see {@link Roo.util.Format}.<br />
* Usage:
<pre><code>
-var t = new Roo.Template(
- '<div name="{id}">',
- '<span class="{cls}">{name:trim} {value:ellipsis(10)}</span>',
- '</div>'
-);
+var t = new Roo.Template({
+ html : '<div name="{id}">' +
+ '<span class="{cls}">{name:trim} {someval:this.myformat}{value:ellipsis(10)}</span>' +
+ '</div>',
+ myformat: function (value, allValues) {
+ return 'XX' + value;
+ }
+});
t.append('some-element', {id: 'myid', cls: 'myclass', name: 'foo', value: 'bar'});
</code></pre>
* For more information see this blog post with examples: <a href="http://www.jackslocum.com/yui/2006/10/06/domhelper-create-elements-using-dom-html-fragments-or-templates/">DomHelper - Create Elements using DOM, HTML fragments and Templates</a>.
* @constructor
-* @param {String/Array} html The HTML fragment or an array of fragments to join("") or multiple arguments to join("")
+* @param {Object} cfg - Configuration object.
*/
-Roo.Template = function(html){
- if(html instanceof Array){
- html = html.join("");
+Roo.Template = function(cfg){
+ // BC!
+ if(cfg instanceof Array){
+ cfg = cfg.join("");
}else if(arguments.length > 1){
- html = Array.prototype.join.call(arguments, "");
+ cfg = Array.prototype.join.call(arguments, "");
+ }
+
+
+ if (typeof(cfg) == 'object') {
+ Roo.apply(this,cfg)
+ } else {
+ // bc
+ this.html = cfg;
}
- /**@private*/
- this.html = html;
+
};
Roo.Template.prototype = {
+
+ /**
+ * @cfg {String} html The HTML fragment or an array of fragments to join("") or multiple arguments to join("")
+ */
+ html : '',
/**
* Returns an HTML fragment of this template with the specified values applied.
* @param {Object} values The template values. Can be an array if your params are numeric (i.e. {0}) or an object (i.e. {foo: 'bar'})
* @return {String} The HTML fragment
*/
applyTemplate : function(values){
- if(this.compiled){
- return this.compiled(values);
- }
- var useF = this.disableFormats !== true;
- var fm = Roo.util.Format, tpl = this;
- var fn = function(m, name, format, args){
- if(format && useF){
- if(format.substr(0, 5) == "this."){
- return tpl.call(format.substr(5), values[name], values);
- }else{
- if(args){
- // quoted values are required for strings in compiled templates,
- // but for non compiled we need to strip them
- // quoted reversed for jsmin
- var re = /^\s*['"](.*)["']\s*$/;
- args = args.split(',');
- for(var i = 0, len = args.length; i < len; i++){
- args[i] = args[i].replace(re, "$1");
- }
- args = [values[name]].concat(args);
+ try {
+
+ if(this.compiled){
+ return this.compiled(values);
+ }
+ var useF = this.disableFormats !== true;
+ var fm = Roo.util.Format, tpl = this;
+ var fn = function(m, name, format, args){
+ if(format && useF){
+ if(format.substr(0, 5) == "this."){
+ return tpl.call(format.substr(5), values[name], values);
}else{
- args = [values[name]];
+ if(args){
+ // quoted values are required for strings in compiled templates,
+ // but for non compiled we need to strip them
+ // quoted reversed for jsmin
+ var re = /^\s*['"](.*)["']\s*$/;
+ args = args.split(',');
+ for(var i = 0, len = args.length; i < len; i++){
+ args[i] = args[i].replace(re, "$1");
+ }
+ args = [values[name]].concat(args);
+ }else{
+ args = [values[name]];
+ }
+ return fm[format].apply(fm, args);
}
- return fm[format].apply(fm, args);
+ }else{
+ return values[name] !== undefined ? values[name] : "";
}
- }else{
- return values[name] !== undefined ? values[name] : "";
- }
- };
- return this.html.replace(this.re, fn);
+ };
+ return this.html.replace(this.re, fn);
+ } catch (e) {
+ Roo.log(e);
+ throw e;
+ }
+
},
/**
*/
setStyle : function(prop, value){
if(typeof prop == "string"){
+
+ if (prop == 'float') {
+ this.setStyle(Roo.isIE ? 'styleFloat' : 'cssFloat', value);
+ return this;
+ }
+
var camel;
if(!(camel = propCache[prop])){
camel = propCache[prop] = prop.replace(camelRe, camelFn);
}
+
if(camel == 'opacity') {
this.setOpacity(value);
}else{
* @param {Object} options (optional)An object with standard {@link Roo.EventManager#addListener} options
*/
addListener : function(eventName, fn, scope, options){
- Roo.EventManager.on(this.dom, eventName, fn, scope || this, options);
+ if (this.dom) {
+ Roo.EventManager.on(this.dom, eventName, fn, scope || this, options);
+ }
},
/**
* @param {String} msgCls (optional) A css class to apply to the msg element
* @return {Element} The mask element
*/
- mask : function(msg, msgCls){
+ mask : function(msg, msgCls)
+ {
if(this.getStyle("position") == "static"){
this.setStyle("position", "relative");
}
}
this.addClass("x-masked");
this._mask.setDisplayed(true);
+
+ // we wander
+ var z = 0;
+ var dom = this.dom
+ while (dom && dom.style) {
+ if (!isNaN(parseInt(dom.style.zIndex))) {
+ z = Math.max(z, parseInt(dom.style.zIndex));
+ }
+ dom = dom.parentNode;
+ }
+ // if we are masking the body - then it hides everything..
+ if (this.dom == document.body) {
+ z = 1000000;
+ this._mask.setWidth(Roo.lib.Dom.getDocumentWidth());
+ this._mask.setHeight(Roo.lib.Dom.getDocumentHeight());
+ }
+
if(typeof msg == 'string'){
if(!this._maskMsg){
this._maskMsg = Roo.DomHelper.append(this.dom, {cls:"roo-el-mask-msg", cn:{tag:'div'}}, true);
mm.dom.firstChild.innerHTML = msg;
mm.setDisplayed(true);
mm.center(this);
+ mm.setStyle('z-index', z + 102);
}
if(Roo.isIE && !(Roo.isIE7 && Roo.isStrict) && this.getStyle('height') == 'auto'){ // ie will not expand full height automatically
this._mask.setHeight(this.getHeight());
}
+ this._mask.setStyle('z-index', z + 100);
+
return this._mask;
},
*/
/**
+ * Global Ajax request class.
+ *
* @class Roo.Ajax
* @extends Roo.data.Connection
- * Global Ajax request class.
- *
- * @instanceOf Roo.data.Connection
+ * @static
+ *
+ * @cfg {String} url The default URL to be used for requests to the server. (defaults to undefined)
+ * @cfg {Object} extraParams An object containing properties which are used as extra parameters to each request made by this object. (defaults to undefined)
+ * @cfg {Object} defaultHeaders An object containing request headers which are added to each request made by this object. (defaults to undefined)
+ * @cfg {String} method (Optional) The default HTTP method to be used for requests. (defaults to undefined; if not set but parms are present will use POST, otherwise GET)
+ * @cfg {Number} timeout (Optional) The timeout in milliseconds to be used for requests. (defaults to 30000)
+ * @cfg {Boolean} autoAbort (Optional) Whether a new request should abort any pending requests. (defaults to false)
+ * @cfg {Boolean} disableCaching (Optional) True to add a unique cache-buster param to GET requests. (defaults to true)
*/
Roo.Ajax = new Roo.data.Connection({
// fix up the docs
-
/**
- * fix up scoping
* @scope Roo.Ajax
- */
-
- /**
- * @cfg {String} url @hide
- */
- /**
- * @cfg {Object} extraParams @hide
- */
- /**
- * @cfg {Object} defaultHeaders @hide
- */
- /**
- * @cfg {String} method (Optional) @hide
- */
- /**
- * @cfg {Number} timeout (Optional) @hide
- */
- /**
- * @cfg {Boolean} autoAbort (Optional) @hide
- */
-
- /**
- * @cfg {Boolean} disableCaching (Optional) @hide
- */
-
- /**
- * @property disableCaching
- * True to add a unique cache-buster param to GET requests. (defaults to true)
- * @type Boolean
- */
- /**
- * @property url
- * The default URL to be used for requests to the server. (defaults to undefined)
- * @type String
- */
- /**
- * @property extraParams
- * An object containing properties which are used as
- * extra parameters to each request made by this object. (defaults to undefined)
- * @type Object
- */
- /**
- * @property defaultHeaders
- * An object containing request headers which are added to each request made by this object. (defaults to undefined)
- * @type Object
- */
- /**
- * @property method
- * The default HTTP method to be used for requests. (defaults to undefined; if not set but parms are present will use POST, otherwise GET)
- * @type String
- */
- /**
- * @property timeout
- * The timeout in milliseconds to be used for requests. (defaults to 30000)
- * @type Number
- */
-
- /**
- * @property autoAbort
- * Whether a new request should abort any pending requests. (defaults to false)
- * @type Boolean
+ * @type {Boolear}
*/
autoAbort : false,
/**
* Serialize the passed form into a url encoded string
+ * @scope Roo.Ajax
* @param {String/HTMLElement} form
* @return {String}
*/
this.fireEvent("add", this.length-1, o, key);
return o;
},
-
+
/**
* MixedCollection has a generic way to fetch keys if you implement getKey.
<pre><code>
* @param {Mixed} o The variable to encode
* @return {String} The JSON string
*/
- this.encode = function(o){
+ this.encode = function(o)
+ {
+ // should this be extended to fully wrap stringify..
+
if(typeof o == "undefined" || o === null){
return "null";
}else if(o instanceof Array){
* @return {Object} The resulting object
*/
this.decode = function(json){
- /**
- * eval:var:json
- */
- return eval("(" + json + ')');
+
+ return /** eval:var:json */ eval("(" + json + ')');
};
})();
/**
* Shorthand for {@link Roo.util.JSON#encode}
* @member Roo encode
* @method */
-Roo.encode = Roo.util.JSON.encode;
+Roo.encode = typeof(JSON) != 'undefined' && JSON.stringify ? JSON.stringify : Roo.util.JSON.encode;
/**
* Shorthand for {@link Roo.util.JSON#decode}
* @member Roo decode
* @method */
-Roo.decode = Roo.util.JSON.decode;
+Roo.decode = typeof(JSON) != 'undefined' && JSON.parse ? JSON.parse : Roo.util.JSON.decode;
/*
* Based on:
* Ext JS Library 1.1.1
}
},
+
+ /**
+ * safer version of Math.toFixed..??/
+ * @param {Number/String} value The numeric value to format
+ * @param {Number/String} value Decimal places
+ * @return {String} The formatted currency string
+ */
+ toFixed : function(v, n)
+ {
+ // why not use to fixed - precision is buggered???
+ if (!n) {
+ return Math.round(v-0);
+ }
+ var fact = Math.pow(10,n+1);
+ v = (Math.round((v-0)*fact))/fact;
+ var z = (''+fact).substring(2);
+ if (v == Math.floor(v)) {
+ return Math.floor(v) + '.' + z;
+ }
+
+ // now just padd decimals..
+ var ps = String(v).split('.');
+ var fd = (ps[1] + z);
+ var r = fd.substring(0,n);
+ var rm = fd.substring(n);
+ if (rm < 5) {
+ return ps[0] + '.' + r;
+ }
+ r*=1; // turn it into a number;
+ r++;
+ if (String(r).length != n) {
+ ps[0]*=1;
+ ps[0]++;
+ r = String(r).substring(1); // chop the end off.
+ }
+
+ return ps[0] + '.' + r;
+
+ },
+
/**
* Format a number as US currency
* @param {Number/String} value The numeric value to format
}
return "$" + whole + sub ;
},
-
+
/**
* Parse a value into a formatted date using the specified format pattern.
* @param {Mixed} value The value to format
/**
* Very simple dynamic creation of stylesheets from a text blob of rules. The text will wrapped in a style
* tag and appended to the HEAD of the document.
- * @param {String} cssText The text containing the css rules
+ * @param {String|Object} cssText The text containing the css rules
* @param {String} id An id to add to the stylesheet for later removal
* @return {StyleSheet}
*/
- createStyleSheet : function(cssText, id){
- var ss;
- var head = doc.getElementsByTagName("head")[0];
- var rules = doc.createElement("style");
- rules.setAttribute("type", "text/css");
- if(id){
- rules.setAttribute("id", id);
- }
+ createStyleSheet : function(cssText, id){
+ var ss;
+ var head = doc.getElementsByTagName("head")[0];
+ var nrules = doc.createElement("style");
+ nrules.setAttribute("type", "text/css");
+ if(id){
+ nrules.setAttribute("id", id);
+ }
+ if (typeof(cssText) != 'string') {
+ // support object maps..
+ // not sure if this a good idea..
+ // perhaps it should be merged with the general css handling
+ // and handle js style props.
+ var cssTextNew = [];
+ for(var n in cssText) {
+ var citems = [];
+ for(var k in cssText[n]) {
+ citems.push( k + ' : ' +cssText[n][k] + ';' );
+ }
+ cssTextNew.push( n + ' { ' + citems.join(' ') + '} ');
+
+ }
+ cssText = cssTextNew.join("\n");
+
+ }
+
+
if(Roo.isIE){
- head.appendChild(rules);
- ss = rules.styleSheet;
+ head.appendChild(nrules);
+ ss = nrules.styleSheet;
ss.cssText = cssText;
}else{
try{
- rules.appendChild(doc.createTextNode(cssText));
+ nrules.appendChild(doc.createTextNode(cssText));
}catch(e){
- rules.cssText = cssText;
+ nrules.cssText = cssText;
}
- head.appendChild(rules);
- ss = rules.styleSheet ? rules.styleSheet : (rules.sheet || doc.styleSheets[doc.styleSheets.length-1]);
+ head.appendChild(nrules);
+ ss = nrules.styleSheet ? nrules.styleSheet : (nrules.sheet || doc.styleSheets[doc.styleSheets.length-1]);
}
this.cacheStyleSheet(ss);
return ss;
},
// private
- cacheStyleSheet : function(ss){
+ cacheStyleSheet : function(stylesheet){
if(!rules){
rules = {};
}
try{// try catch for cross domain access issue
- var ssRules = ss.cssRules || ss.rules;
+ var ssRules = stylesheet.cssRules || stylesheet.rules;
for(var j = ssRules.length-1; j >= 0; --j){
rules[ssRules[j].selectorText] = ssRules[j];
}
};
}();
+
+
Roo.util.TextMetrics.Instance = function(bindTo, fixedWidth){
var ml = new Roo.Element(document.createElement('div'));
document.body.appendChild(ml.dom);
if(fixedWidth){
ml.setWidth(fixedWidth);
}
-
+
var instance = {
/**
* Returns the size of the specified text based on the internal element's style and width properties
+ * @memberOf Roo.util.TextMetrics.Instance#
* @param {String} text The text to measure
* @return {Object} An object containing the text's size {width: (width), height: (height)}
*/
/**
* Binds this TextMetrics instance to an element from which to copy existing CSS styles
* that can affect the size of the rendered text
+ * @memberOf Roo.util.TextMetrics.Instance#
* @param {String/HTMLElement} el The element, dom node or id
*/
bind : function(el){
/**
* Sets a fixed width on the internal measurement element. If the text will be multiline, you have
* to set a fixed width in order to accurately measure the text height.
+ * @memberOf Roo.util.TextMetrics.Instance#
* @param {Number} width The width to set on the element
*/
setFixedWidth : function(width){
/**
* Returns the measured width of the specified text
+ * @memberOf Roo.util.TextMetrics.Instance#
* @param {String} text The text to measure
* @return {Number} width The width in pixels
*/
/**
* Returns the measured height of the specified text. For multiline text, be sure to call
* {@link #setFixedWidth} if necessary.
+ * @memberOf Roo.util.TextMetrics.Instance#
* @param {String} text The text to measure
* @return {Number} height The height in pixels
*/
((this.domain == null) ? "" : ("; domain=" + this.domain)) +
((this.secure == true) ? "; secure" : "");
}
-});/*
- * Based on:
- * Ext JS Library 1.1.1
- * Copyright(c) 2006-2007, Ext JS, LLC.
- *
- * Originally Released Under LGPL - original licence link has changed is not relivant.
- *
- * Fork - LGPL
- * <script type="text/javascript">
- */
-
-
-
-/*
- * These classes are derivatives of the similarly named classes in the YUI Library.
- * The original license:
- * Copyright (c) 2006, Yahoo! Inc. All rights reserved.
- * Code licensed under the BSD License:
- * http://developer.yahoo.net/yui/license.txt
- */
-
-(function() {
-
-var Event=Roo.EventManager;
-var Dom=Roo.lib.Dom;
-
-/**
- * @class Roo.dd.DragDrop
- * Defines the interface and base operation of items that that can be
- * dragged or can be drop targets. It was designed to be extended, overriding
- * the event handlers for startDrag, onDrag, onDragOver and onDragOut.
- * Up to three html elements can be associated with a DragDrop instance:
- * <ul>
- * <li>linked element: the element that is passed into the constructor.
- * This is the element which defines the boundaries for interaction with
- * other DragDrop objects.</li>
- * <li>handle element(s): The drag operation only occurs if the element that
- * was clicked matches a handle element. By default this is the linked
- * element, but there are times that you will want only a portion of the
- * linked element to initiate the drag operation, and the setHandleElId()
- * method provides a way to define this.</li>
- * <li>drag element: this represents the element that would be moved along
- * with the cursor during a drag operation. By default, this is the linked
- * element itself as in {@link Roo.dd.DD}. setDragElId() lets you define
- * a separate element that would be moved, as in {@link Roo.dd.DDProxy}.
- * </li>
- * </ul>
- * This class should not be instantiated until the onload event to ensure that
- * the associated elements are available.
- * The following would define a DragDrop obj that would interact with any
- * other DragDrop obj in the "group1" group:
- * <pre>
- * dd = new Roo.dd.DragDrop("div1", "group1");
- * </pre>
- * Since none of the event handlers have been implemented, nothing would
- * actually happen if you were to run the code above. Normally you would
- * override this class or one of the default implementations, but you can
- * also override the methods you want on an instance of the class...
- * <pre>
- * dd.onDragDrop = function(e, id) {
- * alert("dd was dropped on " + id);
- * }
- * </pre>
- * @constructor
- * @param {String} id of the element that is linked to this instance
- * @param {String} sGroup the group of related DragDrop objects
- * @param {object} config an object containing configurable attributes
- * Valid properties for DragDrop:
- * padding, isTarget, maintainOffset, primaryButtonOnly
- */
-Roo.dd.DragDrop = function(id, sGroup, config) {
- if (id) {
- this.init(id, sGroup, config);
- }
-};
-
-Roo.dd.DragDrop.prototype = {
-
- /**
- * The id of the element associated with this object. This is what we
- * refer to as the "linked element" because the size and position of
- * this element is used to determine when the drag and drop objects have
- * interacted.
- * @property id
- * @type String
- */
- id: null,
-
- /**
- * Configuration attributes passed into the constructor
- * @property config
- * @type object
- */
- config: null,
-
- /**
- * The id of the element that will be dragged. By default this is same
- * as the linked element , but could be changed to another element. Ex:
- * Roo.dd.DDProxy
- * @property dragElId
- * @type String
- * @private
- */
- dragElId: null,
-
- /**
- * the id of the element that initiates the drag operation. By default
- * this is the linked element, but could be changed to be a child of this
- * element. This lets us do things like only starting the drag when the
- * header element within the linked html element is clicked.
- * @property handleElId
- * @type String
- * @private
- */
- handleElId: null,
-
- /**
- * An associative array of HTML tags that will be ignored if clicked.
- * @property invalidHandleTypes
- * @type {string: string}
- */
- invalidHandleTypes: null,
-
- /**
- * An associative array of ids for elements that will be ignored if clicked
- * @property invalidHandleIds
- * @type {string: string}
- */
- invalidHandleIds: null,
-
- /**
- * An indexted array of css class names for elements that will be ignored
- * if clicked.
- * @property invalidHandleClasses
- * @type string[]
- */
- invalidHandleClasses: null,
-
- /**
- * The linked element's absolute X position at the time the drag was
- * started
- * @property startPageX
- * @type int
- * @private
- */
- startPageX: 0,
-
- /**
- * The linked element's absolute X position at the time the drag was
- * started
- * @property startPageY
- * @type int
- * @private
- */
- startPageY: 0,
-
- /**
- * The group defines a logical collection of DragDrop objects that are
- * related. Instances only get events when interacting with other
- * DragDrop object in the same group. This lets us define multiple
- * groups using a single DragDrop subclass if we want.
- * @property groups
- * @type {string: string}
- */
- groups: null,
-
- /**
- * Individual drag/drop instances can be locked. This will prevent
- * onmousedown start drag.
- * @property locked
- * @type boolean
- * @private
- */
- locked: false,
-
- /**
- * Lock this instance
- * @method lock
- */
- lock: function() { this.locked = true; },
-
- /**
- * Unlock this instace
- * @method unlock
- */
- unlock: function() { this.locked = false; },
-
- /**
- * By default, all insances can be a drop target. This can be disabled by
- * setting isTarget to false.
- * @method isTarget
- * @type boolean
- */
- isTarget: true,
-
- /**
- * The padding configured for this drag and drop object for calculating
- * the drop zone intersection with this object.
- * @method padding
- * @type int[]
- */
- padding: null,
-
- /**
- * Cached reference to the linked element
- * @property _domRef
- * @private
- */
- _domRef: null,
-
- /**
- * Internal typeof flag
- * @property __ygDragDrop
- * @private
- */
- __ygDragDrop: true,
-
- /**
- * Set to true when horizontal contraints are applied
- * @property constrainX
- * @type boolean
- * @private
- */
- constrainX: false,
-
- /**
- * Set to true when vertical contraints are applied
- * @property constrainY
- * @type boolean
- * @private
- */
- constrainY: false,
-
- /**
- * The left constraint
- * @property minX
- * @type int
- * @private
- */
- minX: 0,
-
- /**
- * The right constraint
- * @property maxX
- * @type int
- * @private
- */
- maxX: 0,
-
- /**
- * The up constraint
- * @property minY
- * @type int
- * @type int
- * @private
- */
- minY: 0,
-
- /**
- * The down constraint
- * @property maxY
- * @type int
- * @private
- */
- maxY: 0,
-
- /**
- * Maintain offsets when we resetconstraints. Set to true when you want
- * the position of the element relative to its parent to stay the same
- * when the page changes
- *
- * @property maintainOffset
- * @type boolean
- */
- maintainOffset: false,
-
- /**
- * Array of pixel locations the element will snap to if we specified a
- * horizontal graduation/interval. This array is generated automatically
- * when you define a tick interval.
- * @property xTicks
- * @type int[]
- */
- xTicks: null,
-
- /**
- * Array of pixel locations the element will snap to if we specified a
- * vertical graduation/interval. This array is generated automatically
- * when you define a tick interval.
- * @property yTicks
- * @type int[]
- */
- yTicks: null,
-
- /**
- * By default the drag and drop instance will only respond to the primary
- * button click (left button for a right-handed mouse). Set to true to
- * allow drag and drop to start with any mouse click that is propogated
- * by the browser
- * @property primaryButtonOnly
- * @type boolean
- */
- primaryButtonOnly: true,
-
- /**
- * The availabe property is false until the linked dom element is accessible.
- * @property available
- * @type boolean
- */
- available: false,
-
- /**
- * By default, drags can only be initiated if the mousedown occurs in the
- * region the linked element is. This is done in part to work around a
- * bug in some browsers that mis-report the mousedown if the previous
- * mouseup happened outside of the window. This property is set to true
- * if outer handles are defined.
- *
- * @property hasOuterHandles
- * @type boolean
- * @default false
- */
- hasOuterHandles: false,
-
- /**
- * Code that executes immediately before the startDrag event
- * @method b4StartDrag
- * @private
- */
- b4StartDrag: function(x, y) { },
-
- /**
- * Abstract method called after a drag/drop object is clicked
- * and the drag or mousedown time thresholds have beeen met.
- * @method startDrag
- * @param {int} X click location
- * @param {int} Y click location
- */
- startDrag: function(x, y) { /* override this */ },
-
- /**
- * Code that executes immediately before the onDrag event
- * @method b4Drag
- * @private
- */
- b4Drag: function(e) { },
-
- /**
- * Abstract method called during the onMouseMove event while dragging an
- * object.
- * @method onDrag
- * @param {Event} e the mousemove event
- */
- onDrag: function(e) { /* override this */ },
-
- /**
- * Abstract method called when this element fist begins hovering over
- * another DragDrop obj
- * @method onDragEnter
- * @param {Event} e the mousemove event
- * @param {String|DragDrop[]} id In POINT mode, the element
- * id this is hovering over. In INTERSECT mode, an array of one or more
- * dragdrop items being hovered over.
- */
- onDragEnter: function(e, id) { /* override this */ },
-
- /**
- * Code that executes immediately before the onDragOver event
- * @method b4DragOver
- * @private
- */
- b4DragOver: function(e) { },
-
- /**
- * Abstract method called when this element is hovering over another
- * DragDrop obj
- * @method onDragOver
- * @param {Event} e the mousemove event
- * @param {String|DragDrop[]} id In POINT mode, the element
- * id this is hovering over. In INTERSECT mode, an array of dd items
- * being hovered over.
- */
- onDragOver: function(e, id) { /* override this */ },
-
- /**
- * Code that executes immediately before the onDragOut event
- * @method b4DragOut
- * @private
- */
- b4DragOut: function(e) { },
-
- /**
- * Abstract method called when we are no longer hovering over an element
- * @method onDragOut
- * @param {Event} e the mousemove event
- * @param {String|DragDrop[]} id In POINT mode, the element
- * id this was hovering over. In INTERSECT mode, an array of dd items
- * that the mouse is no longer over.
- */
- onDragOut: function(e, id) { /* override this */ },
-
- /**
- * Code that executes immediately before the onDragDrop event
- * @method b4DragDrop
- * @private
- */
- b4DragDrop: function(e) { },
-
- /**
- * Abstract method called when this item is dropped on another DragDrop
- * obj
- * @method onDragDrop
- * @param {Event} e the mouseup event
- * @param {String|DragDrop[]} id In POINT mode, the element
- * id this was dropped on. In INTERSECT mode, an array of dd items this
- * was dropped on.
- */
- onDragDrop: function(e, id) { /* override this */ },
-
- /**
- * Abstract method called when this item is dropped on an area with no
- * drop target
- * @method onInvalidDrop
- * @param {Event} e the mouseup event
- */
- onInvalidDrop: function(e) { /* override this */ },
-
- /**
- * Code that executes immediately before the endDrag event
- * @method b4EndDrag
- * @private
- */
- b4EndDrag: function(e) { },
-
- /**
- * Fired when we are done dragging the object
- * @method endDrag
- * @param {Event} e the mouseup event
- */
- endDrag: function(e) { /* override this */ },
-
- /**
- * Code executed immediately before the onMouseDown event
- * @method b4MouseDown
- * @param {Event} e the mousedown event
- * @private
- */
- b4MouseDown: function(e) { },
-
- /**
- * Event handler that fires when a drag/drop obj gets a mousedown
- * @method onMouseDown
- * @param {Event} e the mousedown event
- */
- onMouseDown: function(e) { /* override this */ },
-
- /**
- * Event handler that fires when a drag/drop obj gets a mouseup
- * @method onMouseUp
- * @param {Event} e the mouseup event
- */
- onMouseUp: function(e) { /* override this */ },
-
- /**
- * Override the onAvailable method to do what is needed after the initial
- * position was determined.
- * @method onAvailable
- */
- onAvailable: function () {
- },
-
- /*
- * Provides default constraint padding to "constrainTo" elements (defaults to {left: 0, right:0, top:0, bottom:0}).
- * @type Object
- */
- defaultPadding : {left:0, right:0, top:0, bottom:0},
-
- /*
- * Initializes the drag drop object's constraints to restrict movement to a certain element.
- *
- * Usage:
- <pre><code>
- var dd = new Roo.dd.DDProxy("dragDiv1", "proxytest",
- { dragElId: "existingProxyDiv" });
- dd.startDrag = function(){
- this.constrainTo("parent-id");
- };
- </code></pre>
- * Or you can initalize it using the {@link Roo.Element} object:
- <pre><code>
- Roo.get("dragDiv1").initDDProxy("proxytest", {dragElId: "existingProxyDiv"}, {
- startDrag : function(){
- this.constrainTo("parent-id");
- }
- });
- </code></pre>
- * @param {String/HTMLElement/Element} constrainTo The element to constrain to.
- * @param {Object/Number} pad (optional) Pad provides a way to specify "padding" of the constraints,
- * and can be either a number for symmetrical padding (4 would be equal to {left:4, right:4, top:4, bottom:4}) or
- * an object containing the sides to pad. For example: {right:10, bottom:10}
- * @param {Boolean} inContent (optional) Constrain the draggable in the content box of the element (inside padding and borders)
- */
- constrainTo : function(constrainTo, pad, inContent){
- if(typeof pad == "number"){
- pad = {left: pad, right:pad, top:pad, bottom:pad};
- }
- pad = pad || this.defaultPadding;
- var b = Roo.get(this.getEl()).getBox();
- var ce = Roo.get(constrainTo);
- var s = ce.getScroll();
- var c, cd = ce.dom;
- if(cd == document.body){
- c = { x: s.left, y: s.top, width: Roo.lib.Dom.getViewWidth(), height: Roo.lib.Dom.getViewHeight()};
- }else{
- xy = ce.getXY();
- c = {x : xy[0]+s.left, y: xy[1]+s.top, width: cd.clientWidth, height: cd.clientHeight};
- }
-
-
- var topSpace = b.y - c.y;
- var leftSpace = b.x - c.x;
-
- this.resetConstraints();
- this.setXConstraint(leftSpace - (pad.left||0), // left
- c.width - leftSpace - b.width - (pad.right||0) //right
- );
- this.setYConstraint(topSpace - (pad.top||0), //top
- c.height - topSpace - b.height - (pad.bottom||0) //bottom
- );
- },
-
- /**
- * Returns a reference to the linked element
- * @method getEl
- * @return {HTMLElement} the html element
- */
- getEl: function() {
- if (!this._domRef) {
- this._domRef = Roo.getDom(this.id);
- }
-
- return this._domRef;
- },
-
- /**
- * Returns a reference to the actual element to drag. By default this is
- * the same as the html element, but it can be assigned to another
- * element. An example of this can be found in Roo.dd.DDProxy
- * @method getDragEl
- * @return {HTMLElement} the html element
- */
- getDragEl: function() {
- return Roo.getDom(this.dragElId);
- },
-
- /**
- * Sets up the DragDrop object. Must be called in the constructor of any
- * Roo.dd.DragDrop subclass
- * @method init
- * @param id the id of the linked element
- * @param {String} sGroup the group of related items
- * @param {object} config configuration attributes
- */
- init: function(id, sGroup, config) {
- this.initTarget(id, sGroup, config);
- Event.on(this.id, "mousedown", this.handleMouseDown, this);
- // Event.on(this.id, "selectstart", Event.preventDefault);
- },
-
- /**
- * Initializes Targeting functionality only... the object does not
- * get a mousedown handler.
- * @method initTarget
- * @param id the id of the linked element
- * @param {String} sGroup the group of related items
- * @param {object} config configuration attributes
- */
- initTarget: function(id, sGroup, config) {
-
- // configuration attributes
- this.config = config || {};
-
- // create a local reference to the drag and drop manager
- this.DDM = Roo.dd.DDM;
- // initialize the groups array
- this.groups = {};
-
- // assume that we have an element reference instead of an id if the
- // parameter is not a string
- if (typeof id !== "string") {
- id = Roo.id(id);
- }
-
- // set the id
- this.id = id;
-
- // add to an interaction group
- this.addToGroup((sGroup) ? sGroup : "default");
-
- // We don't want to register this as the handle with the manager
- // so we just set the id rather than calling the setter.
- this.handleElId = id;
-
- // the linked element is the element that gets dragged by default
- this.setDragElId(id);
-
- // by default, clicked anchors will not start drag operations.
- this.invalidHandleTypes = { A: "A" };
- this.invalidHandleIds = {};
- this.invalidHandleClasses = [];
-
- this.applyConfig();
-
- this.handleOnAvailable();
- },
-
- /**
- * Applies the configuration parameters that were passed into the constructor.
- * This is supposed to happen at each level through the inheritance chain. So
- * a DDProxy implentation will execute apply config on DDProxy, DD, and
- * DragDrop in order to get all of the parameters that are available in
- * each object.
- * @method applyConfig
- */
- applyConfig: function() {
-
- // configurable properties:
- // padding, isTarget, maintainOffset, primaryButtonOnly
- this.padding = this.config.padding || [0, 0, 0, 0];
- this.isTarget = (this.config.isTarget !== false);
- this.maintainOffset = (this.config.maintainOffset);
- this.primaryButtonOnly = (this.config.primaryButtonOnly !== false);
-
- },
-
- /**
- * Executed when the linked element is available
- * @method handleOnAvailable
- * @private
- */
- handleOnAvailable: function() {
- this.available = true;
- this.resetConstraints();
- this.onAvailable();
- },
-
- /**
- * Configures the padding for the target zone in px. Effectively expands
- * (or reduces) the virtual object size for targeting calculations.
- * Supports css-style shorthand; if only one parameter is passed, all sides
- * will have that padding, and if only two are passed, the top and bottom
- * will have the first param, the left and right the second.
- * @method setPadding
- * @param {int} iTop Top pad
- * @param {int} iRight Right pad
- * @param {int} iBot Bot pad
- * @param {int} iLeft Left pad
- */
- setPadding: function(iTop, iRight, iBot, iLeft) {
- // this.padding = [iLeft, iRight, iTop, iBot];
- if (!iRight && 0 !== iRight) {
- this.padding = [iTop, iTop, iTop, iTop];
- } else if (!iBot && 0 !== iBot) {
- this.padding = [iTop, iRight, iTop, iRight];
- } else {
- this.padding = [iTop, iRight, iBot, iLeft];
- }
- },
-
- /**
- * Stores the initial placement of the linked element.
- * @method setInitialPosition
- * @param {int} diffX the X offset, default 0
- * @param {int} diffY the Y offset, default 0
- */
- setInitPosition: function(diffX, diffY) {
- var el = this.getEl();
-
- if (!this.DDM.verifyEl(el)) {
- return;
- }
-
- var dx = diffX || 0;
- var dy = diffY || 0;
-
- var p = Dom.getXY( el );
-
- this.initPageX = p[0] - dx;
- this.initPageY = p[1] - dy;
-
- this.lastPageX = p[0];
- this.lastPageY = p[1];
-
-
- this.setStartPosition(p);
- },
-
- /**
- * Sets the start position of the element. This is set when the obj
- * is initialized, the reset when a drag is started.
- * @method setStartPosition
- * @param pos current position (from previous lookup)
- * @private
- */
- setStartPosition: function(pos) {
- var p = pos || Dom.getXY( this.getEl() );
- this.deltaSetXY = null;
-
- this.startPageX = p[0];
- this.startPageY = p[1];
- },
-
- /**
- * Add this instance to a group of related drag/drop objects. All
- * instances belong to at least one group, and can belong to as many
- * groups as needed.
- * @method addToGroup
- * @param sGroup {string} the name of the group
- */
- addToGroup: function(sGroup) {
- this.groups[sGroup] = true;
- this.DDM.regDragDrop(this, sGroup);
- },
-
- /**
- * Remove's this instance from the supplied interaction group
- * @method removeFromGroup
- * @param {string} sGroup The group to drop
- */
- removeFromGroup: function(sGroup) {
- if (this.groups[sGroup]) {
- delete this.groups[sGroup];
- }
-
- this.DDM.removeDDFromGroup(this, sGroup);
- },
-
- /**
- * Allows you to specify that an element other than the linked element
- * will be moved with the cursor during a drag
- * @method setDragElId
- * @param id {string} the id of the element that will be used to initiate the drag
- */
- setDragElId: function(id) {
- this.dragElId = id;
- },
-
- /**
- * Allows you to specify a child of the linked element that should be
- * used to initiate the drag operation. An example of this would be if
- * you have a content div with text and links. Clicking anywhere in the
- * content area would normally start the drag operation. Use this method
- * to specify that an element inside of the content div is the element
- * that starts the drag operation.
- * @method setHandleElId
- * @param id {string} the id of the element that will be used to
- * initiate the drag.
- */
- setHandleElId: function(id) {
- if (typeof id !== "string") {
- id = Roo.id(id);
- }
- this.handleElId = id;
- this.DDM.regHandle(this.id, id);
- },
-
- /**
- * Allows you to set an element outside of the linked element as a drag
- * handle
- * @method setOuterHandleElId
- * @param id the id of the element that will be used to initiate the drag
- */
- setOuterHandleElId: function(id) {
- if (typeof id !== "string") {
- id = Roo.id(id);
- }
- Event.on(id, "mousedown",
- this.handleMouseDown, this);
- this.setHandleElId(id);
-
- this.hasOuterHandles = true;
- },
-
- /**
- * Remove all drag and drop hooks for this element
- * @method unreg
- */
- unreg: function() {
- Event.un(this.id, "mousedown",
- this.handleMouseDown);
- this._domRef = null;
- this.DDM._remove(this);
- },
-
- destroy : function(){
- this.unreg();
- },
-
- /**
- * Returns true if this instance is locked, or the drag drop mgr is locked
- * (meaning that all drag/drop is disabled on the page.)
- * @method isLocked
- * @return {boolean} true if this obj or all drag/drop is locked, else
- * false
- */
- isLocked: function() {
- return (this.DDM.isLocked() || this.locked);
- },
-
- /**
- * Fired when this object is clicked
- * @method handleMouseDown
- * @param {Event} e
- * @param {Roo.dd.DragDrop} oDD the clicked dd object (this dd obj)
- * @private
- */
- handleMouseDown: function(e, oDD){
- if (this.primaryButtonOnly && e.button != 0) {
- return;
- }
-
- if (this.isLocked()) {
- return;
- }
-
- this.DDM.refreshCache(this.groups);
-
- var pt = new Roo.lib.Point(Roo.lib.Event.getPageX(e), Roo.lib.Event.getPageY(e));
- if (!this.hasOuterHandles && !this.DDM.isOverTarget(pt, this) ) {
- } else {
- if (this.clickValidator(e)) {
-
- // set the initial element position
- this.setStartPosition();
-
-
- this.b4MouseDown(e);
- this.onMouseDown(e);
-
- this.DDM.handleMouseDown(e, this);
-
- this.DDM.stopEvent(e);
- } else {
-
-
- }
- }
- },
-
- clickValidator: function(e) {
- var target = e.getTarget();
- return ( this.isValidHandleChild(target) &&
- (this.id == this.handleElId ||
- this.DDM.handleWasClicked(target, this.id)) );
- },
-
- /**
- * Allows you to specify a tag name that should not start a drag operation
- * when clicked. This is designed to facilitate embedding links within a
- * drag handle that do something other than start the drag.
- * @method addInvalidHandleType
- * @param {string} tagName the type of element to exclude
- */
- addInvalidHandleType: function(tagName) {
- var type = tagName.toUpperCase();
- this.invalidHandleTypes[type] = type;
- },
-
- /**
- * Lets you to specify an element id for a child of a drag handle
- * that should not initiate a drag
- * @method addInvalidHandleId
- * @param {string} id the element id of the element you wish to ignore
- */
- addInvalidHandleId: function(id) {
- if (typeof id !== "string") {
- id = Roo.id(id);
- }
- this.invalidHandleIds[id] = id;
- },
-
- /**
- * Lets you specify a css class of elements that will not initiate a drag
- * @method addInvalidHandleClass
- * @param {string} cssClass the class of the elements you wish to ignore
- */
- addInvalidHandleClass: function(cssClass) {
- this.invalidHandleClasses.push(cssClass);
- },
-
- /**
- * Unsets an excluded tag name set by addInvalidHandleType
- * @method removeInvalidHandleType
- * @param {string} tagName the type of element to unexclude
- */
- removeInvalidHandleType: function(tagName) {
- var type = tagName.toUpperCase();
- // this.invalidHandleTypes[type] = null;
- delete this.invalidHandleTypes[type];
- },
-
- /**
- * Unsets an invalid handle id
- * @method removeInvalidHandleId
- * @param {string} id the id of the element to re-enable
- */
- removeInvalidHandleId: function(id) {
- if (typeof id !== "string") {
- id = Roo.id(id);
- }
- delete this.invalidHandleIds[id];
- },
-
- /**
- * Unsets an invalid css class
- * @method removeInvalidHandleClass
- * @param {string} cssClass the class of the element(s) you wish to
- * re-enable
- */
- removeInvalidHandleClass: function(cssClass) {
- for (var i=0, len=this.invalidHandleClasses.length; i<len; ++i) {
- if (this.invalidHandleClasses[i] == cssClass) {
- delete this.invalidHandleClasses[i];
- }
- }
- },
-
- /**
- * Checks the tag exclusion list to see if this click should be ignored
- * @method isValidHandleChild
- * @param {HTMLElement} node the HTMLElement to evaluate
- * @return {boolean} true if this is a valid tag type, false if not
- */
- isValidHandleChild: function(node) {
-
- var valid = true;
- // var n = (node.nodeName == "#text") ? node.parentNode : node;
- var nodeName;
- try {
- nodeName = node.nodeName.toUpperCase();
- } catch(e) {
- nodeName = node.nodeName;
- }
- valid = valid && !this.invalidHandleTypes[nodeName];
- valid = valid && !this.invalidHandleIds[node.id];
-
- for (var i=0, len=this.invalidHandleClasses.length; valid && i<len; ++i) {
- valid = !Dom.hasClass(node, this.invalidHandleClasses[i]);
- }
-
-
- return valid;
-
- },
-
- /**
- * Create the array of horizontal tick marks if an interval was specified
- * in setXConstraint().
- * @method setXTicks
- * @private
- */
- setXTicks: function(iStartX, iTickSize) {
- this.xTicks = [];
- this.xTickSize = iTickSize;
-
- var tickMap = {};
-
- for (var i = this.initPageX; i >= this.minX; i = i - iTickSize) {
- if (!tickMap[i]) {
- this.xTicks[this.xTicks.length] = i;
- tickMap[i] = true;
- }
- }
-
- for (i = this.initPageX; i <= this.maxX; i = i + iTickSize) {
- if (!tickMap[i]) {
- this.xTicks[this.xTicks.length] = i;
- tickMap[i] = true;
- }
- }
-
- this.xTicks.sort(this.DDM.numericSort) ;
- },
-
- /**
- * Create the array of vertical tick marks if an interval was specified in
- * setYConstraint().
- * @method setYTicks
- * @private
- */
- setYTicks: function(iStartY, iTickSize) {
- this.yTicks = [];
- this.yTickSize = iTickSize;
-
- var tickMap = {};
-
- for (var i = this.initPageY; i >= this.minY; i = i - iTickSize) {
- if (!tickMap[i]) {
- this.yTicks[this.yTicks.length] = i;
- tickMap[i] = true;
- }
- }
-
- for (i = this.initPageY; i <= this.maxY; i = i + iTickSize) {
- if (!tickMap[i]) {
- this.yTicks[this.yTicks.length] = i;
- tickMap[i] = true;
- }
- }
-
- this.yTicks.sort(this.DDM.numericSort) ;
- },
-
- /**
- * By default, the element can be dragged any place on the screen. Use
- * this method to limit the horizontal travel of the element. Pass in
- * 0,0 for the parameters if you want to lock the drag to the y axis.
- * @method setXConstraint
- * @param {int} iLeft the number of pixels the element can move to the left
- * @param {int} iRight the number of pixels the element can move to the
- * right
- * @param {int} iTickSize optional parameter for specifying that the
- * element
- * should move iTickSize pixels at a time.
- */
- setXConstraint: function(iLeft, iRight, iTickSize) {
- this.leftConstraint = iLeft;
- this.rightConstraint = iRight;
-
- this.minX = this.initPageX - iLeft;
- this.maxX = this.initPageX + iRight;
- if (iTickSize) { this.setXTicks(this.initPageX, iTickSize); }
-
- this.constrainX = true;
- },
-
- /**
- * Clears any constraints applied to this instance. Also clears ticks
- * since they can't exist independent of a constraint at this time.
- * @method clearConstraints
- */
- clearConstraints: function() {
- this.constrainX = false;
- this.constrainY = false;
- this.clearTicks();
- },
-
- /**
- * Clears any tick interval defined for this instance
- * @method clearTicks
- */
- clearTicks: function() {
- this.xTicks = null;
- this.yTicks = null;
- this.xTickSize = 0;
- this.yTickSize = 0;
- },
-
- /**
- * By default, the element can be dragged any place on the screen. Set
- * this to limit the vertical travel of the element. Pass in 0,0 for the
- * parameters if you want to lock the drag to the x axis.
- * @method setYConstraint
- * @param {int} iUp the number of pixels the element can move up
- * @param {int} iDown the number of pixels the element can move down
- * @param {int} iTickSize optional parameter for specifying that the
- * element should move iTickSize pixels at a time.
- */
- setYConstraint: function(iUp, iDown, iTickSize) {
- this.topConstraint = iUp;
- this.bottomConstraint = iDown;
-
- this.minY = this.initPageY - iUp;
- this.maxY = this.initPageY + iDown;
- if (iTickSize) { this.setYTicks(this.initPageY, iTickSize); }
-
- this.constrainY = true;
-
- },
-
- /**
- * resetConstraints must be called if you manually reposition a dd element.
- * @method resetConstraints
- * @param {boolean} maintainOffset
- */
- resetConstraints: function() {
-
-
- // Maintain offsets if necessary
- if (this.initPageX || this.initPageX === 0) {
- // figure out how much this thing has moved
- var dx = (this.maintainOffset) ? this.lastPageX - this.initPageX : 0;
- var dy = (this.maintainOffset) ? this.lastPageY - this.initPageY : 0;
-
- this.setInitPosition(dx, dy);
-
- // This is the first time we have detected the element's position
- } else {
- this.setInitPosition();
- }
-
- if (this.constrainX) {
- this.setXConstraint( this.leftConstraint,
- this.rightConstraint,
- this.xTickSize );
- }
-
- if (this.constrainY) {
- this.setYConstraint( this.topConstraint,
- this.bottomConstraint,
- this.yTickSize );
- }
- },
-
- /**
- * Normally the drag element is moved pixel by pixel, but we can specify
- * that it move a number of pixels at a time. This method resolves the
- * location when we have it set up like this.
- * @method getTick
- * @param {int} val where we want to place the object
- * @param {int[]} tickArray sorted array of valid points
- * @return {int} the closest tick
- * @private
- */
- getTick: function(val, tickArray) {
-
- if (!tickArray) {
- // If tick interval is not defined, it is effectively 1 pixel,
- // so we return the value passed to us.
- return val;
- } else if (tickArray[0] >= val) {
- // The value is lower than the first tick, so we return the first
- // tick.
- return tickArray[0];
- } else {
- for (var i=0, len=tickArray.length; i<len; ++i) {
- var next = i + 1;
- if (tickArray[next] && tickArray[next] >= val) {
- var diff1 = val - tickArray[i];
- var diff2 = tickArray[next] - val;
- return (diff2 > diff1) ? tickArray[i] : tickArray[next];
- }
- }
-
- // The value is larger than the last tick, so we return the last
- // tick.
- return tickArray[tickArray.length - 1];
- }
- },
-
- /**
- * toString method
- * @method toString
- * @return {string} string representation of the dd obj
- */
- toString: function() {
- return ("DragDrop " + this.id);
- }
-
-};
-
-})();
-/*
- * Based on:
- * Ext JS Library 1.1.1
- * Copyright(c) 2006-2007, Ext JS, LLC.
- *
- * Originally Released Under LGPL - original licence link has changed is not relivant.
- *
- * Fork - LGPL
- * <script type="text/javascript">
- */
-
-
-/**
- * The drag and drop utility provides a framework for building drag and drop
- * applications. In addition to enabling drag and drop for specific elements,
- * the drag and drop elements are tracked by the manager class, and the
- * interactions between the various elements are tracked during the drag and
- * the implementing code is notified about these important moments.
- */
-
-// Only load the library once. Rewriting the manager class would orphan
-// existing drag and drop instances.
-if (!Roo.dd.DragDropMgr) {
-
-/**
- * @class Roo.dd.DragDropMgr
- * DragDropMgr is a singleton that tracks the element interaction for
- * all DragDrop items in the window. Generally, you will not call
- * this class directly, but it does have helper methods that could
- * be useful in your DragDrop implementations.
- * @singleton
- */
-Roo.dd.DragDropMgr = function() {
-
- var Event = Roo.EventManager;
-
- return {
-
- /**
- * Two dimensional Array of registered DragDrop objects. The first
- * dimension is the DragDrop item group, the second the DragDrop
- * object.
- * @property ids
- * @type {string: string}
- * @private
- * @static
- */
- ids: {},
-
- /**
- * Array of element ids defined as drag handles. Used to determine
- * if the element that generated the mousedown event is actually the
- * handle and not the html element itself.
- * @property handleIds
- * @type {string: string}
- * @private
- * @static
- */
- handleIds: {},
-
- /**
- * the DragDrop object that is currently being dragged
- * @property dragCurrent
- * @type DragDrop
- * @private
- * @static
- **/
- dragCurrent: null,
-
- /**
- * the DragDrop object(s) that are being hovered over
- * @property dragOvers
- * @type Array
- * @private
- * @static
- */
- dragOvers: {},
-
- /**
- * the X distance between the cursor and the object being dragged
- * @property deltaX
- * @type int
- * @private
- * @static
- */
- deltaX: 0,
-
- /**
- * the Y distance between the cursor and the object being dragged
- * @property deltaY
- * @type int
- * @private
- * @static
- */
- deltaY: 0,
-
- /**
- * Flag to determine if we should prevent the default behavior of the
- * events we define. By default this is true, but this can be set to
- * false if you need the default behavior (not recommended)
- * @property preventDefault
- * @type boolean
- * @static
- */
- preventDefault: true,
-
- /**
- * Flag to determine if we should stop the propagation of the events
- * we generate. This is true by default but you may want to set it to
- * false if the html element contains other features that require the
- * mouse click.
- * @property stopPropagation
- * @type boolean
- * @static
- */
- stopPropagation: true,
-
- /**
- * Internal flag that is set to true when drag and drop has been
- * intialized
- * @property initialized
- * @private
- * @static
- */
- initalized: false,
-
- /**
- * All drag and drop can be disabled.
- * @property locked
- * @private
- * @static
- */
- locked: false,
-
- /**
- * Called the first time an element is registered.
- * @method init
- * @private
- * @static
- */
- init: function() {
- this.initialized = true;
- },
-
- /**
- * In point mode, drag and drop interaction is defined by the
- * location of the cursor during the drag/drop
- * @property POINT
- * @type int
- * @static
- */
- POINT: 0,
-
- /**
- * In intersect mode, drag and drop interactio nis defined by the
- * overlap of two or more drag and drop objects.
- * @property INTERSECT
- * @type int
- * @static
- */
- INTERSECT: 1,
-
- /**
- * The current drag and drop mode. Default: POINT
- * @property mode
- * @type int
- * @static
- */
- mode: 0,
-
- /**
- * Runs method on all drag and drop objects
- * @method _execOnAll
- * @private
- * @static
- */
- _execOnAll: function(sMethod, args) {
- for (var i in this.ids) {
- for (var j in this.ids[i]) {
- var oDD = this.ids[i][j];
- if (! this.isTypeOfDD(oDD)) {
- continue;
- }
- oDD[sMethod].apply(oDD, args);
- }
- }
- },
-
- /**
- * Drag and drop initialization. Sets up the global event handlers
- * @method _onLoad
- * @private
- * @static
- */
- _onLoad: function() {
-
- this.init();
-
-
- Event.on(document, "mouseup", this.handleMouseUp, this, true);
- Event.on(document, "mousemove", this.handleMouseMove, this, true);
- Event.on(window, "unload", this._onUnload, this, true);
- Event.on(window, "resize", this._onResize, this, true);
- // Event.on(window, "mouseout", this._test);
-
- },
-
- /**
- * Reset constraints on all drag and drop objs
- * @method _onResize
- * @private
- * @static
- */
- _onResize: function(e) {
- this._execOnAll("resetConstraints", []);
- },
-
- /**
- * Lock all drag and drop functionality
- * @method lock
- * @static
- */
- lock: function() { this.locked = true; },
-
- /**
- * Unlock all drag and drop functionality
- * @method unlock
- * @static
- */
- unlock: function() { this.locked = false; },
-
- /**
- * Is drag and drop locked?
- * @method isLocked
- * @return {boolean} True if drag and drop is locked, false otherwise.
- * @static
- */
- isLocked: function() { return this.locked; },
-
- /**
- * Location cache that is set for all drag drop objects when a drag is
- * initiated, cleared when the drag is finished.
- * @property locationCache
- * @private
- * @static
- */
- locationCache: {},
-
- /**
- * Set useCache to false if you want to force object the lookup of each
- * drag and drop linked element constantly during a drag.
- * @property useCache
- * @type boolean
- * @static
- */
- useCache: true,
-
- /**
- * The number of pixels that the mouse needs to move after the
- * mousedown before the drag is initiated. Default=3;
- * @property clickPixelThresh
- * @type int
- * @static
- */
- clickPixelThresh: 3,
-
- /**
- * The number of milliseconds after the mousedown event to initiate the
- * drag if we don't get a mouseup event. Default=1000
- * @property clickTimeThresh
- * @type int
- * @static
- */
- clickTimeThresh: 350,
-
- /**
- * Flag that indicates that either the drag pixel threshold or the
- * mousdown time threshold has been met
- * @property dragThreshMet
- * @type boolean
- * @private
- * @static
- */
- dragThreshMet: false,
-
- /**
- * Timeout used for the click time threshold
- * @property clickTimeout
- * @type Object
- * @private
- * @static
- */
- clickTimeout: null,
-
- /**
- * The X position of the mousedown event stored for later use when a
- * drag threshold is met.
- * @property startX
- * @type int
- * @private
- * @static
- */
- startX: 0,
-
- /**
- * The Y position of the mousedown event stored for later use when a
- * drag threshold is met.
- * @property startY
- * @type int
- * @private
- * @static
- */
- startY: 0,
-
- /**
- * Each DragDrop instance must be registered with the DragDropMgr.
- * This is executed in DragDrop.init()
- * @method regDragDrop
- * @param {DragDrop} oDD the DragDrop object to register
- * @param {String} sGroup the name of the group this element belongs to
- * @static
- */
- regDragDrop: function(oDD, sGroup) {
- if (!this.initialized) { this.init(); }
-
- if (!this.ids[sGroup]) {
- this.ids[sGroup] = {};
- }
- this.ids[sGroup][oDD.id] = oDD;
- },
-
- /**
- * Removes the supplied dd instance from the supplied group. Executed
- * by DragDrop.removeFromGroup, so don't call this function directly.
- * @method removeDDFromGroup
- * @private
- * @static
- */
- removeDDFromGroup: function(oDD, sGroup) {
- if (!this.ids[sGroup]) {
- this.ids[sGroup] = {};
- }
-
- var obj = this.ids[sGroup];
- if (obj && obj[oDD.id]) {
- delete obj[oDD.id];
- }
- },
-
- /**
- * Unregisters a drag and drop item. This is executed in
- * DragDrop.unreg, use that method instead of calling this directly.
- * @method _remove
- * @private
- * @static
- */
- _remove: function(oDD) {
- for (var g in oDD.groups) {
- if (g && this.ids[g][oDD.id]) {
- delete this.ids[g][oDD.id];
- }
- }
- delete this.handleIds[oDD.id];
- },
-
- /**
- * Each DragDrop handle element must be registered. This is done
- * automatically when executing DragDrop.setHandleElId()
- * @method regHandle
- * @param {String} sDDId the DragDrop id this element is a handle for
- * @param {String} sHandleId the id of the element that is the drag
- * handle
- * @static
- */
- regHandle: function(sDDId, sHandleId) {
- if (!this.handleIds[sDDId]) {
- this.handleIds[sDDId] = {};
- }
- this.handleIds[sDDId][sHandleId] = sHandleId;
- },
-
- /**
- * Utility function to determine if a given element has been
- * registered as a drag drop item.
- * @method isDragDrop
- * @param {String} id the element id to check
- * @return {boolean} true if this element is a DragDrop item,
- * false otherwise
- * @static
- */
- isDragDrop: function(id) {
- return ( this.getDDById(id) ) ? true : false;
- },
-
- /**
- * Returns the drag and drop instances that are in all groups the
- * passed in instance belongs to.
- * @method getRelated
- * @param {DragDrop} p_oDD the obj to get related data for
- * @param {boolean} bTargetsOnly if true, only return targetable objs
- * @return {DragDrop[]} the related instances
- * @static
- */
- getRelated: function(p_oDD, bTargetsOnly) {
- var oDDs = [];
- for (var i in p_oDD.groups) {
- for (j in this.ids[i]) {
- var dd = this.ids[i][j];
- if (! this.isTypeOfDD(dd)) {
- continue;
- }
- if (!bTargetsOnly || dd.isTarget) {
- oDDs[oDDs.length] = dd;
- }
- }
- }
-
- return oDDs;
- },
-
- /**
- * Returns true if the specified dd target is a legal target for
- * the specifice drag obj
- * @method isLegalTarget
- * @param {DragDrop} the drag obj
- * @param {DragDrop} the target
- * @return {boolean} true if the target is a legal target for the
- * dd obj
- * @static
- */
- isLegalTarget: function (oDD, oTargetDD) {
- var targets = this.getRelated(oDD, true);
- for (var i=0, len=targets.length;i<len;++i) {
- if (targets[i].id == oTargetDD.id) {
- return true;
- }
- }
-
- return false;
- },
-
- /**
- * My goal is to be able to transparently determine if an object is
- * typeof DragDrop, and the exact subclass of DragDrop. typeof
- * returns "object", oDD.constructor.toString() always returns
- * "DragDrop" and not the name of the subclass. So for now it just
- * evaluates a well-known variable in DragDrop.
- * @method isTypeOfDD
- * @param {Object} the object to evaluate
- * @return {boolean} true if typeof oDD = DragDrop
- * @static
- */
- isTypeOfDD: function (oDD) {
- return (oDD && oDD.__ygDragDrop);
- },
-
- /**
- * Utility function to determine if a given element has been
- * registered as a drag drop handle for the given Drag Drop object.
- * @method isHandle
- * @param {String} id the element id to check
- * @return {boolean} true if this element is a DragDrop handle, false
- * otherwise
- * @static
- */
- isHandle: function(sDDId, sHandleId) {
- return ( this.handleIds[sDDId] &&
- this.handleIds[sDDId][sHandleId] );
- },
-
- /**
- * Returns the DragDrop instance for a given id
- * @method getDDById
- * @param {String} id the id of the DragDrop object
- * @return {DragDrop} the drag drop object, null if it is not found
- * @static
- */
- getDDById: function(id) {
- for (var i in this.ids) {
- if (this.ids[i][id]) {
- return this.ids[i][id];
- }
- }
- return null;
- },
-
- /**
- * Fired after a registered DragDrop object gets the mousedown event.
- * Sets up the events required to track the object being dragged
- * @method handleMouseDown
- * @param {Event} e the event
- * @param oDD the DragDrop object being dragged
- * @private
- * @static
- */
- handleMouseDown: function(e, oDD) {
- if(Roo.QuickTips){
- Roo.QuickTips.disable();
- }
- this.currentTarget = e.getTarget();
-
- this.dragCurrent = oDD;
-
- var el = oDD.getEl();
-
- // track start position
- this.startX = e.getPageX();
- this.startY = e.getPageY();
-
- this.deltaX = this.startX - el.offsetLeft;
- this.deltaY = this.startY - el.offsetTop;
-
- this.dragThreshMet = false;
-
- this.clickTimeout = setTimeout(
- function() {
- var DDM = Roo.dd.DDM;
- DDM.startDrag(DDM.startX, DDM.startY);
- },
- this.clickTimeThresh );
- },
-
- /**
- * Fired when either the drag pixel threshol or the mousedown hold
- * time threshold has been met.
- * @method startDrag
- * @param x {int} the X position of the original mousedown
- * @param y {int} the Y position of the original mousedown
- * @static
- */
- startDrag: function(x, y) {
- clearTimeout(this.clickTimeout);
- if (this.dragCurrent) {
- this.dragCurrent.b4StartDrag(x, y);
- this.dragCurrent.startDrag(x, y);
- }
- this.dragThreshMet = true;
- },
-
- /**
- * Internal function to handle the mouseup event. Will be invoked
- * from the context of the document.
- * @method handleMouseUp
- * @param {Event} e the event
- * @private
- * @static
- */
- handleMouseUp: function(e) {
-
- if(Roo.QuickTips){
- Roo.QuickTips.enable();
- }
- if (! this.dragCurrent) {
- return;
- }
-
- clearTimeout(this.clickTimeout);
-
- if (this.dragThreshMet) {
- this.fireEvents(e, true);
- } else {
- }
-
- this.stopDrag(e);
-
- this.stopEvent(e);
- },
-
- /**
- * Utility to stop event propagation and event default, if these
- * features are turned on.
- * @method stopEvent
- * @param {Event} e the event as returned by this.getEvent()
- * @static
- */
- stopEvent: function(e){
- if(this.stopPropagation) {
- e.stopPropagation();
- }
-
- if (this.preventDefault) {
- e.preventDefault();
- }
- },
-
- /**
- * Internal function to clean up event handlers after the drag
- * operation is complete
- * @method stopDrag
- * @param {Event} e the event
- * @private
- * @static
- */
- stopDrag: function(e) {
- // Fire the drag end event for the item that was dragged
- if (this.dragCurrent) {
- if (this.dragThreshMet) {
- this.dragCurrent.b4EndDrag(e);
- this.dragCurrent.endDrag(e);
- }
-
- this.dragCurrent.onMouseUp(e);
- }
-
- this.dragCurrent = null;
- this.dragOvers = {};
- },
-
- /**
- * Internal function to handle the mousemove event. Will be invoked
- * from the context of the html element.
- *
- * @TODO figure out what we can do about mouse events lost when the
- * user drags objects beyond the window boundary. Currently we can
- * detect this in internet explorer by verifying that the mouse is
- * down during the mousemove event. Firefox doesn't give us the
- * button state on the mousemove event.
- * @method handleMouseMove
- * @param {Event} e the event
- * @private
- * @static
- */
- handleMouseMove: function(e) {
- if (! this.dragCurrent) {
- return true;
- }
-
- // var button = e.which || e.button;
-
- // check for IE mouseup outside of page boundary
- if (Roo.isIE && (e.button !== 0 && e.button !== 1 && e.button !== 2)) {
- this.stopEvent(e);
- return this.handleMouseUp(e);
- }
-
- if (!this.dragThreshMet) {
- var diffX = Math.abs(this.startX - e.getPageX());
- var diffY = Math.abs(this.startY - e.getPageY());
- if (diffX > this.clickPixelThresh ||
- diffY > this.clickPixelThresh) {
- this.startDrag(this.startX, this.startY);
- }
- }
-
- if (this.dragThreshMet) {
- this.dragCurrent.b4Drag(e);
- this.dragCurrent.onDrag(e);
- if(!this.dragCurrent.moveOnly){
- this.fireEvents(e, false);
- }
- }
-
- this.stopEvent(e);
-
- return true;
- },
-
- /**
- * Iterates over all of the DragDrop elements to find ones we are
- * hovering over or dropping on
- * @method fireEvents
- * @param {Event} e the event
- * @param {boolean} isDrop is this a drop op or a mouseover op?
- * @private
- * @static
- */
- fireEvents: function(e, isDrop) {
- var dc = this.dragCurrent;
-
- // If the user did the mouse up outside of the window, we could
- // get here even though we have ended the drag.
- if (!dc || dc.isLocked()) {
- return;
- }
-
- var pt = e.getPoint();
-
- // cache the previous dragOver array
- var oldOvers = [];
-
- var outEvts = [];
- var overEvts = [];
- var dropEvts = [];
- var enterEvts = [];
-
- // Check to see if the object(s) we were hovering over is no longer
- // being hovered over so we can fire the onDragOut event
- for (var i in this.dragOvers) {
-
- var ddo = this.dragOvers[i];
-
- if (! this.isTypeOfDD(ddo)) {
- continue;
- }
-
- if (! this.isOverTarget(pt, ddo, this.mode)) {
- outEvts.push( ddo );
- }
-
- oldOvers[i] = true;
- delete this.dragOvers[i];
- }
-
- for (var sGroup in dc.groups) {
-
- if ("string" != typeof sGroup) {
- continue;
- }
-
- for (i in this.ids[sGroup]) {
- var oDD = this.ids[sGroup][i];
- if (! this.isTypeOfDD(oDD)) {
- continue;
- }
-
- if (oDD.isTarget && !oDD.isLocked() && oDD != dc) {
- if (this.isOverTarget(pt, oDD, this.mode)) {
- // look for drop interactions
- if (isDrop) {
- dropEvts.push( oDD );
- // look for drag enter and drag over interactions
- } else {
-
- // initial drag over: dragEnter fires
- if (!oldOvers[oDD.id]) {
- enterEvts.push( oDD );
- // subsequent drag overs: dragOver fires
- } else {
- overEvts.push( oDD );
- }
-
- this.dragOvers[oDD.id] = oDD;
- }
- }
- }
- }
- }
-
- if (this.mode) {
- if (outEvts.length) {
- dc.b4DragOut(e, outEvts);
- dc.onDragOut(e, outEvts);
- }
-
- if (enterEvts.length) {
- dc.onDragEnter(e, enterEvts);
- }
-
- if (overEvts.length) {
- dc.b4DragOver(e, overEvts);
- dc.onDragOver(e, overEvts);
- }
-
- if (dropEvts.length) {
- dc.b4DragDrop(e, dropEvts);
- dc.onDragDrop(e, dropEvts);
- }
-
- } else {
- // fire dragout events
- var len = 0;
- for (i=0, len=outEvts.length; i<len; ++i) {
- dc.b4DragOut(e, outEvts[i].id);
- dc.onDragOut(e, outEvts[i].id);
- }
-
- // fire enter events
- for (i=0,len=enterEvts.length; i<len; ++i) {
- // dc.b4DragEnter(e, oDD.id);
- dc.onDragEnter(e, enterEvts[i].id);
- }
-
- // fire over events
- for (i=0,len=overEvts.length; i<len; ++i) {
- dc.b4DragOver(e, overEvts[i].id);
- dc.onDragOver(e, overEvts[i].id);
- }
-
- // fire drop events
- for (i=0, len=dropEvts.length; i<len; ++i) {
- dc.b4DragDrop(e, dropEvts[i].id);
- dc.onDragDrop(e, dropEvts[i].id);
- }
-
- }
-
- // notify about a drop that did not find a target
- if (isDrop && !dropEvts.length) {
- dc.onInvalidDrop(e);
- }
-
- },
-
- /**
- * Helper function for getting the best match from the list of drag
- * and drop objects returned by the drag and drop events when we are
- * in INTERSECT mode. It returns either the first object that the
- * cursor is over, or the object that has the greatest overlap with
- * the dragged element.
- * @method getBestMatch
- * @param {DragDrop[]} dds The array of drag and drop objects
- * targeted
- * @return {DragDrop} The best single match
- * @static
- */
- getBestMatch: function(dds) {
- var winner = null;
- // Return null if the input is not what we expect
- //if (!dds || !dds.length || dds.length == 0) {
- // winner = null;
- // If there is only one item, it wins
- //} else if (dds.length == 1) {
-
- var len = dds.length;
-
- if (len == 1) {
- winner = dds[0];
- } else {
- // Loop through the targeted items
- for (var i=0; i<len; ++i) {
- var dd = dds[i];
- // If the cursor is over the object, it wins. If the
- // cursor is over multiple matches, the first one we come
- // to wins.
- if (dd.cursorIsOver) {
- winner = dd;
- break;
- // Otherwise the object with the most overlap wins
- } else {
- if (!winner ||
- winner.overlap.getArea() < dd.overlap.getArea()) {
- winner = dd;
- }
- }
- }
- }
-
- return winner;
- },
-
- /**
- * Refreshes the cache of the top-left and bottom-right points of the
- * drag and drop objects in the specified group(s). This is in the
- * format that is stored in the drag and drop instance, so typical
- * usage is:
- * <code>
- * Roo.dd.DragDropMgr.refreshCache(ddinstance.groups);
- * </code>
- * Alternatively:
- * <code>
- * Roo.dd.DragDropMgr.refreshCache({group1:true, group2:true});
- * </code>
- * @TODO this really should be an indexed array. Alternatively this
- * method could accept both.
- * @method refreshCache
- * @param {Object} groups an associative array of groups to refresh
- * @static
- */
- refreshCache: function(groups) {
- for (var sGroup in groups) {
- if ("string" != typeof sGroup) {
- continue;
- }
- for (var i in this.ids[sGroup]) {
- var oDD = this.ids[sGroup][i];
-
- if (this.isTypeOfDD(oDD)) {
- // if (this.isTypeOfDD(oDD) && oDD.isTarget) {
- var loc = this.getLocation(oDD);
- if (loc) {
- this.locationCache[oDD.id] = loc;
- } else {
- delete this.locationCache[oDD.id];
- // this will unregister the drag and drop object if
- // the element is not in a usable state
- // oDD.unreg();
- }
- }
- }
- }
- },
-
- /**
- * This checks to make sure an element exists and is in the DOM. The
- * main purpose is to handle cases where innerHTML is used to remove
- * drag and drop objects from the DOM. IE provides an 'unspecified
- * error' when trying to access the offsetParent of such an element
- * @method verifyEl
- * @param {HTMLElement} el the element to check
- * @return {boolean} true if the element looks usable
- * @static
- */
- verifyEl: function(el) {
- if (el) {
- var parent;
- if(Roo.isIE){
- try{
- parent = el.offsetParent;
- }catch(e){}
- }else{
- parent = el.offsetParent;
- }
- if (parent) {
- return true;
- }
- }
-
- return false;
- },
-
- /**
- * Returns a Region object containing the drag and drop element's position
- * and size, including the padding configured for it
- * @method getLocation
- * @param {DragDrop} oDD the drag and drop object to get the
- * location for
- * @return {Roo.lib.Region} a Region object representing the total area
- * the element occupies, including any padding
- * the instance is configured for.
- * @static
- */
- getLocation: function(oDD) {
- if (! this.isTypeOfDD(oDD)) {
- return null;
- }
-
- var el = oDD.getEl(), pos, x1, x2, y1, y2, t, r, b, l;
-
- try {
- pos= Roo.lib.Dom.getXY(el);
- } catch (e) { }
-
- if (!pos) {
- return null;
- }
-
- x1 = pos[0];
- x2 = x1 + el.offsetWidth;
- y1 = pos[1];
- y2 = y1 + el.offsetHeight;
-
- t = y1 - oDD.padding[0];
- r = x2 + oDD.padding[1];
- b = y2 + oDD.padding[2];
- l = x1 - oDD.padding[3];
-
- return new Roo.lib.Region( t, r, b, l );
- },
-
- /**
- * Checks the cursor location to see if it over the target
- * @method isOverTarget
- * @param {Roo.lib.Point} pt The point to evaluate
- * @param {DragDrop} oTarget the DragDrop object we are inspecting
- * @return {boolean} true if the mouse is over the target
- * @private
- * @static
- */
- isOverTarget: function(pt, oTarget, intersect) {
- // use cache if available
- var loc = this.locationCache[oTarget.id];
- if (!loc || !this.useCache) {
- loc = this.getLocation(oTarget);
- this.locationCache[oTarget.id] = loc;
-
- }
-
- if (!loc) {
- return false;
- }
-
- oTarget.cursorIsOver = loc.contains( pt );
-
- // DragDrop is using this as a sanity check for the initial mousedown
- // in this case we are done. In POINT mode, if the drag obj has no
- // contraints, we are also done. Otherwise we need to evaluate the
- // location of the target as related to the actual location of the
- // dragged element.
- var dc = this.dragCurrent;
- if (!dc || !dc.getTargetCoord ||
- (!intersect && !dc.constrainX && !dc.constrainY)) {
- return oTarget.cursorIsOver;
- }
-
- oTarget.overlap = null;
-
- // Get the current location of the drag element, this is the
- // location of the mouse event less the delta that represents
- // where the original mousedown happened on the element. We
- // need to consider constraints and ticks as well.
- var pos = dc.getTargetCoord(pt.x, pt.y);
-
- var el = dc.getDragEl();
- var curRegion = new Roo.lib.Region( pos.y,
- pos.x + el.offsetWidth,
- pos.y + el.offsetHeight,
- pos.x );
-
- var overlap = curRegion.intersect(loc);
-
- if (overlap) {
- oTarget.overlap = overlap;
- return (intersect) ? true : oTarget.cursorIsOver;
- } else {
- return false;
- }
- },
-
- /**
- * unload event handler
- * @method _onUnload
- * @private
- * @static
- */
- _onUnload: function(e, me) {
- Roo.dd.DragDropMgr.unregAll();
- },
-
- /**
- * Cleans up the drag and drop events and objects.
- * @method unregAll
- * @private
- * @static
- */
- unregAll: function() {
-
- if (this.dragCurrent) {
- this.stopDrag();
- this.dragCurrent = null;
- }
-
- this._execOnAll("unreg", []);
-
- for (i in this.elementCache) {
- delete this.elementCache[i];
- }
-
- this.elementCache = {};
- this.ids = {};
- },
-
- /**
- * A cache of DOM elements
- * @property elementCache
- * @private
- * @static
- */
- elementCache: {},
-
- /**
- * Get the wrapper for the DOM element specified
- * @method getElWrapper
- * @param {String} id the id of the element to get
- * @return {Roo.dd.DDM.ElementWrapper} the wrapped element
- * @private
- * @deprecated This wrapper isn't that useful
- * @static
- */
- getElWrapper: function(id) {
- var oWrapper = this.elementCache[id];
- if (!oWrapper || !oWrapper.el) {
- oWrapper = this.elementCache[id] =
- new this.ElementWrapper(Roo.getDom(id));
- }
- return oWrapper;
- },
-
- /**
- * Returns the actual DOM element
- * @method getElement
- * @param {String} id the id of the elment to get
- * @return {Object} The element
- * @deprecated use Roo.getDom instead
- * @static
- */
- getElement: function(id) {
- return Roo.getDom(id);
- },
-
- /**
- * Returns the style property for the DOM element (i.e.,
- * document.getElById(id).style)
- * @method getCss
- * @param {String} id the id of the elment to get
- * @return {Object} The style property of the element
- * @deprecated use Roo.getDom instead
- * @static
- */
- getCss: function(id) {
- var el = Roo.getDom(id);
- return (el) ? el.style : null;
- },
-
- /**
- * Inner class for cached elements
- * @class DragDropMgr.ElementWrapper
- * @for DragDropMgr
- * @private
- * @deprecated
- */
- ElementWrapper: function(el) {
- /**
- * The element
- * @property el
- */
- this.el = el || null;
- /**
- * The element id
- * @property id
- */
- this.id = this.el && el.id;
- /**
- * A reference to the style property
- * @property css
- */
- this.css = this.el && el.style;
- },
-
- /**
- * Returns the X position of an html element
- * @method getPosX
- * @param el the element for which to get the position
- * @return {int} the X coordinate
- * @for DragDropMgr
- * @deprecated use Roo.lib.Dom.getX instead
- * @static
- */
- getPosX: function(el) {
- return Roo.lib.Dom.getX(el);
- },
-
- /**
- * Returns the Y position of an html element
- * @method getPosY
- * @param el the element for which to get the position
- * @return {int} the Y coordinate
- * @deprecated use Roo.lib.Dom.getY instead
- * @static
- */
- getPosY: function(el) {
- return Roo.lib.Dom.getY(el);
- },
-
- /**
- * Swap two nodes. In IE, we use the native method, for others we
- * emulate the IE behavior
- * @method swapNode
- * @param n1 the first node to swap
- * @param n2 the other node to swap
- * @static
- */
- swapNode: function(n1, n2) {
- if (n1.swapNode) {
- n1.swapNode(n2);
- } else {
- var p = n2.parentNode;
- var s = n2.nextSibling;
-
- if (s == n1) {
- p.insertBefore(n1, n2);
- } else if (n2 == n1.nextSibling) {
- p.insertBefore(n2, n1);
- } else {
- n1.parentNode.replaceChild(n2, n1);
- p.insertBefore(n1, s);
- }
- }
- },
-
- /**
- * Returns the current scroll position
- * @method getScroll
- * @private
- * @static
- */
- getScroll: function () {
- var t, l, dde=document.documentElement, db=document.body;
- if (dde && (dde.scrollTop || dde.scrollLeft)) {
- t = dde.scrollTop;
- l = dde.scrollLeft;
- } else if (db) {
- t = db.scrollTop;
- l = db.scrollLeft;
- } else {
-
- }
- return { top: t, left: l };
- },
-
- /**
- * Returns the specified element style property
- * @method getStyle
- * @param {HTMLElement} el the element
- * @param {string} styleProp the style property
- * @return {string} The value of the style property
- * @deprecated use Roo.lib.Dom.getStyle
- * @static
- */
- getStyle: function(el, styleProp) {
- return Roo.fly(el).getStyle(styleProp);
- },
-
- /**
- * Gets the scrollTop
- * @method getScrollTop
- * @return {int} the document's scrollTop
- * @static
- */
- getScrollTop: function () { return this.getScroll().top; },
-
- /**
- * Gets the scrollLeft
- * @method getScrollLeft
- * @return {int} the document's scrollTop
- * @static
- */
- getScrollLeft: function () { return this.getScroll().left; },
-
- /**
- * Sets the x/y position of an element to the location of the
- * target element.
- * @method moveToEl
- * @param {HTMLElement} moveEl The element to move
- * @param {HTMLElement} targetEl The position reference element
- * @static
- */
- moveToEl: function (moveEl, targetEl) {
- var aCoord = Roo.lib.Dom.getXY(targetEl);
- Roo.lib.Dom.setXY(moveEl, aCoord);
- },
-
- /**
- * Numeric array sort function
- * @method numericSort
- * @static
- */
- numericSort: function(a, b) { return (a - b); },
-
- /**
- * Internal counter
- * @property _timeoutCount
- * @private
- * @static
- */
- _timeoutCount: 0,
-
- /**
- * Trying to make the load order less important. Without this we get
- * an error if this file is loaded before the Event Utility.
- * @method _addListeners
- * @private
- * @static
- */
- _addListeners: function() {
- var DDM = Roo.dd.DDM;
- if ( Roo.lib.Event && document ) {
- DDM._onLoad();
- } else {
- if (DDM._timeoutCount > 2000) {
- } else {
- setTimeout(DDM._addListeners, 10);
- if (document && document.body) {
- DDM._timeoutCount += 1;
- }
- }
- }
- },
-
- /**
- * Recursively searches the immediate parent and all child nodes for
- * the handle element in order to determine wheter or not it was
- * clicked.
- * @method handleWasClicked
- * @param node the html element to inspect
- * @static
- */
- handleWasClicked: function(node, id) {
- if (this.isHandle(id, node.id)) {
- return true;
- } else {
- // check to see if this is a text node child of the one we want
- var p = node.parentNode;
-
- while (p) {
- if (this.isHandle(id, p.id)) {
- return true;
- } else {
- p = p.parentNode;
- }
- }
- }
-
- return false;
- }
-
- };
-
-}();
-
-// shorter alias, save a few bytes
-Roo.dd.DDM = Roo.dd.DragDropMgr;
-Roo.dd.DDM._addListeners();
-
-}
\ No newline at end of file
+});
\ No newline at end of file