* @cfg {Boolean} allowDrop false if this node cannot be drop on
* @cfg {Boolean} disabled true to start the node disabled
* @cfg {String} icon The path to an icon for the node. The preferred way to do this
- * is to use the cls or iconCls attributes and add the icon via a CSS background image.
+ * is to use the cls or iconCls attributes and add the icon via a CSS background image.
* @cfg {String} cls A css class to be added to the node
* @cfg {String} iconCls A css class to be added to the nodes icon element for applying css background images
* @cfg {String} href URL of the link used for the node (defaults to #)
* @type TreeNodeUI
*/
this.ui = new uiClass(this);
+
+ // finally support items[]
+ if (typeof(this.attributes.items) == 'undefined' || !this.attributes.items) {
+ return;
+ }
+
+
+ Roo.each(this.attributes.items, function(c) {
+ this.appendChild(Roo.factory(c,Roo.Tree));
+ }, this);
+ delete this.attributes.items;
+
+
+
};
Roo.extend(Roo.tree.TreeNode, Roo.data.Node, {
preventHScroll: true,
// these methods are overridden to provide lazy rendering support
// private override
- appendChild : function(){
+ appendChild : function()
+ {
var node = Roo.tree.TreeNode.superclass.appendChild.apply(this, arguments);
if(node && this.childrenRendered){
node.render();
this.renderChildren();
}
this.expanded = true;
- if(!this.isHiddenRoot() && (this.getOwnerTree().animate && anim !== false) || anim){
+
+ if(!this.isHiddenRoot() && (this.getOwnerTree() && this.getOwnerTree().animate && anim !== false) || anim){
this.ui.animExpand(function(){
this.fireEvent("expand", this);
if(typeof callback == "function"){