}
context.filLStyle = '#FF0000';
- console.log(canvs.width);
- console.log(canvs.height);
+ console.log(canvas.width);
+ console.log(canvas.height);
context.fillRect(0, 0, canvas.width, canvas.height);
context.drawImage(imageCanvas, sx, sy, width, height, x, y, width, height);