this.colWidth = boxWidth + avail - this.padWidth;
this.unitWidth = Math.round((this.colWidth - (this.gutter * 2)) / 3);
- Roo.log(this.unitWidth);
- alert(this.unitWidth)
this.unitHeight = this.boxHeight > 0 ? this.boxHeight : this.unitWidth;
},
y = maxY[col];
+ if(k == 0) {
+ console.log([x, y]);
+ alert([x, y]);
+ }
var positions = [];
switch (box.length){