this.strokeUpdate(e);
if (this.throttle) {
- this.throttle(this.strokeUpdate, this.throttle);
+ this.throttleStroke(this.strokeUpdate, this.throttle);
}
else {
this.strokeUpdate(e);
return Bezier;
}()),
- throttle: function(fn, wait) {
+ throttleStroke: function(fn, wait) {
if (wait === void 0) { wait = 250; }
var previous = 0;
var timeout = null;