elproto.animateWith = function (element, anim, params, ms, easing, callback) {
var a = params ? R.animation(params, ms, easing, callback) : anim;
status = element.status(anim);
- this.animate(a);
- return this.status(a, status * anim.ms / a.ms);
+ return this.animate(a).status(a, status * anim.ms / a.ms);
};
function CubicBezierAtTime(t, p1x, p1y, p2x, p2y, duration) {
var cx = 3 * p1x,