if (ctype == CTYPE_POINTER and
symbol.base_type.base_type.type == CTYPE_FUNCTION):
node = self._create_typedef_callback(symbol)
- if (ctype == CTYPE_FUNCTION):
- node = self._create_typedef_callback(symbol)
+# if (ctype == CTYPE_FUNCTION):
+# node = self._create_typedef_callback(symbol)
elif (ctype == CTYPE_POINTER and
symbol.base_type.base_type.type == CTYPE_STRUCT):
node = self._create_typedef_struct(symbol, disguised=True)