+/// # valac --pkg gio-2.0 --pkg gtk+-3.0 --pkg posix Spawn.vala -o /tmp/Spawn
+
+using GLib;
+using Gtk;
// compile valac
-/// # valac --pkg gio-2.0 --pkg posix Spawn.vala -o /tmp/Spawn
///using Gee; // for array list?
-
+/*
static int main (string[] args) {
// A reference to our file
- var cfg = new SpawnConfig(null, { "ls" } , "");
- var spawn = new Spawn(cfg);
-
+ var cfg = new SpawnConfig("", { "ls" } , { "" });
+ cfg.setHandlers(
+ (line) => {
+ stdout.printf("%s\n", line);
+ },
+ null,null,null );
+ cfg.setOptions(
+ false, // async
+ false, // exceptions?? needed??
+ false // debug???
+ );
+ try {
+ new Spawn(cfg);
+
+ } catch (Error e) {
+ stdout.printf("Error %s", e.message);
+ }
return 0;
}
-
+*/
//var Gio = imports.gi.Gio;
//var GLib = imports.gi.GLib;
*
*
*/
-delegate void SpawnOutput(string line);
-delegate void SpawnErr(string line);
-delegate string SpawnInput();
-
+public delegate void SpawnOutput(string line);
+public delegate void SpawnErr(string line);
+public delegate string SpawnInput();
+public delegate void SpawnFinish(int result);
public class SpawnConfig {
public string cwd;
public string[] args;
public string[] env;
- public boolean async;
- public boolean exceptions; // fire exceptions.
- public boolean debug; // fire exceptions.
+ public bool async;
+ public bool exceptions; // fire exceptions.
+ public bool debug; // fire exceptions.
public SpawnOutput output;
public SpawnErr stderr;
public SpawnInput input;
+ public SpawnFinish finish;
// defaults..
public SpawnConfig(string cwd,
string[] args,
}
public void setOptions(
- boolean async,
- boolean exceptions,
- boolean debug
+ bool async,
+ bool exceptions,
+ bool debug
) {
this.async = async;
this.exceptions = exceptions;
this.debug = debug;
}
public void setHandlers(
- SpawnOutput output,
- SpawnErr stderr,
- SpawnInput input
+ SpawnOutput? output,
+ SpawnErr? stderr,
+ SpawnInput? input,
+ SpawnFinish? finish
) {
this.output = output;
this.stderr = stderr;
this.input = input;
+ this.finish = finish;
}
}
+public errordomain SpawnError {
+ NO_ARGS,
+ WRITE_ERROR,
+ EXECUTE_ERROR
+
+}
+
/**
* @class Spawn
* @param cfg {SpawnConfig} settings - see properties.
public class Spawn : Object
{
-
+ SpawnConfig cfg;
public Spawn(SpawnConfig cfg) throws Error
{
this.cfg = cfg;
- this.cwd = this.cfg.cwd.length || GLib.get_home_dir();
- if (!this.cfg.args.length) {
- throw new Error("No arguments");
+ this.cfg.cwd = this.cfg.cwd.length < 1 ? GLib.Environment.get_home_dir() : this.cfg.cwd;
+ if (this.cfg.args.length < 0) {
+ throw new SpawnError.NO_ARGS("No arguments");
}
this.run();
}
- boolean ctx = false; // the mainloop ctx.
+ MainLoop ctx = null; // the mainloop ctx.
/**
* @property output {String} resulting output
*
* @method run
* Run the configured command.
- * result is applied to object properties (eg. 'output' or 'stderr')
+ * result is applied to object properties (eg. '?' or 'stderr')
* @returns {Object} self.
*/
- public void run()
+ public void run() throws SpawnError, GLib.SpawnError, GLib.IOChannelError
{
- var err_src = false;
- var out_src = false;
+ err_src = -1;
+ out_src = -1;
int standard_input;
int standard_output;
int standard_error;
- var ret = {};
if (this.cfg.debug) {
- print("cd " + this.cfg.cwd +";" + string.joinv(" ", this.cfg.args));
+ stdout.printf("cd %s; %s" , this.cfg.cwd , string.joinv(" ", this.cfg.args));
}
Process.spawn_async_with_pipes (
//print(JSON.stringify(gret));
if (this.cfg.debug) {
- print("PID: " + this.pid);
+
+ stdout.printf("PID: %d" ,this.pid);
}
ChildWatch.add (this.pid, (w_pid, result) => {
- this.result = result;
- if (_this.debug) {
- print("child_watch_add : result: " + result);
+ this.result = result;
+ if (this.cfg.debug) {
+ stdout.printf("child_watch_add : result:%d ", result);
}
-
+
this.read(this.out_ch);
this.read(this.err_ch);
-
+
Process.close_pid(this.pid);
this.pid = -1;
- if (this.ctx) {
+ if (this.ctx != null) {
this.ctx.quit();
+ this.ctx = null;
}
this.tidyup();
- //print("DONE TIDYUP");
- if (this.cfg.finish) {
+ //print("DONE TIDYUP");
+ if (this.cfg.finish != null) {
this.cfg.finish(this.result);
}
});
- this.in_ch = new GLib.IOChannel.unix_new(ret.standard_input);
- this.out_ch = new GLib.IOChannel.unix_new(ret.standard_output);
- this.err_ch = new GLib.IOChannel.unix_new(ret.standard_error);
+ this.in_ch = new GLib.IOChannel.unix_new(standard_input);
+ this.out_ch = new GLib.IOChannel.unix_new(standard_output);
+ this.err_ch = new GLib.IOChannel.unix_new(standard_error);
// make everything non-blocking!
+
+ // using NONBLOCKING only works if io_add_watch
+ //returns true/false in right conditions
+ this.in_ch.set_flags (GLib.IOFlags.NONBLOCK);
+ this.out_ch.set_flags (GLib.IOFlags.NONBLOCK);
+ this.err_ch.set_flags (GLib.IOFlags.NONBLOCK);
+
- // using NONBLOCKING only works if io_add_watch
- //returns true/false in right conditions
- this.in_ch.set_flags (GLib.IOFlags.NONBLOCK);
- this.out_ch.set_flags (GLib.IOFlags.NONBLOCK);
- this.err_ch.set_flags (GLib.IOFlags.NONBLOCK);
-
-
-
- // add handlers for output and stderr.
-
- this.out_src = this.out_ch.add_watch (
- IOCondition.OUT | IOCondition.IN | IOCondition.PRI | IOCondition.HUP | IOCondition.ERR ,
- (channel, condition) => {
- return this.read(_this.out_ch);
- }
- );
- this.err_src = this.err_ch.add_watch (
+
+ // add handlers for output and stderr.
+
+ this.out_src = (int) this.out_ch.add_watch (
+ IOCondition.OUT | IOCondition.IN | IOCondition.PRI | IOCondition.HUP | IOCondition.ERR ,
+ (channel, condition) => {
+ return this.read(this.out_ch);
+ }
+ );
+ this.err_src = (int) this.err_ch.add_watch (
IOCondition.OUT | IOCondition.IN | IOCondition.PRI | IOCondition.HUP | IOCondition.ERR ,
- (channel, condition) => {
- return this.read(_this.err_ch);
- }
- );
-
+ (channel, condition) => {
+ return this.read(this.err_ch);
+ }
+ );
+
// call input..
if (this.pid > -1) {
- // child can exit before 1we get this far..
+ // child can exit before we get this far..
if (this.cfg.input != null) {
- if (this.cfg.debug) print("Trying to call listeners");
+ if (this.cfg.debug) print("Trying to call listeners");
try {
this.write(this.cfg.input());
- // this probably needs to be a bit smarter...
- //but... let's close input now..
- this.in_ch.close();
- this.in_ch = -1;
-
-
+ // this probably needs to be a bit smarter...
+ //but... let's close input now..
+ this.in_ch.shutdown(true);
+ this.in_ch = null;
+
+
} catch (Error e) {
this.tidyup();
- throw e;
+ return;
+ // throw e;
}
}
+
}
- // async - if running - return..
+ // async - if running - return..
if (this.cfg.async && this.pid > -1) {
return;
}
if (this.cfg.debug) {
print("starting main loop");
}
- this.ctx = new MainLoop ();
- loop.run(); // wait fore exit?
+ this.ctx = new MainLoop ();
+ this.ctx.run(); // wait fore exit?
//print("main_loop done!");
} else {
}
if (this.cfg.exceptions && this.result != 0) {
+
+ throw new SpawnError.EXEC_ERROR(this.stderr);
//this.toString = function() { return this.stderr; };
///throw new Exception this; // we throw self...
}
Process.close_pid(this.pid); // hopefully kills it..
this.pid = -1;
}
- if (this.in_ch) this.in_ch.close();
- if (this.out_ch) this.out_ch.close();
- if (this.err_ch) this.err_ch.close();
+ try {
+ if (this.in_ch != null) this.in_ch.shutdown(true);
+ if (this.out_ch != null) this.out_ch.shutdown(true);
+ if (this.err_ch != null) this.err_ch.shutdown(true);
+ } catch (Error e) {
+ // error shutting donw.
+ }
// blank out channels
- this.in_ch = false;
- this.err_ch = false;
- this.out_ch = false;
+ this.in_ch = null;
+ this.err_ch = null;
+ this.out_ch = null;
// rmeove listeners !! important otherwise we kill the CPU
- if (this.err_src > -1 ) GLib.source_remove(this.err_src);
- if (this.out_src > -1 ) GLib.source_remove(this.out_src);
+ //if (this.err_src > -1 ) GLib.source_remove(this.err_src);
+ //if (this.out_src > -1 ) GLib.source_remove(this.out_src);
this.err_src = -1;
this.out_src = -1;
* @arg str {String} string to write to stdin of process
* @returns GLib.IOStatus (0 == error, 1= NORMAL)
*/
- private int write(String str) // write a line to
+ private int write(string str) throws Error // write a line to
{
- if (this.in_ch is null) {
+ if (this.in_ch == null) {
return 0; // input is closed
}
//print("write: " + str);
// NEEDS GIR FIX! for return value.. let's ignore for the time being..
//var ret = {};
- //var res = this.in_ch.write_chars(str, str.length, ret);
- var res = this.in_ch.write_chars(str, str.length);
+ size_t written;
+ var res = this.in_ch.write_chars(str.to_utf8(), out written);
//print("write_char retunred:" + JSON.stringify(res) + ' ' +JSON.stringify(ret) );
- if (res != GLib.IOStatus.NORMAL) {
- throw "Write failed";
+ if (res != GLib.IOStatus.NORMAL) {
+ throw new SpawnError.WRITE_ERROR("Write failed");
}
//return ret.value;
return str.length;
* @arg giochannel to read from.
* @returns none
*/
- private boolean read(IOChannel ch)
+ private bool read(IOChannel ch)
{
- String prop = (ch == this.out_ch) ? "output" : "stderr";
+ string prop = (ch == this.out_ch) ? "output" : "stderr";
// print("prop: " + prop);
- var _this = this;
+
-
//print(JSON.stringify(ch, null,4));
while (true) {
-
- var x = {};
- var status = ch.read_line( x);
+ string buffer;
+ size_t term_pos;
+ size_t len;
+ IOStatus status;
+ try {
+ status = ch.read_line( out buffer, out len, out term_pos );
+ } catch (Error e) {
+ //FIXme
+ break; // ??
+
+ }
+
// print('status: ' +JSON.stringify(status));
// print(JSON.stringify(x));
switch(status) {
case GLib.IOStatus.NORMAL:
//write(fn, x.str);
- if (this.listeners[prop]) {
- this.listeners[prop].call(this, x.str_return);
+
+ //if (this.listeners[prop]) {
+ // this.listeners[prop].call(this, x.str_return);
+ //}
+ if (ch == this.out_ch) {
+ this.output += buffer;
+ this.cfg.output( buffer);
+ } else {
+ this.stderr += buffer;
}
- _this[prop] += x.str_return;
- if (_this.debug) {
- print(prop + ':' + x.str_return.replace(/\n/, ''));
+ //_this[prop] += x.str_return;
+ if (this.cfg.debug) {
+ stdout.printf("%s : %s", prop , buffer);
}
- if (this.async) {
- try {
- if (imports.gi.Gtk.events_pending()) {
- imports.gi.Gtk.main_iteration();
- }
- } catch(Error e) {
-
+ if (this.cfg.async) {
+
+ if ( Gtk.events_pending()) {
+ Gtk.main_iteration();
}
+
}
//this.ctx.iteration(true);
continue;
case GLib.IOStatus.AGAIN:
//print("Should be called again.. waiting for more data..");
- return true;
- break;
+ return true;
+ //break;
case GLib.IOStatus.ERROR:
case GLib.IOStatus.EOF:
- return false;
- break;
+ return false;
+ //break;
}
break;