Create a new #PangoXftRenderer to allow rendering Pango objects with the Xft library. You must call pango_xft_renderer_set_draw() before using the renderer. be freed with g_object_unref(). the newly created #PangoXftRenderer, which should an X display the index of the screen for @display to which rendering will be done Sets the #XftDraw object that the renderer is drawing to. The renderer must not be currently active. a #XftDraw Sets the default foreground color for a #XftRenderer. the default foreground color Retrieves a #PangoContext appropriate for rendering with Xft fonts on the given screen of the given display. pango_font_map_create_context() instead. the new #PangoContext. an X display. an X screen. Returns the #PangoXftFontmap for the given display and screen. The fontmap is owned by Pango and will be valid until the display is closed. a #PangoFontMap object, owned by Pango. an X display the screen number of a screen within @display Renders a #PangoGlyphString onto an Xrender <type>Picture</type> object. an X display the source picture to draw the string with the destination picture to draw the string onto the font in which to draw the string the glyph string to draw the x position of start of string (in pixels) the y position of baseline (in pixels) Renders a #PangoGlyphString onto an <type>XftDraw</type> object wrapping an X drawable. the <type>XftDraw</type> object. the color in which to draw the string the font in which to draw the string the glyph string to draw the x position of start of string (in pixels) the y position of baseline (in pixels) Render a #PangoLayout onto a #XftDraw an #XftDraw the foreground color in which to draw the layout (may be overridden by color attributes) a #PangoLayout the X position of the left of the layout (in Pango units) the Y position of the top of the layout (in Pango units) Render a #PangoLayoutLine onto a #XftDraw an #XftDraw the foreground color in which to draw the layout line (may be overridden by color attributes) a #PangoLayoutLine the x position of start of string (in Pango units) the y position of baseline (in Pango units) Renders a #PangoGlyphString onto a #XftDraw, possibly transforming the layed-out coordinates through a transformation matrix. Note that the transformation matrix for @font is not changed, so to produce correct rendering results, the @font must have been loaded using a #PangoContext with an identical transformation matrix to that passed in to this function. an #XftDraw the color in which to draw the glyphs a #PangoMatrix, or %NULL to use an identity transformation the font in which to draw the string the glyph string to draw the x position of the start of the string (in Pango units in user space coordinates) the y position of the baseline (in Pango units in user space coordinates) Sets a function that will be called to do final configuration substitution on a #FcPattern before it is used to load the font. This function can be used to do things like set hinting and antialiasing options. an X Display the screen number of a screen within @display function to call to to do final config tweaking on #FcPattern objects. data to pass to @func function to call when @data is no longer used. Release any resources that have been cached for the combination of @display and @screen. Note that when the X display is closed, resources are released automatically, without needing to call this function. an X display the screen number of a screen within @display Call this function any time the results of the default substitution function set with pango_xft_set_default_substitute() change. That is, if your substitution function will return different results for the same input pattern, you must call this function. an X Display the screen number of a screen within @display