Creates a new #GdkAppLaunchContext. a new #GdkAppLaunchContext Sets the display on which applications will be launched when using this context. See also gdk_app_launch_context_set_screen(). a #GdkDisplay Sets the screen on which applications will be launched when using this context. See also gdk_app_launch_context_set_display(). If both @screen and @display are set, the @screen takes priority. If neither @screen or @display are set, the default screen and display are used. a #GdkScreen Sets the workspace on which applications will be launched when using this context when running under a window manager that supports multiple workspaces, as described in the <ulink url="http://www.freedesktop.org/Standards/wm-spec">Extended Window Manager Hints</ulink>. When the workspace is not specified or @desktop is set to -1, it is up to the window manager to pick one, typically it will be the current workspace. the number of a workspace, or -1 Sets the timestamp of @context. The timestamp should ideally be taken from the event that triggered the launch. Window managers can use this information to avoid moving the focus to the newly launched application when the user is busy typing in another window. This is also known as 'focus stealing prevention'. a timestamp Sets the icon for applications that are launched with this context. Window Managers can use this information when displaying startup notification. See also gdk_app_launch_context_set_icon_name(). a #GIcon, or %NULL Sets the icon for applications that are launched with this context. The @icon_name will be interpreted in the same way as the Icon field in desktop files. See also gdk_app_launch_context_set_icon(). If both @icon and @icon_name are set, the @icon_name takes priority. If neither @icon or @icon_name is set, the icon is taken from either the file that is passed to launched application or from the #GAppInfo for the launched application itself. an icon name, or %NULL Makes a copy of a color structure. The result must be freed using gdk_color_free(). a copy of @color. Frees a color structure created with gdk_color_copy(). A hash function suitable for using for a hash table that stores #GdkColor's. The hash function applied to @colora Compares two colors. %TRUE if the two colors compare equal another #GdkColor. Returns a textual specification of @color in the hexadecimal form <literal>&num;rrrrggggbbbb</literal>, where <literal>r</literal>, <literal>g</literal> and <literal>b</literal> are hex digits representing the red, green and blue components respectively. a newly-allocated text string Creates a new colormap for the given visual. the new #GdkColormap. a #GdkVisual. if %TRUE, the newly created colormap will be a private colormap, and all colors in it will be allocated for the applications use. Gets the system's default colormap for the default screen. (See gdk_colormap_get_system_for_screen ()) the default colormap. Returns the size of the system's default colormap. (See the description of struct #GdkColormap for an explanation of the size of a colormap.) the size of the system's default colormap. Deprecated function; use g_object_ref() instead. the colormap Deprecated function; use g_object_unref() instead. Gets the screen for which this colormap was created. the screen for which this colormap was created. Changes the value of the first @ncolors in a private colormap to match the values in the <structfield>colors</structfield> array in the colormap. This function is obsolete and should not be used. See gdk_color_change(). the number of colors to change. Allocates colors from a colormap. allocated. The number of colors that were not successfully The color values to allocate. On return, the pixel values for allocated colors will be filled in. The number of colors in @colors. If %TRUE, the colors are allocated writeable (their values can later be changed using gdk_color_change()). Writeable colors cannot be shared between applications. If %TRUE, GDK will attempt to do matching against existing colors if the colors cannot be allocated as requested. An array of length @ncolors. On return, this indicates whether the corresponding color in @colors was successfully allocated or not. Allocates a single color from a colormap. %TRUE if the allocation succeeded. the color to allocate. On return the <structfield>pixel</structfield> field will be filled in if allocation succeeds. If %TRUE, the color is allocated writeable (their values can later be changed using gdk_color_change()). Writeable colors cannot be shared between applications. If %TRUE, GDK will attempt to do matching against existing colors if the color cannot be allocated as requested. Frees previously allocated colors. the colors to free. the number of colors in @colors. Locates the RGB color in @colormap corresponding to the given hardware pixel @pixel. @pixel must be a valid pixel in the colormap; it's a programmer error to call this function with a pixel which is not in the colormap. Hardware pixels are normally obtained from gdk_colormap_alloc_colors(), or from a #GdkImage. (A #GdkImage contains image data in hardware format, a #GdkPixbuf contains image data in a canonical 24-bit RGB format.) This function is rarely useful; it's used for example to implement the eyedropper feature in #GtkColorSelection. pixel value in hardware display format #GdkColor with red, green, blue fields initialized Returns the visual for which a given colormap was created. the visual of the colormap. Creates a new cursor from the set of builtin cursors. Some useful ones are: <itemizedlist> <listitem><para> <inlinegraphic format="PNG" fileref="right_ptr.png"></inlinegraphic> #GDK_RIGHT_PTR (right-facing arrow) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="crosshair.png"></inlinegraphic> #GDK_CROSSHAIR (crosshair) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="xterm.png"></inlinegraphic> #GDK_XTERM (I-beam) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="watch.png"></inlinegraphic> #GDK_WATCH (busy) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="fleur.png"></inlinegraphic> #GDK_FLEUR (for moving objects) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="hand1.png"></inlinegraphic> #GDK_HAND1 (a right-pointing hand) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="hand2.png"></inlinegraphic> #GDK_HAND2 (a left-pointing hand) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="left_side.png"></inlinegraphic> #GDK_LEFT_SIDE (resize left side) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="right_side.png"></inlinegraphic> #GDK_RIGHT_SIDE (resize right side) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="top_left_corner.png"></inlinegraphic> #GDK_TOP_LEFT_CORNER (resize northwest corner) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="top_right_corner.png"></inlinegraphic> #GDK_TOP_RIGHT_CORNER (resize northeast corner) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="bottom_left_corner.png"></inlinegraphic> #GDK_BOTTOM_LEFT_CORNER (resize southwest corner) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="bottom_right_corner.png"></inlinegraphic> #GDK_BOTTOM_RIGHT_CORNER (resize southeast corner) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="top_side.png"></inlinegraphic> #GDK_TOP_SIDE (resize top side) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="bottom_side.png"></inlinegraphic> #GDK_BOTTOM_SIDE (resize bottom side) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="sb_h_double_arrow.png"></inlinegraphic> #GDK_SB_H_DOUBLE_ARROW (move vertical splitter) </para></listitem> <listitem><para> <inlinegraphic format="PNG" fileref="sb_v_double_arrow.png"></inlinegraphic> #GDK_SB_V_DOUBLE_ARROW (move horizontal splitter) </para></listitem> <listitem><para> #GDK_BLANK_CURSOR (Blank cursor). Since 2.16 </para></listitem> </itemizedlist> a new #GdkCursor the #GdkDisplay for which the cursor will be created cursor to create Creates a new cursor from the set of builtin cursors for the default display. See gdk_cursor_new_for_display(). To make the cursor invisible, use %GDK_BLANK_CURSOR. a new #GdkCursor cursor to create Creates a new cursor from a given pixmap and mask. Both the pixmap and mask must have a depth of 1 (i.e. each pixel has only 2 values - on or off). The standard cursor size is 16 by 16 pixels. You can create a bitmap from inline data as in the below example. <example><title>Creating a custom cursor</title> <programlisting> /<!-- -->* This data is in X bitmap format, and can be created with the 'bitmap' utility. *<!-- -->/ &num;define cursor1_width 16 &num;define cursor1_height 16 static unsigned char cursor1_bits[] = { 0x80, 0x01, 0x40, 0x02, 0x20, 0x04, 0x10, 0x08, 0x08, 0x10, 0x04, 0x20, 0x82, 0x41, 0x41, 0x82, 0x41, 0x82, 0x82, 0x41, 0x04, 0x20, 0x08, 0x10, 0x10, 0x08, 0x20, 0x04, 0x40, 0x02, 0x80, 0x01}; static unsigned char cursor1mask_bits[] = { 0x80, 0x01, 0xc0, 0x03, 0x60, 0x06, 0x30, 0x0c, 0x18, 0x18, 0x8c, 0x31, 0xc6, 0x63, 0x63, 0xc6, 0x63, 0xc6, 0xc6, 0x63, 0x8c, 0x31, 0x18, 0x18, 0x30, 0x0c, 0x60, 0x06, 0xc0, 0x03, 0x80, 0x01}; GdkCursor *cursor; GdkPixmap *source, *mask; GdkColor fg = { 0, 65535, 0, 0 }; /<!-- -->* Red. *<!-- -->/ GdkColor bg = { 0, 0, 0, 65535 }; /<!-- -->* Blue. *<!-- -->/ source = gdk_bitmap_create_from_data (NULL, cursor1_bits, cursor1_width, cursor1_height); mask = gdk_bitmap_create_from_data (NULL, cursor1mask_bits, cursor1_width, cursor1_height); cursor = gdk_cursor_new_from_pixmap (source, mask, &amp;fg, &amp;bg, 8, 8); g_object_unref (source); g_object_unref (mask); gdk_window_set_cursor (widget->window, cursor); </programlisting> </example> a new #GdkCursor. the pixmap specifying the cursor. the pixmap specifying the mask, which must be the same size as the foreground color, used for the bits in the source which are 1. The color does not have to be allocated first. the background color, used for the bits in the source which are 0. The color does not have to be allocated first. the horizontal offset of the 'hotspot' of the cursor. the vertical offset of the 'hotspot' of the cursor. Creates a new cursor from a pixbuf. Not all GDK backends support RGBA cursors. If they are not supported, a monochrome approximation will be displayed. The functions gdk_display_supports_cursor_alpha() and gdk_display_supports_cursor_color() can be used to determine whether RGBA cursors are supported; gdk_display_get_default_cursor_size() and gdk_display_get_maximal_cursor_size() give information about cursor sizes. On the X backend, support for RGBA cursors requires a sufficently new version of the X Render extension. a new #GdkCursor. the #GdkDisplay for which the cursor will be created the #GdkPixbuf containing the cursor image the horizontal offset of the 'hotspot' of the cursor. the vertical offset of the 'hotspot' of the cursor. Creates a new cursor by looking up @name in the current cursor theme. the given name a new #GdkCursor, or %NULL if there is no cursor with the #GdkDisplay for which the cursor will be created the name of the cursor Adds a reference to @cursor. Same @cursor that was passed in Removes a reference from @cursor, deallocating the cursor if no references remain. Returns a #GdkPixbuf with the image used to display the cursor. Note that depending on the capabilities of the windowing system and on the cursor, GDK may not be able to obtain the image data. In this case, %NULL is returned. a #GdkPixbuf representing @cursor, or %NULL Frees an array of #GdkTimeCoord that was returned by gdk_device_get_history(). an array of #GdkTimeCoord. the length of the array. Returns the core pointer device for the default display. display and should not be freed. the core pointer device; this is owned by the Gets the current state of a device. a #GdkWindow. an array of doubles to store the values of the axes of @device in, or %NULL. location to store the modifiers, or %NULL. Obtains the motion history for a device; given a starting and ending timestamp, return all events in the motion history for the device in the given range of time. Some windowing systems do not support motion history, in which case, %FALSE will be returned. (This is not distinguishable from the case where motion history is supported and no events were found.) at least one event was found. %TRUE if the windowing system supports motion history and the window with respect to which which the event coordinates will be reported starting timestamp for range of events to return ending timestamp for the range of events to return location to store a newly-allocated array of #GdkTimeCoord, or %NULL location to store the length of @events, or %NULL Interprets an array of double as axis values for a given device, and locates the value in the array for a given axis use. %TRUE if the given axis use was found, otherwise %FALSE pointer to an array of axes the use to look for location to store the found value. Opens a display. a #GdkDisplay, or %NULL if the display could not be opened. the name of the display to open Gets the default #GdkDisplay. This is a convenience function for <literal>gdk_display_manager_get_default_display (gdk_display_manager_get ())</literal>. display. a #GdkDisplay, or %NULL if there is no default Opens the default display specified by command line arguments or environment variables, sets it as the default display, and returns it. gdk_parse_args must have been called first. If the default display has previously been set, simply returns that. An internal function that should not be used by applications. otherwise %NULL. the default display, if it could be opened, Gets the number of screen managed by the @display. number of screens. Returns a screen object for one of the screens of the display. the #GdkScreen object the screen number Get the default #GdkScreen for @display. the default #GdkScreen object for @display Gets the name of the display. by GDK and should not be modified or freed. a string representing the display name. This string is owned Gets the number of screen managed by the @display. number of screens. Returns a screen object for one of the screens of the display. the #GdkScreen object the screen number Get the default #GdkScreen for @display. the default #GdkScreen object for @display Release any pointer grab. a timestap (e.g. %GDK_CURRENT_TIME). Release any keyboard grab a timestap (e.g #GDK_CURRENT_TIME). Test if the pointer is grabbed. %TRUE if an active X pointer grab is in effect Emits a short beep on @display Flushes any requests queued for the windowing system and waits until all requests have been handled. This is often used for making sure that the display is synchronized with the current state of the program. Calling gdk_display_sync() before gdk_error_trap_pop() makes sure that any errors generated from earlier requests are handled before the error trap is removed. This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing. Flushes any requests queued for the windowing system; this happens automatically when the main loop blocks waiting for new events, but if your application is drawing without returning control to the main loop, you may need to call this function explicitely. A common case where this function needs to be called is when an application is executing drawing commands from a thread other than the thread where the main loop is running. This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing. Closes the connection to the windowing system for the given display, and cleans up associated resources. Returns the list of available input devices attached to @display. The list is statically allocated and should not be freed. a list of #GdkDevice Gets the next #GdkEvent to be processed for @display, fetching events from the windowing system if necessary. are pending. The returned #GdkEvent should be freed with gdk_event_free(). the next #GdkEvent to be processed, or %NULL if no events Gets a copy of the first #GdkEvent in the @display's event queue, without removing the event from the queue. (Note that this function will not get more events from the windowing system. It only checks the events that have already been moved to the GDK event queue.) if no events are in the queue. The returned #GdkEvent should be freed with gdk_event_free(). a copy of the first #GdkEvent on the event queue, or %NULL Appends a copy of the given event onto the front of the event queue for @display. a #GdkEvent. Adds a filter to be called when X ClientMessage events are received. See gdk_window_add_filter() if you are interested in filtering other types of events. the type of ClientMessage events to receive. This will be checked against the @message_type field of the XClientMessage event struct. the function to call to process the event. user data to pass to @func. Sets the double click time (two clicks within this time interval count as a double click and result in a #GDK_2BUTTON_PRESS event). Applications should <emphasis>not</emphasis> set this, it is a global user-configured setting. double click time in milliseconds (thousandths of a second) Sets the double click distance (two clicks within this distance count as a double click and result in a #GDK_2BUTTON_PRESS event). See also gdk_display_set_double_click_time(). Applications should <emphasis>not</emphasis> set this, it is a global user-configured setting. distance in pixels Returns the core pointer device for the given display display and should not be freed. the core pointer device; this is owned by the Gets the current location of the pointer and the current modifier mask for a given display. location to store the screen that the cursor is on, or %NULL. location to store root window X coordinate of pointer, or %NULL. location to store root window Y coordinate of pointer, or %NULL. location to store current modifier mask, or %NULL Obtains the window underneath the mouse pointer, returning the location of the pointer in that window in @win_x, @win_y for @screen. Returns %NULL if the window under the mouse pointer is not known to GDK (for example, belongs to another application). the window under the mouse pointer, or %NULL return location for x coordinate of the pointer location relative to the window origin, or %NULL return location for y coordinate of the pointer location relative Warps the pointer of @display to the point @x,@y on the screen @screen, unless the pointer is confined to a window by a grab, in which case it will be moved as far as allowed by the grab. Warping the pointer creates events as if the user had moved the mouse instantaneously to the destination. Note that the pointer should normally be under the control of the user. This function was added to cover some rare use cases like keyboard navigation support for the color picker in the #GtkColorSelectionDialog. the screen of @display to warp the pointer to the x coordinate of the destination the y coordinate of the destination This function allows for hooking into the operation of getting the current location of the pointer on a particular display. This is only useful for such low-level tools as an event recorder. Applications should never have any reason to use this facility. the previous pointer hook table a table of pointers to functions for getting quantities related to the current pointer position, or %NULL to restore the default table. Returns %TRUE if cursors can use an 8bit alpha channel on @display. Otherwise, cursors are restricted to bilevel alpha (i.e. a mask). whether cursors can have alpha channels. Returns %TRUE if multicolored cursors are supported on @display. Otherwise, cursors have only a forground and a background color. whether cursors can have multiple colors. Returns the default size to use for cursors on @display. the default cursor size. Gets the maximal size to use for cursors on @display. the return location for the maximal cursor width the return location for the maximal cursor height Returns the default group leader window for all toplevel windows on @display. This window is implicitly created by GDK. See gdk_window_set_group(). The default group leader window for @display Returns whether #GdkEventOwnerChange events will be sent when the owner of a selection changes. be sent. whether #GdkEventOwnerChange events will Request #GdkEventOwnerChange events for ownership changes of the selection named by the given atom. be sent. whether #GdkEventOwnerChange events will the #GdkAtom naming the selection for which ownership change notification is requested Returns %TRUE if gdk_window_shape_combine_mask() can be used to create shaped windows on @display. %TRUE if shaped windows are supported Returns %TRUE if gdk_window_input_shape_combine_mask() can be used to modify the input shape of windows on @display. %TRUE if windows with modified input shape are supported Returns %TRUE if gdk_window_set_composited() can be used to redirect drawing on the window using compositing. Currently this only works on X11 with XComposite and XDamage extensions available. %TRUE if windows may be composited. The ::closed signal is emitted when the connection to the windowing system for @display is closed. %TRUE if the display was closed due to an error number of screens. the #GdkScreen object the screen number the default #GdkScreen object for @display Gets the singleton #GdkDisplayManager object. gdk_init(), or gdk_init_check() must have been called first. The global #GdkDisplayManager singleton; gdk_parse_pargs(), Gets the default #GdkDisplay. display. a #GdkDisplay, or %NULL if there is no default Sets @display as the default display. a #GdkDisplay List all currently open displays. Free this list with g_slist_free() when you are done with it. a newly allocated #GSList of #GdkDisplay objects. The ::display_opened signal is emitted when a display is opened. the opened display Creates a new #GdkDragContext. the newly created #GdkDragContext. Deprecated function; use g_object_ref() instead. Deprecated function; use g_object_unref() instead. Obtains the bit depth of the drawable, that is, the number of bits that make up a pixel in the drawable's visual. Examples are 8 bits per pixel, 24 bits per pixel, etc. number of bits per pixel Fills *@width and *@height with the size of @drawable. On the X11 platform, if @drawable is a #GdkWindow, the returned size is the size reported in the most-recently-processed configure event, rather than the current size on the X server. location to store drawable's width, or %NULL location to store drawable's height, or %NULL Gets the colormap for @drawable, if one is set; returns %NULL otherwise. the colormap, or %NULL Gets the #GdkVisual describing the pixel format of @drawable. a #GdkVisual Gets the #GdkScreen associated with a #GdkDrawable. the #GdkScreen associated with @drawable A #GdkImage stores client-side image data (pixels). In contrast, #GdkPixmap and #GdkWindow are server-side objects. gdk_drawable_get_image() obtains the pixels from a server-side drawable as a client-side #GdkImage. The format of a #GdkImage depends on the #GdkVisual of the current display, which makes manipulating #GdkImage extremely difficult; therefore, in most cases you should use gdk_pixbuf_get_from_drawable() instead of this lower-level function. A #GdkPixbuf contains image data in a canonicalized RGB format, rather than a display-dependent format. Of course, there's a convenience vs. speed tradeoff here, so you'll want to think about what makes sense for your application. obtain as an image. You would usually copy image data to the client side if you intend to examine the values of individual pixels, for example to darken an image or add a red tint. It would be prohibitively slow to make a round-trip request to the windowing system for each pixel, so instead you get all of them at once, modify them, then copy them all back at once. If the X server or other windowing system backend is on the local machine, this function may use shared memory to avoid copying the image data. If the source drawable is a #GdkWindow and partially offscreen or obscured, then the obscured portions of the returned image will contain undefined data. a #GdkImage containing the contents of @drawable x coordinate on @drawable y coordinate on @drawable width of region to get height or region to get Computes the region of a drawable that potentially can be written to by drawing primitives. This region will not take into account the clip region for the GC, and may also not take into account other factors such as if the window is obscured by other windows, but no area outside of this region will be affected by drawing primitives. when you are done. a #GdkRegion. This must be freed with gdk_region_destroy() Computes the region of a drawable that is potentially visible. This does not necessarily take into account if the window is obscured by other windows, but no area outside of this region is visible. when you are done. a #GdkRegion. This must be freed with gdk_region_destroy() Copies a portion of @drawable into the client side image structure and copies into that. See gdk_drawable_get_image() for further details. of @drawable @image, or a new a #GdkImage containing the contents a #GdkDrawable, or %NULL if a new @image should be created. x coordinate on @drawable y coordinate on @drawable x coordinate within @image. Must be 0 if @image is %NULL y coordinate within @image. Must be 0 if @image is %NULL width of region to get height or region to get This function is equivalent to g_object_set_data(), the #GObject variant should be used instead. name to store the data under arbitrary data function to free @data, or %NULL Equivalent to g_object_get_data(); the #GObject variant should be used instead. the data stored at @key name the data was stored under Fills *@width and *@height with the size of @drawable. On the X11 platform, if @drawable is a #GdkWindow, the returned size is the size reported in the most-recently-processed configure event, rather than the current size on the X server. location to store drawable's width, or %NULL location to store drawable's height, or %NULL Sets the colormap associated with @drawable. Normally this will happen automatically when the drawable is created; you only need to use this function if the drawable-creating function did not have a way to determine the colormap, and you then use drawable operations that require a colormap. The colormap for all drawables and graphics contexts you intend to use together should match. i.e. when using a #GdkGC to draw to a drawable, or copying one drawable to another, the colormaps should match. a #GdkColormap Gets the colormap for @drawable, if one is set; returns %NULL otherwise. the colormap, or %NULL Gets the #GdkVisual describing the pixel format of @drawable. a #GdkVisual Obtains the bit depth of the drawable, that is, the number of bits that make up a pixel in the drawable's visual. Examples are 8 bits per pixel, 24 bits per pixel, etc. number of bits per pixel Gets the #GdkScreen associated with a #GdkDrawable. the #GdkScreen associated with @drawable Gets the #GdkDisplay associated with a #GdkDrawable. the #GdkDisplay associated with @drawable Deprecated equivalent of calling g_object_ref() on @drawable. (Drawables were not objects in previous versions of GDK.) the same @drawable passed in Deprecated equivalent of calling g_object_unref() on @drawable. A #GdkImage stores client-side image data (pixels). In contrast, #GdkPixmap and #GdkWindow are server-side objects. gdk_drawable_get_image() obtains the pixels from a server-side drawable as a client-side #GdkImage. The format of a #GdkImage depends on the #GdkVisual of the current display, which makes manipulating #GdkImage extremely difficult; therefore, in most cases you should use gdk_pixbuf_get_from_drawable() instead of this lower-level function. A #GdkPixbuf contains image data in a canonicalized RGB format, rather than a display-dependent format. Of course, there's a convenience vs. speed tradeoff here, so you'll want to think about what makes sense for your application. obtain as an image. You would usually copy image data to the client side if you intend to examine the values of individual pixels, for example to darken an image or add a red tint. It would be prohibitively slow to make a round-trip request to the windowing system for each pixel, so instead you get all of them at once, modify them, then copy them all back at once. If the X server or other windowing system backend is on the local machine, this function may use shared memory to avoid copying the image data. If the source drawable is a #GdkWindow and partially offscreen or obscured, then the obscured portions of the returned image will contain undefined data. a #GdkImage containing the contents of @drawable x coordinate on @drawable y coordinate on @drawable width of region to get height or region to get Copies a portion of @drawable into the client side image structure and copies into that. See gdk_drawable_get_image() for further details. of @drawable @image, or a new a #GdkImage containing the contents a #GdkDrawable, or %NULL if a new @image should be created. x coordinate on @drawable y coordinate on @drawable x coordinate within @image. Must be 0 if @image is %NULL y coordinate within @image. Must be 0 if @image is %NULL width of region to get height or region to get Computes the region of a drawable that potentially can be written to by drawing primitives. This region will not take into account the clip region for the GC, and may also not take into account other factors such as if the window is obscured by other windows, but no area outside of this region will be affected by drawing primitives. when you are done. a #GdkRegion. This must be freed with gdk_region_destroy() Computes the region of a drawable that is potentially visible. This does not necessarily take into account if the window is obscured by other windows, but no area outside of this region is visible. when you are done. a #GdkRegion. This must be freed with gdk_region_destroy() number of bits per pixel location to store drawable's width, or %NULL location to store drawable's height, or %NULL the colormap, or %NULL a #GdkVisual the #GdkScreen associated with @drawable a #GdkImage containing the contents of @drawable x coordinate on @drawable y coordinate on @drawable width of region to get height or region to get a #GdkRegion. This must be freed with gdk_region_destroy() a #GdkRegion. This must be freed with gdk_region_destroy() @image, or a new a #GdkImage containing the contents a #GdkDrawable, or %NULL if a new @image should be created. x coordinate on @drawable y coordinate on @drawable x coordinate within @image. Must be 0 if @image is %NULL y coordinate within @image. Must be 0 if @image is %NULL width of region to get height or region to get Creates a new event of the given type. All fields are set to 0. should be freed with gdk_event_free(). a newly-allocated #GdkEvent. The returned #GdkEvent a #GdkEventType Appends a copy of the given event onto the front of the event queue for event->any.window's display, or the default event queue if event->any.window is %NULL. See gdk_display_put_event(). Copies a #GdkEvent, copying or incrementing the reference count of the resources associated with it (e.g. #GdkWindow's and strings). gdk_event_free(). a copy of @event. The returned #GdkEvent should be freed with Frees a #GdkEvent, freeing or decrementing any resources associated with it. Note that this function should only be called with events returned from functions such as gdk_event_peek(), gdk_event_get(), gdk_event_get_graphics_expose() and gdk_event_copy() and gdk_event_new(). Returns the time stamp from @event, if there is one; otherwise returns #GDK_CURRENT_TIME. If @event is %NULL, returns #GDK_CURRENT_TIME. time stamp field from @event If the event contains a "state" field, puts that field in @state. Otherwise stores an empty state (0). Returns %TRUE if there was a state field in the event. @event may be %NULL, in which case it's treated as if the event had no state field. %TRUE if there was a state field in the event return location for state Extract the event window relative x/y coordinates from an event. %TRUE if the event delivered event window coordinates location to put event window x coordinate location to put event window y coordinate Extract the root window relative x/y coordinates from an event. %TRUE if the event delivered root window coordinates location to put root window x coordinate location to put root window y coordinate Extract the axis value for a particular axis use from an event structure. %TRUE if the specified axis was found, otherwise %FALSE the axis use to look for location to store the value found Sets the screen for @event to @screen. The event must have been allocated by GTK+, for instance, by gdk_event_copy(). a #GdkScreen Returns the screen for the event. The screen is typically the screen for <literal>event->any.window</literal>, but for events such as mouse events, it is the screen where the pointer was when the event occurs - that is, the screen which has the root window to which <literal>event->motion.x_root</literal> and <literal>event->motion.y_root</literal> are relative. the screen for the event Sends an X ClientMessage event to a given window (which must be on the default #GdkDisplay.) This could be used for communicating between different applications, though the amount of data is limited to 20 bytes. non-zero on success. the window to send the X ClientMessage event to. Sends an X ClientMessage event to all toplevel windows on the default #GdkScreen. Toplevel windows are determined by checking for the WM_STATE property, as described in the Inter-Client Communication Conventions Manual (ICCCM). If no windows are found with the WM_STATE property set, the message is sent to all children of the root window. Increases the reference count of a font by one. @font Decreases the reference count of a font by one. If the result is zero, destroys the font. Returns the X Font ID for the given font. the numeric X Font ID Compares two fonts for equality. Single fonts compare equal if they have the same X font ID. This operation does not currently work correctly for fontsets. %TRUE if the fonts are equal. another #GdkFont. Create a new graphics context with default values. the new graphics context. a #GdkDrawable. The created GC must always be used with drawables of the same depth as this one. Create a new GC with the given initial values. the new graphics context. a #GdkDrawable. The created GC must always be used with drawables of the same depth as this one. a structure containing initial values for the GC. a bit mask indicating which fields in @values are set. Retrieves the current values from a graphics context. Note that only the pixel values of the @values->foreground and @values->background are filled, use gdk_colormap_query_color() to obtain the rgb values if you need them. the #GdkGCValues structure in which to store the results. Sets the way dashed-lines are drawn. Lines will be drawn with alternating on and off segments of the lengths specified in @dash_list. The manner in which the on and off segments are drawn is determined by the @line_style value of the GC. (This can be changed with gdk_gc_set_line_attributes().) The @dash_offset defines the phase of the pattern, specifying how many pixels into the dash-list the pattern should actually begin. the phase of the dash pattern. an array of dash lengths. the number of elements in @dash_list. Deprecated function; use g_object_ref() instead. the gc. Decrement the reference count of @gc. Retrieves the current values from a graphics context. Note that only the pixel values of the @values->foreground and @values->background are filled, use gdk_colormap_query_color() to obtain the rgb values if you need them. the #GdkGCValues structure in which to store the results. Sets attributes of a graphics context in bulk. For each flag set in set as the new value for @gc. If you're only setting a few values on @gc, calling individual "setter" functions is likely more convenient. struct containing the new values mask indicating which struct fields are to be used Sets the foreground color for a graphics context. Note that this function uses @color->pixel, use gdk_gc_set_rgb_fg_color() to specify the foreground color as red, green, blue components. the new foreground color. Sets the background color for a graphics context. Note that this function uses @color->pixel, use gdk_gc_set_rgb_bg_color() to specify the background color as red, green, blue components. the new background color. Sets the font for a graphics context. (Note that all text-drawing functions in GDK take a @font argument; the value set here is used when that argument is %NULL.) the new font. Determines how the current pixel values and the pixel values being drawn are combined to produce the final pixel values. the #GdkFunction to use Set the fill mode for a graphics context. the new fill mode. Set a tile pixmap for a graphics context. This will only be used if the fill mode is %GDK_TILED. the new tile pixmap. Set the stipple bitmap for a graphics context. The stipple will only be used if the fill mode is %GDK_STIPPLED or %GDK_OPAQUE_STIPPLED. the new stipple bitmap. Set the origin when using tiles or stipples with the GC. The tile or stipple will be aligned such that the upper left corner of the tile or stipple will coincide with this point. the x-coordinate of the origin. the y-coordinate of the origin. Sets the origin of the clip mask. The coordinates are interpreted relative to the upper-left corner of the destination drawable of the current operation. the x-coordinate of the origin. the y-coordinate of the origin. Sets the clip mask for a graphics context from a bitmap. The clip mask is interpreted relative to the clip origin. (See gdk_gc_set_clip_origin()). a bitmap. Sets the clip mask for a graphics context from a rectangle. The clip mask is interpreted relative to the clip origin. (See gdk_gc_set_clip_origin()). the rectangle to clip to. Sets the clip mask for a graphics context from a region structure. The clip mask is interpreted relative to the clip origin. (See gdk_gc_set_clip_origin()). the #GdkRegion. Sets how drawing with this GC on a window will affect child windows of that window. the subwindow mode. Sets whether copying non-visible portions of a drawable using this graphics context generate exposure events for the corresponding regions of the destination drawable. (See gdk_draw_drawable()). if %TRUE, exposure events will be generated. Sets various attributes of how lines are drawn. See the corresponding members of #GdkGCValues for full explanations of the arguments. the width of lines. the dash-style for lines. the manner in which the ends of lines are drawn. the in which lines are joined together. Sets the way dashed-lines are drawn. Lines will be drawn with alternating on and off segments of the lengths specified in @dash_list. The manner in which the on and off segments are drawn is determined by the @line_style value of the GC. (This can be changed with gdk_gc_set_line_attributes().) The @dash_offset defines the phase of the pattern, specifying how many pixels into the dash-list the pattern should actually begin. the phase of the dash pattern. an array of dash lengths. the number of elements in @dash_list. Offset attributes such as the clip and tile-stipple origins of the GC so that drawing at x - x_offset, y - y_offset with the offset GC has the same effect as drawing at x, y with the original GC. amount by which to offset the GC in the X direction amount by which to offset the GC in the Y direction Copy the set of values from one graphics context onto another graphics context. the source graphics context. Sets the colormap for the GC to the given colormap. The depth of the colormap's visual must match the depth of the drawable for which the GC was created. a #GdkColormap Retrieves the colormap for a given GC, if it exists. A GC will have a colormap if the drawable for which it was created has a colormap, or if a colormap was set explicitely with gdk_gc_set_colormap. the colormap of @gc, or %NULL if @gc doesn't have one. Set the foreground color of a GC using an unallocated color. The pixel value for the color will be determined using GdkRGB. If the colormap for the GC has not previously been initialized for GdkRGB, then for pseudo-color colormaps (colormaps with a small modifiable number of colors), a colorcube will be allocated in the colormap. Calling this function for a GC without a colormap is an error. an unallocated #GdkColor. Set the background color of a GC using an unallocated color. The pixel value for the color will be determined using GdkRGB. If the colormap for the GC has not previously been initialized for GdkRGB, then for pseudo-color colormaps (colormaps with a small modifiable number of colors), a colorcube will be allocated in the colormap. Calling this function for a GC without a colormap is an error. an unallocated #GdkColor. Gets the #GdkScreen for which @gc was created the #GdkScreen for @gc. the #GdkGCValues structure in which to store the results. the phase of the dash pattern. an array of dash lengths. the number of elements in @dash_list. This is a deprecated wrapper for gdk_drawable_get_image(); most cases gdk_pixbuf_get_from_drawable() is the most convenient choice. a new #GdkImage or %NULL a #GdkDrawable x coordinate in @window y coordinate in @window width of area in @window height of area in @window Deprecated function; use g_object_ref() instead. the image Deprecated function; use g_object_unref() instead. Sets the colormap for the image to the given colormap. Normally there's no need to use this function, images are created with the correct colormap if you get the image from a drawable. If you create the image from scratch, use the colormap of the drawable you intend to render the image to. a #GdkColormap Retrieves the colormap for a given image, if it exists. An image will have a colormap if the drawable from which it was created has a colormap, or if a colormap was set explicitely with gdk_image_set_colormap(). colormap for the image Looks up the keyval mapped to a keycode/group/level triplet. If no keyval is bound to @key, returns 0. For normal user input, you want to use gdk_keymap_translate_keyboard_state() instead of this function, since the effective group/level may not be the same as the current keyboard state. a keyval, or 0 if none was mapped to the given @key a #GdkKeymapKey with keycode, group, and level initialized Translates the contents of a #GdkEventKey into a keyval, effective group, and level. Modifiers that affected the translation and are thus unavailable for application use are returned in groups and levels. The @effective_group is the group that was actually used for the translation; some keys such as Enter are not affected by the active keyboard group. The @level is derived from keyval, so this function isn't as useful as you might think. <note><para> from @state when comparing this key press to a hot key. For instance, on a US keyboard, the <literal>plus</literal> symbol is shifted, so when comparing a key press to a <literal>&lt;Control&gt;plus</literal> accelerator &lt;Shift&gt; should be masked out. </para> <informalexample><programlisting> &sol;* We want to ignore irrelevant modifiers like ScrollLock *&sol; &num;define ALL_ACCELS_MASK (GDK_CONTROL_MASK | GDK_SHIFT_MASK | GDK_MOD1_MASK) gdk_keymap_translate_keyboard_state (keymap, event->hardware_keycode, event->state, event->group, &amp;keyval, NULL, NULL, &amp;consumed); if (keyval == GDK_PLUS && (event->state &amp; ~consumed &amp; ALL_ACCELS_MASK) == GDK_CONTROL_MASK) &sol;* Control was pressed *&sol; </programlisting></informalexample> <para> An older interpretation @consumed_modifiers was that it contained all modifiers that might affect the translation of the key; this allowed accelerators to be stored with irrelevant consumed modifiers, by doing:</para> <informalexample><programlisting> &sol;* XXX Don't do this XXX *&sol; if (keyval == accel_keyval && (event->state &amp; ~consumed &amp; ALL_ACCELS_MASK) == (accel_mods &amp; ~consumed)) &sol;* Accelerator was pressed *&sol; </programlisting></informalexample> <para> However, this did not work if multi-modifier combinations were used in the keymap, since, for instance, <literal>&lt;Control&gt;</literal> would be masked out even if only <literal>&lt;Control&gt;&lt;Alt&gt;</literal> was used in the keymap. To support this usage as well as well as possible, all <emphasis>single modifier</emphasis> combinations that could affect the key for any combination of modifiers will be returned in @consumed_modifiers; multi-modifier combinations are returned only when actually found in @state. When you store accelerators, you should always store them with consumed modifiers removed. Store <literal>&lt;Control&gt;plus</literal>, not <literal>&lt;Control&gt;&lt;Shift&gt;plus</literal>, </para></note> %TRUE if there was a keyval bound to the keycode/state/group a keycode a modifier state active keyboard group return location for keyval, or %NULL return location for effective group, or %NULL return location for level, or %NULL return location for modifiers that were used to determine the group or level, or %NULL Obtains a list of keycode/group/level combinations that will generate @keyval. Groups and levels are two kinds of keyboard mode; in general, the level determines whether the top or bottom symbol on a key is used, and the group determines whether the left or right symbol is used. On US keyboards, the shift key changes the keyboard level, and there are no groups. A group switch key might convert a keyboard between Hebrew to English modes, for example. #GdkEventKey contains a %group field that indicates the active keyboard group. The level is computed from the modifier mask. The returned array should be freed with g_free(). %TRUE if keys were found and returned a keyval, such as %GDK_a, %GDK_Up, %GDK_Return, etc. return location for an array of #GdkKeymapKey return location for number of elements in returned array Returns the keyvals bound to @hardware_keycode. The Nth #GdkKeymapKey in @keys is bound to the Nth keyval in @keyvals. Free the returned arrays with g_free(). When a keycode is pressed by the user, the keyval from this list of entries is selected by considering the effective keyboard group and level. See gdk_keymap_translate_keyboard_state(). %TRUE if there were any entries a keycode return location for array of #GdkKeymapKey, or %NULL return location for array of keyvals, or %NULL length of @keys and @keyvals Returns whether the Caps Lock modifer is locked. %TRUE if Caps Lock is on Adds virtual modifiers (i.e. Super, Hyper and Meta) which correspond to the real modifiers (i.e Mod2, Mod3, ...) in @modifiers. are set in @state to their non-virtual counterparts (i.e. Mod2, Mod3,...) and set the corresponding bits in @state. GDK already does this before delivering key events, but for compatibility reasons, it only sets the first virtual modifier it finds, whereas this function sets all matching virtual modifiers. This function is useful when matching key events against accelerators. pointer to the modifier mask to change Maps the virtual modifiers (i.e. Super, Hyper and Meta) which are set in @state to their non-virtual counterparts (i.e. Mod2, Mod3,...) and set the corresponding bits in @state. This function is useful when matching key events against accelerators. same non-virtual modifier. Note that %FALSE is also returned if a virtual modifier is mapped to a non-virtual modifier that was already set in @state. %TRUE if no virtual modifiers were mapped to the pointer to the modifier state to map The ::direction-changed signal gets emitted when the direction of the keymap changes. The ::keys-changed signal is emitted when the mapping represented by The ::state-changed signal is emitted when the state of the keyboard changes, e.g when Caps Lock is turned on or off. See gdk_keymap_get_caps_lock_state(). Creates a new attribute specifying the color to emboss text with. new #PangoAttribute a GdkColor representing the color to emboss with Creates a new attribute flagging a region as embossed or not. new #PangoAttribute if the region should be embossed Creates a new attribute containing a stipple bitmap to be used when rendering the text. new #PangoAttribute a bitmap to be set as stipple #GdkPangoRenderer is a subclass of #PangoRenderer used for rendering Pango objects into GDK drawables. The default renderer for a particular screen is obtained with gdk_pango_renderer_get_default(); Pango functions like pango_renderer_draw_layout() and pango_renderer_draw_layout_line() are then used to draw objects with the renderer. In most simple cases, applications can just use gdk_draw_layout(), and don't need to directly use #GdkPangoRenderer at all. Using the #GdkPangoRenderer directly is most useful when working with a transformation such as a rotation, because the Pango drawing functions take user space coordinates (coordinates before the transformation) instead of device coordinates. In certain cases it can be useful to subclass #GdkPangoRenderer. Examples of reasons to do this are to add handling of custom attributes by overriding 'prepare_run' or to do custom drawing of embedded objects by overriding 'draw_shape'. Creates a new #PangoRenderer for @screen. Normally you can use the results of gdk_pango_renderer_get_default() rather than creating a new renderer. a newly created #PangoRenderer. Free with g_object_unref(). a #GdkScreen Gets the default #PangoRenderer for a screen. This default renderer is shared by all users of the display, so properties such as the color or transformation matrix set for the renderer may be overwritten by functions such as gdk_draw_layout(). Before using the renderer, you need to call gdk_pango_renderer_set_drawable() and gdk_pango_renderer_set_gc() to set the drawable and graphics context to use for drawing. renderer is owned by GTK+ and will be kept around until the screen is closed. the default #PangoRenderer for @screen. The a #GdkScreen Sets the drawable the renderer draws to. the new target drawable, or %NULL Sets the GC the renderer draws with. Note that the GC must not be modified until it is unset by calling the function again with %NULL for the @gc parameter, since GDK may make internal copies of the GC which won't be updated to follow changes to the original GC. the new GC to use for drawing, or %NULL Sets the stipple for one render part (foreground, background, underline, etc.) Note that this is overwritten when iterating through the individual styled runs of a #PangoLayout or #PangoLayoutLine. This function is thus only useful when you call low level functions like pango_renderer_draw_glyphs() directly, or in the 'prepare_run' virtual function of a subclass of #GdkPangoRenderer. the part to render with the stipple the new stipple value. Sets the color for a particular render part (foreground, background, underline, etc.), overriding any attributes on the layouts renderered with this renderer. the part to render to set the color of the color to use, or %NULL to unset a previously set override color. #GdkPangoRenderer is the class structure for #GdkPangoRenderer. Create a pixmap from a XPM file. the #GdkPixmap a #GdkDrawable, used to determine default values for the new pixmap. (out) a pointer to a place to store a bitmap representing the transparency mask of the XPM file. Can be %NULL, in which case transparency will be ignored. the color to be used for the pixels that are transparent in the input file. Can be %NULL, in which case a default color will be used. the filename of a file containing XPM data. Create a pixmap from a XPM file using a particular colormap. the #GdkPixmap. a #GdkDrawable, used to determine default values for the new pixmap. Can be %NULL if @colormap is given. the #GdkColormap that the new pixmap will be use. If omitted, the colormap for @window will be used. a pointer to a place to store a bitmap representing the transparency mask of the XPM file. Can be %NULL, in which case transparency will be ignored. the color to be used for the pixels that are transparent in the input file. Can be %NULL, in which case a default color will be used. the filename of a file containing XPM data. Create a pixmap from data in XPM format. the #GdkPixmap. a #GdkDrawable, used to determine default values for the new pixmap. Pointer to a place to store a bitmap representing the transparency mask of the XPM file. Can be %NULL, in which case transparency will be ignored. This color will be used for the pixels that are transparent in the input file. Can be %NULL in which case a default color will be used. Pointer to a string containing the XPM data. Create a pixmap from data in XPM format using a particular colormap. the #GdkPixmap. a #GdkDrawable, used to determine default values for the new pixmap. Can be %NULL if @colormap is given. the #GdkColormap that the new pixmap will be use. If omitted, the colormap for @window will be used. a pointer to a place to store a bitmap representing the transparency mask of the XPM file. Can be %NULL, in which case transparency will be ignored. the color to be used for the pixels that are transparent in the input file. Can be %NULL, in which case a default color will be used. Pointer to a string containing the XPM data. Wraps a native window for the default display in a #GdkPixmap. This may fail if the pixmap has been destroyed. For example in the X backend, a native pixmap handle is an Xlib <type>XID</type>. native pixmap or %NULL if the pixmap has been destroyed. the newly-created #GdkPixmap wrapper for the a native pixmap handle. Looks up the #GdkPixmap that wraps the given native pixmap handle. For example in the X backend, a native pixmap handle is an Xlib <type>XID</type>. or %NULL if there is none. the #GdkPixmap wrapper for the native pixmap, a native pixmap handle. Wraps a native pixmap in a #GdkPixmap. This may fail if the pixmap has been destroyed. For example in the X backend, a native pixmap handle is an Xlib <type>XID</type>. native pixmap or %NULL if the pixmap has been destroyed. the newly-created #GdkPixmap wrapper for the The #GdkDisplay where @anid is located. a native pixmap handle. Looks up the #GdkPixmap that wraps the given native pixmap handle. For example in the X backend, a native pixmap handle is an Xlib <type>XID</type>. or %NULL if there is none. the #GdkPixmap wrapper for the native pixmap, the #GdkDisplay associated with @anid a native pixmap handle. Wraps a native pixmap in a #GdkPixmap. This may fail if the pixmap has been destroyed. For example in the X backend, a native pixmap handle is an Xlib <type>XID</type>. This function is an alternative to gdk_pixmap_foreign_new_for_display() for cases where the dimensions of the pixmap are known. For the X backend, this avoids a roundtrip to the server. native pixmap or %NULL if the pixmap has been destroyed. the newly-created #GdkPixmap wrapper for the a #GdkScreen a native pixmap handle the width of the pixmap identified by @anid the height of the pixmap identified by @anid the depth of the pixmap identified by @anid Calculates the intersection of two rectangles. It is allowed for do not intersect, @dest's width and height is set to 0 and its x and y values are undefined. If you are only interested in whether the rectangles intersect, but not in the intersecting area itself, pass %NULL for @dest. %TRUE if the rectangles intersect. a #GdkRectangle return location for the intersection of @src1 and @src2, or %NULL Calculates the union of two rectangles. The union of rectangles @src1 and @src2 is the smallest rectangle which includes both @src1 and @src2 within it. It is allowed for @dest to be the same as either @src1 or @src2. a #GdkRectangle return location for the union of @src1 and @src2 Creates a new empty #GdkRegion. a new empty #GdkRegion Copies @region, creating an identical new region. a new region identical to @region Destroys a #GdkRegion. Obtains the smallest rectangle which includes the entire #GdkRegion. return location for the clipbox Obtains the area covered by the region as a list of rectangles. The array returned in @rectangles must be freed with g_free(). return location for an array of rectangles length of returned array Finds out if the #GdkRegion is empty. %TRUE if @region is empty. Finds out if the two regions are the same. %TRUE if @region1 and @region2 are equal. a #GdkRegion Finds out if a regions is the same as a rectangle. %TRUE if @region and @rectangle are equal. a #GdkRectangle Finds out if a point is in a region. %TRUE if the point is in @region. the x coordinate of a point the y coordinate of a point Tests whether a rectangle is within a region. %GDK_OVERLAP_RECTANGLE_PART, depending on whether the rectangle is inside, outside, or partly inside the #GdkRegion, respectively. %GDK_OVERLAP_RECTANGLE_IN, %GDK_OVERLAP_RECTANGLE_OUT, or a #GdkRectangle. Moves a region the specified distance. the distance to move the region horizontally the distance to move the region vertically Resizes a region by the specified amount. Positive values shrink the region. Negative values expand it. the number of pixels to shrink the region horizontally the number of pixels to shrink the region vertically Sets the area of @region to the union of the areas of @region and either @region or @rect. a #GdkRectangle. Sets the area of @source1 to the intersection of the areas of @source1 and @source2. The resulting area is the set of pixels contained in both @source1 and @source2. another #GdkRegion Sets the area of @source1 to the union of the areas of @source1 and either @source1 or @source2. a #GdkRegion Subtracts the area of @source2 from the area @source1. The resulting area is the set of pixels contained in @source1 but not in @source2. another #GdkRegion Sets the area of @source1 to the exclusive-OR of the areas of @source1 and @source2. The resulting area is the set of pixels contained in one or the other of the two sources but not in both. another #GdkRegion Calls a function on each span in the intersection of @region and @spans. an array of #GdkSpans the length of @spans %TRUE if @spans is sorted wrt. the y coordinate function to call on each span in the intersection data to pass to @function Gets the default screen for the default display. (See gdk_display_get_default ()). a #GdkScreen, or %NULL if there is no default display. Returns the width of the default screen in pixels. the width of the default screen in pixels. Returns the height of the default screen in pixels. the height of the default screen in pixels. Returns the width of the default screen in millimeters. Note that on many X servers this value will not be correct. though it is not always correct. the width of the default screen in millimeters, Returns the height of the default screen in millimeters. Note that on many X servers this value will not be correct. though it is not always correct. the height of the default screen in millimeters, Gets the default colormap for @screen. the default #GdkColormap. Sets the default @colormap for @screen. a #GdkColormap Gets the system's default colormap for @screen the default colormap for @screen. Get the system's default visual for @screen. This is the visual for the root window of the display. The return value should not be freed. the system visual Gets the preferred colormap for rendering image data on @screen. Not a very useful function; historically, GDK could only render RGB image data to one colormap and visual, but in the current version it can render to any colormap and visual. So there's no need to call this function. the preferred colormap Gets a "preferred visual" chosen by GdkRGB for rendering image data on @screen. In previous versions of GDK, this was the only visual GdkRGB could use for rendering. In current versions, it's simply the visual GdkRGB would have chosen as the optimal one in those previous versions. GdkRGB can now render to drawables with any visual. The #GdkVisual chosen by GdkRGB. Gets a colormap to use for creating windows or pixmaps with an alpha channel. The windowing system on which GTK+ is running may not support this capability, in which case %NULL will be returned. Even if a non-%NULL value is returned, its possible that the window's alpha channel won't be honored X an appropriate windowing manager and compositing manager must be running to provide appropriate display. This functionality is not implemented in the Windows backend. For setting an overall opacity for a top-level window, see gdk_window_set_opacity(). an alpha channel or %NULL if the capability is not available. a colormap to use for windows with Gets a visual to use for creating windows or pixmaps with an alpha channel. See the docs for gdk_screen_get_rgba_colormap() for caveats. alpha channel or %NULL if the capability is not available. a visual to use for windows with an Returns whether windows with an RGBA visual can reasonably be expected to have their alpha channel drawn correctly on the screen. On X11 this function returns whether a compositing manager is compositing @screen. expected to have their alpha channels drawn correctly on the screen. Whether windows with RGBA visuals can reasonably be Gets the root window of @screen. the root window Gets the display to which the @screen belongs. the display to which @screen belongs Gets the index of @screen among the screens in the display to which it belongs. (See gdk_screen_get_display()) the index Gets the width of @screen in pixels the width of @screen in pixels. Gets the height of @screen in pixels the height of @screen in pixels. Gets the width of @screen in millimeters. Note that on some X servers this value will not be correct. the width of @screen in millimeters. Returns the height of @screen in millimeters. Note that on some X servers this value will not be correct. the heigth of @screen in millimeters. Lists the available visuals for the specified @screen. A visual describes a hardware image data format. For example, a visual might support 24-bit color, or 8-bit color, and might expect pixels to be in a certain format. Call g_list_free() on the return value when you're finished with it. contents a list of visuals; the list must be freed, but not its Obtains a list of all toplevel windows known to GDK on the screen @screen. A toplevel window is a child of the root window (see gdk_get_default_root_window()). The returned list should be freed with g_list_free(), but its elements need not be freed. list of toplevel windows, free with g_list_free() Determines the name to pass to gdk_display_open() to get a #GdkDisplay with this screen as the default screen. a newly allocated string, free with g_free() Returns the number of monitors which @screen consists of. number of monitors which @screen consists of Gets the primary monitor for @screen. The primary monitor is considered the monitor where the 'main desktop' lives. While normal application windows typically allow the window manager to place the windows, specialized desktop applications such as panels should place themselves on the primary monitor. If no primary monitor is configured by the user, the return value will be 0, defaulting to the first monitor. An integer index for the primary monitor, or 0 if none is configured. Retrieves the #GdkRectangle representing the size and position of the individual monitor within the entire screen area. Note that the size of the entire screen area can be retrieved via gdk_screen_get_width() and gdk_screen_get_height(). the monitor number, between 0 and gdk_screen_get_n_monitors (screen) Returns the monitor number in which the point (@x,@y) is located. a monitor close to (@x,@y) if the point is not in any monitor. the monitor number in which the point (@x,@y) lies, or the x coordinate in the virtual screen. the y coordinate in the virtual screen. Returns the number of the monitor in which the largest area of the bounding rectangle of @window resides. the monitor number in which most of @window is located, or if @window does not intersect any monitors, a monitor, close to @window. a #GdkWindow Gets the width in millimeters of the specified monitor, if available. the width of the monitor, or -1 if not available number of the monitor, between 0 and gdk_screen_get_n_monitors (screen) Gets the height in millimeters of the specified monitor. the height of the monitor, or -1 if not available number of the monitor, between 0 and gdk_screen_get_n_monitors (screen) Returns the output name of the specified monitor. Usually something like VGA, DVI, or TV, not the actual product name of the display device. or %NULL if the name cannot be determined a newly-allocated string containing the name of the monitor, number of the monitor, between 0 and gdk_screen_get_n_monitors (screen) On X11, sends an X ClientMessage event to all toplevel windows on Toplevel windows are determined by checking for the WM_STATE property, as described in the Inter-Client Communication Conventions Manual (ICCCM). If no windows are found with the WM_STATE property set, the message is sent to all children of the root window. On Windows, broadcasts a message registered with the name GDK_WIN32_CLIENT_MESSAGE to all top-level windows. The amount of data is limited to one long, i.e. four bytes. the #GdkEvent. Retrieves a desktop-wide setting such as double-click time for the #GdkScreen @screen. FIXME needs a list of valid settings here, or a link to more information. in @value, %FALSE otherwise. %TRUE if the setting existed and a value was stored the name of the setting location to store the value of the setting Sets the default font options for the screen. These options will be set on any #PangoContext's newly created with gdk_pango_context_get_for_screen(). Changing the default set of font options does not affect contexts that have already been created. a #cairo_font_options_t, or %NULL to unset any previously set default font options. Gets any options previously set with gdk_screen_set_font_options(). font options have been set. the current font options, or %NULL if no default Sets the resolution for font handling on the screen. This is a scale factor between points specified in a #PangoFontDescription and cairo units. The default value is 96, meaning that a 10 point font will be 13 units high. (10 * 96. / 72. = 13.3). the resolution in "dots per inch". (Physical inches aren't actually involved; the terminology is conventional.) Gets the resolution for font handling on the screen; see gdk_screen_set_resolution() for full details. has been set. the current resolution, or -1 if no resolution The ::composited-changed signal is emitted when the composited status of the screen changes The ::monitors-changed signal is emitted when the number, size or position of the monitors attached to the screen change. Only for X11 and OS X for now. A future implementation for Win32 may be a possibility. The ::size-changed signal is emitted when the pixel width or height of a screen changes. Get the best available depth for the default GDK screen. "Best" means "largest," i.e. 32 preferred over 24 preferred over 8 bits per pixel. best available depth Return the best available visual type for the default GDK screen. best visual type Get the system's default visual for the default GDK screen. This is the visual for the root window of the display. The return value should not be freed. system visual Get the visual with the most available colors for the default GDK screen. The return value should not be freed. best visual Get the best visual with depth @depth for the default GDK screen. Color visuals and visuals with mutable colormaps are preferred over grayscale or fixed-colormap visuals. The return value should not be freed. %NULL may be returned if no visual supports @depth. best visual for the given depth a bit depth Get the best visual of the given @visual_type for the default GDK screen. Visuals with higher color depths are considered better. The return value should not be freed. %NULL may be returned if no visual has type best visual of the given type a visual type Combines gdk_visual_get_best_with_depth() and gdk_visual_get_best_with_type(). best visual with both @depth and a bit depth a visual type Gets the screen to which this visual belongs the screen to which this visual belongs. Creates a new #GdkWindow using the attributes from display, @parent must be specified. the new #GdkWindow a #GdkWindow, or %NULL to create the window as a child of the default root window for the default display. attributes of the new window mask indicating which fields in @attributes are valid Obtains the window underneath the mouse pointer, returning the location of that window in @win_x, @win_y. Returns %NULL if the window under the mouse pointer is not known to GDK (if the window belongs to another application and a #GdkWindow hasn't been created for it with gdk_window_foreign_new()) gdk_display_get_window_at_pointer() instead. window under the mouse pointer return location for origin of the window under the pointer return location for origin of the window under the pointer Wraps a native window for the default display in a #GdkWindow. This may fail if the window has been destroyed. For example in the X backend, a native window handle is an Xlib <type>XID</type>. native window or %NULL if the window has been destroyed. the newly-created #GdkWindow wrapper for the a native window handle. Looks up the #GdkWindow that wraps the given native window handle. For example in the X backend, a native window handle is an Xlib <type>XID</type>. or %NULL if there is none. the #GdkWindow wrapper for the native window, a native window handle. Wraps a native window in a #GdkWindow. This may fail if the window has been destroyed. If the window was already known to GDK, a new reference to the existing #GdkWindow is returned. For example in the X backend, a native window handle is an Xlib <type>XID</type>. %NULL if the window has been destroyed. The wrapper will be newly created, if one doesn't exist already. a #GdkWindow wrapper for the native window or the #GdkDisplay where the window handle comes from. a native window handle. Looks up the #GdkWindow that wraps the given native window handle. For example in the X backend, a native window handle is an Xlib <type>XID</type>. or %NULL if there is none. the #GdkWindow wrapper for the native window, the #GdkDisplay corresponding to the window handle a native window handle. Obtains a list of all toplevel windows known to GDK on the default screen (see gdk_screen_get_toplevel_windows()). A toplevel window is a child of the root window (see gdk_get_default_root_window()). The returned list should be freed with g_list_free(), but its elements need not be freed. list of toplevel windows, free with g_list_free() Calls gdk_window_process_updates() for all windows (see #GdkWindow) in the application. With update debugging enabled, calls to gdk_window_invalidate_region() clear the invalidated region of the screen to a noticeable color, and GDK pauses for a short time before sending exposes to windows during gdk_window_process_updates(). The net effect is that you can see the invalid region for each window and watch redraws as they occur. This allows you to diagnose inefficiencies in your application. In essence, because the GDK rendering model prevents all flicker, if you are redrawing the same region 400 times you may never notice, aside from noticing a speed problem. Enabling update debugging causes GTK to flicker slowly and noticeably, so you can see exactly what's being redrawn when, in what order. The --gtk-debug=updates command line option passed to GTK+ programs enables this debug option at application startup time. That's usually more useful than calling gdk_window_set_debug_updates() yourself, though you might want to use this function to enable updates sometime after application startup time. %TRUE to turn on update debugging Constrains a desired width and height according to a set of geometry hints (such as minimum and maximum size). a #GdkGeometry structure a mask indicating what portions of @geometry are set desired width of window desired height of the window location to store resulting width location to store resulting height Destroys the window system resources associated with @window and decrements @window's reference count. The window system resources for all children of @window are also destroyed, but the children's reference counts are not decremented. Note that a window will not be destroyed automatically when its reference count reaches zero. You must call this function yourself before that happens. Gets the type of the window. See #GdkWindowType. type of window Check to see if a window is destroyed.. %TRUE if the window is destroyed Like gdk_window_show_unraised(), but also raises the window to the top of the window stack (moves the window to the front of the Z-order). This function maps a window so it's visible onscreen. Its opposite is gdk_window_hide(). When implementing a #GtkWidget, you should call this function on the widget's #GdkWindow as part of the "map" method. For toplevel windows, withdraws them, so they will no longer be known to the window manager; for all windows, unmaps them, so they won't be displayed. Normally done automatically as part of gtk_widget_hide(). Withdraws a window (unmaps it and asks the window manager to forget about it). This function is not really useful as gdk_window_hide() automatically withdraws toplevel windows before hiding them. Shows a #GdkWindow onscreen, but does not modify its stacking order. In contrast, gdk_window_show() will raise the window to the top of the window stack. On the X11 platform, in Xlib terms, this function calls XMapWindow() (it also updates some internal GDK state, which means that you can't really use XMapWindow() directly on a GDK window). Repositions a window relative to its parent window. For toplevel windows, window managers may ignore or modify the move; you should probably use gtk_window_move() on a #GtkWindow widget anyway, instead of using GDK functions. For child windows, the move will reliably succeed. If you're also planning to resize the window, use gdk_window_move_resize() to both move and resize simultaneously, for a nicer visual effect. X coordinate relative to window's parent Y coordinate relative to window's parent Resizes @window; for toplevel windows, asks the window manager to resize the window. The window manager may not allow the resize. When using GTK+, use gtk_window_resize() instead of this low-level GDK function. Windows may not be resized below 1x1. If you're also planning to move the window, use gdk_window_move_resize() to both move and resize simultaneously, for a nicer visual effect. new width of the window new height of the window Equivalent to calling gdk_window_move() and gdk_window_resize(), except that both operations are performed at once, avoiding strange visual effects. (i.e. the user may be able to see the window first move, then resize, if you don't use gdk_window_move_resize().) new X position relative to window's parent new Y position relative to window's parent new width new height Reparents @window into the given @new_parent. The window being reparented will be unmapped as a side effect. new parent to move @window into X location inside the new parent Y location inside the new parent Clears an entire @window to the background color or background pixmap. Clears an area of @window to the background color or background pixmap. x coordinate of rectangle to clear y coordinate of rectangle to clear width of rectangle to clear height of rectangle to clear Like gdk_window_clear_area(), but also generates an expose event for the cleared area. This function has a stupid name because it dates back to the mists time, pre-GDK-1.0. x coordinate of rectangle to clear y coordinate of rectangle to clear width of rectangle to clear height of rectangle to clear Raises @window to the top of the Z-order (stacking order), so that other windows with the same parent window appear below @window. This is true whether or not the windows are visible. If @window is a toplevel, the window manager may choose to deny the request to move the window in the Z-order, gdk_window_raise() only requests the restack, does not guarantee it. Lowers @window to the bottom of the Z-order (stacking order), so that other windows with the same parent window appear above @window. This is true whether or not the other windows are visible. If @window is a toplevel, the window manager may choose to deny the request to move the window in the Z-order, gdk_window_lower() only requests the restack, does not guarantee it. Note that gdk_window_show() raises the window again, so don't call this function before gdk_window_show(). (Try gdk_window_show_unraised().) Changes the position of @window in the Z-order (stacking order), so that it is above @sibling (if @above is %TRUE) or below @sibling (if @above is %FALSE). If @sibling is %NULL, then this either raises (if @above is %TRUE) or lowers the window. If @window is a toplevel, the window manager may choose to deny the request to move the window in the Z-order, gdk_window_restack() only requests the restack, does not guarantee it. a #GdkWindow that is a sibling of @window, or %NULL a boolean Sets keyboard focus to @window. In most cases, gtk_window_present() should be used on a #GtkWindow, rather than calling this function. timestamp of the event triggering the window focus For most purposes this function is deprecated in favor of g_object_set_data(). However, for historical reasons GTK+ stores the #GtkWidget that owns a #GdkWindow as user data on the #GdkWindow. So, custom widget implementations should use this function for that. If GTK+ receives an event for a #GdkWindow, and the user data for the window is non-%NULL, GTK+ will assume the user data is a #GtkWidget, and forward the event to that widget. user data An override redirect window is not under the control of the window manager. This means it won't have a titlebar, won't be minimizable, etc. - it will be entirely under the control of the application. The window manager can't see the override redirect window at all. Override redirect should only be used for short-lived temporary windows, such as popup menus. #GtkMenu uses an override redirect window in its implementation, for example. %TRUE if window should be override redirect Setting @accept_focus to %FALSE hints the desktop environment that the window doesn't want to receive input focus. On X, it is the responsibility of the window manager to interpret this hint. ICCCM-compliant window manager usually respect it. %TRUE if the window should receive input focus Setting @focus_on_map to %FALSE hints the desktop environment that the window doesn't want to receive input focus when it is mapped. focus_on_map should be turned off for windows that aren't triggered interactively (such as popups from network activity). On X, it is the responsibility of the window manager to interpret this hint. Window managers following the freedesktop.org window manager extension specification should respect it. %TRUE if the window should receive input focus when mapped Adds an event filter to @window, allowing you to intercept events before they reach GDK. This is a low-level operation and makes it easy to break GDK and/or GTK+, so you have to know what you're doing. Pass %NULL for @window to get all events for all windows, instead of events for a specific window. See gdk_display_add_client_message_filter() if you are interested in X ClientMessage events. filter callback data to pass to filter callback Remove a filter previously added with gdk_window_add_filter(). previously-added filter function user data for previously-added filter function Scroll the contents of @window, both pixels and children, by the given amount. @window itself does not move. Portions of the window that the scroll operation brings in from offscreen areas are invalidated. The invalidated region may be bigger than what would strictly be necessary. For X11, a minimum area will be invalidated if the window has no subwindows, or if the edges of the window's parent do not extend beyond the edges of the window. In other cases, a multi-step process is used to scroll the window which may produce temporary visual artifacts and unnecessary invalidations. Amount to scroll in the X direction Amount to scroll in the Y direction Move the part of @window indicated by @region by @dy pixels in the Y direction and @dx pixels in the X direction. The portions of @region that not covered by the new position of @region are invalidated. Child windows are not moved. The #GdkRegion to move Amount to move in the X direction Amount to move in the Y direction Tries to ensure that there is a window-system native window for this GdkWindow. This may fail in some situations, returning %FALSE. Offscreen window and children of them can never have native windows. Some backends may not support native child windows. %TRUE if the window has a native window, %FALSE otherwise Applies a shape mask to @window. Pixels in @window corresponding to set bits in the @mask will be visible; pixels in @window corresponding to unset bits in the @mask will be transparent. This gives a non-rectangular window. If @mask is %NULL, the shape mask will be unset, and the @x/@y parameters are not used. On the X11 platform, this uses an X server extension which is widely available on most common platforms, but not available on very old X servers, and occasionally the implementation will be buggy. On servers without the shape extension, this function will do nothing. This function works on both toplevel and child windows. shape mask X position of shape mask with respect to @window Y position of shape mask with respect to @window Makes pixels in @window outside @shape_region be transparent, so that the window may be nonrectangular. See also gdk_window_shape_combine_mask() to use a bitmap as the mask. If @shape_region is %NULL, the shape will be unset, so the whole window will be opaque again. @offset_x and @offset_y are ignored if @shape_region is %NULL. On the X11 platform, this uses an X server extension which is widely available on most common platforms, but not available on very old X servers, and occasionally the implementation will be buggy. On servers without the shape extension, this function will do nothing. This function works on both toplevel and child windows. region of window to be non-transparent X position of @shape_region in @window coordinates Y position of @shape_region in @window coordinates Sets the shape mask of @window to the union of shape masks for all children of @window, ignoring the shape mask of @window itself. Contrast with gdk_window_merge_child_shapes() which includes the shape mask of @window in the masks to be merged. Sets a #GdkWindow as composited, or unsets it. Composited windows do not automatically have their contents drawn to the screen. Drawing is redirected to an offscreen buffer and an expose event is emitted on the parent of the composited window. It is the responsibility of the parent's expose handler to manually merge the off-screen content onto the screen in whatever way it sees fit. See <xref linkend="composited-window-example"/> for an example. It only makes sense for child windows to be composited; see gdk_window_set_opacity() if you need translucent toplevel windows. An additional effect of this call is that the area of this window is no longer clipped from regions marked for invalidation on its parent. Draws done on the parent window are also no longer clipped by the child. This call is only supported on some systems (currently, only X11 with new enough Xcomposite and Xdamage extensions). You must call gdk_display_supports_composite() to check if setting a window as composited is supported before attempting to do so. %TRUE to set the window as composited Merges the shape masks for any child windows into the shape mask for @window. i.e. the union of all masks for @window and its children will become the new mask for @window. See gdk_window_shape_combine_mask(). This function is distinct from gdk_window_set_child_shapes() because it includes @window's shape mask in the set of shapes to be merged. Like gdk_window_shape_combine_mask(), but the shape applies only to event handling. Mouse events which happen while the pointer position corresponds to an unset bit in the mask will be passed on the window below @window. An input shape is typically used with RGBA windows. The alpha channel of the window defines which pixels are invisible and allows for nicely antialiased borders, and the input shape controls where the window is "clickable". On the X11 platform, this requires version 1.1 of the shape extension. On the Win32 platform, this functionality is not present and the function does nothing. shape mask, or %NULL X position of shape mask with respect to @window Y position of shape mask with respect to @window Like gdk_window_shape_combine_region(), but the shape applies only to event handling. Mouse events which happen while the pointer position corresponds to an unset bit in the mask will be passed on the window below @window. An input shape is typically used with RGBA windows. The alpha channel of the window defines which pixels are invisible and allows for nicely antialiased borders, and the input shape controls where the window is "clickable". On the X11 platform, this requires version 1.1 of the shape extension. On the Win32 platform, this functionality is not present and the function does nothing. region of window to be non-transparent X position of @shape_region in @window coordinates Y position of @shape_region in @window coordinates Sets the input shape mask of @window to the union of input shape masks for all children of @window, ignoring the input shape mask of @window itself. Contrast with gdk_window_merge_child_input_shapes() which includes the input shape mask of @window in the masks to be merged. Merges the input shape masks for any child windows into the input shape mask for @window. i.e. the union of all input masks for @window and its children will become the new input mask for @window. See gdk_window_input_shape_combine_mask(). This function is distinct from gdk_window_set_child_input_shapes() because it includes @window's input shape mask in the set of shapes to be merged. Checks whether the window has been mapped (with gdk_window_show() or gdk_window_show_unraised()). %TRUE if the window is mapped Check if the window and all ancestors of the window are mapped. (This is not necessarily "viewable" in the X sense, since we only check as far as we have GDK window parents, not to the root window.) %TRUE if the window is viewable Gets the bitwise OR of the currently active window state flags, from the #GdkWindowState enumeration. window state bitfield Set the bit gravity of the given window to static, and flag it so all children get static subwindow gravity. This is used if you are implementing scary features that involve deep knowledge of the windowing system. Don't worry about it unless you have to. %TRUE if the server supports static gravity %TRUE to turn on static gravity This function is broken and useless and you should ignore it. If using GTK+, use functions such as gtk_window_resize(), gtk_window_set_size_request(), gtk_window_move(), gtk_window_parse_geometry(), and gtk_window_set_geometry_hints(), depending on what you're trying to do. If using GDK directly, use gdk_window_set_geometry_hints(). ignored field, does not matter ignored field, does not matter minimum width hint minimum height hint max width hint max height hint logical OR of GDK_HINT_POS, GDK_HINT_MIN_SIZE, and/or GDK_HINT_MAX_SIZE The application can use this call to provide a hint to the window manager about the functionality of a window. The window manager can use this information when determining the decoration and behaviour of the window. The hint must be set before the window is mapped. A hint of the function this window will have This function returns the type hint set for a window. The type hint set for @window The application can use this hint to tell the window manager that a certain window has modal behaviour. The window manager can use this information to handle modal windows in a special way. You should only use this on windows for which you have previously called gdk_window_set_transient_for() %TRUE if the window is modal, %FALSE otherwise. Toggles whether a window should appear in a task list or window list. If a window's semantic type as specified with gdk_window_set_type_hint() already fully describes the window, this function should <emphasis>not</emphasis> be called in addition, instead you should allow the window to be treated according to standard policy for its semantic type. %TRUE to skip the taskbar Toggles whether a window should appear in a pager (workspace switcher, or other desktop utility program that displays a small thumbnail representation of the windows on the desktop). If a window's semantic type as specified with gdk_window_set_type_hint() already fully describes the window, this function should <emphasis>not</emphasis> be called in addition, instead you should allow the window to be treated according to standard policy for its semantic type. %TRUE to skip the pager Toggles whether a window needs the user's urgent attention. %TRUE if the window is urgent Sets the geometry hints for @window. Hints flagged in @geom_mask are set, hints not flagged in @geom_mask are unset. To unset all hints, use a @geom_mask of 0 and a @geometry of %NULL. This function provides hints to the windowing system about acceptable sizes for a toplevel window. The purpose of this is to constrain user resizing, but the windowing system will typically (but is not required to) also constrain the current size of the window to the provided values and constrain programatic resizing via gdk_window_resize() or gdk_window_move_resize(). Note that on X11, this effect has no effect on windows of type %GDK_WINDOW_TEMP or windows where override redirect has been turned on via gdk_window_set_override_redirect() since these windows are not resizable by the user. Since you can't count on the windowing system doing the constraints for programmatic resizes, you should generally call gdk_window_constrain_size() yourself to determine appropriate sizes. geometry hints bitmask indicating fields of @geometry to pay attention to A convenience wrapper around gdk_window_begin_paint_region() which creates a rectangular region for you. See gdk_window_begin_paint_region() for details. rectangle you intend to draw to Indicates that you are beginning the process of redrawing @region. A backing store (offscreen buffer) large enough to contain @region will be created. The backing store will be initialized with the background color or background pixmap for @window. Then, all drawing operations performed on @window will be diverted to the backing store. When you call gdk_window_end_paint(), the backing store will be copied to @window, making it visible onscreen. Only the part of @window contained in @region will be modified; that is, drawing operations are clipped to @region. The net result of all this is to remove flicker, because the user sees the finished product appear all at once when you call gdk_window_end_paint(). If you draw to @window directly without calling gdk_window_begin_paint_region(), the user may see flicker as individual drawing operations are performed in sequence. The clipping and background-initializing features of gdk_window_begin_paint_region() are conveniences for the programmer, so you can avoid doing that work yourself. When using GTK+, the widget system automatically places calls to gdk_window_begin_paint_region() and gdk_window_end_paint() around emissions of the expose_event signal. That is, if you're writing an expose event handler, you can assume that the exposed area in #GdkEventExpose has already been cleared to the window background, is already set as the clip region, and already has a backing store. Therefore in most cases, application code need not call gdk_window_begin_paint_region(). (You can disable the automatic calls around expose events on a widget-by-widget basis by calling gtk_widget_set_double_buffered().) If you call this function multiple times before calling the matching gdk_window_end_paint(), the backing stores are pushed onto a stack. gdk_window_end_paint() copies the topmost backing store onscreen, subtracts the topmost region from all other regions in the stack, and pops the stack. All drawing operations affect only the topmost backing store in the stack. One matching call to gdk_window_end_paint() is required for each call to gdk_window_begin_paint_region(). region you intend to draw to Indicates that the backing store created by the most recent call to gdk_window_begin_paint_region() should be copied onscreen and deleted, leaving the next-most-recent backing store or no backing store at all as the active paint region. See gdk_window_begin_paint_region() for full details. It is an error to call this function without a matching gdk_window_begin_paint_region() first. Flush all outstanding cached operations on a window, leaving the window in a state which reflects all that has been drawn before. Gdk uses multiple kinds of caching to get better performance and nicer drawing. For instance, during exposes all paints to a window using double buffered rendering are keep on a pixmap until the last window has been exposed. It also delays window moves/scrolls until as long as possible until next update to avoid tearing when moving windows. Normally this should be completely invisible to applications, as we automatically flush the windows when required, but this might be needed if you for instance mix direct native drawing with gdk drawing. For Gtk widgets that don't use double buffering this will be called automatically before sending the expose event. Sets the title of a toplevel window, to be displayed in the titlebar. If you haven't explicitly set the icon name for the window (using gdk_window_set_icon_name()), the icon name will be set to user-readable strings in GDK/GTK+). @title may not be %NULL. title of @window When using GTK+, typically you should use gtk_window_set_role() instead of this low-level function. The window manager and session manager use a window's role to distinguish it from other kinds of window in the same application. When an application is restarted after being saved in a previous session, all windows with the same title and role are treated as interchangeable. So if you have two windows with the same title that should be distinguished for session management purposes, you should set the role on those windows. It doesn't matter what string you use for the role, as long as you have a different role for each non-interchangeable kind of window. a string indicating its role When using GTK+, typically you should use gtk_window_set_startup_id() instead of this low-level function. a string with startup-notification identifier Indicates to the window manager that @window is a transient dialog associated with the application window @parent. This allows the window manager to do things like center @window on @parent and keep @window above @parent. See gtk_window_set_transient_for() if you're using #GtkWindow or #GtkDialog. another toplevel #GdkWindow Sets the background color of @window. (However, when using GTK+, set the background of a widget with gtk_widget_modify_bg() - if you're an application - or gtk_style_set_background() - if you're implementing a custom widget.) The @color must be allocated; gdk_rgb_find_color() is the best way to allocate a color. See also gdk_window_set_back_pixmap(). an allocated #GdkColor Sets the background pixmap of @window. May also be used to set a background of "None" on @window, by setting a background pixmap of %NULL. A background pixmap will be tiled, positioning the first tile at the origin of @window, or if @parent_relative is %TRUE, the tiling will be done based on the origin of the parent window (useful to align tiles in a parent with tiles in a child). A background pixmap of %NULL means that the window will have no background. A window with no background will never have its background filled by the windowing system, instead the window will contain whatever pixels were already in the corresponding area of the display. The windowing system will normally fill a window with its background when the window is obscured then exposed, and when you call gdk_window_clear(). a #GdkPixmap, or %NULL whether the tiling origin is at the origin of Sets the mouse pointer for a #GdkWindow. Use gdk_cursor_new_for_display() or gdk_cursor_new_from_pixmap() to create the cursor. To make the cursor invisible, use %GDK_BLANK_CURSOR. Passing %NULL for the @cursor argument to gdk_window_set_cursor() means that @window will use the cursor of its parent window. Most windows should use this default. a cursor Retrieves a #GdkCursor pointer for the cursor currently set on the specified #GdkWindow, or %NULL. If the return value is %NULL then there is no custom cursor set on the specified window, and it is using the cursor for its parent window. by the #GdkWindow and should not be unreferenced directly. Use gdk_window_set_cursor() to unset the cursor of the window a #GdkCursor, or %NULL. The returned object is owned Retrieves the user data for @window, which is normally the widget that @window belongs to. See gdk_window_set_user_data(). return location for user data Any of the return location arguments to this function may be %NULL, if you aren't interested in getting the value of that field. The X and Y coordinates returned are relative to the parent window of @window, which for toplevels usually means relative to the window decorations (titlebar, etc.) rather than relative to the root window (screen-size background window). On the X11 platform, the geometry is obtained from the X server, so reflects the latest position of @window; this may be out-of-sync with the position of @window delivered in the most-recently-processed #GdkEventConfigure. gdk_window_get_position() in contrast gets the position from the most recent configure event. <note> If @window is not a toplevel, it is <emphasis>much</emphasis> better to call gdk_window_get_position() and gdk_drawable_get_size() instead, because it avoids the roundtrip to the X server and because gdk_drawable_get_size() supports the full 32-bit coordinate space, whereas gdk_window_get_geometry() is restricted to the 16-bit coordinates of X11. </note> return location for X coordinate of window (relative to its parent) return location for Y coordinate of window (relative to its parent) return location for width of window return location for height of window return location for bit depth of window Obtains the position of the window as reported in the most-recently-processed #GdkEventConfigure. Contrast with gdk_window_get_geometry() which queries the X server for the current window position, regardless of which events have been received or processed. The position coordinates are relative to the window's parent window. X coordinate of window Y coordinate of window Obtains the position of a window in root window coordinates. (Compare with gdk_window_get_position() and gdk_window_get_geometry() which return the position of a window relative to its parent window.) not meaningful, ignore return location for X coordinate return location for Y coordinate Obtains the position of a window position in root window coordinates. This is similar to gdk_window_get_origin() but allows you go pass in any position in the window, not just the origin. X coordinate in window Y coordinate in window return location for X coordinate return location for Y coordinate Transforms window coordinates from a child window to its parent window, where the parent window is the normal parent as returned by gdk_window_get_parent() for normal windows, and the window's embedder as returned by gdk_offscreen_window_get_embedder() for offscreen windows. For normal windows, calling this function is equivalent to adding the return values of gdk_window_get_position() to the child coordinates. For offscreen windows however (which can be arbitrarily transformed), the coordinates. You should always use this function when writing generic code that walks up a window hierarchy. X coordinate in child's coordinate system Y coordinate in child's coordinate system return location for X coordinate in parent's coordinate system return location for Y coordinate in parent's coordinate system Transforms window coordinates from a parent window to a child window, where the parent window is the normal parent as returned by gdk_window_get_parent() for normal windows, and the window's embedder as returned by gdk_offscreen_window_get_embedder() for offscreen windows. For normal windows, calling this function is equivalent to subtracting the return values of gdk_window_get_position() from the parent coordinates. For offscreen windows however (which can be arbitrarily transformed), the coordinates. You should always use this function when writing generic code that walks down a window hierarchy. X coordinate in parent's coordinate system Y coordinate in parent's coordinate system return location for X coordinate in child's coordinate system return location for Y coordinate in child's coordinate system This gets the origin of a #GdkWindow relative to an Enlightenment-window-manager desktop. As long as you don't assume that the user's desktop/workspace covers the entire root window (i.e. you don't assume that the desktop begins at root window coordinate 0,0) this function is not necessary. It's deprecated for that reason. not meaningful return location for X coordinate return location for Y coordinate Obtains the top-left corner of the window manager frame in root window coordinates. return location for X position of window frame return location for Y position of window frame Obtains the bounding box of the window, including window manager titlebar/borders if any. The frame position is given in root window coordinates. To get the position of the window itself (rather than the frame) in root window coordinates, use gdk_window_get_origin(). rectangle to fill with bounding box of the window frame Obtains the current pointer position and modifier state. The position is given in coordinates relative to the upper left corner of @window. gdk_window_at_pointer()), or %NULL if the window containing the pointer isn't known to GDK the window containing the pointer (as with return location for X coordinate of pointer or %NULL to not return the X coordinate return location for Y coordinate of pointer or %NULL to not return the Y coordinate return location for modifier mask or %NULL to not return the modifier mask Obtains the parent of @window, as known to GDK. Does not query the X server; thus this returns the parent as passed to gdk_window_new(), not the actual parent. This should never matter unless you're using Xlib calls mixed with GDK calls on the X11 platform. It may also matter for toplevel windows, because the window manager may choose to reparent them. Note that you should use gdk_window_get_effective_parent() when writing generic code that walks up a window hierarchy, because gdk_window_get_parent() will most likely not do what you expect if there are offscreen windows in the hierarchy. parent of @window Gets the toplevel window that's an ancestor of @window. Any window type but %GDK_WINDOW_CHILD is considered a toplevel window, as is a %GDK_WINDOW_CHILD window that has a root window as parent. Note that you should use gdk_window_get_effective_toplevel() when you want to get to a window's toplevel as seen on screen, because gdk_window_get_toplevel() will most likely not do what you expect if there are offscreen windows in the hierarchy. the toplevel window containing @window Obtains the parent of @window, as known to GDK. Works like gdk_window_get_parent() for normal windows, but returns the window's embedder for offscreen windows. effective parent of @window Gets the toplevel window that's an ancestor of @window. Works like gdk_window_get_toplevel(), but treats an offscreen window's embedder as its parent, using gdk_window_get_effective_parent(). the effective toplevel window containing @window Gets the list of children of @window known to GDK. This function only returns children created via GDK, so for example it's useless when used with the root window; it only returns windows an application created itself. The returned list must be freed, but the elements in the list need not be. list of child windows inside @window Like gdk_window_get_children(), but does not copy the list of children, so the list does not need to be freed. a reference to the list of child windows in @window Gets the event mask for @window. See gdk_window_set_events(). event mask for @window The event mask for a window determines which events will be reported for that window. For example, an event mask including #GDK_BUTTON_PRESS_MASK means the window should report button press events. The event mask is the bitwise OR of values from the #GdkEventMask enumeration. event mask for @window Sets a list of icons for the window. One of these will be used to represent the window when it has been iconified. The icon is usually shown in an icon box or some sort of task bar. Which icon size is shown depends on the window manager. The window manager can scale the icon but setting several size icons can give better image quality since the window manager may only need to scale the icon by a small amount or not at all. A list of pixbufs, of different sizes. Sets the icon of @window as a pixmap or window. If using GTK+, investigate gtk_window_set_default_icon_list() first, and then gtk_window_set_icon_list() and gtk_window_set_icon(). If those don't meet your needs, look at gdk_window_set_icon_list(). Only if all those are too high-level do you want to fall back to gdk_window_set_icon(). a #GdkWindow to use for the icon, or %NULL to unset a #GdkPixmap to use as the icon, or %NULL to unset a 1-bit pixmap (#GdkBitmap) to use as mask for @pixmap, or %NULL to have none Windows may have a name used while minimized, distinct from the name they display in their titlebar. Most of the time this is a bad idea from a user interface standpoint. But you can set such a name with this function, if you like. After calling this with a non-%NULL @name, calls to gdk_window_set_title() will not update the icon title. Using %NULL for @name unsets the icon title; further calls to gdk_window_set_title() will again update the icon title as well. name of window while iconified (minimized) Sets the group leader window for @window. By default, GDK sets the group leader for all toplevel windows to a global window implicitly created by GDK. With this function you can override this default. The group leader window allows the window manager to distinguish all windows that belong to a single application. It may for example allow users to minimize/unminimize all windows belonging to an application at once. You should only set a non-default group window if your application pretends to be multiple applications. group leader window, or %NULL to restore the default group leader window Returns the group leader window for @window. See gdk_window_set_group(). the group leader window for @window "Decorations" are the features the window manager adds to a toplevel #GdkWindow. This function sets the traditional Motif window manager hints that tell the window manager which decorations you would like your window to have. Usually you should use gtk_window_set_decorated() on a #GtkWindow instead of using the GDK function directly. The @decorations argument is the logical OR of the fields in the #GdkWMDecoration enumeration. If #GDK_DECOR_ALL is included in the mask, the other bits indicate which decorations should be turned off. If #GDK_DECOR_ALL is not included, then the other bits indicate which decorations should be turned on. Most window managers honor a decorations hint of 0 to disable all decorations, but very few honor all possible combinations of bits. decoration hint mask Returns the decorations set on the GdkWindow with #gdk_window_set_decorations TRUE if the window has decorations set, FALSE otherwise. The window decorations will be written here Sets hints about the window management functions to make available via buttons on the window frame. On the X backend, this function sets the traditional Motif window manager hint for this purpose. However, few window managers do anything reliable or interesting with this hint. Many ignore it entirely. The @functions argument is the logical OR of values from the #GdkWMFunction enumeration. If the bitmask includes #GDK_FUNC_ALL, then the other bits indicate which functions to disable; if it doesn't include #GDK_FUNC_ALL, it indicates which functions to enable. bitmask of operations to allow on @window Emits a short beep associated to @window in the appropriate display, if supported. Otherwise, emits a short beep on the display just as gdk_display_beep(). Asks to iconify (minimize) @window. The window manager may choose to ignore the request, but normally will honor it. Using gtk_window_iconify() is preferred, if you have a #GtkWindow widget. This function only makes sense when @window is a toplevel window. Attempt to deiconify (unminimize) @window. On X11 the window manager may choose to ignore the request to deiconify. When using GTK+, use gtk_window_deiconify() instead of the #GdkWindow variant. Or better yet, you probably want to use gtk_window_present(), which raises the window, focuses it, unminimizes it, and puts it on the current desktop. "Pins" a window such that it's on all workspaces and does not scroll with viewports, for window managers that have scrollable viewports. (When using #GtkWindow, gtk_window_stick() may be more useful.) On the X11 platform, this function depends on window manager support, so may have no effect with many window managers. However, GDK will do the best it can to convince the window manager to stick the window. For window managers that don't support this operation, there's nothing you can do to force it to happen. Reverse operation for gdk_window_stick(); see gdk_window_stick(), and gtk_window_unstick(). Maximizes the window. If the window was already maximized, then this function does nothing. On X11, asks the window manager to maximize @window, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don't have a concept of "maximized"; so you can't rely on the maximization actually happening. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen. On Windows, reliably maximizes the window. Unmaximizes the window. If the window wasn't maximized, then this function does nothing. On X11, asks the window manager to unmaximize @window, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don't have a concept of "maximized"; so you can't rely on the unmaximization actually happening. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen. On Windows, reliably unmaximizes the window. Moves the window into fullscreen mode. This means the window covers the entire screen and is above any panels or task bars. If the window was already fullscreen, then this function does nothing. On X11, asks the window manager to put @window in a fullscreen state, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don't have a concept of "fullscreen"; so you can't rely on the fullscreenification actually happening. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen. Moves the window out of fullscreen mode. If the window was not fullscreen, does nothing. On X11, asks the window manager to move @window out of the fullscreen state, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don't have a concept of "fullscreen"; so you can't rely on the unfullscreenification actually happening. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen. Set if @window must be kept above other windows. If the window was already above, then this function does nothing. On X11, asks the window manager to keep @window above, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don't have a concept of "keep above"; so you can't rely on the window being kept above. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen. whether to keep @window above other windows Set if @window must be kept below other windows. If the window was already below, then this function does nothing. On X11, asks the window manager to keep @window below, if the window manager supports this operation. Not all window managers support this, and some deliberately ignore it or don't have a concept of "keep below"; so you can't rely on the window being kept below. But it will happen with most standard window managers, and GDK makes a best effort to get it to happen. whether to keep @window below other windows Request the windowing system to make @window partially transparent, with opacity 0 being fully transparent and 1 fully opaque. (Values of the opacity parameter are clamped to the [0,1] range.) On X11, this works only on X screens with a compositing manager running. For setting up per-pixel alpha, see gdk_screen_get_rgba_colormap(). For making non-toplevel windows translucent, see gdk_window_set_composited(). opacity Begins a window resize operation (for a toplevel window). You might use this function to implement a "window resize grip," for example; in fact #GtkStatusbar uses it. The function works best with window managers that support the <ulink url="http://www.freedesktop.org/Standards/wm-spec">Extended Window Manager Hints</ulink>, but has a fallback implementation for other window managers. the edge or corner from which the drag is started the button being used to drag root window X coordinate of mouse click that began the drag root window Y coordinate of mouse click that began the drag timestamp of mouse click that began the drag (use gdk_event_get_time()) Begins a window move operation (for a toplevel window). You might use this function to implement a "window move grip," for example. The function works best with window managers that support the <ulink url="http://www.freedesktop.org/Standards/wm-spec">Extended Window Manager Hints</ulink>, but has a fallback implementation for other window managers. the button being used to drag root window X coordinate of mouse click that began the drag root window Y coordinate of mouse click that began the drag timestamp of mouse click that began the drag A convenience wrapper around gdk_window_invalidate_region() which invalidates a rectangular region. See gdk_window_invalidate_region() for details. rectangle to invalidate or %NULL to invalidate the whole window whether to also invalidate child windows Adds @region to the update area for @window. The update area is the region that needs to be redrawn, or "dirty region." The call gdk_window_process_updates() sends one or more expose events to the window, which together cover the entire update area. An application would normally redraw the contents of @window in response to those expose events. GDK will call gdk_window_process_all_updates() on your behalf whenever your program returns to the main loop and becomes idle, so normally there's no need to do that manually, you just need to invalidate regions that you know should be redrawn. The @invalidate_children parameter controls whether the region of each child window that intersects @region will also be invalidated. If %FALSE, then the update area for child windows will remain unaffected. See gdk_window_invalidate_maybe_recurse if you need fine grained control over which children are invalidated. a #GdkRegion %TRUE to also invalidate child windows Adds @region to the update area for @window. The update area is the region that needs to be redrawn, or "dirty region." The call gdk_window_process_updates() sends one or more expose events to the window, which together cover the entire update area. An application would normally redraw the contents of @window in response to those expose events. GDK will call gdk_window_process_all_updates() on your behalf whenever your program returns to the main loop and becomes idle, so normally there's no need to do that manually, you just need to invalidate regions that you know should be redrawn. The @child_func parameter controls whether the region of each child window that intersects @region will also be invalidated. Only children for which @child_func returns TRUE will have the area invalidated. a #GdkRegion function to use to decide if to recurse to a child, %NULL means never recurse. data passed to @child_func Transfers ownership of the update area from @window to the caller of the function. That is, after calling this function, @window will no longer have an invalid/dirty region; the update area is removed from @window and handed to you. If a window has no update area, gdk_window_get_update_area() returns %NULL. You are responsible for calling gdk_region_destroy() on the returned region if it's non-%NULL. the update area for @window Temporarily freezes a window such that it won't receive expose events. The window will begin receiving expose events again when gdk_window_thaw_updates() is called. If gdk_window_freeze_updates() has been called more than once, gdk_window_thaw_updates() must be called an equal number of times to begin processing exposes. Thaws a window frozen with gdk_window_freeze_updates(). Temporarily freezes a window and all its descendants such that it won't receive expose events. The window will begin receiving expose events again when gdk_window_thaw_toplevel_updates_libgtk_only() is called. If gdk_window_freeze_toplevel_updates_libgtk_only() has been called more than once, gdk_window_thaw_toplevel_updates_libgtk_only() must be called an equal number of times to begin processing exposes. This function is not part of the GDK public API and is only for use by GTK+. Thaws a window frozen with gdk_window_freeze_toplevel_updates_libgtk_only(). This function is not part of the GDK public API and is only for use by GTK+. Sends one or more expose events to @window. The areas in each expose event will cover the entire update area for the window (see gdk_window_invalidate_region() for details). Normally GDK calls gdk_window_process_all_updates() on your behalf, so there's no need to call this function unless you want to force expose events to be delivered immediately and synchronously (vs. the usual case, where GDK delivers them in an idle handler). Occasionally this is useful to produce nicer scrolling behavior, for example. whether to also process updates for child windows If you bypass the GDK layer and use windowing system primitives to draw directly onto a #GdkWindow, then you need to deal with two system coordinates, and GDK may have redirected drawing to a offscreen pixmap as the result of a gdk_window_begin_paint_region() calls. This function allows retrieving the information you need to compensate for these effects. This function exposes details of the GDK implementation, and is thus likely to change in future releases of GDK. location to store the drawable to which drawing should be done. location to store the X offset between coordinates in @window, and the underlying window system primitive coordinates for *@real_drawable. location to store the Y offset between coordinates in @window, and the underlying window system primitive coordinates for *@real_drawable. Indicates that the application will cooperate with the window system in synchronizing the window repaint with the window manager during resizing operations. After an application calls this function, it must call gdk_window_configure_finished() every time it has finished all processing associated with a set of Configure events. Toplevel GTK+ windows automatically use this protocol. On X, calling this function makes @window participate in the _NET_WM_SYNC_REQUEST window manager protocol. Signal to the window system that the application has finished handling Configure events it has received. Window Managers can use this to better synchronize the frame repaint with the application. GTK+ applications will automatically call this function when appropriate. This function can only be called if gdk_window_enable_synchronized_configure() was called previously. This function informs GDK that the geometry of an embedded offscreen window has changed. This is necessary for GDK to keep track of which offscreen window the pointer is in. Redirects drawing into @window so that drawing to the window in the rectangle specified by @src_x, @src_y, Only drawing between gdk_window_begin_paint_region() or gdk_window_begin_paint_rect() and gdk_window_end_paint() is redirected. Redirection is active until gdk_window_remove_redirection() is called. a #GdkDrawable x position in @window y position in @window x position in @drawable y position in @drawable width of redirection, or -1 to use the width of @window height of redirection or -1 to use the height of @window Removes any active redirection started by gdk_window_redirect_to_drawable(). The mouse pointer for a #GdkWindow. See gdk_window_set_cursor() and gdk_window_get_cursor() for details. The ::from-embedder signal is emitted to translate coordinates in the embedder of an offscreen window to the offscreen window. See also #GtkWindow::to-embedder. x coordinate in the embedder window y coordinate in the embedder window return location for the x coordinate in the offscreen window return location for the y coordinate in the offscreen window The ::pick-embedded-child signal is emitted to find an embedded child at the given position. the #GdkWindow of the embedded child at @x, @y, or %NULL x coordinate in the window y coordinate in the window The ::to-embedder signal is emitted to translate coordinates in an offscreen window to its embedder. See also #GtkWindow::from-embedder. x coordinate in the offscreen window y coordinate in the offscreen window return location for the x coordinate in the embedder window return location for the y coordinate in the embedder window Adds a filter to the default display to be called when X ClientMessage events are received. See gdk_display_add_client_message_filter(). the type of ClientMessage events to receive. This will be checked against the <structfield>message_type</structfield> field of the XClientMessage event struct. the function to call to process the event. user data to pass to @func. Appends gdk option entries to the passed in option group. This is not public API and must not be used by applications. An option group. Finds or creates an atom corresponding to a given string. Note that this function is identical to gdk_atom_intern() except that if a new #GdkAtom is created the string itself is used rather than a copy. This saves memory, but can only be used if the string will <emphasis>always</emphasis> exist. It can be used with statically allocated strings in the main program, but not with statically allocated memory in dynamically loaded modules, if you expect to ever unload the module again (e.g. do not use this function in GTK+ theme engines). the atom corresponding to @atom_name a static string Emits a short beep on the default display. Creates a Cairo context for drawing to @drawable. <note><para> Note that due to double-buffering, Cairo contexts created in a GTK+ expose event handler cannot be cached and reused between different expose events. </para></note> cairo_destroy() when you are done drawing. A newly created Cairo context. Free with a #GdkDrawable Adds the given rectangle to the current path of @cr. a #cairo_t a #GdkRectangle Adds the given region to the current path of @cr. a #cairo_t a #GdkRegion Resets the clip region for a Cairo context created by gdk_cairo_create(). This resets the clip region to the "empty" state for the given drawable. This is required for non-native windows since a direct call to cairo_reset_clip() would unset the clip region inherited from the drawable (i.e. the window clip region), and thus let you e.g. draw outside your window. This is rarely needed though, since most code just create a new cairo_t using gdk_cairo_create() each time they want to draw something. a #cairo_t a #GdkDrawable Sets the specified #GdkColor as the source color of @cr. a #cairo_t a #GdkColor Sets the given pixbuf as the source pattern for the Cairo context. The pattern has an extend mode of %CAIRO_EXTEND_NONE and is aligned so that the origin of @pixbuf is @pixbuf_x, @pixbuf_y a #Cairo context a #GdkPixbuf X coordinate of location to place upper left corner of @pixbuf Y coordinate of location to place upper left corner of @pixbuf Sets the given pixmap as the source pattern for the Cairo context. The pattern has an extend mode of %CAIRO_EXTEND_NONE and is aligned so that the origin of @pixmap is @pixmap_x, @pixmap_y a #Cairo context a #GdkPixmap X coordinate of location to place upper left corner of @pixmap Y coordinate of location to place upper left corner of @pixmap Determines the total height of a given character. This value is not generally useful, because you cannot determine how this total height will be drawn in relation to the baseline. See gdk_text_extents(). the height of the character in pixels. a #GdkFont the character to measure. Determines the distance from the origin to the rightmost portion of a character when drawn. This is not the correct value for determining the origin of the next portion when drawing text in multiple pieces. the right bearing of the character in pixels. a #GdkFont the character to measure. Determines the width of a given character. the width of the character in pixels. a #GdkFont the character to measure. Determines the width of a given wide character. (Encoded in the wide-character encoding of the current locale). the width of the character in pixels. a #GdkFont the character to measure. Allocates a single color from a colormap. %TRUE if the allocation succeeded. a #GdkColormap. The color to allocate. On return, the <structfield>pixel</structfield> field will be filled in. Returns the black color for a given colormap. The resulting value has already been allocated. %TRUE if the allocation succeeded. a #GdkColormap. the location to store the color. Changes the value of a color that has already been allocated. If @colormap is not a private colormap, then the color must have been allocated using gdk_colormap_alloc_colors() with the %TRUE if the color was successfully changed. a #GdkColormap. a #GdkColor, with the color to change in the <structfield>pixel</structfield> field, and the new value in the remaining fields. Parses a textual specification of a color and fill in the <structfield>red</structfield>, <structfield>green</structfield>, and <structfield>blue</structfield> fields of a #GdkColor structure. The color is <emphasis>not</emphasis> allocated, you must call gdk_colormap_alloc_color() yourself. The string can either one of a large set of standard names. (Taken from the X11 <filename>rgb.txt</filename> file), or it can be a hex value in the form '&num;rgb' '&num;rrggbb' '&num;rrrgggbbb' or '&num;rrrrggggbbbb' where 'r', 'g' and 'b' are hex digits of the red, green, and blue components of the color, respectively. (White in the four forms is '&num;fff' '&num;ffffff' '&num;fffffffff' and '&num;ffffffffffff') %TRUE if the parsing succeeded. the string specifying the color. the #GdkColor to fill in Returns the white color for a given colormap. The resulting value has already allocated been allocated. %TRUE if the allocation succeeded. a #GdkColormap. the location to store the color. Allocates colors from a colormap. This function is obsolete. See gdk_colormap_alloc_colors(). For full documentation of the fields, see the Xlib documentation for <function>XAllocColorCells()</function>. %TRUE if the allocation was successful a #GdkColormap. if %TRUE, the colors should be allocated in contiguous color cells. an array in which to store the plane masks. the number of planes to allocate. (Or zero, to indicate that the color allocation should not be planar.) an array into which to store allocated pixel values. the number of pixels in each plane to allocate. Frees colors allocated with gdk_colors_alloc(). This function is obsolete. See gdk_colormap_free_colors(). a #GdkColormap. the pixel values of the colors to free. the number of values in @pixels. the plane masks for all planes to free, OR'd together. Changes the value of the first @ncolors colors in a private colormap. This function is obsolete and should not be used. See gdk_color_change(). a #GdkColormap. the new color values. the number of colors to change. Returns the list of available input devices for the default display. The list is statically allocated and should not be freed. a list of #GdkDevice Aborts a drag without dropping. This function is called by the drag source. a #GdkDragContext. the timestamp for this operation. Starts a drag and creates a new drag context for it. This function is called by the drag source. a newly created #GdkDragContext. the source window for this drag. the offered targets, as list of #GdkAtom<!-- -->s Drops on the current destination. This function is called by the drag source. a #GdkDragContext. the timestamp for this operation. Returns whether the dropped data has been successfully transferred. This function is intended to be used while handling a %GDK_DROP_FINISHED event, its return value is meaningless at other times. %TRUE if the drop was successful. a #GdkDragContext Finds the destination window and DND protocol to use at the given pointer position. This function is called by the drag source to obtain the a #GdkDragContext. a window which may be at the pointer position, but should be ignored, since it is put up by the drag source as an icon. the x position of the pointer in root coordinates. the y position of the pointer in root coordinates. location to store the destination window in. location to store the DND protocol in. Finds the destination window and DND protocol to use at the given pointer position. This function is called by the drag source to obtain the a #GdkDragContext a window which may be at the pointer position, but should be ignored, since it is put up by the drag source as an icon. the screen where the destination window is sought. the x position of the pointer in root coordinates. the y position of the pointer in root coordinates. location to store the destination window in. location to store the DND protocol in. Finds out the DND protocol supported by a window. the drop should happen. This may be @xid or the id of a proxy window, or zero if @xid doesn't support Drag and Drop. the windowing system specific id for the window where the windowing system id of the destination window. location where the supported DND protocol is returned. Finds out the DND protocol supported by a window. the windowing system id of the window where the drop should happen. This may be @xid or the id of a proxy window, or zero if @xid doesn't support Drag and Drop. the #GdkDisplay where the destination window resides the windowing system id of the destination window. location where the supported DND protocol is returned. Returns the selection atom for the current source window. the selection atom. a #GdkDragContext. Updates the drag context when the pointer moves or the set of actions changes. This function is called by the drag source. FIXME a #GdkDragContext. the new destination window, obtained by gdk_drag_find_window(). the DND protocol in use, obtained by gdk_drag_find_window(). the x position of the pointer in root coordinates. the y position of the pointer in root coordinates. the suggested action. the possible actions. the timestamp for this operation. Selects one of the actions offered by the drag source. This function is called by the drag destination in response to gdk_drag_motion() called by the drag source. a #GdkDragContext. the selected action which will be taken when a drop happens, or 0 to indicate that a drop will not be accepted. the timestamp for this operation. Draws an arc or a filled 'pie slice'. The arc is defined by the bounding rectangle of the entire ellipse, and the start and end angles of the part of the ellipse to be drawn. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. %TRUE if the arc should be filled, producing a 'pie slice'. the x coordinate of the left edge of the bounding rectangle. the y coordinate of the top edge of the bounding rectangle. the width of the bounding rectangle. the height of the bounding rectangle. the start angle of the arc, relative to the 3 o'clock position, counter-clockwise, in 1/64ths of a degree. the end angle of the arc, relative to @angle1, in 1/64ths of a degree. Copies the @width x @height region of @src at coordinates (@xsrc, Most fields in @gc are not used for this operation, but notably the clip mask or clip region will be honored. The source and destination drawables must have the same visual and colormap, or errors will result. (On X11, failure to match visual/colormap results in a BadMatch error from the X server.) A common cause of this problem is an attempt to draw a bitmap to a color drawable. The way to draw a bitmap is to set the bitmap as the stipple on the #GdkGC, set the fill mode to %GDK_STIPPLED, and then draw the rectangle. a #GdkDrawable a #GdkGC sharing the drawable's visual and colormap the source #GdkDrawable, which may be the same as @drawable X position in @src of rectangle to draw Y position in @src of rectangle to draw X position in @drawable where the rectangle should be drawn Y position in @drawable where the rectangle should be drawn width of rectangle to draw, or -1 for entire @src width height of rectangle to draw, or -1 for entire @src height This is a low-level function; 99% of text rendering should be done using gdk_draw_layout() instead. A glyph is a single image in a font. This function draws a sequence of glyphs. To obtain a sequence of glyphs you have to understand a lot about internationalized text handling, which you don't want to understand; thus, use gdk_draw_layout() instead of this function, gdk_draw_layout() handles the details. a #GdkDrawable a #GdkGC font to be used X coordinate of baseline origin Y coordinate of baseline origin the glyph string to draw Renders a #PangoGlyphString onto a drawable, possibly transforming the layed-out coordinates through a transformation matrix. Note that the transformation matrix for @font is not changed, so to produce correct rendering results, the @font must have been loaded using a #PangoContext with an identical transformation matrix to that passed in to this function. See also gdk_draw_glyphs(), gdk_draw_layout(). a #GdkDrawable a #GdkGC a #PangoMatrix, or %NULL to use an identity transformation the font in which to draw the string the x position of the start of the string (in Pango units in user space coordinates) the y position of the baseline (in Pango units in user space coordinates) the glyph string to draw Draws a #GdkImage onto a drawable. The depth of the #GdkImage must match the depth of the #GdkDrawable. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. the #GdkImage to draw. the left edge of the source rectangle within @image. the top of the source rectangle within @image. the x coordinate of the destination within @drawable. the y coordinate of the destination within @drawable. the width of the area to be copied, or -1 to make the area extend to the right edge of @image. the height of the area to be copied, or -1 to make the area extend to the bottom edge of @image. Render a #PangoLayout onto a GDK drawable If the layout's #PangoContext has a transformation matrix set, then bounding box (in device space) of the transformed layout. If you're using GTK+, the usual way to obtain a #PangoLayout is gtk_widget_create_pango_layout(). the drawable on which to draw string base graphics context to use the X position of the left of the layout (in pixels) the Y position of the top of the layout (in pixels) a #PangoLayout Render a #PangoLayoutLine onto an GDK drawable If the layout's #PangoContext has a transformation matrix set, then (left is in before-tranform user coordinates) in after-transform device coordinates. the drawable on which to draw the line base graphics to use the x position of start of string (in pixels) the y position of baseline (in pixels) a #PangoLayoutLine Render a #PangoLayoutLine onto a #GdkDrawable, overriding the layout's normal colors with @foreground and/or @background. If the layout's #PangoContext has a transformation matrix set, then (left is in before-tranform user coordinates) in after-transform device coordinates. the drawable on which to draw the line base graphics to use the x position of start of string (in pixels) the y position of baseline (in pixels) a #PangoLayoutLine foreground override color, or %NULL for none background override color, or %NULL for none Render a #PangoLayout onto a #GdkDrawable, overriding the layout's normal colors with @foreground and/or @background. If the layout's #PangoContext has a transformation matrix set, then bounding box (in device space) of the transformed layout. If you're using GTK+, the ususal way to obtain a #PangoLayout is gtk_widget_create_pango_layout(). the drawable on which to draw string base graphics context to use the X position of the left of the layout (in pixels) the Y position of the top of the layout (in pixels) a #PangoLayout foreground override color, or %NULL for none background override color, or %NULL for none Draws a line, using the foreground color and other attributes of the #GdkGC. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. the x coordinate of the start point. the y coordinate of the start point. the x coordinate of the end point. the y coordinate of the end point. Draws a series of lines connecting the given points. The way in which joins between lines are draw is determined by the #GdkCapStyle value in the #GdkGC. This can be set with gdk_gc_set_line_attributes(). a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. an array of #GdkPoint structures specifying the endpoints of the the size of the @points array. Renders a rectangular portion of a pixbuf to a drawable. The destination drawable must have a colormap. All windows have a colormap, however, pixmaps only have colormap by default if they were created with a non-%NULL window argument. Otherwise a colormap must be set on them with gdk_drawable_set_colormap(). On older X servers, rendering pixbufs with an alpha channel involves round trips to the X server, and may be somewhat slow. If GDK is built with the Sun mediaLib library, the gdk_draw_pixbuf function is accelerated using mediaLib, which provides hardware acceleration on Intel, AMD, and Sparc chipsets. If desired, mediaLib support can be turned off by setting the GDK_DISABLE_MEDIALIB environment variable. Destination drawable. a #GdkGC, used for clipping, or %NULL a #GdkPixbuf Source X coordinate within pixbuf. Source Y coordinates within pixbuf. Destination X coordinate within drawable. Destination Y coordinate within drawable. Width of region to render, in pixels, or -1 to use pixbuf width. Height of region to render, in pixels, or -1 to use pixbuf height. Dithering mode for #GdkRGB. X offset for dither. Y offset for dither. Draws a point, using the foreground color and other attributes of the #GdkGC. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. the x coordinate of the point. the y coordinate of the point. Draws a number of points, using the foreground color and other attributes of the #GdkGC. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. an array of #GdkPoint structures. the number of points to be drawn. Draws an outlined or filled polygon. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. %TRUE if the polygon should be filled. The polygon is closed automatically, connecting the last point to the first point if necessary. an array of #GdkPoint structures specifying the points making up the polygon. the number of points. Draws a rectangular outline or filled rectangle, using the foreground color and other attributes of the #GdkGC. A rectangle drawn filled is 1 pixel smaller in both dimensions than a rectangle outlined. Calling <literal>gdk_draw_rectangle (window, gc, TRUE, 0, 0, 20, 20)</literal> results in a filled rectangle 20 pixels wide and 20 pixels high. Calling <literal>gdk_draw_rectangle (window, gc, FALSE, 0, 0, 20, 20)</literal> results in an outlined rectangle with corners at (0, 0), (0, 20), (20, 20), and (20, 0), which makes it 21 pixels wide and 21 pixels high. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. %TRUE if the rectangle should be filled. the x coordinate of the left edge of the rectangle. the y coordinate of the top edge of the rectangle. the width of the rectangle. the height of the rectangle. Like gdk_draw_rgb_32_image(), but allows you to specify the dither offsets. See gdk_draw_rgb_image_dithalign() for more details. a #GdkDrawable a #GdkGC X coordinate on @drawable where image should go Y coordinate on @drawable where image should go width of area of image to draw height of area of image to draw dithering mode RGB image data rowstride of RGB image data X dither offset Y dither offset Draws a number of unconnected lines. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkGC. an array of #GdkSegment structures specifying the start and end points of the lines to be drawn. the number of line segments to draw, i.e. the size of the Draws a string of characters in the given font or fontset. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkFont. a #GdkGC. the x coordinate of the left edge of the text. the y coordinate of the baseline of the text. the string of characters to draw. Draws a number of characters in the given font or fontset. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkFont. a #GdkGC. the x coordinate of the left edge of the text. the y coordinate of the baseline of the text. the characters to draw. the number of characters of @text to draw. Draws a number of wide characters using the given font of fontset. If the font is a 1-byte font, the string is converted into 1-byte characters (discarding the high bytes) before output. a #GdkDrawable (a #GdkWindow or a #GdkPixmap). a #GdkFont. a #GdkGC. the x coordinate of the left edge of the text. the y coordinate of the baseline of the text. the wide characters to draw. the number of characters to draw. Draws a set of anti-aliased trapezoids. The trapezoids are combined using saturation addition, then drawn over the background as a set. This is low level functionality used internally to implement rotated underlines and backgrouds when rendering a PangoLayout and is likely not useful for applications. a #GdkDrawable a #GdkGC an array of #GdkTrapezoid structures the number of trapezoids to draw Ends the drag operation after a drop. This function is called by the drag destination. a #GtkDragContext. %TRUE if the data was successfully received. the timestamp for this operation. Accepts or rejects a drop. This function is called by the drag destination in response to a drop initiated by the drag source. a #GdkDragContext. %TRUE if the drop is accepted. the timestamp for this operation. Checks all open displays for a #GdkEvent to process,to be processed on, fetching events from the windowing system if necessary. See gdk_display_get_event(). are pending. The returned #GdkEvent should be freed with gdk_event_free(). the next #GdkEvent to be processed, or %NULL if no events Waits for a GraphicsExpose or NoExpose event from the X server. This is used in the #GtkText and #GtkCList widgets in GTK+ to make sure any GraphicsExpose events are handled before the widget is scrolled. NoExpose event was received. a #GdkEventExpose if a GraphicsExpose was received, or %NULL if a the #GdkWindow to wait for the events for. Sets the function to call to handle all events from GDK. Note that GTK+ uses this to install its own event handler, so it is usually not useful for GTK+ applications. (Although an application can call this function then call gtk_main_do_event() to pass events to GTK+.) the function to call to handle events from GDK. user data to pass to the function. the function to call when the handler function is removed, i.e. when gdk_event_handler_set() is called with another event handler. If there is an event waiting in the event queue of some open display, returns a copy of it. See gdk_display_peek_event(). events are in any queues. The returned #GdkEvent should be freed with gdk_event_free(). a copy of the first #GdkEvent on some event queue, or %NULL if no Request more motion notifies if @event is a motion notify hint event. This function should be used instead of gdk_window_get_pointer() to request further motion notifies, because it also works for extension events where motion notifies are provided for devices other than the core pointer. Coordinate extraction, processing and requesting more motion events from a %GDK_MOTION_NOTIFY event usually works like this: |[ { /&ast; motion_event handler &ast;/ x = motion_event->x; y = motion_event->y; /&ast; handle (x,y) motion &ast;/ gdk_event_request_motions (motion_event); /&ast; handles is_hint events &ast;/ } ]| a valid #GdkEvent On X11, sends an X ClientMessage event to a given window. On Windows, sends a message registered with the name GDK_WIN32_CLIENT_MESSAGE. This could be used for communicating between different applications, though the amount of data is limited to 20 bytes on X11, and to just four bytes on Windows. non-zero on success. the #GdkDisplay for the window where the message is to be sent. the #GdkEvent to send, which should be a #GdkEventClient. the window to send the client message to. Checks if any events are ready to be processed for any display. %TRUE if any events are pending. Load a #GdkFont based on a Pango font description. This font will only be an approximation of the Pango font, and internationalization will not be handled correctly. This function should only be used for legacy code that cannot be easily converted to use Pango. Using Pango directly will produce better results. cannot be loaded. the newly loaded font, or %NULL if the font a #PangoFontDescription. Loads a #GdkFont based on a Pango font description for use on @display. This font will only be an approximation of the Pango font, and internationalization will not be handled correctly. This function should only be used for legacy code that cannot be easily converted to use Pango. Using Pango directly will produce better results. cannot be loaded. the newly loaded font, or %NULL if the font a #GdkDisplay a #PangoFontDescription. Loads a font. The font may be newly loaded or looked up the font in a cache. You should make no assumptions about the initial reference count. a #GdkFont, or %NULL if the font could not be loaded. a XLFD describing the font to load. Loads a font for use on @display. The font may be newly loaded or looked up the font in a cache. You should make no assumptions about the initial reference count. a #GdkFont, or %NULL if the font could not be loaded. a #GdkDisplay a XLFD describing the font to load. Loads a fontset. The fontset may be newly loaded or looked up in a cache. You should make no assumptions about the initial reference count. a #GdkFont, or %NULL if the fontset could not be loaded. a comma-separated list of XLFDs describing the component fonts of the fontset to load. Loads a fontset for use on @display. The fontset may be newly loaded or looked up in a cache. You should make no assumptions about the initial reference count. a #GdkFont, or %NULL if the fontset could not be loaded. a #GdkDisplay a comma-separated list of XLFDs describing the component fonts of the fontset to load. Obtains the root window (parent all other windows are inside) for the default display and screen. the default root window Gets whether event debugging output is enabled. %TRUE if event debugging output is enabled. Initialize the library for use. Arguments: "argc" is the number of arguments. "argv" is an array of strings. Results: "argc" and "argv" are modified to reflect any arguments which were not handled. (Such arguments should either be handled by the application or dismissed). If initialization fails, returns FALSE, otherwise TRUE. Side effects: The library is initialized. -------------------------------------------------------------- Establish a callback when a condition becomes true on a file descriptor. gdk_input_remove(). a tag that can later be used as an argument to a file descriptor. the condition. the callback function. callback data passed to @function. Establish a callback when a condition becomes true on a file descriptor. gdk_input_remove(). a tag that can later be used as an argument to a file descriptor. the condition. the callback function. callback data passed to @function. callback function to call with @data when the input handler is removed. Determines information about the current keyboard grab. This is not public API and must not be used by applications. keyboard grabbed. %TRUE if this application currently has the the display for which to get the grab information location to store current grab window location to store boolean indicating whether the @owner_events flag to gdk_keyboard_grab() was %TRUE. Ungrabs the keyboard on the default display, if it is grabbed by this application. a timestamp from a #GdkEvent, or %GDK_CURRENT_TIME if no timestamp is available. Obtains the upper- and lower-case versions of the keyval @symbol. Examples of keyvals are #GDK_a, #GDK_Enter, #GDK_F1, etc. a keyval return location for lowercase version of @symbol return location for uppercase version of @symbol Convert from a GDK key symbol to the corresponding ISO10646 (Unicode) character. is no corresponding character. the corresponding unicode character, or 0 if there a GDK key symbol Lists the available visuals for the default screen. (See gdk_screen_list_visuals()) A visual describes a hardware image data format. For example, a visual might support 24-bit color, or 8-bit color, and might expect pixels to be in a certain format. Call g_list_free() on the return value when you're finished with it. a list of visuals; the list must be freed, but not its contents Converts a multi-byte string to a wide character string. (The function name comes from an acronym of 'Multi-Byte String TO Wide Character String'). the conversion failed. the number of wide characters written into @dest, or -1 if the space to place the converted wide character string into. the multi-byte string to convert, which must be nul-terminated. the maximum number of wide characters to place in @dest. Indicates to the GUI environment that the application has finished loading. If the applications opens windows, this function is normally called after opening the application's initial set of windows. GTK+ will call this function automatically after opening the first #GtkWindow unless gtk_window_set_auto_startup_notification() is called to disable that feature. Indicates to the GUI environment that the application has finished loading, using a given identifier. GTK+ will call this function automatically for #GtkWindow with custom startup-notification identifier unless gtk_window_set_auto_startup_notification() is called to disable that feature. a startup-notification identifier, for which notification process should be completed Gets the window that @window is embedded in. embedded offscreen window the embedding #GdkWindow, or %NULL if @window is not an a #GdkWindow Gets the offscreen pixmap that an offscreen window renders into. If you need to keep this around over window resizes, you need to add a reference to it. The offscreen pixmap, or %NULL if not offscreen a #GdkWindow Sets @window to be embedded in @embedder. To fully embed an offscreen window, in addition to calling this function, it is also necessary to handle the #GdkWindow::pick-embedded-child signal on the @embedder and the #GdkWindow::to-embedder and #GdkWindow::from-embedder signals on @window. a #GdkWindow the #GdkWindow that @window gets embedded in Creates a #PangoContext for the default GDK screen. The context must be freed when you're finished with it. When using GTK+, normally you should use gtk_widget_get_pango_context() instead of this function, to get the appropriate context for the widget you intend to render text onto. The newly created context will have the default font options (see #cairo_font_options_t) for the default screen; if these options change it will not be updated. Using gtk_widget_get_pango_context() is more convenient if you want to keep a context around and track changes to the screen's font rendering settings. a new #PangoContext for the default display Creates a #PangoContext for @screen. The context must be freed when you're finished with it. When using GTK+, normally you should use gtk_widget_get_pango_context() instead of this function, to get the appropriate context for the widget you intend to render text onto. The newly created context will have the default font options (see #cairo_font_options_t) for the screen; if these options change it will not be updated. Using gtk_widget_get_pango_context() is more convenient if you want to keep a context around and track changes to the screen's font rendering settings. a new #PangoContext for @screen the #GdkScreen for which the context is to be created. This function used to set the colormap to be used for drawing with context used for drawing, so calling this function is no longer necessary. a #PangoContext a #GdkColormap Obtains a clip region which contains the areas where the given ranges of text would be drawn. @x_origin and @y_origin are the same position you would pass to gdk_draw_layout_line(). @index_ranges should contain ranges of bytes in the layout's text. Note that the regions returned correspond to logical extents of the text ranges, not ink extents. So the drawn layout may in fact touch areas out of the clip region. The clip region is mainly useful for highlightling parts of text, such as when text is selected. a clip region containing the given ranges a #PangoLayout X pixel where you intend to draw the layout with this clip Y pixel where you intend to draw the layout with this clip array of byte indexes into the layout, where even members of array are start indexes and odd elements are end indexes number of ranges in @index_ranges, i.e. half the size of @index_ranges Obtains a clip region which contains the areas where the given ranges of text would be drawn. @x_origin and @y_origin are the same position you would pass to gdk_draw_layout_line(). @index_ranges should contain ranges of bytes in the layout's text. The clip region will include space to the left or right of the line (to the layout bounding box) if you have indexes above or below the indexes contained inside the line. This is to draw the selection all the way to the side of the layout. However, the clip region is in line coordinates, not layout coordinates. Note that the regions returned correspond to logical extents of the text ranges, not ink extents. So the drawn line may in fact touch areas out of the clip region. The clip region is mainly useful for highlightling parts of text, such as when text is selected. a clip region containing the given ranges a #PangoLayoutLine X pixel where you intend to draw the layout line with this clip baseline pixel where you intend to draw the layout line with this clip array of byte indexes into the layout, where even members of array are start indexes and odd elements are end indexes number of ranges in @index_ranges, i.e. half the size of @index_ranges Parse command line arguments, and store for future use by calls to gdk_display_open(). Any arguments used by GDK are removed from the array and @argc and @argv are updated accordingly. You shouldn't call this function explicitely if you are using gtk_init(), gtk_init_check(), gdk_init(), or gdk_init_check(). the number of command line arguments. the array of command line arguments. Transfers image data from a #GdkDrawable and converts it to an RGB(A) representation inside a #GdkPixbuf. In other words, copies image data from a server-side drawable to a client-side RGB(A) buffer. This allows you to efficiently read individual pixels on the client side. If the drawable @src has no colormap (gdk_drawable_get_colormap() returns %NULL), then a suitable colormap must be specified. Typically a #GdkWindow or a pixmap created by passing a #GdkWindow to gdk_pixmap_new() will already have a colormap associated with it. If the drawable has a colormap, the @cmap argument will be ignored. If the drawable is a bitmap (1 bit per pixel pixmap), then a colormap is not required; pixels with a value of 1 are assumed to be white, and pixels with a value of 0 are assumed to be black. For taking screenshots, gdk_colormap_get_system() returns the correct colormap to use. If the specified destination pixbuf @dest is %NULL, then this function will create an RGB pixbuf with 8 bits per channel and no alpha, with the same size specified by the @width and @height arguments. In this case, the @dest_x and @dest_y arguments must be specified as 0. If the specified destination pixbuf is not %NULL and it contains alpha information, then the filled pixels will be set to full opacity (alpha = 255). If the specified drawable is a pixmap, then the requested source rectangle must be completely contained within the pixmap, otherwise the function will return %NULL. For pixmaps only (not for windows) passing -1 for width or height is allowed to mean the full width or height of the pixmap. If the specified drawable is a window, and the window is off the screen, then there is no image data in the obscured/offscreen regions to be placed in the pixbuf. The contents of portions of the pixbuf corresponding to the offscreen region are undefined. If the window you're obtaining data from is partially obscured by other windows, then the contents of the pixbuf areas corresponding to the obscured regions are undefined. If the target drawable is not mapped (typically because it's iconified/minimized or not on the current workspace), then %NULL will be returned. If memory can't be allocated for the return value, %NULL will be returned instead. (In short, there are several ways this function can fail, and if it fails it returns %NULL; so check the return value.) This function calls gdk_drawable_get_image() internally and converts the resulting image to a #GdkPixbuf, so the documentation for gdk_drawable_get_image() may also be relevant. pixbuf with a reference count of 1 if no destination pixbuf was specified, or %NULL on error The same pixbuf as @dest if it was non-%NULL, or a newly-created Destination pixbuf, or %NULL if a new pixbuf should be created. Source drawable. A colormap if @src doesn't have one set. Source X coordinate within drawable. Source Y coordinate within drawable. Destination X coordinate in pixbuf, or 0 if @dest is NULL. Destination Y coordinate in pixbuf, or 0 if @dest is NULL. Width in pixels of region to get. Height in pixels of region to get. Same as gdk_pixbuf_get_from_drawable() but gets the pixbuf from an image. @dest, newly-created pixbuf if @dest was %NULL, %NULL on error Destination pixbuf, or %NULL if a new pixbuf should be created. Source #GdkImage. A colormap, or %NULL to use the one for @src Source X coordinate within drawable. Source Y coordinate within drawable. Destination X coordinate in pixbuf, or 0 if @dest is NULL. Destination Y coordinate in pixbuf, or 0 if @dest is NULL. Width in pixels of region to get. Height in pixels of region to get. Creates a pixmap and a mask bitmap which are returned in the @pixmap_return and @mask_return arguments, respectively, and renders a pixbuf and its corresponding thresholded alpha mask to them. This is merely a convenience function; applications that need to render pixbufs with dither offsets or to given drawables should use gdk_draw_pixbuf() and gdk_pixbuf_render_threshold_alpha(). The pixmap that is created is created for the colormap returned by gdk_rgb_get_colormap(). You normally will want to instead use the actual colormap for a widget, and use gdk_pixbuf_render_pixmap_and_mask_for_colormap(). If the pixbuf does not have an alpha channel, then *@mask_return will be set to %NULL. A pixbuf. Location to store a pointer to the created pixmap, or %NULL if the pixmap is not needed. Location to store a pointer to the created mask, or %NULL if the mask is not needed. Threshold value for opacity values. Creates a pixmap and a mask bitmap which are returned in the @pixmap_return and @mask_return arguments, respectively, and renders a pixbuf and its corresponding tresholded alpha mask to them. This is merely a convenience function; applications that need to render pixbufs with dither offsets or to given drawables should use gdk_draw_pixbuf(), and gdk_pixbuf_render_threshold_alpha(). The pixmap that is created uses the #GdkColormap specified by @colormap. This colormap must match the colormap of the window where the pixmap will eventually be used or an error will result. If the pixbuf does not have an alpha channel, then *@mask_return will be set to %NULL. A pixbuf. A #GdkColormap Location to store a pointer to the created pixmap, or %NULL if the pixmap is not needed. Location to store a pointer to the created mask, or %NULL if the mask is not needed. Threshold value for opacity values. Takes the opacity values in a rectangular portion of a pixbuf and thresholds them to produce a bi-level alpha mask that can be used as a clipping mask for a drawable. A pixbuf. Bitmap where the bilevel mask will be painted to. Source X coordinate. source Y coordinate. Destination X coordinate. Destination Y coordinate. Width of region to threshold, or -1 to use pixbuf width Height of region to threshold, or -1 to use pixbuf height Opacity values below this will be painted as zero; all other values will be painted as one. Renders a rectangular portion of a pixbuf to a drawable while using the specified GC. This is done using GdkRGB, so the specified drawable must have the GdkRGB visual and colormap. Note that this function will ignore the opacity information for images with an alpha channel; the GC must already have the clipping mask set if you want transparent regions to show through. For an explanation of dither offsets, see the GdkRGB documentation. In brief, the dither offset is important when re-rendering partial regions of an image to a rendered version of the full image, or for when the offsets to a base position change, as in scrolling. The dither matrix has to be shifted for consistent visual results. If you do not have any of these cases, the dither offsets can be both zero. A pixbuf. Destination drawable. GC used for rendering. Source X coordinate within pixbuf. Source Y coordinate within pixbuf. Destination X coordinate within drawable. Destination Y coordinate within drawable. Width of region to render, in pixels, or -1 to use pixbuf width Height of region to render, in pixels, or -1 to use pixbuf height Dithering mode for GdkRGB. X offset for dither. Y offset for dither. Renders a rectangular portion of a pixbuf to a drawable. The destination drawable must have a colormap. All windows have a colormap, however, pixmaps only have colormap by default if they were created with a non-%NULL window argument. Otherwise a colormap must be set on them with gdk_drawable_set_colormap. On older X servers, rendering pixbufs with an alpha channel involves round trips to the X server, and may be somewhat slow. A pixbuf. Destination drawable. Source X coordinate within pixbuf. Source Y coordinates within pixbuf. Destination X coordinate within drawable. Destination Y coordinate within drawable. Width of region to render, in pixels, or -1 to use pixbuf width. Height of region to render, in pixels, or -1 to use pixbuf height. Ignored. Present for backwards compatibility. Ignored. Present for backwards compatibility Dithering mode for GdkRGB. X offset for dither. Y offset for dither. Determines information about the current pointer grab. This is not public API and must not be used by applications. pointer grabbed. %TRUE if this application currently has the the #GdkDisplay for which to get the grab information location to store current grab window location to store boolean indicating whether the @owner_events flag to gdk_pointer_grab() was %TRUE. Returns %TRUE if the pointer on the default display is currently grabbed by this application. Note that this does not take the inmplicit pointer grab on button presses into account. %TRUE if the pointer is currently grabbed by this application.* Ungrabs the pointer on the default display, if it is grabbed by this application. a timestamp from a #GdkEvent, or %GDK_CURRENT_TIME if no timestamp is available. This function returns the available bit depths for the default screen. It's equivalent to listing the visuals (gdk_list_visuals()) and then looking at the depth field in each visual, removing duplicates. The array returned by this function should not be freed. return location for available depths return location for number of available depths This function returns the available visual types for the default screen. It's equivalent to listing the visuals (gdk_list_visuals()) and then looking at the type field in each visual, removing duplicates. The array returned by this function should not be freed. return location for the available visual types return location for the number of available visual types Creates a new #GdkRegion using the polygon defined by a number of points. a new #GdkRegion based on the given polygon an array of #GdkPoint structs the number of elements in the @points array specifies which pixels are included in the region when the polygon overlaps itself. Creates a new region containing the area @rectangle. a new region a #GdkRectangle drawable you're using to draw. If you're drawing to a #GtkWidget, call gtk_widget_get_colormap(). gdk_rgb_find_color() will fill in the %pixel field with the best matching pixel from a color cube. The color is then ready to be used for drawing, e.g. you can call gdk_gc_set_foreground() which expects %pixel to be initialized. In many cases, you can avoid this whole issue by calling gdk_gc_set_rgb_fg_color() or gdk_gc_set_rgb_bg_color(), which do not expect %pixel to be initialized in advance. If you use those functions, there's no need for gdk_rgb_find_color(). a #GdkColormap a #GdkColor Get the preferred colormap for rendering image data. Not a very useful function; historically, GDK could only render RGB image data to one colormap and visual, but in the current version it can render to any colormap and visual. So there's no need to call this function. the preferred colormap Gets a "preferred visual" chosen by GdkRGB for rendering image data on the default screen. In previous versions of GDK, this was the only visual GdkRGB could use for rendering. In current versions, it's simply the visual GdkRGB would have chosen as the optimal one in those previous versions. GdkRGB can now render to drawables with any visual. The #GdkVisual chosen by GdkRGB. Determine the owner of the given selection. Note that the return value may be owned by a different process if a foreign window was previously created for that window, but a new foreign window will never be created by this call. window known to the current process, the #GdkWindow that owns the selection, otherwise %NULL. if there is a selection owner for this window, and it is a a #GdkDisplay. an atom indentifying a selection. Sets the #GdkWindow @owner as the current owner of the selection @selection. otherwise %FALSE. %TRUE if the selection owner was successfully changed to owner, the #GdkDisplay. a #GdkWindow or %NULL to indicate that the owner for the given should be unset. an atom identifying a selection. timestamp to use when setting the selection. If this is older than the timestamp given last time the owner was set for the given selection, the request will be ignored. if %TRUE, and the new owner is different from the current owner, the current owner will be sent a SelectionClear event. Retrieves selection data that was stored by the selection data in response to a call to gdk_selection_convert(). This function will not be used by applications, who should use the #GtkClipboard API instead. the length of the retrieved data. the window on which the data is stored location to store a pointer to the retrieved data. location to store the type of the property. location to store the format of the property. Send a response to SelectionRequest event. the #GdkDisplay where @requestor is realized window to which to deliver response. selection that was requested. target that was selected. property in which the selection owner stored the data, or %GDK_NONE to indicate that the request was rejected. timestamp. Set the double click time for the default display. See gdk_display_set_double_click_time(). See also gdk_display_set_double_click_distance(). Applications should <emphasis>not</emphasis> set this, it is a global user-configured setting. double click time in milliseconds (thousandths of a second) This function allows for hooking into the operation of getting the current location of the pointer. This is only useful for such low-level tools as an event recorder. Applications should never have any reason to use this facility. This function is not multihead safe. For multihead operation, see gdk_display_set_pointer_hooks(). the previous pointer hook table a table of pointers to functions for getting quantities related to the current pointer position, or %NULL to restore the default table. Sets whether a trace of received events is output. Note that GTK+ must be compiled with debugging (that is, configured using the <option>--enable-debug</option> option) to use this option. %TRUE to output event debugging information. Sets the <literal>SM_CLIENT_ID</literal> property on the application's leader window so that the window manager can save the application's state using the X11R6 ICCCM session management protocol. See the X Session Management Library documentation for more information on session management and the Inter-Client Communication Conventions Manual (ICCCM) for information on the <literal>WM_CLIENT_LEADER</literal> property. (Both documents are part of the X Window System distribution.) the client id assigned by the session manager when the connection was opened, or %NULL to remove the property. Obtains a desktop-wide setting, such as the double-click time, for the default screen. See gdk_screen_get_setting(). in @value, %FALSE otherwise. %TRUE if the setting existed and a value was stored the name of the setting. location to store the value of the setting. Like g_spawn_command_line_async(), except the child process is spawned in such an environment that on calling gdk_display_open() it would be returned a #GdkDisplay with @screen as the default screen. This is useful for applications which wish to launch an application on a specific screen. %TRUE on success, %FALSE if error is set. a #GdkScreen a command line Like g_spawn_async(), except the child process is spawned in such an environment that on calling gdk_display_open() it would be returned a #GdkDisplay with @screen as the default screen. This is useful for applications which wish to launch an application on a specific screen. %TRUE on success, %FALSE if error is set a #GdkScreen child's current working directory, or %NULL to inherit parent's child's argument vector child's environment, or %NULL to inherit parent's flags from #GSpawnFlags function to run in the child just before exec() user data for @child_setup return location for child process ID, or %NULL Like g_spawn_async_with_pipes(), except the child process is spawned in such an environment that on calling gdk_display_open() it would be returned a #GdkDisplay with @screen as the default screen. This is useful for applications which wish to launch an application on a specific screen. %TRUE on success, %FALSE if an error was set a #GdkScreen child's current working directory, or %NULL to inherit parent's child's argument vector child's environment, or %NULL to inherit parent's flags from #GSpawnFlags function to run in the child just before exec() user data for @child_setup return location for child process ID, or %NULL return location for file descriptor to write to child's stdin, or %NULL return location for file descriptor to read child's stdout, or %NULL return location for file descriptor to read child's stderr, or %NULL Gets the metrics of a nul-terminated string. a #GdkFont. the nul-terminated string to measure. the left bearing of the string. the right bearing of the string. the width of the string. the ascent of the string. the descent of the string. Determines the total height of a given nul-terminated string. This value is not generally useful, because you cannot determine how this total height will be drawn in relation to the baseline. See gdk_string_extents(). the height of the string in pixels. a #GdkFont the nul-terminated string to measure. Determines the distance from the origin to the rightmost portion of a nul-terminated string when drawn. This is not the correct value for determining the origin of the next portion when drawing text in multiple pieces. See gdk_string_width(). the right bearing of the string in pixels. a #GdkFont the nul-terminated string to measure. Convert a string from the encoding of the current locale into a form suitable for storing in a window property. 0 upon success, non-zero upon failure. the #GdkDisplay where the encoding is defined. a nul-terminated string. location to store the encoding atom (to be used as the type for the property). location to store the format of the property location to store newly allocated data for the property. the length of @text, in bytes Determines the width of a nul-terminated string. (The distance from the origin of the string to the point where the next string in a sequence of strings should be drawn) the width of the string in pixels. a #GdkFont the nul-terminated string to measure This function retrieves a pixel from @window to force the windowing system to carry out any pending rendering commands. This function is intended to be used to syncronize with rendering pipelines, to benchmark windowing system rendering operations. a mapped #GdkWindow Gets the metrics of a string. a #GdkFont the text to measure the length of the text in bytes. (If the font is a 16-bit font, this is twice the length of the text in characters.) the left bearing of the string. the right bearing of the string. the width of the string. the ascent of the string. the descent of the string. Gets the metrics of a string of wide characters. a #GdkFont the text to measure. the length of the text in character. the left bearing of the string. the right bearing of the string. the width of the string. the ascent of the string. the descent of the string. Determines the total height of a given string. This value is not generally useful, because you cannot determine how this total height will be drawn in relation to the baseline. See gdk_text_extents(). the height of the string in pixels. a #GdkFont the text to measure. the length of the text in bytes. Determines the distance from the origin to the rightmost portion of a string when drawn. This is not the correct value for determining the origin of the next portion when drawing text in multiple pieces. See gdk_text_width(). the right bearing of the string in pixels. a #GdkFont the text to measure. the length of the text in bytes. Convert a text string from the encoding as it is stored in a property into an array of strings in the encoding of the current locale. (The elements of the array represent the nul-separated elements of the original text string.) if the conversion failed. the number of strings stored in list, or 0, The #GdkDisplay where the encoding is defined. an atom representing the encoding. The most common values for this are STRING, or COMPOUND_TEXT. This is value used as the type for the property. the format of the property. The text data. The number of items to transform. location to store a terminated array of strings in the encoding of the current locale. This array should be freed using gdk_free_text_list(). Convert a text property in the giving encoding to a list of UTF-8 strings. list. the number of strings in the resulting an atom representing the encoding of the text the format of the property the text to convert the length of @text, in bytes location to store the list of strings or %NULL. The list should be freed with g_strfreev(). Converts a text property in the given encoding to a list of UTF-8 strings. list. the number of strings in the resulting a #GdkDisplay an atom representing the encoding of the text the format of the property the text to convert the length of @text, in bytes location to store the list of strings or %NULL. The list should be freed with g_strfreev(). Determines the width of a given string. the width of the string in pixels. a #GdkFont the text to measure. the length of the text in bytes. Determines the width of a given wide-character string. the width of the string in pixels. a #GdkFont the text to measure. the length of the text in characters. A wrapper for the common usage of gdk_threads_add_idle_full() assigning the default priority, #G_PRIORITY_DEFAULT_IDLE. See gdk_threads_add_idle_full(). the ID (greater than 0) of the event source. function to call data to pass to @function Adds a function to be called whenever there are no higher priority events pending. If the function returns %FALSE it is automatically removed from the list of event sources and will not be called again. This variant of g_idle_add_full() calls @function with the GDK lock held. It can be thought of a MT-safe version for GTK+ widgets for the following use case, where you have to worry about idle_callback() running in thread A and accessing @self after it has been finalized in thread B: |[ static gboolean idle_callback (gpointer data) { /&ast; gdk_threads_enter(); would be needed for g_idle_add() &ast;/ SomeWidget *self = data; /&ast; do stuff with self &ast;/ self->idle_id = 0; /&ast; gdk_threads_leave(); would be needed for g_idle_add() &ast;/ return FALSE; } static void some_widget_do_stuff_later (SomeWidget *self) { self->idle_id = gdk_threads_add_idle (idle_callback, self) /&ast; using g_idle_add() here would require thread protection in the callback &ast;/ } static void some_widget_finalize (GObject *object) { SomeWidget *self = SOME_WIDGET (object); if (self->idle_id) g_source_remove (self->idle_id); G_OBJECT_CLASS (parent_class)->finalize (object); } ]| the ID (greater than 0) of the event source. the priority of the idle source. Typically this will be in the range btweeen #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE function to call data to pass to @function function to call when the idle is removed, or %NULL A wrapper for the common usage of gdk_threads_add_timeout_full() assigning the default priority, #G_PRIORITY_DEFAULT. See gdk_threads_add_timeout_full(). the ID (greater than 0) of the event source. the time between calls to the function, in milliseconds (1/1000ths of a second) function to call data to pass to @function Sets a function to be called at regular intervals holding the GDK lock, with the given priority. The function is called repeatedly until it returns %FALSE, at which point the timeout is automatically destroyed and the function will not be called again. The @notify function is called when the timeout is destroyed. The first call to the function will be at the end of the first @interval. Note that timeout functions may be delayed, due to the processing of other event sources. Thus they should not be relied on for precise timing. After each call to the timeout function, the time of the next timeout is recalculated based on the current time and the given interval (it does not try to 'catch up' time lost in delays). This variant of g_timeout_add_full() can be thought of a MT-safe version for GTK+ widgets for the following use case: |[ static gboolean timeout_callback (gpointer data) { SomeWidget *self = data; /&ast; do stuff with self &ast;/ self->timeout_id = 0; return FALSE; } static void some_widget_do_stuff_later (SomeWidget *self) { self->timeout_id = g_timeout_add (timeout_callback, self) } static void some_widget_finalize (GObject *object) { SomeWidget *self = SOME_WIDGET (object); if (self->timeout_id) g_source_remove (self->timeout_id); G_OBJECT_CLASS (parent_class)->finalize (object); } ]| the ID (greater than 0) of the event source. the priority of the timeout source. Typically this will be in the range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE. the time between calls to the function, in milliseconds (1/1000ths of a second) function to call data to pass to @function function to call when the timeout is removed, or %NULL A wrapper for the common usage of gdk_threads_add_timeout_seconds_full() assigning the default priority, #G_PRIORITY_DEFAULT. For details, see gdk_threads_add_timeout_full(). the ID (greater than 0) of the event source. the time between calls to the function, in seconds function to call data to pass to @function A variant of gdk_threads_add_timout_full() with second-granularity. See g_timeout_add_seconds_full() for a discussion of why it is a good idea to use this function if you don't need finer granularity. the ID (greater than 0) of the event source. the priority of the timeout source. Typically this will be in the range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE. the time between calls to the function, in seconds function to call data to pass to @function function to call when the timeout is removed, or %NULL Initializes GDK so that it can be used from multiple threads in conjunction with gdk_threads_enter() and gdk_threads_leave(). g_thread_init() must be called previous to this function. This call must be made before any use of the main loop from GTK+; to be safe, call it before gtk_init(). Allows the application to replace the standard method that GDK uses to protect its data structures. Normally, GDK creates a single #GMutex that is locked by gdk_threads_enter(), and released by gdk_threads_leave(); using this function an application provides, instead, a function @enter_fn that is called by gdk_threads_enter() and a function @leave_fn that is called by gdk_threads_leave(). The functions must provide at least same locking functionality as the default implementation, but can also do extra application specific processing. As an example, consider an application that has its own recursive lock that when held, holds the GTK+ lock as well. When GTK+ unlocks the GTK+ lock when entering a recursive main loop, the application must temporarily release its lock as well. Most threaded GTK+ apps won't need to use this method. This method must be called before gdk_threads_init(), and cannot be called multiple times. function called to guard GDK function called to release the guard Convert from a ISO10646 character to a key symbol. or, if there is no corresponding symbol, wc | 0x01000000 the corresponding GDK key symbol, if one exists. a ISO10646 encoded character Convert from UTF-8 to compound text. false. %TRUE if the conversion succeeded, otherwise a UTF-8 string location to store resulting encoding location to store format of the result location to store the data of the result location to store the length of the data stored in @ctext Converts from UTF-8 to compound text. %FALSE. %TRUE if the conversion succeeded, otherwise a #GdkDisplay a UTF-8 string location to store resulting encoding location to store format of the result location to store the data of the result location to store the length of the data stored in @ctext Converts an UTF-8 string into the best possible representation as a STRING. The representation of characters not in STRING is not specified; it may be as pseudo-escape sequences \x{ABCD}, or it may be in some other form of approximation. conversion failed. (It should not fail for any properly formed UTF-8 string unless system limits like memory or file descriptors are exceeded.) the newly-allocated string, or %NULL if the a UTF-8 string Converts a wide character string to a multi-byte string. (The function name comes from an acronym of 'Wide Character String TO Multi-Byte String'). conversion failed. The returned string should be freed with g_free() when no longer needed. the multi-byte string corresponding to @src, or %NULL if the a wide character string.