resources/RooUsage.txt
[app.Builder.js] / src / JsRender / JsRender.vala
index cb65848..db19fe2 100644 (file)
@@ -27,6 +27,7 @@ namespace JsRender {
 
                public string permname;
                public string language;
+               public string content_type;
                public string modOrder;
                public string xtype;
                public uint64 webkit_page_id; // set by webkit view - used to extract extension/etc..
@@ -40,6 +41,8 @@ namespace JsRender {
 
                public bool hasParent; 
                
+               public bool loaded;
+               
                public Gee.HashMap<string,string> transStrings; // map of md5 -> string.
                
 
@@ -68,8 +71,10 @@ namespace JsRender {
                        this.permname = "";
                        this.modOrder = "";
                        this.language = "";
+                       this.content_type = "";
                        this.build_module = "";
-                       print("JsRender.cto() - reset transStrings\n");
+                       this.loaded = false;
+                       //print("JsRender.cto() - reset transStrings\n");
                        this.transStrings = new Gee.HashMap<string,string> ();
                        
                        // should use basename reallly...
@@ -80,7 +85,7 @@ namespace JsRender {
                                Regex regex = new Regex ("\\.(bjs|js)$");
 
                                this.name = ar.length > 0 ? regex.replace(ar[ar.length-1],ar[ar.length-1].length, 0 , "") : "";
-                       } catch (Error e) {
+                       } catch (GLib.Error e) {
                                this.name = "???";
                        }
                        this.fullname = (this.parent.length > 0 ? (this.parent + ".") : "" ) + this.name;
@@ -89,7 +94,7 @@ namespace JsRender {
 
                }
                
-               public void renameTo(string name) 
+               public void renameTo(string name) throws  Error
                {
                        if (this.xtype == "PlainFile") {
                                return;
@@ -111,7 +116,7 @@ namespace JsRender {
                
                // not sure why xt is needed... -> project contains xtype..
                
-               public static JsRender factory(string xt, Project.Project project, string path)
+               public static JsRender factory(string xt, Project.Project project, string path) throws Error
                {
         
                        switch (xt) {
@@ -123,7 +128,7 @@ namespace JsRender {
                                        return new PlainFile(project, path);
                        }
                        throw new Error.INVALID_FORMAT("JsRender Factory called with xtype=%s", xt);
-                       return null;    
+                       //return null;    
                }
 
                public string toJsonString()
@@ -164,8 +169,12 @@ namespace JsRender {
                        var m5 = GLib.Checksum.compute_for_string(GLib.ChecksumType.MD5,this.path); 
 
                        var dir = GLib.Environment.get_home_dir() + "/.Builder/icons";
-                       if (!FileUtils.test(dir, FileTest.IS_DIR)) {
-                                File.new_for_path(dir).make_directory();
+                       try {
+                               if (!FileUtils.test(dir, FileTest.IS_DIR)) {
+                                        File.new_for_path(dir).make_directory();
+                               }
+                       } catch (GLib.Error e) {
+                               // eakk.. what to do here...
                        }
                        var fname = dir + "/" + m5 + ".png";
                        
@@ -187,9 +196,12 @@ namespace JsRender {
 
                public void saveBJS()
                {
-                       if (this.xtype == "PlainFile") {
-                               return;
-                       }
+                   if (!this.loaded) {
+                           return;
+                   }
+                   if (this.xtype == "PlainFile") {
+                           return;
+                   }
                    var generator = new Json.Generator ();
                    generator.indent = 1;
                    generator.pretty = true;
@@ -292,7 +304,7 @@ namespace JsRender {
                public Palete.Palete palete()
                {
                        // error on plainfile?
-                       return Palete.factory(this.xtype);
+                       return Palete.factory(this.project.xtype);
 
                }
                
@@ -323,32 +335,7 @@ namespace JsRender {
                }
                 
                
-               /**
-                * 
-                * munge JSON tree into Javascript code.
-                *
-                * NOTE - needs a deep copy of original tree, before starting..
-                *     - so that it does not modify current..
-                * 
-                * FIXME: + or / prefixes to properties hide it from renderer.
-                * FIXME: '*props' - not supported by this.. ?? - upto rendering code..
-                * FIXME: needs to understand what properties might be translatable (eg. double quotes)
-                * 
-                * @arg {object} obj the object or array to munge..
-                * @arg {boolean} isListener - is the array being sent a listener..
-                * @arg {string} pad - the padding to indent with. 
-                */
                
-               public string mungeToString(string pad)
-               {
-                       if (this.tree == null) {
-                               return "";
-                       }
-                       var x = new NodeToJs(this.tree, this.doubleStringProps, pad);
-                       return x.munge();
-                       
-                   
-               }
                public  Node? lineToNode(int line)
                {
                        if (this.tree == null) {
@@ -363,7 +350,8 @@ namespace JsRender {
                public abstract void save();
                public abstract void saveHTML(string html);
                public abstract string toSource() ;
-               public abstract string setSource(string str);
+               public abstract string toSourceCode() ; // used by commandline tester..
+               public abstract void setSource(string str);
                public abstract string toSourcePreview() ;
                public abstract void removeFiles() ;
                 public abstract void  findTransStrings(Node? node );