public class WindowState : Object
{
public Xcls_MainWindow win;
-
+
public enum State {
NONE,
PREVIEW,
public Project.Project project;
public JsRender.JsRender file;
-
-
+
public Xcls_WindowLeftTree left_tree;
public Xcls_WindowAddProp add_props;
this.template_select = new DialogTemplateSelect();
this.children_loaded = true;
- this.left_tree.node_selected.connect((sel) => {
- if (this.file.xtype == "Roo") {
- this.window_rooview.sourceview.nodeSelected(sel);
- } else {
- this.window_gladeview.sourceview.nodeSelected(sel);
- }
- });
+
this.valasource = new Palete.ValaSource();
this.valasource.compiled.connect(this.valaCompiled);
return this.leftTreeBeforeChange();
});
-
+
+ this.left_tree.node_selected.connect((sel, source) => {
+ if (source == "editor") {
+ return;
+ }
+ if (this.file.xtype == "Roo") {
+ this.window_rooview.sourceview.nodeSelected(sel,true); // foce scroll.
+ } else {
+ this.window_gladeview.sourceview.nodeSelected(sel);
+ }
+ });
+
this.left_tree.node_selected.connect((sel) => {
this.leftTreeNodeSelected(sel);
});
}
-
+ // our project properties is different for Roo and Gtk
+ // it would be better to change the above code to use this,
public void attachProjectSettings() {
var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
case State.PROJECTCODEONLY:
// going to project edit (when in code only)
-
+
if (this.win.project.xtype == "Roo") {
this.projectsettings.el.show_all();
var pr = this.left_projects.getSelectedProject();
this.win.project = pr;
+
+ this.attachProjectSettings();
print("FIlE PROJECT - show %s\n", pr.xtype);
if (pr.xtype == "Roo") {
this.win.statusbar_compilestatus_label.el.hide();
this.win.statusbar_run.el.hide();
-
- if (this.file.xtype == "Gtk") {
+ if (!has_errors) {
this.win.statusbar_compilestatus_label.el.show();
- if (!has_errors) {
- this.win.statusbar_run.el.show();
- }
+ this.win.statusbar_run.el.show();
+ }
+ if (this.file.xtype == "Gtk") {
+ // not sure how this is working ok? - as highlighting is happening on the vala files at present..
var gbuf = this.window_gladeview.sourceview;
gbuf.highlightErrorsJson("ERR", obj);
gbuf.highlightErrorsJson("WARN", obj);