// my vars (def)
public bool loading;
public bool allow_node_scroll;
- public string propSelected;
- public string XXXX;
+ public string prop_selected;
+ public JsRender.Node? node_selected;
// ctor
public Xcls_sourceview(Xcls_WindowRooView _owner )
// my vars (dec)
this.loading = true;
this.allow_node_scroll = true;
- this.propSelected = "";
+ this.prop_selected = "";
+ this.node_selected = null;
// set gobject values
this.el.editable = false;
-
+ // ---------- this selects the tree's node...
var ltree = _this.main_window.windowstate.left_tree;
var tp = ltree.model.treePathFromNode(node);
// let's try allowing editing on the methods.
// a little klunky at present..
- this.propSelected = "";
+ this.prop_selected = "";
if (prop != null) {
//see if we can find it..
var kv = prop.split(":");
//var k = prop.get_key(kv[1]);
// fixme -- need to determine if it's an editable property...
- this.propSelected = prop;
+ this.prop_selected = prop;
} else if (kv[0] == "l") {
this.propSelected = prop;
Gtk.main_iteration();
}
+ this.nodeSelected = sel;
print("node selected\n");
var buf = this.el.get_buffer();