// my vars (def)
public bool loading;
public bool allow_node_scroll;
+ public JsRender.Node? node_selected;
public string propSelected;
// ctor
// my vars (dec)
this.loading = true;
this.allow_node_scroll = true;
+ this.node_selected = null;
this.propSelected = "";
// set gobject values
Gtk.main_iteration();
}
+ this.nodeSelected = sel;
print("node selected\n");
var buf = this.el.get_buffer();