--- /dev/null
+//<Script type="text/javascript">
+
+namespace JsRender {
+
+
+ public errordomain Error {
+ INVALID_FORMAT,
+ RENAME_FILE_EXISTS
+ }
+
+ public abstract class JsRender : Object {
+ /**
+ * @cfg {Array} doubleStringProps list of properties that can be double quoted.
+ */
+ public Gee.ArrayList<string> doubleStringProps;
+
+ public string id;
+ public string name; // is the JS name of the file.
+ public string fullname;
+ public string path; // is the full path to the file.
+ public string parent; // JS parent.
+ public string region; // RooJS - insert region.
+
+ public string title; // a title.. ?? nickname.. ??? -
+
+ public string permname;
+ public string language;
+ public string modOrder;
+ public string xtype;
+ public uint64 webkit_page_id; // set by webkit view - used to extract extension/etc..
+
+ public Project.Project project;
+ //Project : false, // link to container project!
+
+ public Node tree; // the tree of nodes.
+
+ public GLib.List<JsRender> cn; // child files.. (used by project ... should move code here..)
+
+ public bool hasParent;
+
+ public signal void changed (Node? node, string source);
+
+ /**
+ * UI componenets
+ *
+ */
+ //public Xcls_Editor editor;
+
+
+
+ public JsRender(Project.Project project, string path) {
+
+ this.cn = new GLib.List<JsRender>();
+ this.path = path;
+ this.project = project;
+ this.hasParent = false;
+ this.parent = "";
+ this.tree = null;
+ this.title = "";
+ this.region = "";
+ this.permname = "";
+ this.modOrder = "";
+ this.language = "";
+
+
+ // should use basename reallly...
+
+ var ar = this.path.split("/");
+ // name is in theory filename without .bjs (or .js eventually...)
+ try {
+ Regex regex = new Regex ("\\.(bjs|js)$");
+
+ this.name = ar.length > 0 ? regex.replace(ar[ar.length-1],ar[ar.length-1].length, 0 , "") : "";
+ } catch (Error e) {
+ this.name = "???";
+ }
+ this.fullname = (this.parent.length > 0 ? (this.parent + ".") : "" ) + this.name;
+
+ this.doubleStringProps = new Gee.ArrayList<string>();
+
+ }
+
+ public void renameTo(string name)
+ {
+
+ var bjs = GLib.Path.get_dirname(this.path) +"/" + name + ".bjs";
+ if (FileUtils.test(bjs, FileTest.EXISTS)) {
+ throw new Error.RENAME_FILE_EXISTS("File exists %s\n",name);
+ }
+ GLib.FileUtils.remove(this.path);
+ this.removeFiles();
+ // remove other files?
+
+ this.name = name;
+ this.path = bjs;
+
+ }
+
+
+
+ // not sure why xt is needed... -> project contains xtype..
+
+ public static JsRender factory(string xt, Project.Project project, string path)
+ {
+
+ switch (xt) {
+ case "Gtk":
+ return new Gtk(project, path);
+ case "Roo":
+ return new Roo(project, path);
+ }
+ throw new Error.INVALID_FORMAT("JsRender Factory called with xtype=%s", xt);
+ return null;
+ }
+
+ public string toJsonString()
+ {
+ var generator = new Json.Generator ();
+ generator.indent = 4;
+ generator.pretty = true;
+ var node = new Json.Node(Json.NodeType.OBJECT);
+ node.set_object(this.toJsonObject());
+ generator.set_root(node);
+ return generator.to_data(null);
+ }
+
+ public string nickType()
+ {
+ var ar = this.name.split(".");
+ string[] ret = {};
+ for (var i =0; i < ar.length -1; i++) {
+ ret += ar[i];
+ }
+ return string.joinv(".", ret);
+
+ }
+ public string nickName()
+ {
+ var ar = this.name.split(".");
+ return ar[ar.length-1];
+
+ }
+
+
+ public string getIconFileName(bool return_default)
+ {
+
+ var m5 = GLib.Checksum.compute_for_string(GLib.ChecksumType.MD5,this.path);
+
+ var dir = GLib.Environment.get_home_dir() + "/.Builder/icons";
+ if (!FileUtils.test(dir, FileTest.IS_DIR)) {
+ File.new_for_path(dir).make_directory();
+ }
+ var fname = dir + "/" + m5 + ".png";
+
+ if (!return_default) {
+ print("getIconFileName return %s\n", fname);
+ return fname;
+ }
+
+ if (FileUtils.test(fname, FileTest.EXISTS)) {
+ print("getIconFileName return %s\n", fname);
+ return fname;
+ }
+ // we need to create this somehow...
+ print("getIconFileName return %s\n", GLib.Environment.get_home_dir() + "/.Builder/test.jpg");
+ return GLib.Environment.get_home_dir() + "/.Builder/test.jpg";
+
+ }
+
+
+ public void saveBJS()
+ {
+
+ var generator = new Json.Generator ();
+ generator.indent = 4;
+ generator.pretty = true;
+ var node = new Json.Node(Json.NodeType.OBJECT);
+ node.set_object(this.toJsonObject());
+ generator.set_root(node);
+
+ print("WRITE :%s\n " , this.path);// + "\n" + JSON.stringify(write));
+ try {
+ this.writeFile(this.path, generator.to_data(null));
+ //generator.to_file(this.path);
+ } catch(Error e) {
+ print("Save failed");
+ }
+ }
+
+
+
+ public abstract void loadItems() throws GLib.Error;
+
+ /**
+ *
+ * load from a javascript file.. rather than bjs..
+ *
+ *
+ */
+ /*
+ _loadItems : function(cb)
+ {
+ // already loaded..
+ if (this.items !== false) {
+ return false;
+ }
+
+
+
+ var tr = new TokenReader( {
+ keepDocs :true,
+ keepWhite : true,
+ keepComments : true,
+ sepIdents : false,
+ collapseWhite : false,
+ filename : args[0],
+ ignoreBadGrammer: true
+ });
+
+ var str = File.read(this.path);
+ var toks = tr.tokenize(new TextStream(str));
+ var rf = new JsParser(toks);
+ rf.parse();
+ var cfg = rf.cfg;
+
+ this.modOrder = cfg.modOrder || '001';
+ this.name = cfg.name.replace(/\.bjs/, ''); // BC!
+ this.parent = cfg.parent;
+ this.permname = cfg.permname || '';
+ this.title = cfg.title || cfg.name;;
+ this.items = cfg.items || [];
+ //???
+ //this.fixItems(_this, false);
+ cb();
+ return true;
+
+ },
+ */
+ /**
+ * accepts:
+ * { success : , failure : , scope : }
+ *
+ *
+ *
+ */
+ /*
+ void getTree ( o ) {
+ print("File.getTree tree called on base object?!?!");
+ }
+ */
+ public string jsonHasOrEmpty(Json.Object obj, string key) {
+ return obj.has_member(key) ?
+ obj.get_string_member(key) : "";
+ }
+
+
+ public Json.Object toJsonObject ()
+ {
+
+
+ var ret = new Json.Object();
+ //ret.set_string_member("id", this.id); // not relivant..
+ ret.set_string_member("name", this.name);
+ ret.set_string_member("parent", this.parent == null ? "" : this.parent);
+ ret.set_string_member("title", this.title == null ? "" : this.title);
+ ret.set_string_member("path", this.path);
+ //ret.set_string_member("items", this.items);
+ ret.set_string_member("permname", this.permname == null ? "" : this.permname);
+ ret.set_string_member("modOrder", this.modOrder == null ? "" : this.modOrder);
+ var ar = new Json.Array();
+ // empty files do not have a tree.
+ if (this.tree != null) {
+ ar.add_object_element(this.tree.toJsonObject());
+ }
+ ret.set_array_member("items", ar);
+
+ return ret;
+ }
+
+
+
+ public string getTitle ()
+ {
+ if (this.title.length > 0) {
+ return this.title;
+ }
+ var a = this.path.split("/");
+ return a[a.length-1];
+ }
+ public string getTitleTip()
+ {
+ if (this.title.length > 0) {
+ return "<b>" + this.title + "</b> " + this.path;
+ }
+ return this.path;
+ }
+ /*
+ sortCn: function()
+ {
+ this.cn.sort(function(a,b) {
+ return a.path > b.path;// ? 1 : -1;
+ });
+ },
+ */
+ // should be in palete provider really..
+
+
+ public Palete.Palete palete()
+ {
+ return Palete.factory(this.xtype);
+
+ }
+
+ public string guessName(Node ar) // turns the object into full name.
+ {
+ // eg. xns: Roo, xtype: XXX -> Roo.xxx
+ if (!ar.hasXnsType()) {
+ return "";
+ }
+
+ return ar.get("* xns") + "." + ar.get("* xtype");
+
+
+ }
+ /**
+ * non-atomic write (replacement for put contents, as it creates temporary files.
+ */
+ public void writeFile(string path, string contents) throws GLib.IOError, GLib.Error
+ {
+
+
+ var f = GLib.File.new_for_path(path);
+ var data_out = new GLib.DataOutputStream(
+ f.replace(null, false, GLib.FileCreateFlags.NONE, null)
+ );
+ data_out.put_string(contents, null);
+ data_out.close(null);
+ }
+ /*
+ copyTo: function(path, cb)
+ {
+ var _this = this;
+ this.loadItems(function() {
+
+ _this.path = path;
+ cb();
+ });
+
+ },
+ */
+
+ /**
+ *
+ * munge JSON tree into Javascript code.
+ *
+ * NOTE - needs a deep copy of original tree, before starting..
+ * - so that it does not modify current..
+ *
+ * FIXME: + or / prefixes to properties hide it from renderer.
+ * FIXME: '*props' - not supported by this.. ?? - upto rendering code..
+ * FIXME: needs to understand what properties might be translatable (eg. double quotes)
+ *
+ * @arg {object} obj the object or array to munge..
+ * @arg {boolean} isListener - is the array being sent a listener..
+ * @arg {string} pad - the padding to indent with.
+ */
+
+ public string mungeToString(string pad)
+ {
+ if (this.tree == null) {
+ return "";
+ }
+ var x = new NodeToJs(this.tree, this.doubleStringProps, pad);
+ return x.munge();
+
+
+ }
+ public abstract void save();
+ public abstract void saveHTML(string html);
+ public abstract string toSource() ;
+ public abstract string toSourcePreview() ;
+ public abstract void removeFiles() ;
+
+ }
+
+}
+