"items": [
{
"listeners": {
- "beforenodedrop": "function (e)\n{\n // nodedragover handles the allow/disallow..\n \n /*\n tree - The TreePanel\n target - The node being targeted for the drop\n data - The drag data from the drag source\n point - The point of the drop - append, above or below\n source - The drag source\n rawEvent - Raw mouse event\n dropNode - Drop node(s) provided by the source OR you can supply node(s) to be inserted by setting them on this object.\n cancel - Set this to true to cancel the drop.\n */\n var np = e.point == 'append' ? e.target : e.target.parentNode ; // new parent\n \n if (!e.tree || !e.dropNode) {\n \n // form palete...\n var data = e.source.dragData.selections[0].data;\n\n var xar = data.name.split('.');\n\n var cfg = {\n 'xtype' : xar.pop(),\n '|xns' : xar.join('.')\n \n };\n if (_this.dragProp.length > 1) {\n cfg['*prop'] = _this.dragProp;\n }\n // at this point it should of a set of options...\n \n Pman.Dialog.BuilderAdd.show( cfg , function(fdata ) {\n\n \n this.appendNode(e.target, cfg, e.point);\n Pman.Tab.BuilderView.panel.redraw();\n })\n return; // fixme drop of elements from palete..\n }\n\n // always drop onto own parent\n if (np == e.dropNode.parentNode) {\n if (e.rawEvent.ctrlKey) {\n e.dropNode = this.dupeNode(e.dropNode);\n }\n return true;\n }\n // can append has to use palete...\n // this code should be in nodedragover.\n \n Roo.log(\"move checks need moving\");\n return;\n \n if (_this.canAppend(np, e.dropNode.elConfig)) {\n if (e.rawEvent.ctrlKey) {\n e.dropNode = _this.dupeNode(e.dropNode);\n \n if (np.elConfig.xtype == 'GridEditor') {\n e.dropNode.elConfig['*prop'] = 'field';\n }\n \n }\n return true;\n } \n Roo.log('can not drop ' + e.dropNode.elConfig.xtype + ' ontop of ' + np.elConfig.xtype);\n \n \n \n return false;\n \n\n}",
+ "beforenodedrop": "function (e)\n{\n // nodedragover handles the allow/disallow..\n \n /*\n tree - The TreePanel\n target - The node being targeted for the drop\n data - The drag data from the drag source\n point - The point of the drop - append, above or below\n source - The drag source\n rawEvent - Raw mouse event\n dropNode - Drop node(s) provided by the source OR you can supply node(s) to be inserted by setting them on this object.\n cancel - Set this to true to cancel the drop.\n */\n var np = e.point == 'append' ? e.target : e.target.parentNode ; // new parent\n \n if (!e.tree || !e.dropNode) {\n \n // form palete...\n var data = e.source.dragData.selections[0].data;\n\n var xar = data.name.split('.');\n\n var cfg = {\n 'xtype' : xar.pop(),\n '|xns' : xar.join('.')\n \n };\n if (_this.dragProp.length > 1) {\n cfg['*prop'] = _this.dragProp;\n }\n // at this point it should of a set of options...\n var cls = cfg['|ns'] + '.' + cfg['xtype'];\n \n\n if (typeof(Pman.Builder[cls]) != 'undefined') {\n Pman.Dialog.BuilderAdd.show( cfg , function(fdata ) {\n\n \n this.appendNode(e.target, cfg, e.point);\n Pman.Tab.BuilderView.panel.redraw();\n })\n } else {\n this.appendNode(e.target, cfg, e.point);\n }\n return; // fixme drop of elements from palete..\n }\n\n // always drop onto own parent\n if (np == e.dropNode.parentNode) {\n if (e.rawEvent.ctrlKey) {\n e.dropNode = this.dupeNode(e.dropNode);\n }\n return true;\n }\n // can append has to use palete...\n // this code should be in nodedragover.\n \n Roo.log(\"move checks need moving\");\n return;\n \n if (_this.canAppend(np, e.dropNode.elConfig)) {\n if (e.rawEvent.ctrlKey) {\n e.dropNode = _this.dupeNode(e.dropNode);\n \n if (np.elConfig.xtype == 'GridEditor') {\n e.dropNode.elConfig['*prop'] = 'field';\n }\n \n }\n return true;\n } \n Roo.log('can not drop ' + e.dropNode.elConfig.xtype + ' ontop of ' + np.elConfig.xtype);\n \n \n \n return false;\n \n\n}",
"nodedrop": "function (e)\n{\n \n Roo.log(\"Node Drop\");\n return;\n e.dropNode.setText(\n _this.configToText(e.dropNode.elConfig)\n );\n var bp = Pman.Tab.BuilderPanel;\n bp.redraw.defer(1000, bp, [true]);\n\n}",
"click": "function (node, e)\n{\n e.preventDefault();\n // console.log(e.button);\n this.setCurrentNode(node);\n \n \n \n\n}",
"contextmenu": "function (node, e)\n{\n e.stopEvent();\n \n this.getSelectionModel().select(node);\n this.setCurrentNode(node);\n \n _this.menu = Roo.factory(_this.menu);\n \n _this.menu.show(node.ui.textNode, 'tr');\n return;\n var xt = node.elConfig.xtype;\n var altx= false;\n if (typeof(node.elConfig['*prop']) != 'undefined') {\n altx = node.parentNode.elConfig.xtype +'.' + node.elConfig['*prop'];\n }\n var mn = Pman.Tab.BuilderPalete.getMenu(xt,altx);\n \n \n if (mn) {\n mn.show(e.getTarget());\n }\n \n\n\n}",
cfg['*prop'] = _this.dragProp;
}
// at this point it should of a set of options...
-
- Pman.Dialog.BuilderAdd.show( cfg , function(fdata ) {
+ var cls = cfg['|ns'] + '.' + cfg['xtype'];
+
-
- this.appendNode(e.target, cfg, e.point);
- Pman.Tab.BuilderView.panel.redraw();
- })
+ if (typeof(Pman.Builder[cls]) != 'undefined') {
+ Pman.Dialog.BuilderAdd.show( cfg , function(fdata ) {
+
+
+ this.appendNode(e.target, cfg, e.point);
+ Pman.Tab.BuilderView.panel.redraw();
+ })
+ } else {
+ this.appendNode(e.target, cfg, e.point);
+ }
return; // fixme drop of elements from palete..
}