if(this.rotate == 90){
- x = this.thumb.getTop(true) + transform.m42 + (this.image.getWidth() - this.image.getHeight()) / 2 - this.imageCanvas.getTop(true);
+ x = thumbY + (this.image.getWidth() - this.image.getHeight()) / 2 - this.imageCanvas.getTop(true);
y = this.image.getHeight() - this.thumb.getWidth() - (thumbX - (this.image.getWidth() - this.image.getHeight()) / 2 - this.imageCanvas.getLeft(true));
x = x * Math.pow(1.1, this.scale * -1);