) {
var ar = obj.get_array_member("items");
var tree_base = ar.get_object_element(0);
- this.tree = new Node();
- this.tree.loadFromJson(tree_base, int.parse(bjs_version_str));
-
+ this.loadTree(tree_base, int.parse(bjs_version_str));
}
- NodeToVala.mungeFile(this); // force line numbering..
+ this.gen_extended ?
+ NodeToValaExtended.mungeFile(this) :
+ NodeToValaWrapped.mungeFile(this); // force line numbering..?? should we call toSourceCode???
this.loaded = true;
+ this.updateUndo();
}
+
+
GLib.debug("toSource - using Cache");
return this.last_source;
}
- GLib.debug("toSource - generating");
- this.last_source = NodeToVala.mungeFile(this);
+ GLib.debug("toSource - generating %s", this.gen_extended ? "Extended": "Wrapped");
+
+ this.last_source = this.gen_extended ?
+ NodeToValaExtended.mungeFile(this) :
+ NodeToValaWrapped.mungeFile(this);
+
this.last_source_version = this.version;
+
+
+
return this.last_source;
}
}
- public override void save() {
+ public override void save()
+ {
this.saveBJS();
// this.saveJS(); - disabled at present.. project settings will probably enable this later..
this.saveVala();
- this.getLanguageServer().document_save(this);
+
+ this.getLanguageServer().document_save.begin(this, (obj, res) => {
+ this.getLanguageServer().document_save.end(res);
+ });
BuilderApplication.showSpinner("spinner", "document save send");
}
// ignore these calls.
var fn = this.targetName();
GLib.debug("WRITE :%s\n " , fn);
try {
- this.writeFile(fn, NodeToVala.mungeFile(this));
+ this.writeFile(fn, this.toSourceCode());
} catch (GLib.Error e) {}