public override void loadItems() throws GLib.Error // : function(cb, sync) == original was async.
{
- print("load Items!");
+ print("load Items!\n");
if (this.tree != null) {
this.loaded = true;
return;
}
- print("load: " + this.path);
+ print("load: %s\n" , this.path);
var pa = new Json.Parser();