"items" : [
{
"| JsRender.Node? getActiveElement" : " () { // return path to actie node.\n\n var path = this.getActivePath();\n if (path.length < 1) {\n return null;\n }\n return _this.model.pathToNode(path);\n \n}\n",
- "@ bool before_node_change" : "(JsRender.Node? node)",
"id" : "WindowLeftTree",
+ "@ bool before_node_change" : "()",
"$ shadow_type" : "Gtk.ShadowType.IN",
"* init" : " this.el.set_policy (Gtk.PolicyType.AUTOMATIC, Gtk.PolicyType.AUTOMATIC);\n \n",
"| JsRender.JsRender getActiveFile" : "() {\n return this.main_window.windowstate.file;\n}\n",
"items" : [
{
"listeners" : {
- "button_press_event" : " ( ev) => {\n //console.log(\"button press?\");\n this.lastEventSource = \"tree\";\n if (! _this.before_node_change(null) ) {\n \n return true;\n }\n\n \n if (ev.type != Gdk.EventType.BUTTON_PRESS || ev.button != 3) {\n //print(\"click\" + ev.type);\n return false;\n }\n Gtk.TreePath res;\n if (!_this.view.el.get_path_at_pos((int)ev.x,(int)ev.y, out res, null, null, null) ) {\n return true;\n }\n \n this.el.get_selection().select_path(res);\n \n //if (!this.get('/LeftTreeMenu').el) { \n // this.get('/LeftTreeMenu').init(); \n // }\n \n _this.LeftTreeMenu.el.set_screen(Gdk.Screen.get_default());\n _this.LeftTreeMenu.el.show_all();\n _this.LeftTreeMenu.el.popup(null, null, null, 3, ev.time);\n // print(\"click:\" + res.path.to_string());\n return true;\n}",
- "cursor_changed" : " ( ) => {\n\n\n if (this.blockChanges) { // probably not needed.. \n return ;\n }\n if (!_this.before_node_change(null) ) {\n\t this.blockChanges = true;\n\t this.el.get_selection().unselect_all();\n\t this.blockChanges = false;\n\t return;\n }\n if (_this.main_window.windowstate.file == null) {\n return;\n } \n \n //var render = this.get('/LeftTree').getRenderer(); \n print(\"LEFT TREE -> view -> selection changed called\\n\");\n \n \n // -- it appears that the selection is not updated.\n \n GLib.Timeout.add_full(GLib.Priority.DEFAULT,10 , () => {\n \n\n if (this.el.get_selection().count_selected_rows() < 1) {\n\n print(\"selected rows < 1\\n\");\n //??this.model.load( false);\n _this.node_selected(null, this.lastEventSource);\n \n return false ;\n }\n \n //console.log('changed');\n var s = this.el.get_selection();\n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n s.get_selected(out mod, out iter);\n \n \n // var val = \"\";\n GLib.Value value;\n _this.model.el.get_value(iter, 2, out value);\n _this.model.activePath = mod.get_path(iter).to_string();\n \n var node = (JsRender.Node)value.dup_object();\n _this.node_selected(node);\n while (Gtk.events_pending()) {\n Gtk.main_iteration();\n }\n var cp = mod.get_path(iter);\n Gtk.TreePath sp, ep;\n this.el.get_visible_range(out sp, out ep);\n // if sp is before cp then retuns 1.\n // if cp is before ep then retuns 1.\n if (cp.compare(sp) >= 0 && ep.compare(cp) >=1) {\n return false;\n }\n \n \n \n this.el.scroll_to_cell(new Gtk.TreePath.from_string(_this.model.activePath), null, true, 0.1f,0.0f);\n \n return false;\n }); \n //_this.after_node_change(node);\n\n// _this.model.file.changed(node, \"tree\");\n \n //Seed.print( value.get_string());\n return ;\n \n}",
+ "button_press_event" : " ( ev) => {\n //console.log(\"button press?\");\n this.lastEventSource = \"tree\";\n if (! _this.before_node_change() ) {\n \n return true;\n }\n \n\n \n if (ev.type != Gdk.EventType.BUTTON_PRESS || ev.button != 3) {\n //print(\"click\" + ev.type);\n return false;\n }\n Gtk.TreePath res;\n if (!_this.view.el.get_path_at_pos((int)ev.x,(int)ev.y, out res, null, null, null) ) {\n return true;\n }\n \n this.el.get_selection().select_path(res);\n \n //if (!this.get('/LeftTreeMenu').el) { \n // this.get('/LeftTreeMenu').init(); \n // }\n \n _this.LeftTreeMenu.el.set_screen(Gdk.Screen.get_default());\n _this.LeftTreeMenu.el.show_all();\n _this.LeftTreeMenu.el.popup(null, null, null, 3, ev.time);\n // print(\"click:\" + res.path.to_string());\n return true;\n}",
"drag_begin" : "( ctx) => {\n\t//print('SOURCE: drag-begin');\n \n \n //this.targetData = \"\";\n \n // find what is selected in our tree...\n \n var s = _this.view.el.get_selection();\n if (s.count_selected_rows() < 1) {\n return;\n }\n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n s.get_selected(out mod, out iter);\n\n \n\n // set some properties of the tree for use by the dropped element.\n GLib.Value value;\n _this.model.el.get_value(iter, 2, out value);\n var tp = mod.get_path(iter).to_string();\n var data = (JsRender.Node)(value.dup_object());\n var xname = data.fqn();\n print (\"XNAME IS \" + xname+ \"\\n\");\n this.dragData = tp;\n this.dropList = _this.main_window.windowstate.file.palete().getDropList(xname);\n \n print (\"DROP LIST IS \" + string.joinv(\", \", this.dropList) + \"\\n\");\n \n\n // make the drag icon a picture of the node that was selected\n \n \n // by default returns the path..\n var path = _this.model.el.get_path(iter);\n\n \n var pix = this.el.create_row_drag_icon ( path);\n \n Gtk.drag_set_icon_surface (ctx, pix) ;\n \n return;\n}",
+ "cursor_changed" : " ( ) => {\n\n\n if (this.blockChanges) { // probably not needed.. \n return ;\n }\n if (!_this.before_node_change( ) ) {\n\t this.blockChanges = true;\n\t this.el.get_selection().unselect_all();\n\t this.blockChanges = false;\n\t return;\n }\n if (_this.main_window.windowstate.file == null) {\n return;\n } \n \n //var render = this.get('/LeftTree').getRenderer(); \n print(\"LEFT TREE -> view -> selection changed called\\n\");\n \n \n // -- it appears that the selection is not updated.\n \n GLib.Timeout.add_full(GLib.Priority.DEFAULT,10 , () => {\n \n\n if (this.el.get_selection().count_selected_rows() < 1) {\n\n print(\"selected rows < 1\\n\");\n //??this.model.load( false);\n _this.node_selected(null, this.lastEventSource);\n \n return false ;\n }\n \n //console.log('changed');\n var s = this.el.get_selection();\n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n s.get_selected(out mod, out iter);\n \n \n // var val = \"\";\n GLib.Value value;\n _this.model.el.get_value(iter, 2, out value);\n _this.model.activePath = mod.get_path(iter).to_string();\n \n var node = (JsRender.Node)value.dup_object();\n _this.node_selected(node, this.lastEventSource);\n while (Gtk.events_pending()) {\n Gtk.main_iteration();\n }\n var cp = mod.get_path(iter);\n Gtk.TreePath sp, ep;\n this.el.get_visible_range(out sp, out ep);\n // if sp is before cp then retuns 1.\n // if cp is before ep then retuns 1.\n if (cp.compare(sp) >= 0 && ep.compare(cp) >=1) {\n return false;\n }\n \n \n \n this.el.scroll_to_cell(new Gtk.TreePath.from_string(_this.model.activePath), null, true, 0.1f,0.0f);\n \n return false;\n }); \n //_this.after_node_change(node);\n\n// _this.model.file.changed(node, \"tree\");\n \n //Seed.print( value.get_string());\n return ;\n \n}",
"drag_end" : " (drag_context) => {\n\t//Seed.print('LEFT-TREE: drag-end');\n this.dragData = \"\";\n this.dropList = null;\n// this.targetData = \"\";\n this.highlightDropPath(\"\",0);\n// return true;\n}",
"drag_motion" : " ( ctx, x, y, time) => {\n print(\"got drag motion\\n\");\n var src = Gtk.drag_get_source_widget(ctx);\n this.drag_x = x;\n this.drag_y = y; \n\n if (src != this.el) {\n \n \n \n // the point of this is to detect where an item could be dropped..\n print(\"requesting drag data\\n\");\n this.drag_in_motion = true;\n \n // request data that will be recieved by the recieve... \n Gtk.drag_get_data\n (\n this.el, // will receive 'drag-data-received' signal \n ctx, // represents the current state of the DnD \n Gdk.Atom.intern(\"STRING\",true), // the target type we want \n time // time stamp \n );\n return true;\n } \n\n\n print(\"action: %d\\n\", ctx.get_actions());\n //print(\"GETTING POS\");\n var targetData = \"\";\n\n Gtk.TreePath path;\n Gtk.TreeViewDropPosition pos;\n var isOver = _this.view.el.get_dest_row_at_pos(this.drag_x,this.drag_y, out path, out pos);\n\n // if there are not items in the tree.. the we have to set isOver to true for anything..\n var isEmpty = false;\n if (_this.model.el.iter_n_children(null) < 1) {\n print(\"got NO children?\\n\");\n isOver = true; //??? \n isEmpty = true;\n pos = Gtk.TreeViewDropPosition.INTO_OR_AFTER;\n }\n\n\n // ------------- a drag from self..\n\n\n //var action = Gdk.DragAction.COPY;\n // unless we are copying!!! ctl button..\n \n var action = (ctx.get_actions() & Gdk.DragAction.MOVE) > 0 ?\n Gdk.DragAction.COPY : Gdk.DragAction.MOVE ;\n // Gdk.DragAction.MOVE : Gdk.DragAction.COPY ;\n\n\n if (_this.model.el.iter_n_children(null) < 1) {\n // no children.. -- asume it's ok..\n \n targetData = \"|%d|\".printf((int)Gtk.TreeViewDropPosition.INTO_OR_AFTER);\n \n this.highlightDropPath(\"\", (Gtk.TreeViewDropPosition)0); \n Gdk.drag_status(ctx, action ,time);\n return true;\n \n // continue through to allow drop...\n\n } \n \n \n\n \n \n //print(\"ISOVER? \" + isOver);\n if (!isOver) {\n \n Gdk.drag_status(ctx, 0 ,time);\n this.highlightDropPath(\"\", (Gtk.TreeViewDropPosition)0); \n return false;\n\n }\n \n // drag node is parent of child..\n //console.log(\"SRC TREEPATH: \" + src.treepath);\n //console.log(\"TARGET TREEPATH: \" + data.path.to_string());\n \n // nned to check a few here..\n //Gtk.TreeViewDropPosition.INTO_OR_AFTER\n //Gtk.TreeViewDropPosition.INTO_OR_BEFORE\n //Gtk.TreeViewDropPosition.AFTER\n //Gtk.TreeViewDropPosition.BEFORE\n \n // locally dragged items to not really use the \n var selection_text = this.dragData;\n \n \n \n if (selection_text == null || selection_text.length < 1) {\n //print(\"Error - drag selection text returned NULL\");\n Gdk.drag_status(ctx, 0 ,time);\n this.highlightDropPath(\"\", (Gtk.TreeViewDropPosition)0);\n return false;\n }\n \n \n // see if we are dragging into ourself?\n var target_path = path.to_string(); \n print (\"Drag %s onto %s--%d\\n \", selection_text, target_path, pos);\n \n // pos : 3 = ontop - 0 = after, 1 = before\n //print(\"target_path=\"+target_path);\n\n // \n if (selection_text == target_path) {\n print(\"self drag ?? == we should perhaps allow copy onto self..\\n\");\n \n Gdk.drag_status(ctx, 0 ,time);\n this.highlightDropPath(\"\", (Gtk.TreeViewDropPosition)0);\n return false;\n// -- fixme -- this is not really correct..\n\n }\n \n // check that \n //print(\"DUMPING DATA\");\n //console.dump(data);\n // path, pos\n \n //print(data.path.to_string() +' => '+ data.pos);\n \n // dropList is a list of xtypes that this node could be dropped on.\n // it is set up when we start to drag..\n \n \n targetData = _this.model.findDropNodeByPath( path.to_string(), this.dropList, pos);\n \n print(\"targetDAta: \" + targetData +\"\\n\");\n \n if (targetData.length < 1) {\n //print(\"Can not find drop node path\");\n \n Gdk.drag_status(ctx, 0, time);\n this.highlightDropPath(\"\", (Gtk.TreeViewDropPosition)0);\n return false;\n }\n \n var td_ar = targetData.split(\"|\");\n \n \n\n Gdk.drag_status(ctx, action ,time);\n this.highlightDropPath(td_ar[0], (Gtk.TreeViewDropPosition)int.parse(td_ar[1]));\n return true;\n \n \n}",
"drag_data_get" : "( drag_context, data, info, time) => {\n \n \n //print(\"drag-data-get\");\n var s = this.el.get_selection();\n if (s.count_selected_rows() < 1) {\n data.set_text(\"\",0); \n print(\"return empty string - no selection..\");\n return;\n }\n \n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n \n s.get_selected(out mod, out iter);\n \n \n \n GLib.Value value;\n _this.model.el.get_value(iter, 2, out value);\n var ndata = (JsRender.Node)(value.dup_object());\n \n \n \n var tp = mod.get_path(iter).to_string();\n // by default returns the path..\n \n if ( info != Gdk.Atom.intern(\"STRING\",true) ) {\n tp = ndata.toJsonString();\n } \n \n //data.set_text(tp,tp.length); \n \n data.set (data.get_target (), 8, (uchar[]) tp.to_utf8 ());\n \n \n // print(\"return \" + tp);\n }",
"drag_drop" : " ( ctx, x, y, time) => {\n //Seed.print(\"TARGET: drag-drop\");\n \n \n var src = Gtk.drag_get_source_widget(ctx);\n \n if (src != this.el) {\n \n \n \n this.drag_in_motion = false; \n // request data that will be recieved by the recieve... \n Gtk.drag_get_data\n (\n this.el, // will receive 'drag-data-received' signal \n ctx, // represents the current state of the DnD \n Gdk.Atom.intern(\"application/json\",true), // the target type we want \n time // time stamp \n );\n\n \n // No target offered by source => error\n \n\n return false;\n }\n \n // handle drop around self..\n \n \n \n //print(\"GETTING POS\");\n var targetData = \"\";\n \n Gtk.TreePath path;\n Gtk.TreeViewDropPosition pos;\n var isOver = _this.view.el.get_dest_row_at_pos(this.drag_x,this.drag_y, out path, out pos);\n \n // if there are not items in the tree.. the we have to set isOver to true for anything..\n var isEmpty = false;\n if (_this.model.el.iter_n_children(null) < 1) {\n print(\"got NO children?\\n\");\n isOver = true; //??? \n isEmpty = true;\n pos = Gtk.TreeViewDropPosition.INTO_OR_AFTER;\n }\n \n \n \n //var action = Gdk.DragAction.COPY;\n // unless we are copying!!! ctl button..\n \n var action = (ctx.get_actions() & Gdk.DragAction.MOVE) > 0 ?\n Gdk.DragAction.COPY : Gdk.DragAction.MOVE ;\n // Gdk.DragAction.MOVE : Gdk.DragAction.COPY ;\n\n \n if (_this.model.el.iter_n_children(null) < 1) {\n // no children.. -- asume it's ok..\n \n targetData = \"|%d|\".printf((int)Gtk.TreeViewDropPosition.INTO_OR_AFTER);\n \n // continue through to allow drop...\n\n } else {\n \n \n \n \n \n //print(\"ISOVER? \" + isOver);\n if (!isOver) {\n \n Gtk.drag_finish (ctx, false, false, time); // drop failed..\n return true; // not over apoint!?! - no action on drop or motion..\n }\n \n // drag node is parent of child..\n //console.log(\"SRC TREEPATH: \" + src.treepath);\n //console.log(\"TARGET TREEPATH: \" + data.path.to_string());\n \n // nned to check a few here..\n //Gtk.TreeViewDropPosition.INTO_OR_AFTER\n //Gtk.TreeViewDropPosition.INTO_OR_BEFORE\n //Gtk.TreeViewDropPosition.AFTER\n //Gtk.TreeViewDropPosition.BEFORE\n \n // locally dragged items to not really use the \n var selection_text = this.dragData;\n \n \n \n if (selection_text == null || selection_text.length < 1) {\n //print(\"Error - drag selection text returned NULL\");\n \n Gtk.drag_finish (ctx, false, false, time); // drop failed..\n return true; /// -- fixme -- this is not really correct..\n } \n \n // see if we are dragging into ourself?\n print (\"got selection text of \" + selection_text);\n \n var target_path = path.to_string();\n //print(\"target_path=\"+target_path);\n\n // \n if (selection_text == target_path) {\n print(\"self drag ?? == we should perhaps allow copy onto self..\\n\");\n \n Gtk.drag_finish (ctx, false, false, time); // drop failed..\n\n return true; /// -- fixme -- this is not really correct..\n\n }\n \n // check that \n //print(\"DUMPING DATA\");\n //console.dump(data);\n // path, pos\n \n //print(data.path.to_string() +' => '+ data.pos);\n \n // dropList is a list of xtypes that this node could be dropped on.\n // it is set up when we start to drag..\n \n \n targetData = _this.model.findDropNodeByPath( path.to_string(), this.dropList, pos);\n \n print(\"targetDAta: \" + targetData +\"\\n\");\n \n if (targetData.length < 1) {\n //print(\"Can not find drop node path\");\n \n Gtk.drag_finish (ctx, false, false, time); // drop failed..\n return true;\n }\n \n \n \n // continue on to allow drop..\n }\n // at this point, drag is not in motion... -- as checked above... - so it's a real drop event..\n\n\n var delete_selection_data = false;\n \n if (action == Gdk.DragAction.ASK) {\n /* Ask the user to move or copy, then set the ctx action. */\n }\n\n if (action == Gdk.DragAction.MOVE) {\n delete_selection_data = true;\n }\n \n // drag around.. - reorder..\n _this.model.moveNode(targetData, action);\n \n \n \n \n \n // we can send stuff to souce here...\n\n\n// do we always say failure, so we handle the reall drop?\n Gtk.drag_finish (ctx, false, false,time); //delete_selection_data, time);\n\n return true;\n \n \n \n \n \n \n}"
},
"# string dragData" : "",
- "# string[] dropList" : "",
"# int drag_x" : "",
+ "# string[] dropList" : "",
"id" : "view",
"gboolean headers_visible" : true,
"# int drag_y" : "",
"$ enable_tree_lines" : true,
"$ headers_visible" : false,
"| void highlightDropPath" : " ( string treepath, Gtk.TreeViewDropPosition pos) {\n\n // highlighting for drag/drop\n if (treepath.length > 0) {\n this.el.set_drag_dest_row( new Gtk.TreePath.from_string( treepath ), pos);\n } else {\n this.el.set_drag_dest_row(null, Gtk.TreeViewDropPosition.INTO_OR_AFTER);\n }\n \n}",
+ "$ string lastEventSource" : "\"\"",
"# bool drag_in_motion" : "",
"# bool blockChanges" : false,
"$ xns" : "Gtk",
- "| void selectNode" : "(string treepath_str) {\n //this.selection.select_path(new Gtk.TreePath.from_string( treepath_str));\n var tp = new Gtk.TreePath.from_string(treepath_str);\n \n this.el.set_cursor(tp, null, false); \n this.el.scroll_to_cell(tp, null, false, 0,0);\n}\n",
+ "| void setCursor" : "(string treepath, string sourceEvent) {\n\tthis.lastEventSource = sourceEvent;\n\t//this.blockChanges = true; << block changes prevents loading of 'node data' and firing of node_selected..\n this.el.set_cursor(new Gtk.TreePath.from_string(treepath), null, false); \n // fire node_selected..\n //this.blockChanges = false;\n\tthis.lastEventSource = \"\";\n}\n",
+ "| void selectNode" : "(string treepath_str, string source) {\n\tthis.lastEventSource = source;\n //this.selection.select_path(new Gtk.TreePath.from_string( treepath_str));\n var tp = new Gtk.TreePath.from_string(treepath_str);\n \n this.el.set_cursor(tp, null, false); \n this.el.scroll_to_cell(tp, null, false, 0,0);\n}\n",
"items" : [
{
"| string findDropNode" : " (string treepath_str, string[] targets) {\n\n // this is used by the dragdrop code in the roo version AFAIR..\n\n //var path = treepath_str.replace(/^builder-/, '');\n // treemap is depreciated... - should really check if model has any entries..\n\n if (this.el.iter_n_children(null) < 1) {\n //print(\"NO KEYS\");\n return \"|%d\".printf((int)Gtk.TreeViewDropPosition.INTO_OR_AFTER);\n }\n //print(\"FIND treepath: \" + path);\n //console.dump(this.treemap);\n \n //if (!treepath_str.match(/^builder-/)) {\n // return []; // nothing!\n //}\n if (targets.length > 0 && targets[0] == \"*\") {\n return treepath_str;\n }\n return this.findDropNodeByPath(treepath_str,targets, -1);\n}\n",
- "id" : "model",
"currentTree" : false,
+ "id" : "model",
"# DialogTemplateSelect template_select" : "null",
"* init" : "print(\"model initialized\");\n\n",
"| void loadFile" : "(JsRender.JsRender f) {\n //console.dump(f);\n this.el.clear();\n \n // needed???\n _this.main_window.windowstate.file = f;\n \n \n if (f.tree == null) {\n\t try {\n\t f.loadItems( );\n } catch (Error e) {\n \t\treturn;\n }\n }\n // if it's still null?\n if (f.tree == null) {\n return;\n }\n \n var o = new Gee.ArrayList<JsRender.Node>();\n o.add(f.tree);\n this.load(o,null);\n \n _this.view.el.expand_all();\n\n if (f.tree.items.size < 1) {\n // single item..\n \n //this.get('/Window.leftvpaned').el.set_position(80);\n // select first...\n _this.view.el.set_cursor( \n new Gtk.TreePath.from_string(\"0\"), null, false);\n \n \n } else {\n //this.get('/Window.leftvpaned').el.set_position(200);\n }\n \n return;\n \n \n}\n",
"items" : [
{
"id" : "renderer",
- "* pack" : "pack_start,true",
"xtype" : "CellRendererText",
+ "* pack" : "pack_start,true",
"$ xns" : "Gtk"
}
]
},
{
"id" : "LeftTreeMenu",
- "* pack" : false,
"xtype" : "Menu",
+ "* pack" : false,
"$ xns" : "Gtk",
"items" : [
{
"activate" : " ( ) => {\n \n print(\"ACTIVATE?\");\n \n \n _this.model.deleteSelected();\n}"
},
"label" : "Delete Element",
- "* pack" : "add",
"xtype" : "MenuItem",
+ "* pack" : "add",
"$ xns" : "Gtk"
},
{
"activate" : " () => {\n\n DialogSaveTemplate.singleton().show(\n (Gtk.Window) _this.el.get_toplevel (), \n _this.main_window.windowstate.file.palete(), \n _this.getActiveElement()\n );\n \n \n}"
},
"label" : "Save as Template",
- "* pack" : "add",
"xtype" : "MenuItem",
+ "* pack" : "add",
"$ xns" : "Gtk"
},
{
"activate" : " () => {\n var node = _this.getActiveElement();\n var name = DialogSaveModule.singleton().show(\n (Gtk.Window) _this.el.get_toplevel (), \n _this.main_window.windowstate.project, \n node\n );\n if (name.length < 1) {\n return;\n \n }\n node.props.set(\"* xinclude\", name);\n node.items.clear();\n\n\n var s = _this.view.el.get_selection();\n \n print(\"GET SELECTED?\");\n Gtk.TreeIter iter;\n Gtk.TreeModel mod;\n\n \n if (!s.get_selected(out mod, out iter)) {\n return; // nothing seleted..\n }\n Gtk.TreeIter citer;\n var n_cn = mod.iter_n_children(iter) -1;\n for (var i = n_cn; i > -1; i--) {\n mod.iter_nth_child(out citer, iter, i);\n \n\n print(\"removing node from Tree\\n\"); \n \n _this.model.el.remove(ref citer);\n }\n _this.changed();\n _this.node_selected(node, \"tree\");\n \n \n}"
},
"label" : "Save as Module",
- "* pack" : "add",
"xtype" : "MenuItem",
+ "* pack" : "add",
"$ xns" : "Gtk"
}
]